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@@ -2,768 +2,5 @@ SCONS HAS MIGRATED TO GITHUB ############################ New repo https://github.com/SConsProject/scons - -SCons - a software construction tool -#################################### - -.. image:: https://img.shields.io/badge/IRC-scons-blue.svg - :target: http://webchat.freenode.net/?channels=%23scons&uio=d4 - :alt: IRC - -.. image:: https://img.shields.io/sourceforge/dm/scons.svg - :target: https://sourceforge.net/projects/scons - :alt: Sourceforge Monthly Downloads - -.. image:: https://img.shields.io/sourceforge/dt/scons.svg - :target: https://sourceforge.net/projects/scons - :alt: Sourceforge Total Downloads - -Welcome to the SCons development tree. The real purpose of this tree is to -package SCons for production distribution in a variety of formats, not just to -hack SCons code. - -If all you want to do is install and run SCons, it will be easier for you to -download and install the scons-{version}.tar.gz or scons-{version}.zip package -rather than to work with the packaging logic in this tree. - -To the extent that this tree is about building SCons packages, the *full* -development cycle is not just to test the code directly, but to package SCons, -unpack the package, "install" SCons in a test subdirectory, and then to run -the tests against the unpacked and installed software. This helps eliminate -problems caused by, for example, failure to update the list of files to be -packaged. - -For just working on making an individual change to the SCons source, however, -you don't actually need to build or install SCons; you *can* actually edit and -execute SCons in-place. See the following sections below for more -information: - - `Making Changes`_ - How to edit and execute SCons in-place. - - `Debugging`_ - Tips for debugging problems in SCons. - - `Testing`_ - How to use the automated regression tests. - - `Development Workflow`_ - An example of how to put the edit/execute/test pieces - together in a reasonable development workflow. - - -Latest Version -============== - -Before going further, you can check that this package you have is the latest -version at the SCons download page: - - http://www.scons.org/download.php - - -Execution Requirements -====================== - -Running SCons requires Python version 2.7 or later (Python 3 is not -yet supported). There should be no other dependencies or requirements -to run SCons. - -The default SCons configuration assumes use of the Microsoft Visual C++ -compiler suite on WIN32 systems, and assumes a C compiler named 'cc', a C++ -compiler named 'c++', and a Fortran compiler named 'g77' (such as found in the -GNU C compiler suite) on any other type of system. You may, of course, -override these default values by appropriate configuration of Environment -construction variables. - -By default, SCons knows how to search for available programming tools on -various systems--see the SCons man page for details. You may, of course, -override the default SCons choices made by appropriate configuration of -Environment construction variables. - - -Installation Requirements -========================= - -Nothing special. - - -Executing SCons Without Installing -================================== - -You can execute the local SCons directly from the src/ subdirectory by first -setting the SCONS_LIB_DIR environment variable to the local src/engine -subdirectory, and then executing the local src/script/scons.py script to -populate the build/scons/ subdirectory. You would do this as follows on a -Linux or UNIX system (using sh or a derivative like bash or ksh):: - - $ setenv MYSCONS=`pwd`/src - $ setenv SCONS_LIB_DIR=$MYSCONS/engine - $ python $MYSCONS/script/scons.py [arguments] - -Or on Windows:: - - C:\scons>set MYSCONS=%cd%\src - C:\scons>set SCONS_LIB_DIR=%MYSCONS%\engine - C:\scons>python %MYSCONS%\script\scons.py [arguments] - -An alternative approach is to skip the above and use:: - - $ python bootstrap.py [arguments] - -bootstrap.py keeps the src/ subdirectory free of compiled Python (\*.pyc or -\*.pyo) files by copying the necessary SCons files to a local bootstrap/ -subdirectory and executing it from there. - -You can use the -C option to have SCons change directory to another location -where you already have a build configuration set up:: - - $ python bootstrap.py -C /some/other/location [arguments] - -For simplicity in the following examples, we will only show the bootstrap.py -approach. - - -Installation -============ - - Note: You don't need to build SCons packages or install SCons if you just - want to work on developing a patch. See the sections about `Making - Changes`_ and `Testing`_ below if you just want to submit a bug fix or - some new functionality. See the sections below about `Building Packages`_ - and `Testing Packages`_ if your enhancement involves changing the way in - which SCons is packaged and/or installed on an end-user system. - -Assuming your system satisfies the installation requirements in the previous -section, install SCons from this package by first populating the build/scons/ -subdirectory. (For an easier way to install SCons, without having to populate -this directory, use the scons-{version}.tar.gz or scons-{version}.zip -package.) - -Populate build/scons/ using a pre-installed SCons -------------------------------------------------- - -If you already have an appropriate version of SCons installed on your system, -populate the build/scons/ directory by running:: - - $ scons build/scons - -Populate build/scons/ using the SCons source --------------------------------------------- - -You can also use this version of SCons to populate its own build directory -by using a supplied bootstrap.py script (see the section above about -`Executing SCons Without Installing`_):: - - $ python bootstrap.py build/scons - -Install the built SCons files ------------------------------ - -Any of the above commands will populate the build/scons/ directory with the -necessary files and directory structure to use the Python-standard setup -script as follows on Linux or UNIX:: - - # cd build/scons - # python setup.py install - -Or on Windows:: - - C:\scons\>cd build\scons - C:\scons\build\scons>python setup.py install - -By default, the above commands will do the following: - -- Install the version-numbered "scons-3.0.0" and "sconsign-3.0.0" scripts