1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
|
/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial Usage
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Nokia.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qshortcutmap_p.h"
#include "private/qobject_p.h"
#include "qkeysequence.h"
#include "qgraphicsscene.h"
#include "qgraphicsview.h"
#include "qdebug.h"
#include "qevent.h"
#include "qwidget.h"
#include "qapplication.h"
#include "qvector.h"
#include "qmenu.h"
#include "qmenubar.h"
#include "qshortcut.h"
#include "qapplication_p.h"
#include <private/qaction_p.h>
#include <private/qkeymapper_p.h>
#include <private/qwidget_p.h>
#ifndef QT_NO_SHORTCUT
QT_BEGIN_NAMESPACE
// To enable verbose output uncomment below
//#define DEBUG_QSHORTCUTMAP
/* \internal
Entry data for QShortcutMap
Contains:
Keysequence for entry
Pointer to parent owning the sequence
*/
struct QShortcutEntry
{
QShortcutEntry()
: keyseq(0), context(Qt::WindowShortcut), enabled(false), autorepeat(1), id(0), owner(0)
{}
QShortcutEntry(const QKeySequence &k)
: keyseq(k), context(Qt::WindowShortcut), enabled(false), autorepeat(1), id(0), owner(0)
{}
QShortcutEntry(QObject *o, const QKeySequence &k, Qt::ShortcutContext c, int i)
: keyseq(k), context(c), enabled(true), autorepeat(1), id(i), owner(o)
{}
QShortcutEntry(QObject *o, const QKeySequence &k, Qt::ShortcutContext c, int i, bool a)
: keyseq(k), context(c), enabled(true), autorepeat(a), id(i), owner(o)
{}
bool operator<(const QShortcutEntry &f) const
{ return keyseq < f.keyseq; }
QKeySequence keyseq;
Qt::ShortcutContext context;
bool enabled : 1;
bool autorepeat : 1;
signed int id;
QObject *owner;
};
#if 0 //ndef QT_NO_DEBUG_STREAM
/*! \internal
QDebug operator<< for easy debug output of the shortcut entries.
*/
static QDebug &operator<<(QDebug &dbg, const QShortcutEntry *se) {
if (!se)
return dbg << "QShortcutEntry(0x0)";
dbg.nospace()
<< "QShortcutEntry(" << se->keyseq
<< "), id(" << se->id << "), enabled(" << se->enabled << "), autorepeat(" << se->autorepeat
<< "), owner(" << se->owner << ')';
return dbg.space();
}
#endif // QT_NO_DEBUGSTREAM
/* \internal
Private data for QShortcutMap
*/
class QShortcutMapPrivate
{
Q_DECLARE_PUBLIC(QShortcutMap)
public:
QShortcutMapPrivate(QShortcutMap* parent)
: q_ptr(parent), currentId(0), ambigCount(0), currentState(QKeySequence::NoMatch)
{
identicals.reserve(10);
currentSequences.reserve(10);
}
QShortcutMap *q_ptr; // Private's parent
QList<QShortcutEntry> sequences; // All sequences!
int currentId; // Global shortcut ID number
int ambigCount; // Index of last enabled ambiguous dispatch
QKeySequence::SequenceMatch currentState;
QVector<QKeySequence> currentSequences; // Sequence for the current state
QVector<QKeySequence> newEntries;
QKeySequence prevSequence; // Sequence for the previous identical match
QVector<const QShortcutEntry*> identicals; // Last identical matches
};
/*! \internal
QShortcutMap constructor.
*/
QShortcutMap::QShortcutMap()
: d_ptr(new QShortcutMapPrivate(this))
{
resetState();
}
/*! \internal
QShortcutMap destructor.
*/
QShortcutMap::~QShortcutMap()
{
}
/*! \internal
Adds a shortcut to the global map.
Returns the id of the newly added shortcut.
