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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the Qt Designer of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the either Technology Preview License Agreement or the
** Beta Release License Agreement.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain
** additional rights. These rights are described in the Nokia Qt LGPL
** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
** package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at http://www.qtsoftware.com/contact.
** $QT_END_LICENSE$
**
****************************************************************************/
#include "signalsloteditor_tool.h"
#include "signalsloteditor.h"
#include "ui4_p.h"
#include <QtDesigner/QDesignerFormWindowInterface>
#include <QtGui/QAction>
#include <QtCore/qdebug.h>
QT_BEGIN_NAMESPACE
using namespace qdesigner_internal;
SignalSlotEditorTool::SignalSlotEditorTool(QDesignerFormWindowInterface *formWindow, QObject *parent)
: QDesignerFormWindowToolInterface(parent),
m_formWindow(formWindow),
m_action(new QAction(tr("Edit Signals/Slots"), this))
{
}
SignalSlotEditorTool::~SignalSlotEditorTool()
{
}
QDesignerFormEditorInterface *SignalSlotEditorTool::core() const
{
return m_formWindow->core();
}
QDesignerFormWindowInterface *SignalSlotEditorTool::formWindow() const
{
return m_formWindow;
}
bool SignalSlotEditorTool::handleEvent(QWidget *widget, QWidget *managedWidget, QEvent *event)
{
Q_UNUSED(widget);
Q_UNUSED(managedWidget);
Q_UNUSED(event);
return false;
}
QWidget *SignalSlotEditorTool::editor() const
{
if (!m_editor) {
Q_ASSERT(formWindow() != 0);
m_editor = new qdesigner_internal::SignalSlotEditor(formWindow(), 0);
connect(formWindow(), SIGNAL(mainContainerChanged(QWidget*)), m_editor, SLOT(setBackground(QWidget*)));
connect(formWindow(), SIGNAL(changed()),
m_editor, SLOT(updateBackground()));
}
return m_editor;
}
QAction *SignalSlotEditorTool::action() const
{
return m_action;
}
void SignalSlotEditorTool::activated()
{
m_editor->enableUpdateBackground(true);
}
void SignalSlotEditorTool::deactivated()
{
m_editor->enableUpdateBackground(false);
}
void SignalSlotEditorTool::saveToDom(DomUI *ui, QWidget*)
{
ui->setElementConnections(m_editor->toUi());
}
void SignalSlotEditorTool::loadFromDom(DomUI *ui, QWidget *mainContainer)
{
m_editor->fromUi(ui->elementConnections(), mainContainer);
}
QT_END_NAMESPACE
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