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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtCore module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the either Technology Preview License Agreement or the
** Beta Release License Agreement.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain
** additional rights. These rights are described in the Nokia Qt LGPL
** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
** package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at http://www.qtsoftware.com/contact.
** $QT_END_LICENSE$
**
****************************************************************************/
//#define WINVER 0x0500
#define _WIN32_WINNT 0x0400
#include "qthread.h"
#include "qthread_p.h"
#include "qthreadstorage.h"
#include "qmutex.h"
#include <qcoreapplication.h>
#include <qpointer.h>
#include <private/qcoreapplication_p.h>
#include <private/qeventdispatcher_win_p.h>
#include <windows.h>
#ifndef Q_OS_WINCE
#ifndef _MT
#define _MT
#endif
#include <process.h>
#else
#include "qfunctions_wince.h"
#endif
#ifndef QT_NO_THREAD
QT_BEGIN_NAMESPACE
void qt_watch_adopted_thread(const HANDLE adoptedThreadHandle, QThread *qthread);
void qt_adopted_thread_watcher_function(void *);
static DWORD qt_current_thread_data_tls_index = TLS_OUT_OF_INDEXES;
void qt_create_tls()
{
if (qt_current_thread_data_tls_index != TLS_OUT_OF_INDEXES)
return;
static QMutex mutex;
QMutexLocker locker(&mutex);
qt_current_thread_data_tls_index = TlsAlloc();
}
static void qt_free_tls()
{
if (qt_current_thread_data_tls_index != TLS_OUT_OF_INDEXES) {
TlsFree(qt_current_thread_data_tls_index);
qt_current_thread_data_tls_index = TLS_OUT_OF_INDEXES;
}
}
Q_DESTRUCTOR_FUNCTION(qt_free_tls)
/*
QThreadData
*/
QThreadData *QThreadData::current()
{
qt_create_tls();
QThreadData *threadData = reinterpret_cast<QThreadData *>(TlsGetValue(qt_current_thread_data_tls_index));
if (!threadData) {
QThread *adopted = 0;
if (QInternal::activateCallbacks(QInternal::AdoptCurrentThread, (void **) &adopted)) {
Q_ASSERT(adopted);
threadData = QThreadData::get2(adopted);
TlsSetValue(qt_current_thread_data_tls_index, threadData);
adopted->d_func()->running = true;
adopted->d_func()->finished = false;
static_cast<QAdoptedThread *>(adopted)->init();
} else {
threadData = new QThreadData;
// This needs to be called prior to new AdoptedThread() to
// avoid recursion.
TlsSetValue(qt_current_thread_data_tls_index, threadData);
QT_TRY {
threadData->thread = new QAdoptedThread(threadData);
} QT_CATCH(...) {
TlsSetValue(qt_current_thread_data_tls_index, 0);
threadData->deref();
threadData = 0;
QT_RETHROW;
}
threadData->deref();
}
if (!QCoreApplicationPrivate::theMainThread) {
QCoreApplicationPrivate::theMainThread = threadData->thread;
} else {
HANDLE realHandle = INVALID_HANDLE_VALUE;
#if !defined(Q_OS_WINCE) || (defined(_WIN32_WCE) && (_WIN32_WCE>=0x600))
DuplicateHandle(GetCurrentProcess(),
GetCurrentThread(),
GetCurrentProcess(),
&realHandle,
0,
FALSE,
DUPLICATE_SAME_ACCESS);
#else
realHandle = (HANDLE)GetCurrentThreadId();
#endif
qt_watch_adopted_thread(realHandle, threadData->thread);
}
}
return threadData;
}
void QAdoptedThread::init()
{
d_func()->handle = GetCurrentThread();
d_func()->id = GetCurrentThreadId();
}
static QVector<HANDLE> qt_adopted_thread_handles;
static QVector<QThread *> qt_adopted_qthreads;
static QMutex qt_adopted_thread_watcher_mutex;
static HANDLE qt_adopted_thread_watcher_handle = 0;
static HANDLE qt_adopted_thread_wakeup = 0;
/*! \internal
Adds an adopted thread to the list of threads that Qt watches to make sure
the thread data is properly cleaned up. This function starts the watcher
thread if necessary.
