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/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtTest/QtTest>
#include <qtimer.h>
#include <qthread.h>
#if defined Q_OS_UNIX
#include <unistd.h>
#endif
//TESTED_CLASS=
//TESTED_FILES=
class tst_QTimer : public QObject
{
Q_OBJECT
public:
tst_QTimer();
virtual ~tst_QTimer();
public slots:
void initTestCase();
void cleanupTestCase();
void init();
void cleanup();
private slots:
void zeroTimer();
void singleShotTimeout();
void timeout();
void livelock_data();
void livelock();
void timerInfiniteRecursion_data();
void timerInfiniteRecursion();
void recurringTimer_data();
void recurringTimer();
void deleteLaterOnQTimer(); // long name, don't want to shadow QObject::deleteLater()
void moveToThread();
void restartedTimerFiresTooSoon();
void timerFiresOnlyOncePerProcessEvents_data();
void timerFiresOnlyOncePerProcessEvents();
void timerIdPersistsAfterThreadExit();
void cancelLongTimer();
void singleShotStaticFunctionZeroTimeout();
};
class TimerHelper : public QObject
{
Q_OBJECT
public:
TimerHelper() : QObject(), count(0)
{
}
int count;
public slots:
void timeout();
};
void TimerHelper::timeout()
{
++count;
}
tst_QTimer::tst_QTimer()
{
}
tst_QTimer::~tst_QTimer()
{
}
void tst_QTimer::initTestCase()
{
}
void tst_QTimer::cleanupTestCase()
{
}
void tst_QTimer::init()
{
}
void tst_QTimer::cleanup()
{
}
void tst_QTimer::zeroTimer()
{
TimerHelper helper;
QTimer timer;
timer.setInterval(0);
timer.start();
connect(&timer, SIGNAL(timeout()), &helper, SLOT(timeout()));
QCoreApplication::processEvents();
QCOMPARE(helper.count, 1);
}
void tst_QTimer::singleShotTimeout()
{
TimerHelper helper;
QTimer timer;
timer.setSingleShot(true);
connect(&timer, SIGNAL(timeout()), &helper, SLOT(timeout()));
timer.start(100);
QTest::qWait(500);
QCOMPARE(helper.count, 1);
QTest::qWait(500);
QCOMPARE(helper.count, 1);
}
#if defined(Q_OS_SYMBIAN) && defined(Q_CC_NOKIAX86)
// Increase wait as emulator startup can cause unexpected delays
#define TIMEOUT_TIMEOUT 2000
#else
#define TIMEOUT_TIMEOUT 200
#endif
void tst_QTimer::timeout()
{
TimerHelper helper;
QTimer timer;
connect(&timer, SIGNAL(timeout()), &helper, SLOT(timeout()));
timer.start(100);
QCOMPARE(helper.count, 0);
QTest::qWait(TIMEOUT_TIMEOUT);
QVERIFY(helper.count > 0);
int oldCount = helper.count;
QTest::qWait(TIMEOUT_TIMEOUT);
QVERIFY(helper.count > oldCount);
}
void tst_QTimer::livelock_data()
{
QTest::addColumn<int>("interval");
QTest::newRow("zero timer") << 0;
QTest::newRow("non-zero timer") << 1;
QTest::newRow("longer than sleep") << 20;
}
/*!
*
* DO NOT "FIX" THIS TEST! it is written like this for a reason, do
* not *change it without first dicussing it with its maintainers.
