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/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QDRAWUTIL_H
#define QDRAWUTIL_H
#include <QtCore/qnamespace.h>
#include <QtCore/qstring.h> // char*->QString conversion
#include <QtCore/qmargins.h>
#include <QtGui/qpixmap.h>
QT_BEGIN_HEADER
QT_BEGIN_NAMESPACE
QT_MODULE(Gui)
class QPainter;
#ifndef QT3_SUPPORT
class QColorGroup;
#endif
class QPalette;
class QPoint;
class QColor;
class QBrush;
class QRect;
//
// Standard shade drawing
//
Q_GUI_EXPORT void qDrawShadeLine(QPainter *p, int x1, int y1, int x2, int y2,
const QPalette &pal, bool sunken = true,
int lineWidth = 1, int midLineWidth = 0);
Q_GUI_EXPORT void qDrawShadeLine(QPainter *p, const QPoint &p1, const QPoint &p2,
const QPalette &pal, bool sunken = true,
int lineWidth = 1, int midLineWidth = 0);
Q_GUI_EXPORT void qDrawShadeRect(QPainter *p, int x, int y, int w, int h,
const QPalette &pal, bool sunken = false,
int lineWidth = 1, int midLineWidth = 0,
const QBrush *fill = 0);
Q_GUI_EXPORT void qDrawShadeRect(QPainter *p, const QRect &r,
const QPalette &pal, bool sunken = false,
int lineWidth = 1, int midLineWidth = 0,
const QBrush *fill = 0);
Q_GUI_EXPORT void qDrawShadePanel(QPainter *p, int x, int y, int w, int h,
const QPalette &pal, bool sunken = false,
int lineWidth = 1, const QBrush *fill = 0);
Q_GUI_EXPORT void qDrawShadePanel(QPainter *p, const QRect &r,
const QPalette &pal, bool sunken = false,
int lineWidth = 1, const QBrush *fill = 0);
Q_GUI_EXPORT void qDrawWinButton(QPainter *p, int x, int y, int w, int h,
const QPalette &pal, bool sunken = false,
const QBrush *fill = 0);
Q_GUI_EXPORT void qDrawWinButton(QPainter *p, const QRect &r,
const QPalette &pal, bool sunken = false,
const QBrush *fill = 0);
Q_GUI_EXPORT void qDrawWinPanel(QPainter *p, int x, int y, int w, int h,
const QPalette &pal, bool sunken = false,
const QBrush *fill = 0);
Q_GUI_EXPORT void qDrawWinPanel(QPainter *p, const QRect &r,
const QPalette &pal, bool sunken = false,
const QBrush *fill = 0);
Q_GUI_EXPORT void qDrawPlainRect(QPainter *p, int x, int y, int w, int h, const QColor &,
int lineWidth = 1, const QBrush *fill = 0);
Q_GUI_EXPORT void qDrawPlainRect(QPainter *p, const QRect &r, const QColor &,
int lineWidth = 1, const QBrush *fill = 0);
#ifdef QT3_SUPPORT
//
// Use QStyle::itemRect(), QStyle::drawItem() and QStyle::drawArrow() instead.
//
Q_GUI_EXPORT QT3_SUPPORT QRect qItemRect(QPainter *p, Qt::GUIStyle gs, int x, int y, int w, int h,
int flags, bool enabled,
const QPixmap *pixmap, const QString& text, int len=-1);
Q_GUI_EXPORT QT3_SUPPORT void qDrawItem(QPainter *p, Qt::GUIStyle gs, int x, int y, int w, int h,
int flags, const QPalette &pal, bool enabled,
const QPixmap *pixmap, const QString& text,
int len=-1, const QColor* penColor = 0);
Q_GUI_EXPORT QT3_SUPPORT void qDrawArrow(QPainter *p, Qt::ArrowType type, Qt::GUIStyle style, bool down,
int x, int y, int w, int h,
const QPalette &pal, bool enabled);
#endif
struct QTileRules
{
inline QTileRules(Qt::TileRule horizontalRule, Qt::TileRule verticalRule)
: horizontal(horizontalRule), vertical(verticalRule) {}
inline QTileRules(Qt::TileRule rule = Qt::StretchTile)
: horizontal(rule), vertical(rule) {}
Qt::TileRule horizontal;
Qt::TileRule vertical;
};
#ifndef Q_QDOC
// For internal use only.
namespace QDrawBorderPixmap
{
enum DrawingHint
{
OpaqueTopLeft = 0x0001,
OpaqueTop = 0x0002,
OpaqueTopRight = 0x0004,
OpaqueLeft = 0x0008,
OpaqueCenter = 0x0010,
OpaqueRight = 0x0020,
OpaqueBottomLeft = 0x0040,
OpaqueBottom = 0x0080,
OpaqueBottomRight = 0x0100,
OpaqueCorners = OpaqueTopLeft | OpaqueTopRight | OpaqueBottomLeft | OpaqueBottomRight,
OpaqueEdges = OpaqueTop | OpaqueLeft | OpaqueRight | OpaqueBottom,
OpaqueFrame = OpaqueCorners | OpaqueEdges,
OpaqueAll = OpaqueCenter | OpaqueFrame
};
Q_DECLARE_FLAGS(DrawingHints, DrawingHint)
}
#endif
Q_GUI_EXPORT void qDrawBorderPixmap(QPainter *painter,
const QRect &targetRect,
const QMargins &targetMargins,
const QPixmap &pixmap,
const QRect &sourceRect,
const QMargins &sourceMargins,
const QTileRules &rules = QTileRules()
#ifndef Q_QDOC
, QDrawBorderPixmap::DrawingHints hints = 0
#endif
);
inline void qDrawBorderPixmap(QPainter *painter,
const QRect &target,
const QMargins &margins,
const QPixmap &pixmap)
{
qDrawBorderPixmap(painter, target, margins, pixmap, pixmap.rect(), margins);
}
QT_END_NAMESPACE
QT_END_HEADER
#endif // QDRAWUTIL_H
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