*/
void qt_watch_adopted_thread(const HANDLE adoptedThreadHandle, QThread *qthread)
{
QMutexLocker lock(&qt_adopted_thread_watcher_mutex);
qt_adopted_thread_handles.append(adoptedThreadHandle);
qt_adopted_qthreads.append(qthread);
// Start watcher thread if it is not already running.
if (qt_adopted_thread_watcher_handle == 0) {
if (qt_adopted_thread_wakeup == 0) {
qt_adopted_thread_wakeup = QT_WA_INLINE(CreateEventW(0, false, false, 0),
CreateEventA(0, false, false, 0));
qt_adopted_thread_handles.prepend(qt_adopted_thread_wakeup);
}
qt_adopted_thread_watcher_handle =
(HANDLE)_beginthread(qt_adopted_thread_watcher_function, 0, NULL);
} else {
SetEvent(qt_adopted_thread_wakeup);
}
}
/*! \internal
This function loops and waits for native adopted threads to finish.
When this happens it derefs the QThreadData for the adopted thread
to make sure it gets cleaned up properly.
*/
void qt_adopted_thread_watcher_function(void *)
{
forever {
qt_adopted_thread_watcher_mutex.lock();
if (qt_adopted_thread_handles.count() == 1) {
qt_adopted_thread_watcher_handle = 0;
qt_adopted_thread_watcher_mutex.unlock();
break;
}
QVector<HANDLE> handlesCopy = qt_adopted_thread_handles;
qt_adopted_thread_watcher_mutex.unlock();
DWORD ret = WAIT_TIMEOUT;
int loops = (handlesCopy.count() / MAXIMUM_WAIT_OBJECTS) + 1, offset, count;
if (loops == 1) {
// no need to loop, no timeout
offset = 0;
count = handlesCopy.count();
ret = WaitForMultipleObjects(handlesCopy.count(), handlesCopy.constData(), false, INFINITE);
} else {
int loop = 0;
do {
offset = loop * MAXIMUM_WAIT_OBJECTS;
count = qMin(handlesCopy.count() - offset, MAXIMUM_WAIT_OBJECTS);
ret = WaitForMultipleObjects(count, handlesCopy.constData() + offset, false, 100);
loop = (loop + 1) % loops;
} while (ret == WAIT_TIMEOUT);
}
if (ret == WAIT_FAILED || !(ret >= WAIT_OBJECT_0 && ret < WAIT_OBJECT_0 + uint(count))) {
qWarning("QThread internal error while waiting for adopted threads: %d", int(GetLastError()));
continue;
}
const int handleIndex = offset + ret - WAIT_OBJECT_0;
if (handleIndex == 0){
// New handle to watch was added.
continue;
} else {
// printf("(qt) - qt_adopted_thread_watcher_function... called\n");
const int qthreadIndex = handleIndex - 1;
QThreadData::get2(qt_adopted_qthreads.at(qthreadIndex))->deref();
#if !defined(Q_OS_WINCE) || (defined(_WIN32_WCE) && (_WIN32_WCE>=0x600))
CloseHandle(qt_adopted_thread_handles.at(handleIndex));
#endif
QMutexLocker lock(&qt_adopted_thread_watcher_mutex);
qt_adopted_thread_handles.remove(handleIndex);
qt_adopted_qthreads.remove(qthreadIndex);
}
}
}
#if !defined(QT_NO_DEBUG) && defined(Q_CC_MSVC) && !defined(Q_OS_WINCE)
#ifndef Q_OS_WIN64
# define ULONG_PTR DWORD
#endif
typedef struct tagTHREADNAME_INFO
{
DWORD dwType; // must be 0x1000
LPCSTR szName; // pointer to name (in user addr space)
HANDLE dwThreadID; // thread ID (-1=caller thread)
DWORD dwFlags; // reserved for future use, must be zero
} THREADNAME_INFO;
void qt_set_thread_name(HANDLE threadId, LPCSTR threadName)
{
THREADNAME_INFO info;
info.dwType = 0x1000;
info.szName = threadName;
info.dwThreadID = threadId;
info.dwFlags = 0;
__try
{
RaiseException(0x406D1388, 0, sizeof(info)/sizeof(DWORD), (const ULONG_PTR*)&info);
}
__except (EXCEPTION_CONTINUE_EXECUTION)
{
}
}
#endif // !QT_NO_DEBUG && Q_CC_MSVC && !Q_OS_WINCE
/**************************************************************************
** QThreadPrivate
*************************************************************************/
#endif // QT_NO_THREAD
void QThreadPrivate::createEventDispatcher(QThreadData *data)
{
data->eventDispatcher = new QEventDispatcherWin32;
data->eventDispatcher->startingUp();
}
#ifndef QT_NO_THREAD
unsigned int __stdcall QThreadPrivate::start(void *arg)
{
QThread *thr = reinterpret_cast<QThread *>(arg);
QThreadData *data = QThreadData::get2(thr);
qt_create_tls();
TlsSetValue(qt_current_thread_data_tls_index, data);
QThread::setTerminationEnabled(false);
data->quitNow = false;
// ### TODO: allow the user to create a custom event dispatcher
createEventDispatcher(data);
#if !defined(QT_NO_DEBUG) && defined(Q_CC_MSVC) && !defined(Q_OS_WINCE)
// sets the name of the current thread.