*
*/
class LiveLockTester : public QObject
{
public:
LiveLockTester(int i)
: interval(i),
timeoutsForFirst(0), timeoutsForExtra(0), timeoutsForSecond(0),
postEventAtRightTime(false)
{
firstTimerId = startTimer(interval);
extraTimerId = startTimer(interval + 80);
secondTimerId = -1; // started later
}
bool event(QEvent *e) {
if (e->type() == 4002) {
// got the posted event
if (timeoutsForFirst == 1 && timeoutsForSecond == 0)
postEventAtRightTime = true;
return true;
}
return QObject::event(e);
}
void timerEvent(QTimerEvent *te) {
if (te->timerId() == firstTimerId) {
if (++timeoutsForFirst == 1) {
killTimer(extraTimerId);
extraTimerId = -1;
QCoreApplication::postEvent(this, new QEvent(static_cast<QEvent::Type>(4002)));
secondTimerId = startTimer(interval);
}
} else if (te->timerId() == secondTimerId) {
++timeoutsForSecond;
} else if (te->timerId() == extraTimerId) {
++timeoutsForExtra;
}
// sleep for 2ms
QTest::qSleep(2);
killTimer(te->timerId());
}
const int interval;
int firstTimerId;
int secondTimerId;
int extraTimerId;
int timeoutsForFirst;
int timeoutsForExtra;
int timeoutsForSecond;
bool postEventAtRightTime;
};
void tst_QTimer::livelock()
{
/*
New timers created in timer event handlers should not be sent
until the next iteration of the eventloop. Note: this test
depends on the fact that we send posted events before timer
events (since new posted events are not sent until the next
iteration of the eventloop either).
*/
QFETCH(int, interval);
LiveLockTester tester(interval);
QTest::qWait(180); // we have to use wait here, since we're testing timers with a non-zero timeout
QCOMPARE(tester.timeoutsForFirst, 1);
QCOMPARE(tester.timeoutsForExtra, 0);
QCOMPARE(tester.timeoutsForSecond, 1);
#if defined(Q_OS_MAC)
QEXPECT_FAIL("zero timer", "Posted events source are handled AFTER timers", Continue);
QEXPECT_FAIL("non-zero timer", "Posted events source are handled AFTER timers", Continue);
#elif defined(Q_OS_UNIX) && !defined(Q_OS_SYMBIAN)
QEXPECT_FAIL("zero timer", "", Continue);
QEXPECT_FAIL("non-zero timer", "", Continue);
#elif defined(Q_OS_WIN) && !defined(Q_OS_WINCE)
if (QSysInfo::WindowsVersion < QSysInfo::WV_XP)
QEXPECT_FAIL("non-zero timer", "Multimedia timers are not available on Windows 2000", Continue);
#elif defined(Q_OS_WINCE)
QEXPECT_FAIL("non-zero timer", "Windows CE devices often too slow", Continue);
#endif
QVERIFY(tester.postEventAtRightTime);
}
class TimerInfiniteRecursionObject : public QObject
{
public:
bool inTimerEvent;
bool timerEventRecursed;
int interval;
TimerInfiniteRecursionObject(int interval)
: inTimerEvent(false), timerEventRecursed(false), interval(interval)
{ }
void timerEvent(QTimerEvent *timerEvent)
{
timerEventRecursed = inTimerEvent;
if (timerEventRecursed) {
// bug detected!
return;
}
inTimerEvent = true;
QEventLoop eventLoop;
QTimer::singleShot(qMax(100, interval * 2), &eventLoop, SLOT(quit()));
eventLoop.exec();
inTimerEvent = false;
killTimer(timerEvent->timerId());
}
};
void tst_QTimer::timerInfiniteRecursion_data()
{
QTest::addColumn<int>("interval");
QTest::newRow("zero timer") << 0;
QTest::newRow("non-zero timer") << 1;
QTest::newRow("10ms timer") << 10;
QTest::newRow("11ms timer") << 11;
QTest::newRow("100ms timer") << 100;
QTest::newRow("1s timer") << 1000;
}
void tst_QTimer::timerInfiniteRecursion()
{
QFETCH(int, interval);
TimerInfiniteRecursionObject object(interval);
(void) object.startTimer(interval);
QEventLoop eventLoop;
QTimer::singleShot(qMax(100, interval * 2), &eventLoop, SLOT(quit()));
