1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
|
/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Qt Software Information (qt-info@nokia.com)
**
** This file is part of the QtOpenGL module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the either Technology Preview License Agreement or the
** Beta Release License Agreement.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain
** additional rights. These rights are described in the Nokia Qt LGPL
** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
** package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at qt-sales@nokia.com.
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QGL_P_H
#define QGL_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of the QGLWidget class. This header file may change from
// version to version without notice, or even be removed.
//
// We mean it.
//
#include "QtOpenGL/qgl.h"
#include "QtOpenGL/qglcolormap.h"
#include "QtCore/qmap.h"
#include "QtCore/qthread.h"
#include "QtCore/qthreadstorage.h"
#include "QtCore/qhash.h"
#include "private/qwidget_p.h"
#ifndef QT_OPENGL_ES_1_CL
#define q_vertexType float
#define q_vertexTypeEnum GL_FLOAT
#define f2vt(f) (f)
#define vt2f(x) (x)
#define i2vt(i) (float(i))
#else
#define FLOAT2X(f) (int( (f) * (65536)))
#define X2FLOAT(x) (float(x) / 65536.0f)
#define f2vt(f) FLOAT2X(f)
#define i2vt(i) ((i)*65536)
#define vt2f(x) X2FLOAT(x)
#define q_vertexType GLfixed
#define q_vertexTypeEnum GL_FIXED
#endif //QT_OPENGL_ES_1_CL
#ifdef QT_OPENGL_ES
QT_BEGIN_INCLUDE_NAMESPACE
#if defined(QT_OPENGL_ES_2)
#include <EGL/egl.h>
#else
#include <GLES/egl.h>
#endif
QT_END_INCLUDE_NAMESPACE
#endif
QT_BEGIN_NAMESPACE
class QGLContext;
class QGLOverlayWidget;
class QPixmap;
class QPixmapFilter;
#ifdef Q_WS_MAC
# ifdef qDebug
# define old_qDebug qDebug
# undef qDebug
# endif
QT_BEGIN_INCLUDE_NAMESPACE
#ifndef QT_MAC_USE_COCOA
# include <AGL/agl.h>
#endif
QT_END_INCLUDE_NAMESPACE
# ifdef old_qDebug
# undef qDebug
# define qDebug QT_QDEBUG_MACRO
# undef old_qDebug
# endif
class QMacWindowChangeEvent;
#endif
#ifdef Q_WS_QWS
class QWSGLWindowSurface;
#endif
#if defined(QT_OPENGL_ES)
class QEglContext;
#endif
QT_BEGIN_INCLUDE_NAMESPACE
#include <QtOpenGL/private/qglextensions_p.h>
QT_END_INCLUDE_NAMESPACE
class QGLFormatPrivate
{
public:
QGLFormatPrivate() {
opts = QGL::DoubleBuffer | QGL::DepthBuffer | QGL::Rgba | QGL::DirectRendering | QGL::StencilBuffer;
#if defined(QT_OPENGL_ES_2)
opts |= QGL::SampleBuffers;
#endif
pln = 0;
depthSize = accumSize = stencilSize = redSize = greenSize = blueSize = alphaSize = -1;
numSamples = -1;
swapInterval = -1;
}
QGL::FormatOptions opts;
int pln;
int depthSize;
int accumSize;
int stencilSize;
int redSize;
int greenSize;
int blueSize;
int alphaSize;
int numSamples;
int swapInterval;
};
class QGLWidgetPrivate : public QWidgetPrivate
{
Q_DECLARE_PUBLIC(QGLWidget)
public:
QGLWidgetPrivate() : QWidgetPrivate()
#ifdef Q_WS_QWS
, wsurf(0)
#endif
#if defined(Q_WS_X11) && defined(QT_OPENGL_ES)
, eglSurfaceWindowId(0)
#endif
{}
~QGLWidgetPrivate() {}
void init(QGLContext *context, const QGLWidget* shareWidget);
void initContext(QGLContext *context, const QGLWidget* shareWidget);
bool renderCxPm(QPixmap *pixmap);
void cleanupColormaps();
QGLContext *glcx;
bool autoSwap;
QGLColormap cmap;
QMap<QString, int> displayListCache;
#if defined(Q_WS_WIN)
void updateColormap();
QGLContext *olcx;
#elif defined(Q_WS_X11)
QGLOverlayWidget *olw;
#if defined(QT_OPENGL_ES)
void recreateEglSurface(bool force);
WId eglSurfaceWindowId;
#endif
#elif defined(Q_WS_MAC)
QGLContext *olcx;
void updatePaintDevice();
#elif defined(Q_WS_QWS)
QWSGLWindowSurface *wsurf;
#endif
};
class QGLContextPrivate
{
Q_DECLARE_PUBLIC(QGLContext)
public:
explicit QGLContextPrivate(QGLContext *context) : internal_context(false), q_ptr(context) {}
~QGLContextPrivate() {}
GLuint bindTexture(const QImage &image, GLenum target, GLint format, const qint64 key,
bool clean = false);
GLuint bindTexture(const QPixmap &pixmap, GLenum target, GLint format, bool clean);
GLuint bindTexture(const QImage &image, GLenum target, GLint format, bool clean);
bool textureCacheLookup(const qint64 key, GLenum target, GLuint *id);
void init(QPaintDevice *dev, const QGLFormat &format);
QImage convertToGLFormat(const QImage &image, bool force_premul, GLenum texture_format);
