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#ifndef SOURCEPOOL_H
#define SOURCEPOOL_H
#ifdef QT_BUILD_SCRIPT_LIB
#include "qhash.h"
#include "qstack.h"
#include "qdebug.h"
namespace JSC {
class SourceCode;
class Debugger;
class SourcePool
{
class ScriptActivCount
{
int count;
public:
void incCount()
{
count++;
};
void decCount()
{
count--;
};
int getCount() const
{
return count;
};
bool isActive;
ScriptActivCount() : count(0), isActive(true) {}
};
QStack<intptr_t> currentScript;
QHash<unsigned, ScriptActivCount> scriptRef;
QHash<int, QString> codes; //debug
Debugger *debug;
friend class SourcePoolToken;
public:
class SourcePoolToken
{
unsigned id;
SourcePool *ptr;
SourcePoolToken(unsigned scriptId, SourcePool *scriptPool) : id(scriptId),ptr(scriptPool) {}
SourcePoolToken(const SourcePoolToken&) : id(0), ptr(0) {} //private - do not use - will crash
public:
~SourcePoolToken() { ptr->objectUnregister(this); }
friend class SourcePool;
};
SourcePool() : debug(0) {}
void startEvaluating(const SourceCode& source);
void stopEvaluating(const SourceCode& source);
SourcePoolToken* objectRegister();
void setDebugger(Debugger *debugger);
Debugger* debugger();
private:
void objectUnregister(const SourcePoolToken *token);
};
} //namespace JSC
#endif //QT_BUILD_SCRIPT_LIB
#endif // SOURCEPOOL_H
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