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/*
* Copyright (C) 2008 Apple Inc. All rights reserved.
* Copyright (C) 2008 Nuanti Ltd.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef AccessibilityObject_h
#define AccessibilityObject_h
#include "VisiblePosition.h"
#include <wtf/Platform.h>
#include <wtf/RefPtr.h>
#include <wtf/Vector.h>
#if PLATFORM(MAC)
#include <wtf/RetainPtr.h>
#elif PLATFORM(WIN)
#include "AccessibilityObjectWrapperWin.h"
#include "COMPtr.h"
#elif PLATFORM(CHROMIUM)
#include "AccessibilityObjectWrapper.h"
#endif
typedef struct _NSRange NSRange;
#ifdef __OBJC__
@class AccessibilityObjectWrapper;
@class NSArray;
@class NSAttributedString;
@class NSData;
@class NSMutableAttributedString;
@class NSString;
@class NSValue;
@class NSView;
#else
class NSArray;
class NSAttributedString;
class NSData;
class NSMutableAttributedString;
class NSString;
class NSValue;
class NSView;
#if PLATFORM(GTK)
typedef struct _AtkObject AtkObject;
typedef struct _AtkObject AccessibilityObjectWrapper;
#else
class AccessibilityObjectWrapper;
#endif
#endif
namespace WebCore {
class AXObjectCache;
class Element;
class Frame;
class FrameView;
class HTMLAnchorElement;
class HTMLAreaElement;
class IntPoint;
class IntSize;
class Node;
class RenderObject;
class VisibleSelection;
class String;
class Widget;
enum AccessibilityRole {
UnknownRole = 1,
ButtonRole,
RadioButtonRole,
CheckBoxRole,
SliderRole,
TabGroupRole,
TextFieldRole,
StaticTextRole,
TextAreaRole,
ScrollAreaRole,
PopUpButtonRole,
MenuButtonRole,
TableRole,
ApplicationRole,
GroupRole,
RadioGroupRole,
ListRole,
ScrollBarRole,
ValueIndicatorRole,
ImageRole,
MenuBarRole,
MenuRole,
MenuItemRole,
ColumnRole,
RowRole,
ToolbarRole,
BusyIndicatorRole,
ProgressIndicatorRole,
WindowRole,
DrawerRole,
SystemWideRole,
OutlineRole,
IncrementorRole,
BrowserRole,
ComboBoxRole,
SplitGroupRole,
SplitterRole,
ColorWellRole,
GrowAreaRole,
SheetRole,
HelpTagRole,
MatteRole,
RulerRole,
RulerMarkerRole,
LinkRole,
DisclosureTriangleRole,
GridRole,
CellRole,
ColumnHeaderRole,
RowHeaderRole,
// AppKit includes SortButtonRole but it is misnamed and really a subrole of ButtonRole so we do not include it here.
// WebCore-specific roles
WebCoreLinkRole,
ImageMapLinkRole,
ImageMapRole,
ListMarkerRole,
WebAreaRole,
HeadingRole,
ListBoxRole,
ListBoxOptionRole,
TableHeaderContainerRole,
DefinitionListTermRole,
DefinitionListDefinitionRole,
AnnotationRole
};
struct VisiblePositionRange {
VisiblePosition start;
VisiblePosition end;
VisiblePositionRange() {}
VisiblePositionRange(const VisiblePosition& s, const VisiblePosition& e)
: start(s)
, end(e)
{ }
bool isNull() const { return start.isNull() || end.isNull(); }
};
struct PlainTextRange {
unsigned start;
unsigned length;
PlainTextRange()
: start(0)
, length(0)
{ }
PlainTextRange(unsigned s, unsigned l)
: start(s)
, length(l)
{ }
bool isNull() const { return start == 0 && length == 0; }
};
class AccessibilityObject : public RefCounted<AccessibilityObject> {
protected:
AccessibilityObject();
public:
virtual ~AccessibilityObject();
typedef Vector<RefPtr<AccessibilityObject> > AccessibilityChildrenVector;
virtual bool isAccessibilityRenderObject() const { return false; };
virtual bool isAnchor() const { return false; };
virtual bool isAttachment() const { return false; };
virtual bool isHeading() const { return false; };
virtual bool isLink() const { return false; };
virtual bool isImage() const { return false; };
virtual bool isNativeImage() const { return false; };
virtual bool isImageButton() const { return false; };
virtual bool isPasswordField() const { return false; };
virtual bool isTextControl() const { return false; };
virtual bool isNativeTextControl() const { return false; };
virtual bool isWebArea() const { return false; };
virtual bool isCheckboxOrRadio() const { return false; };
virtual bool isListBox() const { return roleValue() == ListBoxRole; };
virtual bool isMenuRelated() const { return false; }
virtual bool isMenu() const { return false; }
virtual bool isMenuBar() const { return false; }
virtual bool isMenuButton() const { return false; }
virtual bool isMenuItem() const { return false; }
virtual bool isFileUploadButton() const { return false; };
virtual bool isInputImage() const { return false; }
virtual bool isProgressIndicator() const { return false; };
virtual bool isSlider() const { return false; };
virtual bool isControl() const { return false; };
virtual bool isList() const { return false; };