eventLoop.exec();
QVERIFY(!object.timerEventRecursed);
}
class RecurringTimerObject : public QObject
{
Q_OBJECT
public:
int times;
int target;
bool recurse;
RecurringTimerObject(int target)
: times(0), target(target), recurse(false)
{ }
void timerEvent(QTimerEvent *timerEvent)
{
if (++times == target) {
killTimer(timerEvent->timerId());
emit done();
} if (recurse) {
QEventLoop eventLoop;
QTimer::singleShot(100, &eventLoop, SLOT(quit()));
eventLoop.exec();
}
}
signals:
void done();
};
void tst_QTimer::recurringTimer_data()
{
QTest::addColumn<int>("interval");
QTest::newRow("zero timer") << 0;
QTest::newRow("non-zero timer") << 1;
}
void tst_QTimer::recurringTimer()
{
const int target = 5;
QFETCH(int, interval);
{
RecurringTimerObject object(target);
QObject::connect(&object, SIGNAL(done()), &QTestEventLoop::instance(), SLOT(exitLoop()));
(void) object.startTimer(interval);
QTestEventLoop::instance().enterLoop(5);
QCOMPARE(object.times, target);
}
{
// make sure that eventloop recursion doesn't effect timer recurrance
RecurringTimerObject object(target);
object.recurse = true;
QObject::connect(&object, SIGNAL(done()), &QTestEventLoop::instance(), SLOT(exitLoop()));
(void) object.startTimer(interval);
QTestEventLoop::instance().enterLoop(5);
QCOMPARE(object.times, target);
}
}
void tst_QTimer::deleteLaterOnQTimer()
{
QTimer *timer = new QTimer;
connect(timer, SIGNAL(timeout()), timer, SLOT(deleteLater()));
connect(timer, SIGNAL(destroyed()), &QTestEventLoop::instance(), SLOT(exitLoop()));
timer->setInterval(1);
timer->setSingleShot(true);
timer->start();
QPointer<QTimer> pointer = timer;
QTestEventLoop::instance().enterLoop(5);
QVERIFY(pointer.isNull());
}
#if defined(Q_OS_SYMBIAN) && defined(Q_CC_NOKIAX86)
// Increase wait as emulator startup can cause unexpected delays
#define MOVETOTHREAD_TIMEOUT 200
#define MOVETOTHREAD_WAIT 5000
#else
#define MOVETOTHREAD_TIMEOUT 200
#define MOVETOTHREAD_WAIT 300
#endif
void tst_QTimer::moveToThread()
{
QTimer ti1;
QTimer ti2;
ti1.start(MOVETOTHREAD_TIMEOUT);
ti2.start(MOVETOTHREAD_TIMEOUT);
QVERIFY((ti1.timerId() & 0xffffff) != (ti2.timerId() & 0xffffff));
QThread tr;
ti1.moveToThread(&tr);
connect(&ti1,SIGNAL(timeout()), &tr, SLOT(quit()));
tr.start();
QTimer ti3;
ti3.start(MOVETOTHREAD_TIMEOUT);
QVERIFY((ti3.timerId() & 0xffffff) != (ti2.timerId() & 0xffffff));
QVERIFY((ti3.timerId() & 0xffffff) != (ti1.timerId() & 0xffffff));
QTest::qWait(MOVETOTHREAD_WAIT);
QVERIFY(tr.wait());
ti2.stop();
QTimer ti4;
ti4.start(MOVETOTHREAD_TIMEOUT);
ti3.stop();
ti2.start(MOVETOTHREAD_TIMEOUT);
ti3.start(MOVETOTHREAD_TIMEOUT);
QVERIFY((ti4.timerId() & 0xffffff) != (ti2.timerId() & 0xffffff));
QVERIFY((ti3.timerId() & 0xffffff) != (ti2.timerId() & 0xffffff));
QVERIFY((ti3.timerId() & 0xffffff) != (ti1.timerId() & 0xffffff));
}
class RestartedTimerFiresTooSoonObject : public QObject
{
Q_OBJECT
public:
QBasicTimer m_timer;
int m_interval;
QTime m_startedTime;
QEventLoop eventLoop;
inline RestartedTimerFiresTooSoonObject()
: QObject(), m_interval(0)
{ }
void timerFired()
{
static int interval = 1000;
m_interval = interval;
m_startedTime.start();
m_timer.start(interval, this);
// alternate between single-shot and 1 sec
interval = interval ? 0 : 1000;
}
void timerEvent(QTimerEvent* ev)
{
if (ev->timerId() != m_timer.timerId())
return;
m_timer.stop();
QTime now = QTime::currentTime();
int elapsed = m_startedTime.elapsed();
if (elapsed < m_interval / 2) {
// severely too early!
