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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Qt Software Information (qt-info@nokia.com)
**
** This file is part of the QtOpenGL module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the either Technology Preview License Agreement or the
** Beta Release License Agreement.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain
** additional rights. These rights are described in the Nokia Qt LGPL
** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
** package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at qt-sales@nokia.com.
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtGui/qpaintdevice.h>
#include <QtGui/qpixmap.h>
#include <QtGui/qwidget.h>
#include <QtCore/qdebug.h>
#include "qegl_p.h"
#if defined(QT_OPENGL_ES) || defined(QT_OPENVG)
QT_BEGIN_NAMESPACE
QEglContext::QEglContext()
{
apiType = OpenGL;
dpy = EGL_NO_DISPLAY;
ctx = EGL_NO_CONTEXT;
surf = EGL_NO_SURFACE;
cfg = 0;
share = false;
reserved = 0;
}
QEglContext::~QEglContext()
{
destroy();
}
bool QEglContext::isValid() const
{
return (ctx != EGL_NO_CONTEXT);
}
bool QEglContext::isSharing() const
{
return share;
}
// Open the EGL display associated with "device".
bool QEglContext::openDisplay(QPaintDevice *device)
{
if (dpy == EGL_NO_DISPLAY)
dpy = defaultDisplay(device);
return (dpy != EGL_NO_DISPLAY);
}
// Choose a configuration that matches "properties".
bool QEglContext::chooseConfig
(const QEglProperties& properties, PixelFormatMatch match)
{
QEglProperties props(properties);
EGLConfig *configs;
EGLint matching, size;
do {
// Get the number of matching configurations for this set of properties.
matching = 0;
if (!eglChooseConfig(dpy, props.properties(), 0, 256, &matching) || !matching)
continue;
// If we want the best pixel format, then return the first
// matching configuration.
if (match == BestPixelFormat) {
eglChooseConfig(dpy, props.properties(), &cfg, 1, &matching);
if (matching < 1)
continue;
return true;
}
// Fetch all of the matching configurations and find the
// first that matches the pixel format we wanted.
size = matching;
configs = new EGLConfig [size];
eglChooseConfig(dpy, props.properties(), configs, size, &matching);
for (EGLint index = 0; index < size; ++index) {
EGLint red, green, blue, alpha;
eglGetConfigAttrib(dpy, configs[index], EGL_RED_SIZE, &red);
eglGetConfigAttrib(dpy, configs[index], EGL_GREEN_SIZE, &green);
eglGetConfigAttrib(dpy, configs[index], EGL_BLUE_SIZE, &blue);
eglGetConfigAttrib(dpy, configs[index], EGL_ALPHA_SIZE, &alpha);
if (red == props.value(EGL_RED_SIZE) &&
green == props.value(EGL_GREEN_SIZE) &&
blue == props.value(EGL_BLUE_SIZE) &&
(props.value(EGL_ALPHA_SIZE) == 0 ||
alpha == props.value(EGL_ALPHA_SIZE))) {
cfg = configs[index];
delete [] configs;
return true;
}
}
delete [] configs;
} while (props.reduceConfiguration());
#ifdef EGL_BIND_TO_TEXTURE_RGBA
// Don't report an error just yet if we failed to get a pbuffer
// configuration with texture rendering. Only report failure if
// we cannot get any pbuffer configurations at all.
if (props.value(EGL_BIND_TO_TEXTURE_RGBA) == EGL_DONT_CARE &&
props.value(EGL_BIND_TO_TEXTURE_RGB) == EGL_DONT_CARE)
#endif
{
qWarning() << "QEglContext::chooseConfig(): Could not find a suitable EGL configuration";
qWarning() << "Requested:" << props.toString();
qWarning() << "Available:";
dumpAllConfigs();
}
return false;
}
// Create the EGLContext.
bool QEglContext::createContext(QEglContext *shareContext)
{
// We need to select the correct API before calling eglCreateContext().