virtual bool isDataTable() const { return false; };
virtual bool isTableRow() const { return false; };
virtual bool isTableColumn() const { return false; };
virtual bool isTableCell() const { return false; };
virtual bool isFieldset() const { return false; };
virtual bool isGroup() const { return false; };
virtual bool isChecked() const { return false; };
virtual bool isEnabled() const { return false; };
virtual bool isSelected() const { return false; };
virtual bool isFocused() const { return false; };
virtual bool isHovered() const { return false; };
virtual bool isIndeterminate() const { return false; };
virtual bool isLoaded() const { return false; };
virtual bool isMultiSelect() const { return false; };
virtual bool isOffScreen() const { return false; };
virtual bool isPressed() const { return false; };
virtual bool isReadOnly() const { return false; };
virtual bool isVisited() const { return false; };
virtual bool canSetFocusAttribute() const { return false; };
virtual bool canSetTextRangeAttributes() const { return false; };
virtual bool canSetValueAttribute() const { return false; };
virtual bool canSetSelectedAttribute() const { return false; }
virtual bool canSetSelectedChildrenAttribute() const { return false; }
virtual bool hasIntValue() const { return false; };
bool accessibilityShouldUseUniqueId() const { return true; };
virtual bool accessibilityIsIgnored() const { return true; };
virtual int intValue() const;
virtual float valueForRange() const { return 0.0f; }
virtual float maxValueForRange() const { return 0.0f; }
virtual float minValueForRange() const { return 0.0f; }
virtual int layoutCount() const;
static bool isARIAControl(AccessibilityRole);
static bool isARIAInput(AccessibilityRole);
unsigned axObjectID() const;
virtual AccessibilityObject* doAccessibilityHitTest(const IntPoint&) const;
virtual AccessibilityObject* focusedUIElement() const;
virtual AccessibilityObject* firstChild() const;
virtual AccessibilityObject* lastChild() const;
virtual AccessibilityObject* previousSibling() const;
virtual AccessibilityObject* nextSibling() const;
virtual AccessibilityObject* parentObject() const;
virtual AccessibilityObject* parentObjectUnignored() const;
virtual AccessibilityObject* parentObjectIfExists() const;
virtual AccessibilityObject* observableObject() const;
virtual void linkedUIElements(AccessibilityChildrenVector&) const;
virtual AccessibilityObject* titleUIElement() const;
virtual bool exposesTitleUIElement() const { return true; }
virtual AccessibilityRole ariaRoleAttribute() const;
virtual bool isPresentationalChildOfAriaRole() const;
virtual bool ariaRoleHasPresentationalChildren() const;
virtual AccessibilityRole roleValue() const;
virtual AXObjectCache* axObjectCache() const;
virtual Element* anchorElement() const;
virtual Element* actionElement() const;
virtual IntRect boundingBoxRect() const;
virtual IntRect elementRect() const;
virtual IntSize size() const;
virtual IntPoint clickPoint() const;
virtual KURL url() const;
virtual PlainTextRange selectedTextRange() const;
virtual VisibleSelection selection() const;
unsigned selectionStart() const;
unsigned selectionEnd() const;
virtual String stringValue() const;
virtual String ariaAccessiblityName(const String&) const;
virtual String ariaLabeledByAttribute() const;
virtual String title() const;
virtual String ariaDescribedByAttribute() const;
virtual String accessibilityDescription() const;
virtual String helpText() const;
virtual String textUnderElement() const;
virtual String text() const;
virtual int textLength() const;
virtual PassRefPtr<Range> ariaSelectedTextDOMRange() const;
virtual String selectedText() const;
virtual const AtomicString& accessKey() const;
const String& actionVerb() const;
virtual Widget* widget() const;
virtual Widget* widgetForAttachmentView() const;
virtual Document* document() const { return 0; }
virtual FrameView* topDocumentFrameView() const { return 0; }
virtual FrameView* documentFrameView() const;
virtual String language() const;
void setAXObjectID(unsigned);
virtual void setFocused(bool);
virtual void setSelectedText(const String&);
virtual void setSelectedTextRange(const PlainTextRange&);
virtual void setValue(const String&);
virtual void setSelected(bool);
virtual void detach();
virtual void makeRangeVisible(const PlainTextRange&);
virtual bool press() const;
bool performDefaultAction() const { return press(); }
virtual void childrenChanged();
virtual const AccessibilityChildrenVector& children() { return m_children; }