QByteArray objectName = thr->objectName().toLocal8Bit();
qt_set_thread_name((HANDLE)-1,
objectName.isEmpty() ?
thr->metaObject()->className() : objectName.constData());
#endif
emit thr->started();
QThread::setTerminationEnabled(true);
thr->run();
finish(arg);
return 0;
}
void QThreadPrivate::finish(void *arg, bool lockAnyway)
{
QThread *thr = reinterpret_cast<QThread *>(arg);
QThreadPrivate *d = thr->d_func();
if (lockAnyway)
d->mutex.lock();
d->priority = QThread::InheritPriority;
d->running = false;
d->finished = true;
if (d->terminated)
emit thr->terminated();
d->terminated = false;
emit thr->finished();
if (d->data->eventDispatcher) {
d->data->eventDispatcher->closingDown();
QAbstractEventDispatcher *eventDispatcher = d->data->eventDispatcher;
d->data->eventDispatcher = 0;
delete eventDispatcher;
}
QThreadStorageData::finish(reinterpret_cast<void **>(&d->data->tls));
if (!d->waiters) {
CloseHandle(d->handle);
d->handle = 0;
}
d->id = 0;
if (lockAnyway)
d->mutex.unlock();
}
/**************************************************************************
** QThread
*************************************************************************/
Qt::HANDLE QThread::currentThreadId()
{
return (Qt::HANDLE)GetCurrentThreadId();
}
int QThread::idealThreadCount()
{
SYSTEM_INFO sysinfo;
GetSystemInfo(&sysinfo);
return sysinfo.dwNumberOfProcessors;
}
void QThread::yieldCurrentThread()
{
#ifndef Q_OS_WINCE
if (QSysInfo::WindowsVersion & QSysInfo::WV_NT_based)
SwitchToThread();
else
#endif
::Sleep(0);
}
void QThread::sleep(unsigned long secs)
{
::Sleep(secs * 1000);
}
void QThread::msleep(unsigned long msecs)
{
::Sleep(msecs);
}
void QThread::usleep(unsigned long usecs)
{
::Sleep((usecs / 1000) + 1);
}
void QThread::start(Priority priority)
{
Q_D(QThread);
QMutexLocker locker(&d->mutex);
if (d->running)
return;
d->running = true;
d->finished = false;
d->terminated = false;
/*
NOTE: we create the thread in the suspended state, set the
priority and then resume the thread.
since threads are created with normal priority by default, we
could get into a case where a thread (with priority less than
NormalPriority) tries to create a new thread (also with priority
less than NormalPriority), but the newly created thread preempts
its 'parent' and runs at normal priority.
