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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QTRANSPORTAUTHDEFS_QWS_H
#define QTRANSPORTAUTHDEFS_QWS_H
#include <sys/types.h>
#include <string.h>
#include <QtCore/qglobal.h>
QT_BEGIN_HEADER
QT_BEGIN_NAMESPACE
QT_MODULE(Gui)
#define QSXE_KEY_LEN 16
#define QSXE_MAGIC_BYTES 4
// Number of bytes of each message to authenticate. Just need to ensure
// that the command at the beginning hasn't been tampered with. This value
// does not matter for trusted transports.
#define AMOUNT_TO_AUTHENTICATE 200
#define AUTH_ID(k) ((unsigned char)(k[QSXE_KEY_LEN]))
#define AUTH_KEY(k) ((unsigned char *)(k))
// must be a largish -ve number under any endianess when cast as an int
const unsigned char magic[QSXE_MAGIC_BYTES] = { 0xBA, 0xD4, 0xD4, 0xBA };
const int magicInt = 0xBAD4D4BA;
#define QSXE_KEYFILE "keyfile"
/*
Header in above format, less the magic bytes.
Useful for reading off the socket
*/
struct AuthHeader
{
unsigned char len;
unsigned char pad;
unsigned char digest[QSXE_KEY_LEN];
unsigned char id;
unsigned char seq;
};
/*
Header in a form suitable for authentication routines
*/
struct AuthMessage
{
AuthMessage()
{
::memset( authData, 0, sizeof(authData) );
::memcpy( pad_magic, magic, QSXE_MAGIC_BYTES );
}
unsigned char pad_magic[QSXE_MAGIC_BYTES];
union {
AuthHeader hdr;
char authData[sizeof(AuthHeader)];
};
char payLoad[AMOUNT_TO_AUTHENTICATE];
};
/**
Auth data as stored in _key
*/
struct AuthCookie
{
unsigned char key[QSXE_KEY_LEN];
unsigned char pad;
unsigned char progId;
};
/*
Auth data as written to the key file - SUPERSEDED by usr_key_entry
This is still used internally for some functions, ie the socket
related calls.
*/
struct AuthRecord
{
union {
AuthCookie auth;
char data[sizeof(struct AuthCookie)];
};
time_t change_time;
};
/*!
\class usr_key_entry
This comes from the SXE kernel patch file include/linux/lidsif.h
This is the (new) data record for the key file (version 2).
The key file is (now) either /proc/lids/keys (and the per-process
keys in /proc/<pid>/lids_key) OR for desktop/development ONLY (not
for production) it is $QPEDIR/etc/keyfile
The key file maps keys to files.
File are identified by inode and device numbers, not paths.
(See the "installs" file for path to inode/device mapping)
*/
struct usr_key_entry
{
char key[QSXE_KEY_LEN];
ino_t ino;
dev_t dev;
};
/*!
\class IdBlock
\brief Data record for the manifest file.
The manifest file maps program id's to files
*/
struct IdBlock
{
quint64 inode;
quint64 device;
unsigned char pad;
unsigned char progId;
unsigned short installId;
unsigned int keyOffset;
qint64 install_time;
};
QT_END_NAMESPACE
QT_END_HEADER
#endif // QTRANSPORTAUTHDEFS_QWS_H
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