m_timer.stop();
eventLoop.exit(-1);
return;
}
timerFired();
// don't do this forever
static int count = 0;
if (count++ > 20) {
m_timer.stop();
eventLoop.quit();
return;
}
}
};
void tst_QTimer::restartedTimerFiresTooSoon()
{
RestartedTimerFiresTooSoonObject object;
object.timerFired();
QVERIFY(object.eventLoop.exec() == 0);
}
class LongLastingSlotClass : public QObject
{
Q_OBJECT
public:
LongLastingSlotClass(QTimer *timer) : count(0), timer(timer) {}
public slots:
void longLastingSlot()
{
// Don't use timers for this, because we are testing them.
QTime time;
time.start();
while (time.elapsed() < 200) {
for (int c = 0; c < 100000; c++) {} // Mindless looping.
}
if (++count >= 2) {
timer->stop();
}
}
public:
int count;
QTimer *timer;
};
void tst_QTimer::timerFiresOnlyOncePerProcessEvents_data()
{
QTest::addColumn<int>("interval");
QTest::newRow("zero timer") << 0;
QTest::newRow("non-zero timer") << 10;
}
void tst_QTimer::timerFiresOnlyOncePerProcessEvents()
{
QFETCH(int, interval);
QTimer t;
LongLastingSlotClass longSlot(&t);
t.start(interval);
connect(&t, SIGNAL(timeout()), &longSlot, SLOT(longLastingSlot()));
// Loop because there may be other events pending.
while (longSlot.count == 0) {
QCoreApplication::processEvents(QEventLoop::WaitForMoreEvents);
}
QCOMPARE(longSlot.count, 1);
}
class TimerIdPersistsAfterThreadExitThread : public QThread
{
public:
QTimer *timer;
int timerId, returnValue;
TimerIdPersistsAfterThreadExitThread()
: QThread(), timer(0), timerId(-1), returnValue(-1)
{ }
~TimerIdPersistsAfterThreadExitThread()
{
delete timer;
}
void run()
{
QEventLoop eventLoop;
timer = new QTimer;
connect(timer, SIGNAL(timeout()), &eventLoop, SLOT(quit()));
timer->start(100);
timerId = timer->timerId();
returnValue = eventLoop.exec();
}
};
void tst_QTimer::timerIdPersistsAfterThreadExit()
{
TimerIdPersistsAfterThreadExitThread thread;
thread.start();
QVERIFY(thread.wait(30000));
QCOMPARE(thread.returnValue, 0);
// even though the thread has exited, and the event dispatcher destroyed, the timer is still
// "active", meaning the timer id should NOT be reused (i.e. the event dispatcher should not
// have unregistered it)
int timerId = thread.startTimer(100);
QVERIFY((timerId & 0xffffff) != (thread.timerId & 0xffffff));
}
void tst_QTimer::cancelLongTimer()
{
QTimer timer;
timer.setSingleShot(true);
timer.start(1000 * 60 * 60); //set timer for 1 hour (which would overflow Symbian RTimer)
QCoreApplication::processEvents();
QVERIFY(timer.isActive()); //if the timer completes immediately with an error, then this will fail
timer.stop();
QVERIFY(!timer.isActive());
}
void tst_QTimer::singleShotStaticFunctionZeroTimeout()
{
TimerHelper helper;
QTimer::singleShot(0, &helper, SLOT(timeout()));
QTest::qWait(500);
QCOMPARE(helper.count, 1);
QTest::qWait(500);
QCOMPARE(helper.count, 1);
}
QTEST_MAIN(tst_QTimer)
#include "tst_qtimer.moc"
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