int maxTextureSize();
void cleanup();
#if defined(Q_WS_WIN)
HGLRC rc;
HDC dc;
WId win;
int pixelFormatId;
QGLCmap* cmap;
HBITMAP hbitmap;
HDC hbitmap_hdc;
#endif
#if defined(QT_OPENGL_ES)
QEglContext *eglContext;
#elif defined(Q_WS_X11) || defined(Q_WS_MAC)
void* cx;
#endif
#if defined(Q_WS_X11) || defined(Q_WS_MAC)
void* vi;
#endif
#if defined(Q_WS_X11)
void* pbuf;
quint32 gpm;
int screen;
#endif
#if defined(Q_WS_MAC)
bool update;
void *tryFormat(const QGLFormat &format);
#endif
QGLFormat glFormat;
QGLFormat reqFormat;
GLuint pbo;
uint valid : 1;
uint sharing : 1;
uint initDone : 1;
uint crWin : 1;
uint clear_on_painter_begin : 1;
uint internal_context : 1;
uint version_flags_cached : 1;
QPaintDevice *paintDevice;
QColor transpColor;
QGLContext *q_ptr;
QGLFormat::OpenGLVersionFlags version_flags;
QGLExtensionFuncs extensionFuncs;
GLint max_texture_size;
#ifdef Q_WS_WIN
static inline QGLExtensionFuncs& qt_get_extension_funcs(const QGLContext *ctx) { return ctx->d_ptr->extensionFuncs; }
#endif
#if defined(Q_WS_X11) || defined(Q_WS_MAC) || defined(Q_WS_QWS)
static QGLExtensionFuncs qt_extensionFuncs;
static inline QGLExtensionFuncs& qt_get_extension_funcs(const QGLContext *) { return qt_extensionFuncs; }
#endif
QPixmapFilter *createPixmapFilter(int type) const;
};
// ### make QGLContext a QObject in 5.0 and remove the proxy stuff
class QGLSignalProxy : public QObject
{
Q_OBJECT
public:
QGLSignalProxy() : QObject() {}
void emitAboutToDestroyContext(const QGLContext *context) {
emit aboutToDestroyContext(context);
}
static QGLSignalProxy *instance();
Q_SIGNALS:
void aboutToDestroyContext(const QGLContext *context);
};
// GL extension definitions
class QGLExtensions {
public:
enum Extension {
TextureRectangle = 0x00000001,
SampleBuffers = 0x00000002,
GenerateMipmap = 0x00000004,
TextureCompression = 0x00000008,
FragmentProgram = 0x00000010,
MirroredRepeat = 0x00000020,
FramebufferObject = 0x00000040,
StencilTwoSide = 0x00000080,
StencilWrap = 0x00000100,
PackedDepthStencil = 0x00000200,
NVFloatBuffer = 0x00000400,
PixelBufferObject = 0x00000800
};
Q_DECLARE_FLAGS(Extensions, Extension)
static Extensions glExtensions;
static bool nvidiaFboNeedsFinish;
static void init(); // sys dependent
static void init_extensions(); // general: called by init()
};
Q_DECLARE_OPERATORS_FOR_FLAGS(QGLExtensions::Extensions)
struct QGLThreadContext {
QGLContext *context;
};
extern QThreadStorage<QGLThreadContext *> qgl_context_storage;
typedef QMultiHash<const QGLContext *, const QGLContext *> QGLSharingHash;
class QGLShareRegister
{
public:
QGLShareRegister() {}
~QGLShareRegister() { reg.clear(); }
bool checkSharing(const QGLContext *context1, const QGLContext *context2, const QGLContext * skip=0) {
if (context1 == context2)
return true;
QList<const QGLContext *> shares = reg.values(context1);
for (int k=0; k<shares.size(); ++k) {
const QGLContext *ctx = shares.at(k);
if (ctx == skip) // avoid an indirect circular loop (infinite recursion)
continue;
if (ctx == context2)
return true;
if (checkSharing(ctx, context2, context1))
return true;
}
return false;
}
void addShare(const QGLContext *context, const QGLContext *share) {
reg.insert(context, share); // context sharing works both ways
reg.insert(share, context);
}
void removeShare(const QGLContext *context) {
QGLSharingHash::iterator it = reg.begin();
while (it != reg.end()) {
if (it.key() == context || it.value() == context)
it = reg.erase(it);
else
++it;
}
}
void replaceShare(const QGLContext *oldContext, const QGLContext *newContext) {
QGLSharingHash::iterator it = reg.begin();
while (it != reg.end()) {
if (it.key() == oldContext)
reg.insert(newContext, it.value());
else if (it.value() == oldContext)
reg.insert(it.key(), newContext);
++it;
}
removeShare(oldContext);
}
private:
QGLSharingHash reg;
};
extern Q_OPENGL_EXPORT QGLShareRegister* qgl_share_reg();
#ifdef Q_WS_QWS
class QOpenGLPaintEngine;
extern QOpenGLPaintEngine* qt_qgl_paint_engine();
extern EGLDisplay qt_qgl_egl_display();
#endif
inline GLenum qt_gl_preferredTextureFormat()
{
return QSysInfo::ByteOrder == QSysInfo::BigEndian ? GL_RGBA : GL_BGRA;
}
inline GLenum qt_gl_preferredTextureTarget()
{
return (QGLExtensions::glExtensions & QGLExtensions::TextureRectangle)
? GL_TEXTURE_RECTANGLE_NV
: GL_TEXTURE_2D;
}
QT_END_NAMESPACE
#endif // QGL_P_H
|