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/**
* Copyright (C) 2008 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/)
*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* (C) 2000 Simon Hausmann <hausmann@kde.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef WMLBRElement_h
#define WMLBRElement_h
#if ENABLE(WML)
#include "WMLElement.h"
namespace WebCore {
class WMLBRElement : public WMLElement {
public:
WMLBRElement(const QualifiedName& tagName, Document*);
virtual bool mapToEntry(const QualifiedName&, MappedAttributeEntry&) const;
virtual void parseMappedAttribute(MappedAttribute*);
virtual RenderObject* createRenderer(RenderArena*, RenderStyle*);
};
}
#endif
#endif
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