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/****************************************************************************
**
** Copyright (C) 2011 - 2012 Research In Motion <blackberry-qt@qnx.com>
** Contact: http://www.qt-project.org/
**
** This file is part of the QtCore module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
// #define QBBSCREEN_DEBUG
#include "qbbscreen.h"
#include "qbbrootwindow.h"
#include "qbbwindow.h"
#include <QDebug>
#include <QtCore/QThread>
#include <QtGui/QWindowSystemInterface>
#include <errno.h>
#include <unistd.h>
QT_BEGIN_NAMESPACE
QBBScreen::QBBScreen(screen_context_t context, screen_display_t display, int screenIndex)
: mContext(context),
mDisplay(display),
mPosted(false),
mUsingOpenGL(false),
mPrimaryDisplay(screenIndex == 0),
mKeyboardHeight(0),
mScreenIndex(screenIndex)
{
#if defined(QBBSCREEN_DEBUG)
qDebug() << "QBBScreen::QBBScreen";
#endif
// cache initial orientation of this display
// TODO: use ORIENTATION environment variable?
errno = 0;
int result = screen_get_display_property_iv(mDisplay, SCREEN_PROPERTY_ROTATION, &mStartRotation);
if (result != 0) {
qFatal("QBBScreen: failed to query display rotation, errno=%d", errno);
}
mCurrentRotation = mStartRotation;
// cache size of this display in pixels
// TODO: use WIDTH and HEIGHT environment variables?
errno = 0;
int val[2];
result = screen_get_display_property_iv(mDisplay, SCREEN_PROPERTY_SIZE, val);
if (result != 0) {
qFatal("QBBScreen: failed to query display size, errno=%d", errno);
}
mCurrentGeometry = mStartGeometry = QRect(0, 0, val[0], val[1]);
// cache size of this display in millimeters
errno = 0;
result = screen_get_display_property_iv(mDisplay, SCREEN_PROPERTY_PHYSICAL_SIZE, val);
if (result != 0) {
qFatal("QBBScreen: failed to query display physical size, errno=%d", errno);
}
// Peg the DPI to 96 (for now) so fonts are a reasonable size. We'll want to match
// everything with a QStyle later, and at that point the physical size can be used
// instead.
{
static const int dpi = 96;
int width = mCurrentGeometry.width() / dpi * qreal(25.4) ;
int height = mCurrentGeometry.height() / dpi * qreal(25.4) ;
mCurrentPhysicalSize = mStartPhysicalSize = QSize(width,height);
}
// We only create the root window if we are not the primary display.
if (mPrimaryDisplay)
mRootWindow = QSharedPointer<QBBRootWindow>(new QBBRootWindow(this));
}
QBBScreen::~QBBScreen()
{
#if defined(QBBSCREEN_DEBUG)
qDebug() << "QBBScreen::~QBBScreen";
#endif
}
static int defaultDepth()
{
static int defaultDepth = 0;
if (defaultDepth == 0) {
// check if display depth was specified in environment variable;
// use default value if no valid value found
defaultDepth = qgetenv("QBB_DISPLAY_DEPTH").toInt();
if (defaultDepth != 16 && defaultDepth != 32) {
defaultDepth = 32;
}
}
return defaultDepth;
}
void QBBScreen::ensureDisplayCreated()
{
if (!mRootWindow)
mRootWindow = QSharedPointer<QBBRootWindow>(new QBBRootWindow(this));
}
void QBBScreen::newWindowCreated(screen_window_t window)
{
Q_ASSERT(thread() == QThread::currentThread());
screen_display_t display = 0;
if (screen_get_window_property_pv(window, SCREEN_PROPERTY_DISPLAY, (void**)&display) != 0) {
qWarning("QBBScreen: Failed to get screen for window, errno=%d", errno);
return;
}
if (display == nativeDisplay()) {
// A window was created on this screen. If we don't know about this window yet, it means
// it was not created by Qt, but by some foreign library like the multimedia renderer, which
// creates an overlay window when playing a video.
// Treat all foreign windows as overlays here.
if (!findWindow(window))
addOverlayWindow(window);
}
}
void QBBScreen::windowClosed(screen_window_t window)
{
Q_ASSERT(thread() == QThread::currentThread());
removeOverlayWindow(window);
}
QRect QBBScreen::availableGeometry() const
{
// available geometry = total geometry - keyboard
return QRect(mCurrentGeometry.x(), mCurrentGeometry.y(),
mCurrentGeometry.width(), mCurrentGeometry.height() - mKeyboardHeight);
}
int QBBScreen::depth() const
{
return defaultDepth();
}
/*!
Check if the supplied angles are perpendicular to each other.
*/
static bool isOrthogonal(int angle1, int angle2)
{
return ((angle1 - angle2) % 180) != 0;
}
void QBBScreen::setRotation(int rotation)
{
#if defined(QBBSCREEN_DEBUG)
qDebug() << "QBBScreen::setRotation, o=" << rotation;
#endif
// check if rotation changed
if (mCurrentRotation != rotation) {
// update rotation of root window
if (mRootWindow)
mRootWindow->setRotation(rotation);
// swap dimensions if we've rotated 90 or 270 from initial orientation
if (isOrthogonal(mStartRotation, rotation)) {
mCurrentGeometry = QRect(0, 0, mStartGeometry.height(), mStartGeometry.width());
mCurrentPhysicalSize = QSize(mStartPhysicalSize.height(), mStartPhysicalSize.width());
} else {
mCurrentGeometry = QRect(0, 0, mStartGeometry.width(), mStartGeometry.height());
mCurrentPhysicalSize = mStartPhysicalSize;
}
// resize app window if we've rotated 90 or 270 from previous orientation
if (isOrthogonal(mCurrentRotation, rotation)) {
#if defined(QBBSCREEN_DEBUG)
qDebug() << "QBBScreen::setRotation - resize, s=" << mCurrentGeometry.size();
#endif
if (mRootWindow)
mRootWindow->resize(mCurrentGeometry.size());
} else {
// TODO: find one global place to flush display updates
#if defined(QBBSCREEN_DEBUG)
qDebug() << "QBBScreen::setRotation - flush";
#endif
// force immediate display update if no geometry changes required
if (mRootWindow)
mRootWindow->flush();
}
// save new rotation
mCurrentRotation = rotation;
// TODO: check if other screens are supposed to rotate as well and/or whether this depends
// on if clone mode is being used.
