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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Qt Software Information (qt-info@nokia.com)
**
** This file is part of the $MODULE$ of the Qt Toolkit.
**
** $TROLLTECH_DUAL_LICENSE$
**
****************************************************************************/

#ifndef MATH3DINCLUDES_H
#define MATH3DINCLUDES_H

#if defined(FIXED_POINT_TESTS)

// Rename the classes we want to test in fixed-point mode so that
// they don't conflict with the ones that are built into Qt.
#define QT_NO_GL_FLOAT 1
#define QVector2D           tst_QVector2D
#define QVector3D           tst_QVector3D
#define QVector4D           tst_QVector4D
#define QQuaternion         tst_QQuaternionX
#define QMatrix2x2          tst_QMatrix2x2
#define QMatrix3x3          tst_QMatrix3x3
#define QMatrix4x4          tst_QMatrix4x4
#define QMatrix2x3          tst_QMatrix2x3
#define QMatrix2x4          tst_QMatrix2x4
#define QMatrix3x2          tst_QMatrix3x2
#define QMatrix3x4          tst_QMatrix3x4
#define QMatrix4x2          tst_QMatrix4x2
#define QMatrix4x3          tst_QMatrix4x3
#define QGenericMatrix      tst_QGenericMatrix
#define qt_math3d_sincos    tst_qt_math3d_sincos
#define qt_math3d_convert   tst_qt_math3d_convert
#define qrealinner          tst_qrealinner

// We need to re-include the headers with the changed class names.
#undef QGENERICMATRIX_H
#undef QMATH3DGLOBAL_H
#undef QMATH3DUTIL_P_H
#undef QMATRIX4X4_H
#undef QQUATERNION_H
#undef QVECTOR2D_H
#undef QVECTOR3D_H
#undef QVECTOR4D_H

#endif

#include <QtGui/qmatrix4x4.h>
#include <QtGui/qgenericmatrix.h>
#include <QtGui/qvector2d.h>
#include <QtGui/qvector3d.h>
#include <QtGui/qvector4d.h>
#include <QtGui/qquaternion.h>

#endif