virtual void addChildren();
virtual bool canHaveChildren() const { return true; }
virtual bool hasChildren() const { return m_haveChildren; };
virtual void selectedChildren(AccessibilityChildrenVector&);
virtual void visibleChildren(AccessibilityChildrenVector&);
virtual bool shouldFocusActiveDescendant() const { return false; }
virtual AccessibilityObject* activeDescendant() const { return 0; }
virtual void handleActiveDescendantChanged() { }
virtual VisiblePositionRange visiblePositionRange() const;
virtual VisiblePositionRange visiblePositionRangeForLine(unsigned) const;
VisiblePositionRange visiblePositionRangeForUnorderedPositions(const VisiblePosition&, const VisiblePosition&) const;
VisiblePositionRange positionOfLeftWord(const VisiblePosition&) const;
VisiblePositionRange positionOfRightWord(const VisiblePosition&) const;
VisiblePositionRange leftLineVisiblePositionRange(const VisiblePosition&) const;
VisiblePositionRange rightLineVisiblePositionRange(const VisiblePosition&) const;
VisiblePositionRange sentenceForPosition(const VisiblePosition&) const;
VisiblePositionRange paragraphForPosition(const VisiblePosition&) const;
VisiblePositionRange styleRangeForPosition(const VisiblePosition&) const;
VisiblePositionRange visiblePositionRangeForRange(const PlainTextRange&) const;
String stringForVisiblePositionRange(const VisiblePositionRange&) const;
virtual IntRect boundsForVisiblePositionRange(const VisiblePositionRange&) const;
int lengthForVisiblePositionRange(const VisiblePositionRange&) const;
virtual void setSelectedVisiblePositionRange(const VisiblePositionRange&) const;
virtual VisiblePosition visiblePositionForPoint(const IntPoint&) const;
VisiblePosition nextVisiblePosition(const VisiblePosition&) const;
VisiblePosition previousVisiblePosition(const VisiblePosition&) const;
VisiblePosition nextWordEnd(const VisiblePosition&) const;
VisiblePosition previousWordStart(const VisiblePosition&) const;
VisiblePosition nextLineEndPosition(const VisiblePosition&) const;
VisiblePosition previousLineStartPosition(const VisiblePosition&) const;
VisiblePosition nextSentenceEndPosition(const VisiblePosition&) const;
VisiblePosition previousSentenceStartPosition(const VisiblePosition&) const;
VisiblePosition nextParagraphEndPosition(const VisiblePosition&) const;
VisiblePosition previousParagraphStartPosition(const VisiblePosition&) const;
virtual VisiblePosition visiblePositionForIndex(unsigned indexValue, bool lastIndexOK) const;
virtual VisiblePosition visiblePositionForIndex(int) const;
virtual int indexForVisiblePosition(const VisiblePosition&) const;
AccessibilityObject* accessibilityObjectForPosition(const VisiblePosition&) const;
int lineForPosition(const VisiblePosition&) const;
PlainTextRange plainTextRangeForVisiblePositionRange(const VisiblePositionRange&) const;
virtual int index(const VisiblePosition&) const;
virtual PlainTextRange doAXRangeForLine(unsigned) const;
PlainTextRange doAXRangeForPosition(const IntPoint&) const;
virtual PlainTextRange doAXRangeForIndex(unsigned) const;
PlainTextRange doAXStyleRangeForIndex(unsigned) const;
virtual String doAXStringForRange(const PlainTextRange&) const;
virtual IntRect doAXBoundsForRange(const PlainTextRange&) const;
unsigned doAXLineForIndex(unsigned);
#if HAVE(ACCESSIBILITY)
#if PLATFORM(GTK)
AccessibilityObjectWrapper* wrapper() const;
void setWrapper(AccessibilityObjectWrapper*);
#else
AccessibilityObjectWrapper* wrapper() const { return m_wrapper.get(); }
void setWrapper(AccessibilityObjectWrapper* wrapper)
{
m_wrapper = wrapper;
}
#endif
#endif
// a platform-specific method for determining if an attachment is ignored
#if HAVE(ACCESSIBILITY)
bool accessibilityIgnoreAttachment() const;
#else
bool accessibilityIgnoreAttachment() const { return true; }
#endif
// allows for an AccessibilityObject to update its render tree or perform
// other operations update type operations
virtual void updateBackingStore();
protected:
unsigned m_id;
AccessibilityChildrenVector m_children;
mutable bool m_haveChildren;
virtual void clearChildren();
virtual bool isDetached() const { return true; }
#if PLATFORM(MAC)
RetainPtr<AccessibilityObjectWrapper> m_wrapper;
#elif PLATFORM(WIN)
COMPtr<AccessibilityObjectWrapper> m_wrapper;
#elif PLATFORM(GTK)
AtkObject* m_wrapper;
#elif PLATFORM(CHROMIUM)
RefPtr<AccessibilityObjectWrapper> m_wrapper;
#endif
};
} // namespace WebCore
#endif // AccessibilityObject_h
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