*/
int QShortcutMap::addShortcut(QObject *owner, const QKeySequence &key, Qt::ShortcutContext context)
{
Q_ASSERT_X(owner, "QShortcutMap::addShortcut", "All shortcuts need an owner");
Q_ASSERT_X(!key.isEmpty(), "QShortcutMap::addShortcut", "Cannot add keyless shortcuts to map");
Q_D(QShortcutMap);
QShortcutEntry newEntry(owner, key, context, --(d->currentId), true);
QList<QShortcutEntry>::iterator it = qUpperBound(d->sequences.begin(), d->sequences.end(), newEntry);
d->sequences.insert(it, newEntry); // Insert sorted
#if defined(DEBUG_QSHORTCUTMAP)
qDebug().nospace()
<< "QShortcutMap::addShortcut(" << owner << ", "
<< key << ", " << context << ") = " << d->currentId;
#endif
return d->currentId;
}
/*! \internal
Removes a shortcut from the global map.
If \a owner is 0, all entries in the map with the key sequence specified
is removed. If \a key is null, all sequences for \a owner is removed from
the map. If \a id is 0, any identical \a key sequences owned by \a owner
are removed.
Returns the number of sequences removed from the map.
*/
int QShortcutMap::removeShortcut(int id, QObject *owner, const QKeySequence &key)
{
Q_D(QShortcutMap);
int itemsRemoved = 0;
bool allOwners = (owner == 0);
bool allKeys = key.isEmpty();
bool allIds = id == 0;
// Special case, remove everything
if (allOwners && allKeys && id == 0) {
itemsRemoved = d->sequences.size();
d->sequences.clear();
return itemsRemoved;
}
int i = d->sequences.size()-1;
while (i>=0)
{
const QShortcutEntry &entry = d->sequences.at(i);
int entryId = entry.id;
if ((allOwners || entry.owner == owner)
&& (allIds || entry.id == id)
&& (allKeys || entry.keyseq == key)) {
d->sequences.removeAt(i);
++itemsRemoved;
}
if (id == entryId)
return itemsRemoved;
--i;
}
#if defined(DEBUG_QSHORTCUTMAP)
qDebug().nospace()
<< "QShortcutMap::removeShortcut(" << id << ", " << owner << ", "
<< key << ") = " << itemsRemoved;
#endif
return itemsRemoved;
}
/*! \internal
Changes the enable state of a shortcut to \a enable.
If \a owner is 0, all entries in the map with the key sequence specified
is removed. If \a key is null, all sequences for \a owner is removed from
the map. If \a id is 0, any identical \a key sequences owned by \a owner
are changed.
Returns the number of sequences which are matched in the map.
*/
int QShortcutMap::setShortcutEnabled(bool enable, int id, QObject *owner, const QKeySequence &key)
{
Q_D(QShortcutMap);
int itemsChanged = 0;
bool allOwners = (owner == 0);
bool allKeys = key.isEmpty();
bool allIds = id == 0;
int i = d->sequences.size()-1;
while (i>=0)
{
QShortcutEntry entry = d->sequences.at(i);
if ((allOwners || entry.owner == owner)
&& (allIds || entry.id == id)
&& (allKeys || entry.keyseq == key)) {
d->sequences[i].enabled = enable;
++itemsChanged;
}
if (id == entry.id)
return itemsChanged;
--i;
}
#if defined(DEBUG_QSHORTCUTMAP)
qDebug().nospace()
<< "QShortcutMap::setShortcutEnabled(" << enable << ", " << id << ", "
<< owner << ", " << key << ") = " << itemsChanged;
#endif
return itemsChanged;
}
/*! \internal
Changes the auto repeat state of a shortcut to \a enable.
If \a owner is 0, all entries in the map with the key sequence specified
is removed. If \a key is null, all sequences for \a owner is removed from
the map. If \a id is 0, any identical \a key sequences owned by \a owner
are changed.
Returns the number of sequences which are matched in the map.
