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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Qt Software Information (qt-info@nokia.com)
**
** This file is part of the Qt Designer of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the either Technology Preview License Agreement or the
** Beta Release License Agreement.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain
** additional rights. These rights are described in the Nokia Qt LGPL
** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
** package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at qt-sales@nokia.com.
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef SIGNALSLOTEDITOR_H
#define SIGNALSLOTEDITOR_H
#include "signalsloteditor_global.h"
#include <QtDesigner/private/connectionedit_p.h>
#include <QtXml/QDomDocument>
#include <QtXml/QDomElement>
QT_BEGIN_NAMESPACE
class DomConnections;
namespace qdesigner_internal {
class SignalSlotConnection;
class QT_SIGNALSLOTEDITOR_EXPORT SignalSlotEditor : public ConnectionEdit
{
Q_OBJECT
public:
SignalSlotEditor(QDesignerFormWindowInterface *form_window, QWidget *parent);
virtual void setSignal(SignalSlotConnection *con, const QString &member);
virtual void setSlot(SignalSlotConnection *con, const QString &member);
virtual void setSource(Connection *con, const QString &obj_name);
virtual void setTarget(Connection *con, const QString &obj_name);
DomConnections *toUi() const;
void fromUi(const DomConnections *connections, QWidget *parent);
QDesignerFormWindowInterface *formWindow() const { return m_form_window; }
QObject *objectByName(QWidget *topLevel, const QString &name) const;
void addEmptyConnection();
protected:
virtual QWidget *widgetAt(const QPoint &pos) const;
private:
virtual Connection *createConnection(QWidget *source, QWidget *destination);
virtual void modifyConnection(Connection *con);
QDesignerFormWindowInterface *m_form_window;
bool m_showAllSignalsSlots;
friend class SetMemberCommand;
};
} // namespace qdesigner_internal
QT_END_NAMESPACE
#endif // SIGNALSLOTEDITOR_H
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