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/****************************************************************************
**
** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the QtOpenVG module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qwindowsurface_vg_p.h"
#include "qwindowsurface_vgegl_p.h"
#include "qpaintengine_vg_p.h"
#include "qpixmapdata_vg_p.h"
#include "qvg_p.h"
#if !defined(QT_NO_EGL)
#include <QtGui/private/qeglcontext_p.h>
#include <QtGui/private/qwidget_p.h>
QT_BEGIN_NAMESPACE
QVGWindowSurface::QVGWindowSurface(QWidget *window)
: QWindowSurface(window)
{
// Create the default type of EGL window surface for windows.
d_ptr = new QVGEGLWindowSurfaceDirect(this);
}
QVGWindowSurface::QVGWindowSurface
(QWidget *window, QVGEGLWindowSurfacePrivate *d)
: QWindowSurface(window), d_ptr(d)
{
}
QVGWindowSurface::~QVGWindowSurface()
{
delete d_ptr;
}
QPaintDevice *QVGWindowSurface::paintDevice()
{
return this;
}
void QVGWindowSurface::flush(QWidget *widget, const QRegion ®ion, const QPoint &offset)
{
Q_UNUSED(offset);
#ifdef Q_OS_SYMBIAN
if (window() != widget) {
// For performance reasons we don't support
// flushing native child widgets on Symbian.
// It breaks overlapping native child widget
// rendering in some cases but we prefer performance.
return;
}
#endif
QWidget *parent = widget->internalWinId() ? widget : widget->nativeParentWidget();
d_ptr->endPaint(parent, region);
}
#if !defined(Q_WS_QPA)
void QVGWindowSurface::setGeometry(const QRect &rect)
{
QWindowSurface::setGeometry(rect);
}
#else
void QVGWindowSurface::resize(const QSize &size)
{
QWindowSurface::resize(size);
}
#endif //!Q_WS_QPA
bool QVGWindowSurface::scroll(const QRegion &area, int dx, int dy)
{
if (!d_ptr->scroll(window(), area, dx, dy))
return QWindowSurface::scroll(area, dx, dy);
return true;
}
void QVGWindowSurface::beginPaint(const QRegion ®ion)
{
d_ptr->beginPaint(window());
// If the window is not opaque, then fill the region we are about
// to paint with the transparent color.
if (!qt_widget_private(window())->isOpaque &&
window()->testAttribute(Qt::WA_TranslucentBackground)) {
QVGPaintEngine *engine = static_cast<QVGPaintEngine *>
(d_ptr->paintEngine());
engine->fillRegion(region, Qt::transparent, d_ptr->surfaceSize());
}
}
void QVGWindowSurface::endPaint(const QRegion ®ion)
{
// Nothing to do here.
Q_UNUSED(region);
}
QPaintEngine *QVGWindowSurface::paintEngine() const
{
return d_ptr->paintEngine();
}
QWindowSurface::WindowSurfaceFeatures QVGWindowSurface::features() const
{
WindowSurfaceFeatures features = PartialUpdates | PreservedContents;
if (d_ptr->supportsStaticContents())
features |= StaticContents;
return features;
}
int QVGWindowSurface::metric(PaintDeviceMetric met) const
{
return qt_paint_device_metric(window(), met);
}
QT_END_NAMESPACE
#endif
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