#ifdef EGL_OPENGL_ES_API
if (apiType == OpenGL)
eglBindAPI(EGL_OPENGL_ES_API);
#endif
#ifdef EGL_OPENVG_API
if (apiType == OpenVG)
eglBindAPI(EGL_OPENVG_API);
#endif
// Create a new context for the configuration.
QEglProperties contextProps;
#if defined(QT_OPENGL_ES_2)
if (apiType == OpenGL)
contextProps.setValue(EGL_CONTEXT_CLIENT_VERSION, 2);
#endif
if (shareContext && shareContext->ctx == EGL_NO_CONTEXT)
shareContext = 0;
if (shareContext) {
ctx = eglCreateContext(dpy, cfg, shareContext->ctx, contextProps.properties());
if (ctx == EGL_NO_CONTEXT) {
qWarning() << "QEglContext::createContext(): Could not share context:" << errorString(eglGetError());
shareContext = 0;
}
}
if (ctx == EGL_NO_CONTEXT) {
ctx = eglCreateContext(dpy, cfg, 0, contextProps.properties());
if (ctx == EGL_NO_CONTEXT) {
qWarning() << "QEglContext::createContext(): Unable to create EGL context:" << errorString(eglGetError());
return false;
}
}
share = (shareContext != 0);
return true;
}
// Recreate the surface for a paint device because the native id has changed.
bool QEglContext::recreateSurface(QPaintDevice *device)
{
// Bail out if the surface has not been created for the first time yet.
if (surf == EGL_NO_SURFACE)
return true;
// Destroy the old surface.
eglDestroySurface(dpy, surf);
// Create a new one.
return createSurface(device);
}
void QEglContext::destroy()
{
if (ctx != EGL_NO_CONTEXT)
eglDestroyContext(dpy, ctx);
dpy = EGL_NO_DISPLAY;
ctx = EGL_NO_CONTEXT;
surf = EGL_NO_SURFACE;
cfg = 0;
share = false;
}
bool QEglContext::makeCurrent()
{
if(ctx == EGL_NO_CONTEXT) {
qWarning() << "QEglContext::makeCurrent(): Cannot make invalid context current";
return false;
}
bool ok = eglMakeCurrent(dpy, surf, surf, ctx);
if (!ok) {
EGLint err = eglGetError();
qWarning() << "QEglContext::makeCurrent():" << errorString(err);
}
return ok;
}
bool QEglContext::doneCurrent()
{
// If the context is invalid, we assume that an error was reported
// when makeCurrent() was called.
if (ctx == EGL_NO_CONTEXT)
return false;
// We need to select the correct API before calling eglMakeCurrent()
// with EGL_NO_CONTEXT because threads can have both OpenGL and OpenVG
// contexts active at the same time.
#ifdef EGL_OPENGL_ES_API
if (apiType == OpenGL)
eglBindAPI(EGL_OPENGL_ES_API);
#endif
#ifdef EGL_OPENVG_API
if (apiType == OpenVG)
eglBindAPI(EGL_OPENVG_API);
#endif
bool ok = eglMakeCurrent(dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
if (!ok) {
EGLint err = eglGetError();
qWarning() << "QEglContext::doneCurrent():" << errorString(err);
}
return ok;
}
bool QEglContext::swapBuffers()
{
if(ctx == EGL_NO_CONTEXT)
return false;
bool ok = eglSwapBuffers(dpy, surf);
if (!ok) {
EGLint err = eglGetError();
qWarning() << "QEglContext::swapBuffers():" << errorString(err);
}
return ok;
}
// Wait for native rendering operations to complete before starting
// to use OpenGL/OpenVG operations.
void QEglContext::waitNative()
{
#ifdef EGL_CORE_NATIVE_ENGINE
eglWaitNative(EGL_CORE_NATIVE_ENGINE);
#endif
}
// Wait for client OpenGL/OpenVG operations to complete before
// using native rendering operations.
void QEglContext::waitClient()
{
#ifdef EGL_OPENGL_ES_API
if (apiType == OpenGL) {
eglBindAPI(EGL_OPENGL_ES_API);
eglWaitClient();
}
#else
if (apiType == OpenGL)
eglWaitGL();
#endif
#ifdef EGL_OPENVG_API
if (apiType == OpenVG) {
eglBindAPI(EGL_OPENVG_API);
eglWaitClient();
}
#endif
}
// Query the actual size of the EGL surface.
