1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
|
/*
* Copyright (C) 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef WTF_FastMalloc_h
#define WTF_FastMalloc_h
#include "Platform.h"
#include "PossiblyNull.h"
#include <stdlib.h>
#include <new>
namespace WTF {
// These functions call CRASH() if an allocation fails.
void* fastMalloc(size_t);
void* fastZeroedMalloc(size_t);
void* fastCalloc(size_t numElements, size_t elementSize);
void* fastRealloc(void*, size_t);
struct TryMallocReturnValue {
TryMallocReturnValue(void* data)
: m_data(data)
{
}
TryMallocReturnValue(const TryMallocReturnValue& source)
: m_data(source.m_data)
{
source.m_data = 0;
}
~TryMallocReturnValue() { ASSERT(!m_data); }
template <typename T> bool getValue(T& data) WARN_UNUSED_RETURN;
template <typename T> operator PossiblyNull<T>()
{
T value;
getValue(value);
return PossiblyNull<T>(value);
}
private:
mutable void* m_data;
};
template <typename T> bool TryMallocReturnValue::getValue(T& data)
{
union u { void* data; T target; } res;
res.data = m_data;
data = res.target;
bool returnValue = !!m_data;
m_data = 0;
return returnValue;
}
TryMallocReturnValue tryFastMalloc(size_t n);
TryMallocReturnValue tryFastZeroedMalloc(size_t n);
TryMallocReturnValue tryFastCalloc(size_t n_elements, size_t element_size);
TryMallocReturnValue tryFastRealloc(void* p, size_t n);
void fastFree(void*);
#ifndef NDEBUG
void fastMallocForbid();
void fastMallocAllow();
#endif
void releaseFastMallocFreeMemory();
struct FastMallocStatistics {
size_t heapSize;
size_t freeSizeInHeap;
size_t freeSizeInCaches;
size_t returnedSize;
};
FastMallocStatistics fastMallocStatistics();
// This defines a type which holds an unsigned integer and is the same
// size as the minimally aligned memory allocation.
typedef unsigned long long AllocAlignmentInteger;
namespace Internal {
enum AllocType { // Start with an unusual number instead of zero, because zero is common.
AllocTypeMalloc = 0x375d6750, // Encompasses fastMalloc, fastZeroedMalloc, fastCalloc, fastRealloc.
AllocTypeClassNew, // Encompasses class operator new from FastAllocBase.
AllocTypeClassNewArray, // Encompasses class operator new[] from FastAllocBase.
AllocTypeFastNew, // Encompasses fastNew.
AllocTypeFastNewArray, // Encompasses fastNewArray.
AllocTypeNew, // Encompasses global operator new.
AllocTypeNewArray // Encompasses global operator new[].
};
}
#if ENABLE(FAST_MALLOC_MATCH_VALIDATION)
// Malloc validation is a scheme whereby a tag is attached to an
// allocation which identifies how it was originally allocated.
// This allows us to verify that the freeing operation matches the
// allocation operation. If memory is allocated with operator new[]
// but freed with free or delete, this system would detect that.
// In the implementation here, the tag is an integer prepended to
// the allocation memory which is assigned one of the AllocType
// enumeration values. An alternative implementation of this
// scheme could store the tag somewhere else or ignore it.
// Users of FastMalloc don't need to know or care how this tagging
// is implemented.
namespace Internal {
// Return the AllocType tag associated with the allocated block p.
inline AllocType fastMallocMatchValidationType(const void* p)
{
const AllocAlignmentInteger* type = static_cast<const AllocAlignmentInteger*>(p) - 1;
return static_cast<AllocType>(*type);
}
// Return the address of the AllocType tag associated with the allocated block p.
inline AllocAlignmentInteger* fastMallocMatchValidationValue(void* p)
{
return reinterpret_cast<AllocAlignmentInteger*>(static_cast<char*>(p) - sizeof(AllocAlignmentInteger));
}
// Set the AllocType tag to be associaged with the allocated block p.
inline void setFastMallocMatchValidationType(void* p, AllocType allocType)
{
AllocAlignmentInteger* type = static_cast<AllocAlignmentInteger*>(p) - 1;
*type = static_cast<AllocAlignmentInteger>(allocType);
}
// Handle a detected alloc/free mismatch. By default this calls CRASH().
void fastMallocMatchFailed(void* p);
} // namespace Internal
// This is a higher level function which is used by FastMalloc-using code.
inline void fastMallocMatchValidateMalloc(void* p, Internal::AllocType allocType)
{
if (!p)
return;
Internal::setFastMallocMatchValidationType(p, allocType);
}
// This is a higher level function which is used by FastMalloc-using code.
inline void fastMallocMatchValidateFree(void* p, Internal::AllocType allocType)
{
if (!p)
return;
if (Internal::fastMallocMatchValidationType(p) != allocType)
Internal::fastMallocMatchFailed(p);
Internal::setFastMallocMatchValidationType(p, Internal::AllocTypeMalloc); // Set it to this so that fastFree thinks it's OK.
}
#else
inline void fastMallocMatchValidateMalloc(void*, Internal::AllocType)
{
}
inline void fastMallocMatchValidateFree(void*, Internal::AllocType)
{
}
#endif
} // namespace WTF
using WTF::fastMalloc;
using WTF::fastZeroedMalloc;
using WTF::fastCalloc;
using WTF::fastRealloc;
using WTF::tryFastMalloc;
using WTF::tryFastZeroedMalloc;
using WTF::tryFastCalloc;
using WTF::tryFastRealloc;
using WTF::fastFree;
#ifndef NDEBUG
using WTF::fastMallocForbid;
using WTF::fastMallocAllow;
#endif
#if COMPILER(GCC) && PLATFORM(DARWIN)
#define WTF_PRIVATE_INLINE __private_extern__ inline __attribute__((always_inline))
#elif COMPILER(GCC)
#define WTF_PRIVATE_INLINE inline __attribute__((always_inline))
#elif COMPILER(MSVC)
#define WTF_PRIVATE_INLINE __forceinline
#else
#define WTF_PRIVATE_INLINE inline
#endif
#if !defined(_CRTDBG_MAP_ALLOC) && !(defined(USE_SYSTEM_MALLOC) && USE_SYSTEM_MALLOC)
// The nothrow functions here are actually not all that helpful, because fastMalloc will
// call CRASH() rather than returning 0, and returning 0 is what nothrow is all about.
// But since WebKit code never uses exceptions or nothrow at all, this is probably OK.
// Long term we will adopt FastAllocBase.h everywhere, and and replace this with
// debug-only code to make sure we don't use the system malloc via the default operator
// new by accident.
WTF_PRIVATE_INLINE void* operator new(size_t size) { return fastMalloc(size); }
WTF_PRIVATE_INLINE void* operator new(size_t size, const std::nothrow_t&) throw() { return fastMalloc(size); }
WTF_PRIVATE_INLINE void operator delete(void* p) { fastFree(p); }
WTF_PRIVATE_INLINE void operator delete(void* p, const std::nothrow_t&) throw() { fastFree(p); }
WTF_PRIVATE_INLINE void* operator new[](size_t size) { return fastMalloc(size); }
WTF_PRIVATE_INLINE void* operator new[](size_t size, const std::nothrow_t&) throw() { return fastMalloc(size); }
WTF_PRIVATE_INLINE void operator delete[](void* p) { fastFree(p); }
WTF_PRIVATE_INLINE void operator delete[](void* p, const std::nothrow_t&) throw() { fastFree(p); }
#endif
#endif /* WTF_FastMalloc_h */
|