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/*
This file is part of the WebKit open source project.
This file has been generated by generate-bindings.pl. DO NOT MODIFY!
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#include "config.h"
#if ENABLE(SVG)
#include "JSSVGAnimatedAngle.h"
#include "JSSVGAngle.h"
#include "SVGAngle.h"
#include <wtf/GetPtr.h>
using namespace JSC;
namespace WebCore {
ASSERT_CLASS_FITS_IN_CELL(JSSVGAnimatedAngle);
/* Hash table */
static const HashTableValue JSSVGAnimatedAngleTableValues[3] =
{
{ "baseVal", DontDelete|ReadOnly, (intptr_t)jsSVGAnimatedAngleBaseVal, (intptr_t)0 },
{ "animVal", DontDelete|ReadOnly, (intptr_t)jsSVGAnimatedAngleAnimVal, (intptr_t)0 },
{ 0, 0, 0, 0 }
};
static const HashTable JSSVGAnimatedAngleTable =
#if ENABLE(PERFECT_HASH_SIZE)
{ 1, JSSVGAnimatedAngleTableValues, 0 };
#else
{ 4, 3, JSSVGAnimatedAngleTableValues, 0 };
#endif
/* Hash table for prototype */
static const HashTableValue JSSVGAnimatedAnglePrototypeTableValues[1] =
{
{ 0, 0, 0, 0 }
};
static const HashTable JSSVGAnimatedAnglePrototypeTable =
#if ENABLE(PERFECT_HASH_SIZE)
{ 0, JSSVGAnimatedAnglePrototypeTableValues, 0 };
#else
{ 1, 0, JSSVGAnimatedAnglePrototypeTableValues, 0 };
#endif
const ClassInfo JSSVGAnimatedAnglePrototype::s_info = { "SVGAnimatedAnglePrototype", 0, &JSSVGAnimatedAnglePrototypeTable, 0 };
JSObject* JSSVGAnimatedAnglePrototype::self(ExecState* exec, JSGlobalObject* globalObject)
{
return getDOMPrototype<JSSVGAnimatedAngle>(exec, globalObject);
}
const ClassInfo JSSVGAnimatedAngle::s_info = { "SVGAnimatedAngle", 0, &JSSVGAnimatedAngleTable, 0 };
JSSVGAnimatedAngle::JSSVGAnimatedAngle(PassRefPtr<Structure> structure, PassRefPtr<SVGAnimatedAngle> impl, SVGElement* context)
: DOMObject(structure)
, m_context(context)
, m_impl(impl)
{
}
JSSVGAnimatedAngle::~JSSVGAnimatedAngle()
{
forgetDOMObject(*Heap::heap(this)->globalData(), m_impl.get());
}
JSObject* JSSVGAnimatedAngle::createPrototype(ExecState* exec, JSGlobalObject* globalObject)
{
return new (exec) JSSVGAnimatedAnglePrototype(JSSVGAnimatedAnglePrototype::createStructure(globalObject->objectPrototype()));
}
bool JSSVGAnimatedAngle::getOwnPropertySlot(ExecState* exec, const Identifier& propertyName, PropertySlot& slot)
{
return getStaticValueSlot<JSSVGAnimatedAngle, Base>(exec, &JSSVGAnimatedAngleTable, this, propertyName, slot);
}
JSValue jsSVGAnimatedAngleBaseVal(ExecState* exec, const Identifier&, const PropertySlot& slot)
{
UNUSED_PARAM(exec);
SVGAnimatedAngle* imp = static_cast<SVGAnimatedAngle*>(static_cast<JSSVGAnimatedAngle*>(asObject(slot.slotBase()))->impl());
return toJS(exec, WTF::getPtr(imp->baseVal()), static_cast<JSSVGAnimatedAngle*>(asObject(slot.slotBase()))->context());
}
JSValue jsSVGAnimatedAngleAnimVal(ExecState* exec, const Identifier&, const PropertySlot& slot)
{
UNUSED_PARAM(exec);
SVGAnimatedAngle* imp = static_cast<SVGAnimatedAngle*>(static_cast<JSSVGAnimatedAngle*>(asObject(slot.slotBase()))->impl());
return toJS(exec, WTF::getPtr(imp->animVal()), static_cast<JSSVGAnimatedAngle*>(asObject(slot.slotBase()))->context());
}
JSC::JSValue toJS(JSC::ExecState* exec, SVGAnimatedAngle* object, SVGElement* context)
{
return getDOMObjectWrapper<JSSVGAnimatedAngle>(exec, object, context);
}
SVGAnimatedAngle* toSVGAnimatedAngle(JSC::JSValue value)
{
return value.isObject(&JSSVGAnimatedAngle::s_info) ? static_cast<JSSVGAnimatedAngle*>(asObject(value))->impl() : 0;
}
}
#endif // ENABLE(SVG)
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