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/*
* Copyright (C) 2007, 2008, 2009 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef HTMLMediaElement_h
#define HTMLMediaElement_h
#if ENABLE(VIDEO)
#include "HTMLElement.h"
#include "MediaPlayer.h"
#include "Timer.h"
#if ENABLE(PLUGIN_PROXY_FOR_VIDEO)
#include "MediaPlayerProxy.h"
#endif
namespace WebCore {
class Event;
class HTMLSourceElement;
class MediaError;
class KURL;
class TimeRanges;
class HTMLMediaElement : public HTMLElement, public MediaPlayerClient {
public:
HTMLMediaElement(const QualifiedName&, Document*);
virtual ~HTMLMediaElement();
bool checkDTD(const Node* newChild);
void attributeChanged(Attribute*, bool preserveDecls);
void parseMappedAttribute(MappedAttribute *);
virtual bool rendererIsNeeded(RenderStyle*);
virtual RenderObject* createRenderer(RenderArena*, RenderStyle*);
virtual void insertedIntoDocument();
virtual void removedFromDocument();
virtual void attach();
virtual void recalcStyle(StyleChange);
MediaPlayer* player() const { return m_player.get(); }
virtual bool isVideo() const { return false; }
virtual bool hasVideo() const { return false; }
virtual bool hasAudio() const;
void rewind(float timeDelta);
void returnToRealtime();
// Eventually overloaded in HTMLVideoElement
virtual bool supportsFullscreen() const { return false; };
virtual bool supportsSave() const;
PlatformMedia platformMedia() const;
void scheduleLoad();
virtual void defaultEventHandler(Event*);
// Pauses playback without changing any states or generating events
void setPausedInternal(bool);
MediaPlayer::MovieLoadType movieLoadType() const;
bool inActiveDocument() const { return m_inActiveDocument; }
// DOM API
// error state
PassRefPtr<MediaError> error() const;
// network state
KURL src() const;
void setSrc(const String&);
String currentSrc() const;
enum NetworkState { NETWORK_EMPTY, NETWORK_IDLE, NETWORK_LOADING, NETWORK_LOADED, NETWORK_NO_SOURCE };
NetworkState networkState() const;
bool autobuffer() const;
void setAutobuffer(bool);
PassRefPtr<TimeRanges> buffered() const;
void load(ExceptionCode&);
String canPlayType(const String& mimeType) const;
// ready state
enum ReadyState { HAVE_NOTHING, HAVE_METADATA, HAVE_CURRENT_DATA, HAVE_FUTURE_DATA, HAVE_ENOUGH_DATA };
ReadyState readyState() const;
bool seeking() const;
// playback state
float currentTime() const;
void setCurrentTime(float, ExceptionCode&);
float startTime() const;
float duration() const;
bool paused() const;
float defaultPlaybackRate() const;
void setDefaultPlaybackRate(float);
float playbackRate() const;
void setPlaybackRate(float);
bool webkitPreservesPitch() const;
void setWebkitPreservesPitch(bool);
PassRefPtr<TimeRanges> played();
PassRefPtr<TimeRanges> seekable() const;
bool ended() const;
bool autoplay() const;
void setAutoplay(bool b);
bool loop() const;
void setLoop(bool b);
void play();
void pause();
// controls
bool controls() const;
void setControls(bool);
float volume() const;
void setVolume(float, ExceptionCode&);
bool muted() const;
void setMuted(bool);
void togglePlayState();
void beginScrubbing();
void endScrubbing();
const IntRect screenRect();
bool canPlay() const;
float percentLoaded() const;
#if ENABLE(PLUGIN_PROXY_FOR_VIDEO)
void setNeedWidgetUpdate(bool needWidgetUpdate) { m_needWidgetUpdate = needWidgetUpdate; }
void deliverNotification(MediaPlayerProxyNotificationType notification);
void setMediaPlayerProxy(WebMediaPlayerProxy* proxy);
String initialURL();
virtual void finishParsingChildren();
#endif
bool hasSingleSecurityOrigin() const { return !m_player || m_player->hasSingleSecurityOrigin(); }
void enterFullscreen();
void exitFullscreen();
protected:
float getTimeOffsetAttribute(const QualifiedName&, float valueOnError) const;
void setTimeOffsetAttribute(const QualifiedName&, float value);
virtual void documentWillBecomeInactive();
virtual void documentDidBecomeActive();
virtual void mediaVolumeDidChange();
void setReadyState(MediaPlayer::ReadyState);
void setNetworkState(MediaPlayer::NetworkState);
private: // MediaPlayerClient
virtual void mediaPlayerNetworkStateChanged(MediaPlayer*);
virtual void mediaPlayerReadyStateChanged(MediaPlayer*);
virtual void mediaPlayerTimeChanged(MediaPlayer*);
virtual void mediaPlayerVolumeChanged(MediaPlayer*);
virtual void mediaPlayerDurationChanged(MediaPlayer*);
virtual void mediaPlayerRateChanged(MediaPlayer*);
