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# Qt network socket
HEADERS += socket/qabstractsocketengine_p.h \
socket/qhttpsocketengine_p.h \
socket/qsocks5socketengine_p.h \
socket/qabstractsocket.h \
socket/qabstractsocket_p.h \
socket/qtcpsocket.h \
socket/qudpsocket.h \
socket/qtcpserver.h \
socket/qlocalserver.h \
socket/qlocalserver_p.h \
socket/qlocalsocket.h \
socket/qlocalsocket_p.h
SOURCES += socket/qabstractsocketengine.cpp \
socket/qhttpsocketengine.cpp \
socket/qsocks5socketengine.cpp \
socket/qabstractsocket.cpp \
socket/qtcpsocket.cpp \
socket/qudpsocket.cpp \
socket/qtcpserver.cpp \
socket/qlocalsocket.cpp \
socket/qlocalserver.cpp
# On Symbian we use QSymbianSocketEngine
symbian:SOURCES += socket/qsymbiansocketengine.cpp
symbian:HEADERS += socket/qsymbiansocketengine_p.h
# On others we use QNativeSocketEngine
!symbian:SOURCES += socket/qnativesocketengine.cpp
!symbian:HEADERS += socket/qnativesocketengine_p.h
unix:!symbian: {
SOURCES += socket/qnativesocketengine_unix.cpp \
socket/qlocalsocket_unix.cpp \
socket/qlocalserver_unix.cpp
}
symbian: {
SOURCES += socket/qlocalsocket_tcp.cpp \
socket/qlocalserver_tcp.cpp
DEFINES += QT_LOCALSOCKET_TCP
}
unix:HEADERS += \
socket/qnet_unix_p.h
win32:SOURCES += socket/qnativesocketengine_win.cpp \
socket/qlocalsocket_win.cpp \
socket/qlocalserver_win.cpp
wince*: {
SOURCES -= socket/qlocalsocket_win.cpp \
socket/qlocalserver_win.cpp
SOURCES += socket/qlocalsocket_tcp.cpp \
socket/qlocalserver_tcp.cpp
DEFINES += QT_LOCALSOCKET_TCP
}
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