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/*
Copyright (C) 2004, 2005, 2006 Nikolas Zimmermann <zimmermann@kde.org>
2004, 2005, 2006, 2008 Rob Buis <buis@kde.org>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef SVGPathSegCurvetoCubicSmooth_h
#define SVGPathSegCurvetoCubicSmooth_h
#if ENABLE(SVG)
#include "SVGPathSeg.h"
namespace WebCore {
class SVGPathSegCurvetoCubicSmooth : public SVGPathSeg {
public:
SVGPathSegCurvetoCubicSmooth(float x, float y, float x2, float y2)
: m_x(x), m_y(y), m_x2(x2), m_y2(y2) { }
virtual String toString() const { return pathSegTypeAsLetter() + String::format(" %.6lg %.6lg %.6lg %.6lg", m_x2, m_y2, m_x, m_y); }
void setX(float x) { m_x = x; }
float x() const { return m_x; }
void setY(float y) { m_y = y; }
float y() const { return m_y; }
void setX2(float x2) { m_x2 = x2; }
float x2() const { return m_x2; }
void setY2(float y2) { m_y2 = y2; }
float y2() const { return m_y2; }
private:
float m_x;
float m_y;
float m_x2;
float m_y2;
};
class SVGPathSegCurvetoCubicSmoothAbs : public SVGPathSegCurvetoCubicSmooth {
public:
static PassRefPtr<SVGPathSegCurvetoCubicSmoothAbs> create(float x, float y, float x2, float y2) { return adoptRef(new SVGPathSegCurvetoCubicSmoothAbs(x, y, x2, y2)); }
virtual unsigned short pathSegType() const { return PATHSEG_CURVETO_CUBIC_SMOOTH_ABS; }
virtual String pathSegTypeAsLetter() const { return "S"; }
private:
SVGPathSegCurvetoCubicSmoothAbs(float x, float y, float x2, float y2);
};
class SVGPathSegCurvetoCubicSmoothRel : public SVGPathSegCurvetoCubicSmooth {
public:
static PassRefPtr<SVGPathSegCurvetoCubicSmoothRel> create(float x, float y, float x2, float y2) { return adoptRef(new SVGPathSegCurvetoCubicSmoothRel(x, y, x2, y2)); }
virtual unsigned short pathSegType() const { return PATHSEG_CURVETO_CUBIC_SMOOTH_REL; }
virtual String pathSegTypeAsLetter() const { return "s"; }
private:
SVGPathSegCurvetoCubicSmoothRel(float x, float y, float x2, float y2);
};
} // namespace WebCore
#endif // ENABLE(SVG)
#endif
// vim:ts=4:noet
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