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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtCore module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain
** additional rights. These rights are described in the Nokia Qt LGPL
** Exception version 1.1, included in the file LGPL_EXCEPTION.txt in this
** package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtGui>
//! [0]
int main(int argc, char **argv)
{
QApplication app(argc, argv);
QPushButton button;
QStateMachine machine;
//! [0]
//! [1]
QState *off = new QState();
off->assignProperty(&button, "text", "Off");
off->setObjectName("off");
QState *on = new QState();
on->setObjectName("on");
on->assignProperty(&button, "text", "On");
//! [1]
//! [2]
off->addTransition(&button, SIGNAL(clicked()), on);
on->addTransition(&button, SIGNAL(clicked()), off);
//! [2]
//! [3]
machine.addState(off);
machine.addState(on);
//! [3]
//! [4]
machine.setInitialState(off);
machine.start();
//! [4]
//! [5]
button.resize(100, 50);
button.show();
return app.exec();
}
//! [5]
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