*/
int QShortcutMap::setShortcutAutoRepeat(bool on, int id, QObject *owner, const QKeySequence &key)
{
Q_D(QShortcutMap);
int itemsChanged = 0;
bool allOwners = (owner == 0);
bool allKeys = key.isEmpty();
bool allIds = id == 0;
int i = d->sequences.size()-1;
while (i>=0)
{
QShortcutEntry entry = d->sequences.at(i);
if ((allOwners || entry.owner == owner)
&& (allIds || entry.id == id)
&& (allKeys || entry.keyseq == key)) {
d->sequences[i].autorepeat = on;
++itemsChanged;
}
if (id == entry.id)
return itemsChanged;
--i;
}
#if defined(DEBUG_QSHORTCUTMAP)
qDebug().nospace()
<< "QShortcutMap::setShortcutAutoRepeat(" << on << ", " << id << ", "
<< owner << ", " << key << ") = " << itemsChanged;
#endif
return itemsChanged;
}
/*! \internal
Resets the state of the statemachine to NoMatch
*/
void QShortcutMap::resetState()
{
Q_D(QShortcutMap);
d->currentState = QKeySequence::NoMatch;
clearSequence(d->currentSequences);
}
/*! \internal
Returns the current state of the statemachine
*/
QKeySequence::SequenceMatch QShortcutMap::state()
{
Q_D(QShortcutMap);
return d->currentState;
}
/*! \internal
Uses ShortcutOverride event to see if any widgets want to override
the event. If not, uses nextState(QKeyEvent) to check for a grabbed
Shortcut, and dispatchEvent() is found an identical.
\sa nextState dispatchEvent
*/
bool QShortcutMap::tryShortcutEvent(QObject *o, QKeyEvent *e)
{
Q_D(QShortcutMap);
bool wasAccepted = e->isAccepted();
bool wasSpontaneous = e->spont;
if (d->currentState == QKeySequence::NoMatch) {
ushort orgType = e->t;
e->t = QEvent::ShortcutOverride;
e->ignore();
QApplication::sendEvent(o, e);
e->t = orgType;
e->spont = wasSpontaneous;
if (e->isAccepted()) {
if (!wasAccepted)
e->ignore();
return false;
}
}
QKeySequence::SequenceMatch result = nextState(e);
bool stateWasAccepted = e->isAccepted();
if (wasAccepted)
e->accept();
else
e->ignore();
int identicalMatches = d->identicals.count();
switch(result) {
case QKeySequence::NoMatch:
return stateWasAccepted;
case QKeySequence::ExactMatch:
resetState();
dispatchEvent(e);
default:
break;
}
// If nextState is QKeySequence::ExactMatch && identicals.count == 0
// we've only found disabled shortcuts
return identicalMatches > 0 || result == QKeySequence::PartialMatch;
}
/*! \internal
Returns the next state of the statemachine
If return value is SequenceMatch::ExactMatch, then a call to matches()
will return a QObjects* list of all matching objects for the last matching
sequence.
*/
QKeySequence::SequenceMatch QShortcutMap::nextState(QKeyEvent *e)
{
Q_D(QShortcutMap);
// Modifiers can NOT be shortcuts...
if (e->key() >= Qt::Key_Shift &&
e->key() <= Qt::Key_Alt)
return d->currentState;
QKeySequence::SequenceMatch result = QKeySequence::NoMatch;
// We start fresh each time..
d->identicals.resize(0);
result = find(e);
if (result == QKeySequence::NoMatch && e->modifiers() & Qt::ShiftModifier) {
// If Shift + Key_Backtab, also try Shift + Qt::Key_Tab
if (e->key() == Qt::Key_Backtab) {
QKeyEvent pe = QKeyEvent(e->type(), Qt::Key_Tab, e->modifiers(), e->text());
result = find(&pe);
}
}
// Should we eat this key press?
if (d->currentState == QKeySequence::PartialMatch
|| (d->currentState == QKeySequence::ExactMatch && d->identicals.count()))
e->accept();
// Does the new state require us to clean up?
if (result == QKeySequence::NoMatch)
clearSequence(d->currentSequences);
d->currentState = result;
#if defined(DEBUG_QSHORTCUTMAP)
qDebug().nospace() << "QShortcutMap::nextState(" << e << ") = " << result;
#endif
return result;
}
/*! \internal
Determines if an enabled shortcut has a matcing key sequence.
*/
bool QShortcutMap::hasShortcutForKeySequence(const QKeySequence &seq) const
{
Q_D(const QShortcutMap);
QShortcutEntry entry(seq); // needed for searching
QList<QShortcutEntry>::ConstIterator itEnd = d->sequences.constEnd();
QList<QShortcutEntry>::ConstIterator it = qLowerBound(d->sequences.constBegin(), itEnd, entry);
for (;it != itEnd; ++it) {
if (matches(entry.keyseq, (*it).keyseq) == QKeySequence::ExactMatch && correctContext(*it) && (*it).enabled) {
return true;
}
}
//end of the loop: we didn't find anything
return false;
}
/*! \internal
Returns the next state of the statemachine, based
on the new key event \a e.