QSize QEglContext::surfaceSize() const
{
int w, h;
eglQuerySurface(dpy, surf, EGL_WIDTH, &w);
eglQuerySurface(dpy, surf, EGL_HEIGHT, &h);
return QSize(w, h);
}
// Query the value of a configuration attribute.
bool QEglContext::configAttrib(int name, EGLint *value) const
{
return eglGetConfigAttrib(dpy, cfg, name, value);
}
// Retrieve all of the properties on "cfg". If zero, return
// the context's configuration.
QEglProperties QEglContext::configProperties(EGLConfig cfg) const
{
if (!cfg)
cfg = config();
QEglProperties props;
for (int name = 0x3020; name <= 0x304F; ++name) {
EGLint value;
if (name != EGL_NONE && eglGetConfigAttrib(dpy, cfg, name, &value))
props.setValue(name, value);
}
eglGetError(); // Clear the error state.
return props;
}
// Initialize and return the default display.
EGLDisplay QEglContext::defaultDisplay(QPaintDevice *device)
{
static EGLDisplay dpy = EGL_NO_DISPLAY;
if (dpy == EGL_NO_DISPLAY) {
dpy = getDisplay(device);
if (dpy == EGL_NO_DISPLAY) {
qWarning() << "QEglContext::defaultDisplay(): Cannot open EGL display";
return EGL_NO_DISPLAY;
}
if (!eglInitialize(dpy, NULL, NULL)) {
EGLint err = eglGetError();
qWarning() << "QEglContext::defaultDisplay(): Cannot initialize EGL display:" << errorString(err);
return EGL_NO_DISPLAY;
}
#ifdef EGL_OPENGL_ES_API
eglBindAPI(EGL_OPENGL_ES_API);
#endif
}
return dpy;
}
// Return the error string associated with a specific code.
QString QEglContext::errorString(int code)
{
static const char * const errors[] = {
"Success (0x3000)", // No tr
"Not initialized (0x3001)", // No tr
"Bad access (0x3002)", // No tr
"Bad alloc (0x3003)", // No tr
"Bad attribute (0x3004)", // No tr
"Bad config (0x3005)", // No tr
"Bad context (0x3006)", // No tr
"Bad current surface (0x3007)", // No tr
"Bad display (0x3008)", // No tr
"Bad match (0x3009)", // No tr
"Bad native pixmap (0x300A)", // No tr
"Bad native window (0x300B)", // No tr
"Bad parameter (0x300C)", // No tr
"Bad surface (0x300D)", // No tr
"Context lost (0x300E)" // No tr
};
if (code >= 0x3000 && code <= 0x300E) {
return QString::fromLatin1(errors[code - 0x3000]);
} else {
return QLatin1String("0x") + QString::number(code, 16);
}
}
// Dump all of the EGL configurations supported by the system.
void QEglContext::dumpAllConfigs()
{
QEglProperties props;
EGLint count = 0;
if (!eglGetConfigs(dpy, 0, 0, &count))
return;
if (count < 1)
return;
EGLConfig *configs = new EGLConfig [count];
eglGetConfigs(dpy, configs, count, &count);
for (EGLint index = 0; index < count; ++index) {
props = configProperties(configs[index]);
qWarning() << props.toString();
}
delete [] configs;
}
// Initialize a property block.
