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/* This file is part of the KDE project.
Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
This library is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 2.1 or 3 of the License.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "audiograph.h"
#include "quicktimeaudioplayer.h"
#include "medianode.h"
QT_BEGIN_NAMESPACE
namespace Phonon
{
namespace QT7
{
AudioGraph::AudioGraph(MediaNode *root) : MediaNode(AudioGraphNode, 0, root), m_root(root)
{
m_audioGraphRef = 0;
m_initialized = false;
m_startedLogically = false;
m_graphCannotPlay = false;
m_paused = false;
}
AudioGraph::~AudioGraph()
{
deleteGraph();
}
void AudioGraph::startAllOverFromScratch()
{
MediaNodeEvent event(MediaNodeEvent::AudioGraphAboutToBeDeleted, this);
m_root->notify(&event);
deleteGraph();
}
void AudioGraph::deleteGraph()
{
if (m_audioGraphRef){
AUGraphStop(m_audioGraphRef);
AUGraphUninitialize(m_audioGraphRef);
AUGraphClose(m_audioGraphRef);
DisposeAUGraph(m_audioGraphRef);
m_initialized = false;
m_graphCannotPlay = false;
DEBUG_AUDIO_GRAPH("Graph ref in" << int(this) << "is deleted")
}
}
MediaNode *AudioGraph::root()
{
return m_root;
}
AUGraph AudioGraph::audioGraphRef()
{
return m_audioGraphRef;
}
void AudioGraph::setStatusCannotPlay()
{
DEBUG_AUDIO_GRAPH("Graph" << int(this) << "received 'cannot play' request")
if (!m_graphCannotPlay){
stop();
m_graphCannotPlay = true;
MediaNodeEvent e(MediaNodeEvent::AudioGraphCannotPlay, this);
m_root->notify(&e);
}
}
void AudioGraph::rebuildGraph()
{
DEBUG_AUDIO_GRAPH("Graph" << int(this) << "is rebuilding")
startAllOverFromScratch();
if (!openAndInit()){
setStatusCannotPlay();
} else {
tryStartGraph();
m_graphCannotPlay = false;
}
}
bool AudioGraph::graphCannotPlay()
{
return m_graphCannotPlay;
}
void AudioGraph::updateStreamSpecifications()
{
if (!m_initialized){
if (m_graphCannotPlay)
rebuildGraph();
return;
}
AudioConnection rootConnection(m_root);
bool updateOk = updateStreamSpecificationRecursive(&rootConnection);
if (!updateOk){
DEBUG_AUDIO_GRAPH("Graph" << int(this) << "could not update stream specification. Rebuild.")
rebuildGraph();
}
}
bool AudioGraph::updateStreamSpecificationRecursive(AudioConnection *connection)
{
bool updateOk = connection->updateStreamSpecification();
if (!updateOk)
return false;
for (int i=0; i<connection->m_sink->m_audioSinkList.size(); ++i){
if (!updateStreamSpecificationRecursive(connection->m_sink->m_audioSinkList[i]))
return false;
}
return true;
}
bool AudioGraph::openAndInit()
{
OSStatus err;
err = NewAUGraph(&m_audioGraphRef);
BACKEND_ASSERT3(err == noErr, "Could not create audio graph.", NORMAL_ERROR, false)
MediaNodeEvent eventNew(MediaNodeEvent::NewAudioGraph, this);
m_root->notify(&eventNew);
AudioConnection rootConnection(m_root);
createAndConnectAuNodesRecursive(&rootConnection);
err = AUGraphOpen(m_audioGraphRef);
BACKEND_ASSERT3(err == noErr, "Could not create audio graph.", NORMAL_ERROR, false)
if (!createAudioUnitsRecursive(&rootConnection))
return false;
err = AUGraphInitialize(m_audioGraphRef);
BACKEND_ASSERT3(err == noErr, "Could not initialize audio graph.", NORMAL_ERROR, false)
m_initialized = true;
MediaNodeEvent eventInit(MediaNodeEvent::AudioGraphInitialized, this);
m_root->notify(&eventInit);
return true;
}
void AudioGraph::createAndConnectAuNodesRecursive(AudioConnection *connection)
{
connection->m_sink->m_audioNode->createAndConnectAUNodes();
for (int i=0; i<connection->m_sink->m_audioSinkList.size(); ++i){
AudioConnection *c = connection->m_sink->m_audioSinkList[i];
createAndConnectAuNodesRecursive(c);
bool ok = c->connect(this);
BACKEND_ASSERT2(ok, "Could not connect an audio nodes pair in the audio graph.", NORMAL_ERROR)
}
}
bool AudioGraph::createAudioUnitsRecursive(AudioConnection *connection)
{
connection->m_sink->m_audioNode->createAudioUnits();
bool ok = connection->updateStreamSpecification();
if (!ok)
return false;
for (int i=0; i<connection->m_sink->m_audioSinkList.size(); ++i){
if (!createAudioUnitsRecursive(connection->m_sink->m_audioSinkList[i]))
return false;
}
return true;
}
void AudioGraph::tryStartGraph()
{
// The graph will only start if the background AUGraph
// is valid. Therefore we just try. If it fails, user
// actions like connect etc. migh make the graph valid
// at a later point.