Matches are appended to the vector of identicals,
which can be access through matches().
\sa matches
*/
QKeySequence::SequenceMatch QShortcutMap::find(QKeyEvent *e)
{
Q_D(QShortcutMap);
if (!d->sequences.count())
return QKeySequence::NoMatch;
createNewSequences(e, d->newEntries);
#if defined(DEBUG_QSHORTCUTMAP)
qDebug() << "Possible shortcut key sequences:" << d->newEntries;
#endif
// Should never happen
if (d->newEntries == d->currentSequences) {
Q_ASSERT_X(e->key() != Qt::Key_unknown || e->text().length(),
"QShortcutMap::find", "New sequence to find identical to previous");
return QKeySequence::NoMatch;
}
// Looking for new identicals, scrap old
d->identicals.resize(0);
bool partialFound = false;
bool identicalDisabledFound = false;
QVector<QKeySequence> okEntries;
int result = QKeySequence::NoMatch;
for (int i = d->newEntries.count()-1; i >= 0 ; --i) {
QShortcutEntry entry(d->newEntries.at(i)); // needed for searching
QList<QShortcutEntry>::ConstIterator itEnd = d->sequences.constEnd();
QList<QShortcutEntry>::ConstIterator it =
qLowerBound(d->sequences.constBegin(), itEnd, entry);
int oneKSResult = QKeySequence::NoMatch;
int tempRes = QKeySequence::NoMatch;
do {
if (it == itEnd)
break;
tempRes = matches(entry.keyseq, (*it).keyseq);
oneKSResult = qMax(oneKSResult, tempRes);
if (tempRes != QKeySequence::NoMatch && correctContext(*it)) {
if (tempRes == QKeySequence::ExactMatch) {
if ((*it).enabled)
d->identicals.append(&*it);
else
identicalDisabledFound = true;
} else if (tempRes == QKeySequence::PartialMatch) {
// We don't need partials, if we have identicals
if (d->identicals.size())
break;
// We only care about enabled partials, so we don't consume
// key events when all partials are disabled!
partialFound |= (*it).enabled;
}
}
++it;
// If we got a valid match on this run, there might still be more keys to check against,
// so we'll loop once more. If we get NoMatch, there's guaranteed no more possible
// matches in the shortcutmap.
} while (tempRes != QKeySequence::NoMatch);
// If the type of match improves (ergo, NoMatch->Partial, or Partial->Exact), clear the
// previous list. If this match is equal or better than the last match, append to the list
if (oneKSResult > result) {
okEntries.clear();
#if defined(DEBUG_QSHORTCUTMAP)
qDebug() << "Found better match (" << d->newEntries << "), clearing key sequence list";
#endif
}
if (oneKSResult && oneKSResult >= result) {
okEntries << d->newEntries.at(i);
#if defined(DEBUG_QSHORTCUTMAP)
qDebug() << "Added ok key sequence" << d->newEntries;
#endif
}
}
if (d->identicals.size()) {
result = QKeySequence::ExactMatch;
} else if (partialFound) {
result = QKeySequence::PartialMatch;
} else if (identicalDisabledFound) {
result = QKeySequence::ExactMatch;
} else {
clearSequence(d->currentSequences);
result = QKeySequence::NoMatch;
}
if (result != QKeySequence::NoMatch)
d->currentSequences = okEntries;
#if defined(DEBUG_QSHORTCUTMAP)
qDebug() << "Returning shortcut match == " << result;
#endif
return QKeySequence::SequenceMatch(result);
}
/*! \internal
Clears \a seq to an empty QKeySequence.
Same as doing (the slower)
\snippet doc/src/snippets/code/src_gui_kernel_qshortcutmap.cpp 0
*/
void QShortcutMap::clearSequence(QVector<QKeySequence> &ksl)
{
ksl.clear();
d_func()->newEntries.clear();
}
/*! \internal
Alters \a seq to the new sequence state, based on the
current sequence state, and the new key event \a e.