QEglProperties::QEglProperties()
{
props.append(EGL_NONE);
}
// Fetch the current value associated with a property.
int QEglProperties::value(int name) const
{
for (int index = 0; index < (props.size() - 1); index += 2) {
if (props[index] == name)
return props[index + 1];
}
// If the attribute has not been explicitly set, return the EGL default
// The following defaults were taken from the EGL 1.4 spec:
switch(name) {
case EGL_BUFFER_SIZE: return 0;
case EGL_RED_SIZE: return 0;
case EGL_GREEN_SIZE: return 0;
case EGL_BLUE_SIZE: return 0;
case EGL_ALPHA_SIZE: return 0;
#if defined(EGL_LUMINANCE_SIZE)
case EGL_LUMINANCE_SIZE: return 0;
#endif
#if defined(EGL_ALPHA_MASK_SIZE)
case EGL_ALPHA_MASK_SIZE: return 0;
#endif
case EGL_BIND_TO_TEXTURE_RGB: return EGL_DONT_CARE;
case EGL_BIND_TO_TEXTURE_RGBA: return EGL_DONT_CARE;
#if defined(EGL_COLOR_BUFFER_TYPE)
case EGL_COLOR_BUFFER_TYPE: return EGL_RGB_BUFFER;
#endif
case EGL_CONFIG_CAVEAT: return EGL_DONT_CARE;
case EGL_CONFIG_ID: return EGL_DONT_CARE;
case EGL_DEPTH_SIZE: return 0;
case EGL_LEVEL: return 0;
case EGL_NATIVE_RENDERABLE: return EGL_DONT_CARE;
case EGL_NATIVE_VISUAL_TYPE: return EGL_DONT_CARE;
case EGL_MAX_SWAP_INTERVAL: return EGL_DONT_CARE;
case EGL_MIN_SWAP_INTERVAL: return EGL_DONT_CARE;
#if defined(EGL_RENDERABLE_TYPE)
case EGL_RENDERABLE_TYPE: return EGL_OPENGL_ES_BIT;
#endif
case EGL_SAMPLE_BUFFERS: return 0;
case EGL_SAMPLES: return 0;
case EGL_STENCIL_SIZE: return 0;
case EGL_SURFACE_TYPE: return EGL_WINDOW_BIT;
case EGL_TRANSPARENT_TYPE: return EGL_NONE;
case EGL_TRANSPARENT_RED_VALUE: return EGL_DONT_CARE;
case EGL_TRANSPARENT_GREEN_VALUE: return EGL_DONT_CARE;
case EGL_TRANSPARENT_BLUE_VALUE: return EGL_DONT_CARE;
#if defined(EGL_VERSION_1_3)
case EGL_CONFORMANT: return 0;
case EGL_MATCH_NATIVE_PIXMAP: return EGL_NONE;
#endif
case EGL_MAX_PBUFFER_HEIGHT:
case EGL_MAX_PBUFFER_WIDTH:
case EGL_MAX_PBUFFER_PIXELS:
case EGL_NATIVE_VISUAL_ID:
case EGL_NONE:
qWarning("QEglProperties::value() - Attibute %d does not affect config selection", name);
return EGL_DONT_CARE;
default:
qWarning("QEglProperties::value() - Attibute %d is unknown in EGL <=1.4", name);
return EGL_DONT_CARE;
}
}
// Set the value associated with a property, replacing an existing
// value if there is one.
void QEglProperties::setValue(int name, int value)
{
for (int index = 0; index < (props.size() - 1); index += 2) {
if (props[index] == name) {
props[index + 1] = value;
return;
}
}
props[props.size() - 1] = name;
props.append(value);
props.append(EGL_NONE);
}
// Remove a property value. Returns false if the property is not present.
bool QEglProperties::removeValue(int name)
{
for (int index = 0; index < (props.size() - 1); index += 2) {
if (props[index] == name) {
while ((index + 2) < props.size()) {
props[index] = props[index + 2];
++index;
}
props.resize(props.size() - 2);
return true;
}
}
return false;
}
// Sets the red, green, blue, and alpha sizes based on a pixel format.