if (m_startedLogically && !isRunning()){
OSStatus err = AUGraphStart(m_audioGraphRef);
if (err == noErr)
DEBUG_AUDIO_GRAPH("Graph" << int(this) << "started")
else
DEBUG_AUDIO_GRAPH("Graph" << int(this) << "could not start")
}
}
bool AudioGraph::isRunning()
{
Boolean running = false;
AUGraphIsRunning(m_audioGraphRef, &running);
return running;
}
void AudioGraph::setPaused(bool pause)
{
// This function should only make
// a difference if the graph is
// running before pausing.
if (pause){
if (isRunning()){
stop();
m_paused = true;
}
} else if (m_paused){
start();
m_paused = false;
}
}
void AudioGraph::connectLate(AudioConnection *connection)
{
MediaNodeEvent event(MediaNodeEvent::NewAudioGraph, this);
connection->m_sink->notify(&event);
if (!m_initialized)
return;
DEBUG_AUDIO_GRAPH("Graph:" << int(this) << "create and connect audio sink after init:" << int(connection->m_sink->m_audioNode))
AudioConnection startConnection(connection->m_source);
createAndConnectAuNodesRecursive(&startConnection);
if (!createAudioUnitsRecursive(&startConnection)){
DEBUG_AUDIO_GRAPH("Graph" << int(this) << "could not update stream specification. Rebuild.")
rebuildGraph();
}
}
void AudioGraph::disconnectLate(AudioConnection *connection)
{
if (!m_initialized)
return;
DEBUG_AUDIO_GRAPH("Graph:" << int(this) << "disconnect audio sink after init:" << int(connection->m_sink->m_audioNode))
if (!connection->disconnect(this)){
DEBUG_AUDIO_GRAPH("Graph" << int(this) << "could not disconnect audio sink. Rebuild.")
rebuildGraph();
}
}
void AudioGraph::update()
{
if (m_startedLogically){
if (m_initialized){
// Quick solution:
AUGraphUpdate(m_audioGraphRef, 0);
tryStartGraph();
} else
rebuildGraph();
}
}
int AudioGraph::nodeCount()
{
if (!m_audioGraphRef)
return 0;
UInt32 count;
AUGraphGetNodeCount(m_audioGraphRef, &count);
return int(count);
}
void AudioGraph::prepare()
{
if (!m_initialized)
rebuildGraph();
}
void AudioGraph::start()
{
// Start does not mean 'start to play
// music'. It means 'prepare to receive
// audio from the player units'.
DEBUG_AUDIO_GRAPH("Graph" << int(this) << "asked to start (cannot play:" << m_graphCannotPlay << ")")
m_startedLogically = true;
if (m_graphCannotPlay)
return;
if (!m_initialized)
rebuildGraph();
if (!m_graphCannotPlay)
tryStartGraph();
}
void AudioGraph::stop()
{
DEBUG_AUDIO_GRAPH("Graph" << int(this) << "asked to stop")
if (m_audioGraphRef)
AUGraphStop(m_audioGraphRef);
m_startedLogically = false;
}
void AudioGraph::notify(const MediaNodeEvent *event, bool propagate)
{
switch (event->type()){
case MediaNodeEvent::StartConnectionChange:
if (m_graphCannotPlay)
startAllOverFromScratch();
break;
case MediaNodeEvent::EndConnectionChange:
update();
break;
default:
break;
}
m_root->notify(event, propagate);
}
}} // namespace Phonon::QT7
QT_END_NAMESPACE
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