virtual void mediaPlayerSawUnsupportedTracks(MediaPlayer*);
virtual void mediaPlayerRepaint(MediaPlayer*);
virtual void mediaPlayerSizeChanged(MediaPlayer*);
#if USE(ACCELERATED_COMPOSITING)
virtual bool mediaPlayerRenderingCanBeAccelerated(MediaPlayer*);
virtual GraphicsLayer* mediaPlayerGraphicsLayer(MediaPlayer*);
#endif
private:
void loadTimerFired(Timer<HTMLMediaElement>*);
void asyncEventTimerFired(Timer<HTMLMediaElement>*);
void progressEventTimerFired(Timer<HTMLMediaElement>*);
void playbackProgressTimerFired(Timer<HTMLMediaElement>*);
void startPlaybackProgressTimer();
void startProgressEventTimer();
void stopPeriodicTimers();
void seek(float time, ExceptionCode&);
void finishSeek();
void checkIfSeekNeeded();
void addPlayedRange(float start, float end);
void scheduleTimeupdateEvent(bool periodicEvent);
void scheduleProgressEvent(const AtomicString& eventName);
void scheduleEvent(const AtomicString& eventName);
void enqueueEvent(RefPtr<Event> event);
// loading
void selectMediaResource();
void loadResource(const KURL&, ContentType&);
void scheduleNextSourceChild();
void loadNextSourceChild();
void userCancelledLoad();
bool havePotentialSourceChild();
void noneSupported();
void mediaEngineError(PassRefPtr<MediaError> err);
void cancelPendingEventsAndCallbacks();
enum InvalidSourceAction { DoNothing, Complain };
bool isSafeToLoadURL(const KURL&, InvalidSourceAction);
KURL selectNextSourceChild(ContentType*, InvalidSourceAction);
// These "internal" functions do not check user gesture restrictions.
void loadInternal();
void playInternal();
void pauseInternal();
void prepareForLoad();
bool processingUserGesture() const;
bool processingMediaPlayerCallback() const { return m_processingMediaPlayerCallback > 0; }
void beginProcessingMediaPlayerCallback() { ++m_processingMediaPlayerCallback; }
void endProcessingMediaPlayerCallback() { ASSERT(m_processingMediaPlayerCallback); --m_processingMediaPlayerCallback; }
void updateVolume();
void updatePlayState();
bool potentiallyPlaying() const;
bool endedPlayback() const;
bool stoppedDueToErrors() const;
bool pausedForUserInteraction() const;
bool couldPlayIfEnoughData() const;
float minTimeSeekable() const;
float maxTimeSeekable() const;
// Restrictions to change default behaviors. This is a effectively a compile time choice at the moment
// because there are no accessor methods.
enum BehaviorRestrictions {
NoRestrictions = 0,
RequireUserGestureForLoadRestriction = 1 << 0,
RequireUserGestureForRateChangeRestriction = 1 << 1,
};
protected:
Timer<HTMLMediaElement> m_loadTimer;
Timer<HTMLMediaElement> m_asyncEventTimer;
Timer<HTMLMediaElement> m_progressEventTimer;
Timer<HTMLMediaElement> m_playbackProgressTimer;
Vector<RefPtr<Event> > m_pendingEvents;
RefPtr<TimeRanges> m_playedTimeRanges;
float m_playbackRate;
float m_defaultPlaybackRate;
bool m_webkitPreservesPitch;
NetworkState m_networkState;
ReadyState m_readyState;
String m_currentSrc;
RefPtr<MediaError> m_error;
float m_volume;
float m_lastSeekTime;
unsigned m_previousProgress;
double m_previousProgressTime;
// the last time a timeupdate event was sent (wall clock)
double m_lastTimeUpdateEventWallTime;
// the last time a timeupdate event was sent in movie time
float m_lastTimeUpdateEventMovieTime;
// loading state
enum LoadState { WaitingForSource, LoadingFromSrcAttr, LoadingFromSourceElement };
LoadState m_loadState;
HTMLSourceElement *m_currentSourceNode;
OwnPtr<MediaPlayer> m_player;
BehaviorRestrictions m_restrictions;
bool m_playing;
// counter incremented while processing a callback from the media player, so we can avoid
// calling the media engine recursively
int m_processingMediaPlayerCallback;
bool m_processingLoad : 1;
bool m_delayingTheLoadEvent : 1;
bool m_haveFiredLoadedData : 1;
bool m_inActiveDocument : 1;
bool m_autoplaying : 1;
bool m_muted : 1;
bool m_paused : 1;
bool m_seeking : 1;
// data has not been loaded since sending a "stalled" event
bool m_sentStalledEvent : 1;
// time has not changed since sending an "ended" event
bool m_sentEndEvent : 1;
bool m_pausedInternal : 1;
// Not all media engines provide enough information about a file to be able to
// support progress events so setting m_sendProgressEvents disables them
bool m_sendProgressEvents : 1;
bool m_isFullscreen : 1;
#if ENABLE(PLUGIN_PROXY_FOR_VIDEO)
bool m_needWidgetUpdate : 1;
#endif
};
} //namespace
#endif
#endif
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