// Normally used to match a configuration request to the screen format.
void QEglProperties::setPixelFormat(QImage::Format pixelFormat)
{
int red, green, blue, alpha;
switch (pixelFormat) {
case QImage::Format_RGB32:
case QImage::Format_RGB888:
red = green = blue = 8; alpha = 0; break;
case QImage::Format_ARGB32:
case QImage::Format_ARGB32_Premultiplied:
red = green = blue = alpha = 8; break;
case QImage::Format_RGB16:
red = 5; green = 6; blue = 5; alpha = 0; break;
case QImage::Format_ARGB8565_Premultiplied:
red = 5; green = 6; blue = 5; alpha = 8; break;
case QImage::Format_RGB666:
red = green = blue = 6; alpha = 0; break;
case QImage::Format_ARGB6666_Premultiplied:
red = green = blue = alpha = 6; break;
case QImage::Format_RGB555:
red = green = blue = 5; alpha = 0; break;
case QImage::Format_ARGB8555_Premultiplied:
red = green = blue = 5; alpha = 8; break;
case QImage::Format_RGB444:
red = green = blue = 4; alpha = 0; break;
case QImage::Format_ARGB4444_Premultiplied:
red = green = blue = alpha = 4; break;
default:
qWarning() << "QEglProperties::setPixelFormat(): Unsupported pixel format";
red = green = blue = alpha = 1; break;
}
setValue(EGL_RED_SIZE, red);
setValue(EGL_GREEN_SIZE, green);
setValue(EGL_BLUE_SIZE, blue);
setValue(EGL_ALPHA_SIZE, alpha);
}
void QEglProperties::setRenderableType(int api)
{
#if defined(EGL_RENDERABLE_TYPE)
#if defined(QT_OPENGL_ES_2)
if (api == QEglContext::OpenGL)
setValue(EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT);
#elif defined(QT_OPENGL_ES)
if (api == QEglContext::OpenGL)
setValue(EGL_RENDERABLE_TYPE, EGL_OPENGL_ES_BIT);
#endif
#if defined(EGL_OPENVG_BIT)
if (api == QEglContext::OpenVG)
setValue(EGL_RENDERABLE_TYPE, EGL_OPENVG_BIT);
#endif
#else
Q_UNUSED(api);
#endif
}
// Reduce the complexity of a configuration request to ask for less
// because the previous request did not result in success. Returns
// true if the complexity was reduced, or false if no further
// reductions in complexity are possible.
bool QEglProperties::reduceConfiguration()
{
if (removeValue(EGL_SAMPLE_BUFFERS)) {
removeValue(EGL_SAMPLES);
return true;
}
if (removeValue(EGL_ALPHA_SIZE))
return true;
if (removeValue(EGL_STENCIL_SIZE))
return true;
if (removeValue(EGL_DEPTH_SIZE))
return true;
return false;
}
static void addTag(QString& str, const QString& tag)
{
int lastnl = str.lastIndexOf(QLatin1String("\n"));
if (lastnl == -1)
lastnl = 0;
if ((str.length() - lastnl) >= 50)
str += QLatin1String("\n ");
str += tag;
}
// Convert a property list to a string suitable for debug output.
QString QEglProperties::toString() const
{
QString str;
int val;
val = value(EGL_CONFIG_ID);
if (val != EGL_DONT_CARE) {
str += QLatin1String("id=");
str += QString::number(val);
str += QLatin1Char(' ');
}
#ifdef EGL_RENDERABLE_TYPE
val = value(EGL_RENDERABLE_TYPE);
if (val != EGL_DONT_CARE) {
str += QLatin1String("type=");
QStringList types;
if ((val & EGL_OPENGL_ES_BIT) != 0)
types += QLatin1String("es1");
#ifdef EGL_OPENGL_ES2_BIT
if ((val & EGL_OPENGL_ES2_BIT) != 0)
types += QLatin1String("es2");
#endif
if ((val & EGL_OPENVG_BIT) != 0)
types += QLatin1String("vg");
if ((val & ~7) != 0)
types += QString::number(val);
str += types.join(QLatin1String(","));
} else {
str += QLatin1String("type=any");
}
#else
str += QLatin1String("type=es1");
#endif
int red = value(EGL_RED_SIZE);
int green = value(EGL_GREEN_SIZE);
int blue = value(EGL_BLUE_SIZE);
int alpha = value(EGL_ALPHA_SIZE);
int bufferSize = value(EGL_BUFFER_SIZE);
if (bufferSize == (red + green + blue + alpha))
bufferSize = EGL_DONT_CARE;
str += QLatin1String(" rgba=");
str += QString::number(red);
str += QLatin1Char(',');
str += QString::number(green);
str += QLatin1Char(',');
str += QString::number(blue);
str += QLatin1Char(',');
str += QString::number(alpha);
if (bufferSize != EGL_DONT_CARE) {
// Only report buffer size if different than r+g+b+a.