*/
d->handle = (Qt::HANDLE) _beginthreadex(NULL, d->stackSize, QThreadPrivate::start,
this, CREATE_SUSPENDED, &(d->id));
if (!d->handle) {
qErrnoWarning(errno, "QThread::start: Failed to create thread");
d->running = false;
d->finished = true;
return;
}
// Since Win 9x will have problems if the priority is idle or time critical
// we have to use the closest one instead
int prio;
d->priority = priority;
switch (d->priority) {
case IdlePriority:
if (QSysInfo::WindowsVersion & QSysInfo::WV_DOS_based) {
prio = THREAD_PRIORITY_LOWEST;
} else {
prio = THREAD_PRIORITY_IDLE;
}
break;
case LowestPriority:
prio = THREAD_PRIORITY_LOWEST;
break;
case LowPriority:
prio = THREAD_PRIORITY_BELOW_NORMAL;
break;
case NormalPriority:
prio = THREAD_PRIORITY_NORMAL;
break;
case HighPriority:
prio = THREAD_PRIORITY_ABOVE_NORMAL;
break;
case HighestPriority:
prio = THREAD_PRIORITY_HIGHEST;
break;
case TimeCriticalPriority:
if (QSysInfo::WindowsVersion & QSysInfo::WV_DOS_based) {
prio = THREAD_PRIORITY_HIGHEST;
} else {
prio = THREAD_PRIORITY_TIME_CRITICAL;
}
break;
case InheritPriority:
default:
prio = GetThreadPriority(GetCurrentThread());
break;
}
if (!SetThreadPriority(d->handle, prio)) {
qErrnoWarning("QThread::start: Failed to set thread priority");
}
if (ResumeThread(d->handle) == (DWORD) -1) {
qErrnoWarning("QThread::start: Failed to resume new thread");
}
}
void QThread::terminate()
{
Q_D(QThread);
QMutexLocker locker(&d->mutex);
if (!d->running)
return;
if (!d->terminationEnabled) {
d->terminatePending = true;
return;
}
TerminateThread(d->handle, 0);
d->terminated = true;
QThreadPrivate::finish(this, false);
}
bool QThread::wait(unsigned long time)
{
Q_D(QThread);
QMutexLocker locker(&d->mutex);
if (d->id == GetCurrentThreadId()) {
qWarning("QThread::wait: Thread tried to wait on itself");
return false;
}
if (d->finished || !d->running)
return true;
++d->waiters;
locker.mutex()->unlock();
bool ret = false;
switch (WaitForSingleObject(d->handle, time)) {
case WAIT_OBJECT_0:
ret = true;
break;
case WAIT_FAILED:
qErrnoWarning("QThread::wait: Thread wait failure");
break;
case WAIT_ABANDONED:
case WAIT_TIMEOUT:
default:
break;
}
locker.mutex()->lock();
--d->waiters;
if (ret && !d->finished) {
// thread was terminated by someone else
d->terminated = true;
QThreadPrivate::finish(this, false);
}
if (d->finished && !d->waiters) {
CloseHandle(d->handle);
d->handle = 0;
}
return ret;
}
void QThread::setTerminationEnabled(bool enabled)
{
QThread *thr = currentThread();
Q_ASSERT_X(thr != 0, "QThread::setTerminationEnabled()",
"Current thread was not started with QThread.");
QThreadPrivate *d = thr->d_func();
QMutexLocker locker(&d->mutex);
d->terminationEnabled = enabled;
if (enabled && d->terminatePending) {
d->terminated = true;
QThreadPrivate::finish(thr, false);
locker.unlock(); // don't leave the mutex locked!
_endthreadex(0);
}
}
void QThread::setPriority(Priority priority)
{
Q_D(QThread);
QMutexLocker locker(&d->mutex);
if (!d->running) {
qWarning("QThread::setPriority: Cannot set priority, thread is not running");
return;
}
// copied from start() with a few modifications:
// Since Win 9x will have problems if the priority is idle or time critical
// we have to use the closest one instead
int prio;
d->priority = priority;
switch (d->priority) {
case IdlePriority:
if (QSysInfo::WindowsVersion & QSysInfo::WV_DOS_based) {
prio = THREAD_PRIORITY_LOWEST;
} else {
prio = THREAD_PRIORITY_IDLE;
}
break;
case LowestPriority:
prio = THREAD_PRIORITY_LOWEST;
break;
case LowPriority:
prio = THREAD_PRIORITY_BELOW_NORMAL;
break;
case NormalPriority:
prio = THREAD_PRIORITY_NORMAL;
break;
case HighPriority:
prio = THREAD_PRIORITY_ABOVE_NORMAL;
break;
case HighestPriority:
prio = THREAD_PRIORITY_HIGHEST;
break;
case TimeCriticalPriority:
if (QSysInfo::WindowsVersion & QSysInfo::WV_DOS_based) {
prio = THREAD_PRIORITY_HIGHEST;
} else {
prio = THREAD_PRIORITY_TIME_CRITICAL;
}
break;
case InheritPriority:
default:
qWarning("QThread::setPriority: Argument cannot be InheritPriority");
return;
}
if (!SetThreadPriority(d->handle, prio)) {
qErrnoWarning("QThread::setPriority: Failed to set thread priority");
}
}
QT_END_NAMESPACE
#endif // QT_NO_THREAD
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