*/
void QShortcutMap::createNewSequences(QKeyEvent *e, QVector<QKeySequence> &ksl)
{
Q_D(QShortcutMap);
QList<int> possibleKeys = QKeyMapper::possibleKeys(e);
int pkTotal = possibleKeys.count();
if (!pkTotal)
return;
int ssActual = d->currentSequences.count();
int ssTotal = qMax(1, ssActual);
// Resize to possible permutations of the current sequence(s).
ksl.resize(pkTotal * ssTotal);
int index = ssActual ? d->currentSequences.at(0).count() : 0;
for (int pkNum = 0; pkNum < pkTotal; ++pkNum) {
for (int ssNum = 0; ssNum < ssTotal; ++ssNum) {
int i = (pkNum * ssTotal) + ssNum;
QKeySequence &curKsl = ksl[i];
if (ssActual) {
const QKeySequence &curSeq = d->currentSequences.at(ssNum);
curKsl.setKey(curSeq[0], 0);
curKsl.setKey(curSeq[1], 1);
curKsl.setKey(curSeq[2], 2);
curKsl.setKey(curSeq[3], 3);
} else {
curKsl.setKey(0, 0);
curKsl.setKey(0, 1);
curKsl.setKey(0, 2);
curKsl.setKey(0, 3);
}
// Filtering keycode here with 0xdfffffff to ignore the Keypad modifier
curKsl.setKey(possibleKeys.at(pkNum) & 0xdfffffff, index);
}
}
}
/*! \internal
Basically the same function as QKeySequence::matches(const QKeySequence &seq) const
only that is specially handles Key_hyphen as Key_Minus, as people mix these up all the time and
they conceptually the same.
*/
QKeySequence::SequenceMatch QShortcutMap::matches(const QKeySequence &seq1,
const QKeySequence &seq2) const
{
uint userN = seq1.count(),
seqN = seq2.count();
if (userN > seqN)
return QKeySequence::NoMatch;
// If equal in length, we have a potential ExactMatch sequence,
// else we already know it can only be partial.
QKeySequence::SequenceMatch match = (userN == seqN
? QKeySequence::ExactMatch
: QKeySequence::PartialMatch);
for (uint i = 0; i < userN; ++i) {
int userKey = seq1[i],
sequenceKey = seq2[i];
if ((userKey & Qt::Key_unknown) == Qt::Key_hyphen)
userKey = (userKey & Qt::KeyboardModifierMask) | Qt::Key_Minus;
if ((sequenceKey & Qt::Key_unknown) == Qt::Key_hyphen)
sequenceKey = (sequenceKey & Qt::KeyboardModifierMask) | Qt::Key_Minus;
if (userKey != sequenceKey)
return QKeySequence::NoMatch;
}
return match;
}
/*! \internal
Returns true if the widget \a w is a logical sub window of the current
top-level widget.
*/
bool QShortcutMap::correctContext(const QShortcutEntry &item) const {
Q_ASSERT_X(item.owner, "QShortcutMap", "Shortcut has no owner. Illegal map state!");
QWidget *active_window = QApplication::activeWindow();
// popups do not become the active window,
// so we fake it here to get the correct context
// for the shortcut system.
