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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights.  These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "qapplication.h"

#ifndef QT_NO_SOUND

#include "qsound.h"
#include "qsound_p.h"

class QAuServerLite : public QAuServer
{
    Q_OBJECT
public:
    QAuServerLite( QObject* parent );

    void play( QSound* s ) {}
    void stop( QSound* s ) {}
    bool okay() { return false; }
};

QAuServerLite::QAuServerLite(QObject* parent) :
    QAuServer(parent)
{
}

QAuServer* qt_new_audio_server()
{
    return new QAuServerLite(qApp);
}

#include "qsound_lite.moc"

#endif // QT_NO_SOUND

QT_END_NAMESPACE