// Rotating only the primary screen is what we had in the navigator event handler before refactoring
if (mPrimaryDisplay)
QWindowSystemInterface::handleScreenGeometryChange(mScreenIndex);
// Flush everything, so that the windows rotations are applied properly.
// Needed for non-maximized windows
screen_flush_context(mContext, 0);
}
}
QBBWindow *QBBScreen::findWindow(screen_window_t windowHandle)
{
Q_FOREACH (QBBWindow *window, mChildren) {
QBBWindow * const result = window->findWindow(windowHandle);
if (result)
return result;
}
return 0;
}
void QBBScreen::addWindow(QBBWindow* window)
{
#if defined(QBBSCREEN_DEBUG)
qDebug() << "QBBScreen::addWindow=" << window;
#endif
if (mChildren.contains(window))
return;
// Ensure that the desktop window is at the bottom of the zorder.
// If we do not do this then we may end up activating the desktop
// when the navigator service gets an event that our window group
// has been activated (see QBBScreen::activateWindowGroup()).
// Such a situation would strangely break focus handling due to the
// invisible desktop widget window being layered on top of normal
// windows
if (window->widget()->windowType() == Qt::Desktop)
mChildren.push_front(window);
else
mChildren.push_back(window);
updateHierarchy();
}
void QBBScreen::removeWindow(QBBWindow* window)
{
#if defined(QBBSCREEN_DEBUG)
qDebug() << "QBBScreen::removeWindow=" << window;
#endif
const int numWindowsRemoved = mChildren.removeAll(window);
if (numWindowsRemoved > 0)
updateHierarchy();
}
void QBBScreen::raiseWindow(QBBWindow* window)
{
#if defined(QBBSCREEN_DEBUG)
qDebug() << "QBBScreen::raise window=" << window;
#endif
removeWindow(window);
mChildren.push_back(window);
updateHierarchy();
}
void QBBScreen::lowerWindow(QBBWindow* window)
{
#if defined(QBBSCREEN_DEBUG)
qDebug() << "QBBScreen::lower window=" << window;
#endif
removeWindow(window);
mChildren.push_front(window);
updateHierarchy();
}
void QBBScreen::updateHierarchy()
{
#if defined(QBBSCREEN_DEBUG)
qDebug() << "QBBScreen::updateHierarchy";
#endif
QList<QBBWindow*>::const_iterator it;
int topZorder = 1; // root window is z-order 0, all "top" level windows are "above" it
for (it = mChildren.constBegin(); it != mChildren.constEnd(); ++it) {
(*it)->updateZorder(topZorder);
}
topZorder++;
Q_FOREACH (screen_window_t overlay, mOverlays) {
// Do nothing when this fails. This can happen if we have stale windows in mOverlays,
// which in turn can happen because a window was removed but we didn't get a notification
// yet.
screen_set_window_property_iv(overlay, SCREEN_PROPERTY_ZORDER, &topZorder);
topZorder++;
}
// After a hierarchy update, we need to force a flush on all screens.
// Right now, all screens share a context.
screen_flush_context( mContext, 0 );
}
void QBBScreen::onWindowPost(QBBWindow* window)
{
Q_UNUSED(window)
// post app window (so navigator will show it) after first child window
// has posted; this only needs to happen once as the app window's content
// never changes
if (!mPosted && mRootWindow) {
mRootWindow->post();
mPosted = true;
}
}
void QBBScreen::keyboardHeightChanged(int height)
{
if (height == mKeyboardHeight)
return;
mKeyboardHeight = height;
QWindowSystemInterface::handleScreenAvailableGeometryChange(mScreenIndex);
}
void QBBScreen::addOverlayWindow(screen_window_t window)
{
mOverlays.append(window);
updateHierarchy();
}
void QBBScreen::removeOverlayWindow(screen_window_t window)
{
const int numOverlaysRemoved = mOverlays.removeAll(window);
if (numOverlaysRemoved > 0)
updateHierarchy();
}
void QBBScreen::activateWindowGroup(const QByteArray &id)
{
#if defined(QBBSCREEN_DEBUG)
qDebug() << Q_FUNC_INFO;
#endif
if (!rootWindow() || id != rootWindow()->groupName())
return;
if (!mChildren.isEmpty()) {
// We're picking up the last window of the list here
// because this list is ordered by stacking order.
// Last window is effectively the one on top.
QWidget * const window = mChildren.last()->widget();
QWindowSystemInterface::handleWindowActivated(window);
}
}
void QBBScreen::deactivateWindowGroup(const QByteArray &id)
{
#if defined(QBBSCREEN_DEBUG)
qDebug() << Q_FUNC_INFO;
#endif
if (!rootWindow() || id != rootWindow()->groupName())
return;
QWindowSystemInterface::handleWindowActivated(0);
}
QT_END_NAMESPACE
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