str += QLatin1String(" buffer-size=");
str += QString::number(bufferSize);
}
#ifdef EGL_COLOR_BUFFER_TYPE
val = value(EGL_COLOR_BUFFER_TYPE);
if (val == EGL_LUMINANCE_BUFFER) {
addTag(str, QLatin1String(" color-buffer-type=luminance"));
} else if (val != EGL_DONT_CARE && val != EGL_RGB_BUFFER) {
addTag(str, QLatin1String(" color-buffer-type="));
str += QString::number(val, 16);
}
#endif
val = value(EGL_DEPTH_SIZE);
if (val != 0) {
addTag(str, QLatin1String(" depth="));
str += QString::number(val);
}
val = value(EGL_STENCIL_SIZE);
if (val != 0) {
addTag(str, QLatin1String(" stencil="));
str += QString::number(val);
}
val = value(EGL_SURFACE_TYPE);
if (val != EGL_DONT_CARE) {
addTag(str, QLatin1String(" surface-type="));
QStringList types;
if ((val & EGL_WINDOW_BIT) != 0)
types += QLatin1String("window");
if ((val & EGL_PIXMAP_BIT) != 0)
types += QLatin1String("pixmap");
if ((val & EGL_PBUFFER_BIT) != 0)
types += QLatin1String("pbuffer");
#ifdef EGL_VG_COLORSPACE_LINEAR_BIT
if ((val & EGL_VG_COLORSPACE_LINEAR_BIT) != 0)
types += QLatin1String("vg-colorspace-linear");
#endif
#ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT
if ((val & EGL_VG_ALPHA_FORMAT_PRE_BIT) != 0)
types += QLatin1String("vg-alpha-format-pre");
#endif
if ((val & ~(EGL_WINDOW_BIT | EGL_PIXMAP_BIT | EGL_PBUFFER_BIT
#ifdef EGL_VG_COLORSPACE_LINEAR_BIT
| EGL_VG_COLORSPACE_LINEAR_BIT
#endif
#ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT
| EGL_VG_ALPHA_FORMAT_PRE_BIT
#endif
)) != 0) {
types += QString::number(val);
}
str += types.join(QLatin1String(","));
}
val = value(EGL_CONFIG_CAVEAT);
if (val != EGL_DONT_CARE) {
addTag(str, QLatin1String(" caveat="));
if (val == EGL_NONE)
str += QLatin1String("none");
else if (val == EGL_SLOW_CONFIG)
str += QLatin1String("slow");
else if (val == EGL_NON_CONFORMANT_CONFIG)
str += QLatin1String("non-conformant");
else
str += QString::number(val, 16);
}
val = value(EGL_LEVEL);
if (val != 0) {
addTag(str, QLatin1String(" level="));
str += QString::number(val);
}
int width, height, pixels;
width = value(EGL_MAX_PBUFFER_WIDTH);
height = value(EGL_MAX_PBUFFER_HEIGHT);
pixels = value(EGL_MAX_PBUFFER_PIXELS);
if (height != EGL_DONT_CARE || width != EGL_DONT_CARE) {
addTag(str, QLatin1String(" max-pbuffer-size="));
str += QString::number(width);
str += QLatin1Char('x');
str += QString::number(height);
if (pixels != (width * height)) {
addTag(str, QLatin1String(" max-pbuffer-pixels="));
str += QString::number(pixels);
}
}
val = value(EGL_NATIVE_RENDERABLE);
if (val != EGL_DONT_CARE) {
if (val)
addTag(str, QLatin1String(" native-renderable=true"));