if (QApplication::activePopupWidget())
active_window = QApplication::activePopupWidget();
if (!active_window)
return false;
#ifndef QT_NO_ACTION
if (QAction *a = qobject_cast<QAction *>(item.owner))
return correctContext(item.context, a, active_window);
#endif
#ifndef QT_NO_GRAPHICSVIEW
if (QGraphicsWidget *gw = qobject_cast<QGraphicsWidget *>(item.owner))
return correctGraphicsWidgetContext(item.context, gw, active_window);
#endif
QWidget *w = qobject_cast<QWidget *>(item.owner);
if (!w) {
QShortcut *s = qobject_cast<QShortcut *>(item.owner);
w = s->parentWidget();
}
return correctWidgetContext(item.context, w, active_window);
}
bool QShortcutMap::correctWidgetContext(Qt::ShortcutContext context, QWidget *w, QWidget *active_window) const
{
bool visible = w->isVisible();
#ifdef Q_WS_MAC
if (!qApp->testAttribute(Qt::AA_DontUseNativeMenuBar) && qobject_cast<QMenuBar *>(w))
visible = true;
#endif
if (!visible || !w->isEnabled())
return false;
if (context == Qt::ApplicationShortcut)
return QApplicationPrivate::tryModalHelper(w, 0); // true, unless w is shadowed by a modal dialog
if (context == Qt::WidgetShortcut)
return w == QApplication::focusWidget();
if (context == Qt::WidgetWithChildrenShortcut) {
const QWidget *tw = QApplication::focusWidget();
while (tw && tw != w && (tw->windowType() == Qt::Widget || tw->windowType() == Qt::Popup))
tw = tw->parentWidget();
return tw == w;
}
// Below is Qt::WindowShortcut context
QWidget *tlw = w->window();
#ifndef QT_NO_GRAPHICSVIEW
if (QWExtra *topData = tlw->d_func()->extra) {
if (topData->proxyWidget) {
bool res = correctGraphicsWidgetContext(context, (QGraphicsWidget *)topData->proxyWidget, active_window);
return res;
}
}
#endif
/* if a floating tool window is active, keep shortcuts on the
* parent working */
if (active_window != tlw && active_window && active_window->windowType() == Qt::Tool && active_window->parentWidget()) {
active_window = active_window->parentWidget()->window();
}
if (active_window != tlw)
return false;
/* if we live in a MDI subwindow, ignore the event if we are
not the active document window */
const QWidget* sw = w;
while (sw && !(sw->windowType() == Qt::SubWindow) && !sw->isWindow())
sw = sw->parentWidget();
if (sw && (sw->windowType() == Qt::SubWindow)) {
QWidget *focus_widget = QApplication::focusWidget();
while (focus_widget && focus_widget != sw)
focus_widget = focus_widget->parentWidget();
return sw == focus_widget;
}
#if defined(DEBUG_QSHORTCUTMAP)
qDebug().nospace() << "..true [Pass-through]";
#endif
return true;
}
#ifndef QT_NO_GRAPHICSVIEW
bool QShortcutMap::correctGraphicsWidgetContext(Qt::ShortcutContext context, QGraphicsWidget *w, QWidget *active_window) const
{
bool visible = w->isVisible();
#ifdef Q_WS_MAC
if (!qApp->testAttribute(Qt::AA_DontUseNativeMenuBar) && qobject_cast<QMenuBar *>(w))
visible = true;
#endif
if (!visible || !w->isEnabled() || !w->scene())
return false;
if (context == Qt::ApplicationShortcut) {
// Applicationwide shortcuts are always reachable unless their owner
// is shadowed by modality. In QGV there's no modality concept, but we
// must still check if all views are shadowed.
QList<QGraphicsView *> views = w->scene()->views();
for (int i = 0; i < views.size(); ++i) {
if (QApplicationPrivate::tryModalHelper(views.at(i), 0))
return true;
}
return false;
}
if (context == Qt::WidgetShortcut)
return static_cast<QGraphicsItem *>(w) == w->scene()->focusItem();
if (context == Qt::WidgetWithChildrenShortcut) {
const QGraphicsItem *ti = w->scene()->focusItem();
if (ti && ti->isWidget()) {
const QGraphicsWidget *tw = static_cast<const QGraphicsWidget *>(ti);
while (tw && tw != w && (tw->windowType() == Qt::Widget || tw->windowType() == Qt::Popup))
tw = tw->parentWidget();
return tw == w;
}
return false;
}
// Below is Qt::WindowShortcut context
// Find the active view (if any).
QList<QGraphicsView *> views = w->scene()->views();
QGraphicsView *activeView = 0;
for (int i = 0; i < views.size(); ++i) {
QGraphicsView *view = views.at(i);
if (view->window() == active_window) {
activeView = view;
break;
}
}
if (!activeView)
return false;
// The shortcut is reachable if owned by a windowless widget, or if the
// widget's window is the same as the focus item's window.