else
addTag(str, QLatin1String(" native-renderable=false"));
}
val = value(EGL_NATIVE_VISUAL_ID);
if (val != EGL_DONT_CARE) {
addTag(str, QLatin1String(" visual-id="));
str += QString::number(val);
}
val = value(EGL_NATIVE_VISUAL_TYPE);
if (val != EGL_DONT_CARE) {
addTag(str, QLatin1String(" visual-type="));
str += QString::number(val);
}
#ifdef EGL_PRESERVED_RESOURCES
val = value(EGL_PRESERVED_RESOURCES);
if (val != EGL_DONT_CARE) {
if (val)
addTag(str, QLatin1String(" preserved-resources=true"));
else
addTag(str, QLatin1String(" preserved-resources=false"));
}
#endif
val = value(EGL_SAMPLES);
if (val != 0) {
addTag(str, QLatin1String(" samples="));
str += QString::number(val);
}
val = value(EGL_SAMPLE_BUFFERS);
if (val != 0) {
addTag(str, QLatin1String(" sample-buffers="));
str += QString::number(val);
}
val = value(EGL_TRANSPARENT_TYPE);
if (val == EGL_TRANSPARENT_RGB) {
addTag(str, QLatin1String(" transparent-rgb="));
str += QString::number(value(EGL_TRANSPARENT_RED_VALUE));
str += QLatin1Char(',');
str += QString::number(value(EGL_TRANSPARENT_GREEN_VALUE));
str += QLatin1Char(',');
str += QString::number(value(EGL_TRANSPARENT_BLUE_VALUE));
}
#if defined(EGL_BIND_TO_TEXTURE_RGB) && defined(EGL_BIND_TO_TEXTURE_RGBA)
val = value(EGL_BIND_TO_TEXTURE_RGB);
int val2 = value(EGL_BIND_TO_TEXTURE_RGBA);
if (val != EGL_DONT_CARE || val2 != EGL_DONT_CARE) {
addTag(str, QLatin1String(" bind-texture="));
if (val == EGL_TRUE)
str += QLatin1String("rgb");
else
str += QLatin1String("no-rgb");
if (val2 == EGL_TRUE)
str += QLatin1String(",rgba");
else
str += QLatin1String(",no-rgba");
}
#endif
#ifdef EGL_MIN_SWAP_INTERVAL
val = value(EGL_MIN_SWAP_INTERVAL);
if (val != EGL_DONT_CARE) {
addTag(str, QLatin1String(" min-swap-interval="));
str += QString::number(val);
}
#endif
#ifdef EGL_MIN_SWAP_INTERVAL
val = value(EGL_MAX_SWAP_INTERVAL);
if (val != EGL_DONT_CARE) {
addTag(str, QLatin1String(" max-swap-interval="));
str += QString::number(val);
}
#endif
#ifdef EGL_LUMINANCE_SIZE
val = value(EGL_LUMINANCE_SIZE);
if (val != 0) {
addTag(str, QLatin1String(" luminance="));
str += QString::number(val);
}
#endif
#ifdef EGL_ALPHA_MASK_SIZE
val = value(EGL_ALPHA_MASK_SIZE);
if (val != 0) {
addTag(str, QLatin1String(" alpha-mask="));
str += QString::number(val);
}
#endif
#ifdef EGL_CONFORMANT
val = value(EGL_CONFORMANT);
if (val != 0) {
if (val)
addTag(str, QLatin1String(" conformant=true"));
else
addTag(str, QLatin1String(" conformant=false"));
}
#endif
return str;
}
QT_END_NAMESPACE
#endif // QT_OPENGL_ES || QT_OPENVG
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