QGraphicsWidget *a = w->scene()->activeWindow();
return !w->window() || a == w->window();
}
#endif
#ifndef QT_NO_ACTION
bool QShortcutMap::correctContext(Qt::ShortcutContext context, QAction *a, QWidget *active_window) const
{
const QList<QWidget *> &widgets = a->d_func()->widgets;
#if defined(DEBUG_QSHORTCUTMAP)
if (widgets.isEmpty())
qDebug() << a << "not connected to any widgets; won't trigger";
#endif
for (int i = 0; i < widgets.size(); ++i) {
QWidget *w = widgets.at(i);
#ifndef QT_NO_MENU
if (QMenu *menu = qobject_cast<QMenu *>(w)) {
QAction *a = menu->menuAction();
if (correctContext(context, a, active_window))
return true;
} else
#endif
if (correctWidgetContext(context, w, active_window))
return true;
}
#ifndef QT_NO_GRAPHICSVIEW
const QList<QGraphicsWidget *> &graphicsWidgets = a->d_func()->graphicsWidgets;
#if defined(DEBUG_QSHORTCUTMAP)
if (graphicsWidgets.isEmpty())
qDebug() << a << "not connected to any widgets; won't trigger";
#endif
for (int i = 0; i < graphicsWidgets.size(); ++i) {
QGraphicsWidget *w = graphicsWidgets.at(i);
if (correctGraphicsWidgetContext(context, w, active_window))
return true;
}
#endif
return false;
}
#endif // QT_NO_ACTION
/*! \internal
Converts keyboard button states into modifier states
*/
int QShortcutMap::translateModifiers(Qt::KeyboardModifiers modifiers)
{
int result = 0;
if (modifiers & Qt::ShiftModifier)
result |= Qt::SHIFT;
if (modifiers & Qt::ControlModifier)
result |= Qt::CTRL;
if (modifiers & Qt::MetaModifier)
result |= Qt::META;
if (modifiers & Qt::AltModifier)
result |= Qt::ALT;
return result;
}
/*! \internal
Returns the vector of QShortcutEntry's matching the last Identical state.
*/
QVector<const QShortcutEntry*> QShortcutMap::matches() const
{
Q_D(const QShortcutMap);
return d->identicals;
}
/*! \internal
Dispatches QShortcutEvents to widgets who grabbed the matched key sequence.
*/
void QShortcutMap::dispatchEvent(QKeyEvent *e)
{
Q_D(QShortcutMap);
if (!d->identicals.size())
return;
const QKeySequence &curKey = d->identicals.at(0)->keyseq;
if (d->prevSequence != curKey) {
d->ambigCount = 0;
d->prevSequence = curKey;
}
// Find next
const QShortcutEntry *current = 0, *next = 0;
int i = 0, enabledShortcuts = 0;
while(i < d->identicals.size()) {
current = d->identicals.at(i);
if (current->enabled || !next){
++enabledShortcuts;
if (enabledShortcuts > d->ambigCount + 1)
break;
next = current;
}
++i;
}
d->ambigCount = (d->identicals.size() == i ? 0 : d->ambigCount + 1);
// Don't trigger shortcut if we're autorepeating and the shortcut is
// grabbed with not accepting autorepeats.
if (!next || (e->isAutoRepeat() && !next->autorepeat))
return;
// Dispatch next enabled
#if defined(DEBUG_QSHORTCUTMAP)
qDebug().nospace()
<< "QShortcutMap::dispatchEvent(): Sending QShortcutEvent(\""
<< (QString)next->keyseq << "\", " << next->id << ", "
<< (bool)(enabledShortcuts>1) << ") to object(" << next->owner << ')';
#endif
QShortcutEvent se(next->keyseq, next->id, enabledShortcuts>1);
QApplication::sendEvent(const_cast<QObject *>(next->owner), &se);
}
/* \internal
QShortcutMap dump function, only available when DEBUG_QSHORTCUTMAP is
defined.
*/
#if defined(Dump_QShortcutMap)
void QShortcutMap::dumpMap() const
{
Q_D(const QShortcutMap);
for (int i = 0; i < d->sequences.size(); ++i)
qDebug().nospace() << &(d->sequences.at(i));
}
#endif
QT_END_NAMESPACE
#endif // QT_NO_SHORTCUT
|