in - the default system script directory (/usr/bin or C:\\Python\*\\Scripts, for - example). This can be disabled by specifying the "--no-version-script" - option on the command line. - -- Install scripts named "scons" and "sconsign" scripts in the default system - script directory (/usr/bin or C:\\Python\*\\Scripts, for example). This can be - disabled by specifying the "--no-scons-script" option on the command line, - which is useful if you want to install and experiment with a new version - before making it the default on your system. - - On UNIX or Linux systems, you can have the "scons" and "sconsign" scripts be - hard links or symbolic links to the "scons-3.0.0" and "sconsign-3.0.0" - scripts by specifying the "--hardlink-scons" or "--symlink-scons" options on - the command line. - -- Install "scons-3.0.0.bat" and "scons.bat" wrapper scripts in the Python - prefix directory on Windows (C:\\Python\*, for example). This can be disabled - by specifying the "--no-install-bat" option on the command line. - - On UNIX or Linux systems, the "--install-bat" option may be specified to - have "scons-3.0.0.bat" and "scons.bat" files installed in the default system - script directory, which is useful if you want to install SCons in a shared - file system directory that can be used to execute SCons from both UNIX/Linux - and Windows systems. - -- Install the SCons build engine (a Python module) in an appropriate - version-numbered SCons library directory (/usr/lib/scons-3.0.0 or - C:\\Python\*\\scons-3.0.0, for example). See below for more options related to - installing the build engine library. - -- Install the troff-format man pages in an appropriate directory on UNIX or - Linux systems (/usr/share/man/man1 or /usr/man/man1, for example). This can - be disabled by specifying the "--no-install-man" option on the command line. - The man pages can be installed on Windows systems by specifying the - "--install-man" option on the command line. - -Note that, by default, SCons does not install its build engine library in the -standard Python library directories. If you want to be able to use the SCons -library modules (the build engine) in other Python scripts, specify the -"--standard-lib" option on the command line, as follows:: - - # python setup.py install --standard-lib - -This will install the build engine in the standard Python library directory -(/usr/lib/python\*/site-packages or C:\\Python*\\Lib\\site-packages). - -Alternatively, you can have SCons install its build engine library in a -hard-coded standalone library directory, instead of the default -version-numbered directory, by specifying the "--standalone-lib" option on the -command line, as follows:: - - # python setup.py install --standalone-lib - -This is usually not recommended, however. - -Note that, to install SCons in any of the above system directories, you should -have system installation privileges (that is, "root" or "Administrator") when -running the setup.py script. If you don't have system installation -privileges, you can use the --prefix option to specify an alternate -installation location, such as your home directory:: - - $ python setup.py install --prefix=$HOME - -This will install SCons in the appropriate locations relative to $HOME--that -is, the scons script itself $HOME/bin and the associated library in -$HOME/lib/scons, for example. - - -Making Changes -============== - -Because SCons is implemented in a scripting language, you don't need to build -it in order to make changes and test them. - -Virtually all of the SCons functionality exists in the "build engine," the -src/engine/SCons subdirectory hierarchy that contains all of the modules that -make up SCons. The src/script/scons.py wrapper script exists mainly to find -the appropriate build engine library and then execute it. - -In order to make your own changes locally and test them by hand, simply edit -modules in the local src/engine/SCons subdirectory tree and use the local -bootstrap.py script (see the section above about `Executing SCons Without -Installing`_):: - - $ python bootstrap.py [arguments] - -If you want to be able to just execute your modified version of SCons from the -command line, you can make it executable and add its directory to your $PATH -like so:: - - $ chmod 755 src/script/scons.py - $ export PATH=$PATH:`pwd`/src/script - -You should then be able to run this version of SCons by just typing "scons.py" -at your UNIX or Linux command line. - -Note that the regular SCons development process makes heavy use of automated -testing. See the `Testing`_ and `Development Workflow`_ sections below for more -information about the automated regression tests and how they can be used in a -development cycle to validate that your changes don't break existing -functionality. - - -Debugging -========= - -Python comes with a good interactive debugger. When debugging changes by hand -(i.e., when not using the automated tests), you can invoke SCons under control -of the Python debugger by specifying the --debug=pdb option:: - - $ scons --debug=pdb [arguments] - > /home/knight/SCons/src/engine/SCons/Script/Main.py(927)_main() - -> default_warnings = [ SCons.Warnings.CorruptSConsignWarning, - (Pdb) - -Once in the debugger, you can set breakpoints at lines in files in the build -engine modules by providing the path name of the file relative to the -src/engine subdirectory (that is, including the SCons/ as the first directory -component):: - - (Pdb) b SCons/Tool/msvc.py:158 - -The debugger also supports single stepping, stepping into functions, printing -variables, etc. - -Trying to debug problems found by running the automated tests (see the -`Testing`_ section, below) is more difficult, because the test automation -harness re-invokes SCons and captures output. Consequently, there isn't an -easy way to invoke the Python debugger in a useful way on any particular SCons -call within a test script. - -The most effective technique for debugging problems that occur during an -automated test is to use the good old tried-and-true technique of adding -statements to print tracing information. But note that you can't just use -"print" statement, or even "sys.stdout.write()" because those change the -SCons output, and the automated tests usually look for matches of specific -output strings to decide if a given SCons invocations passes the test. - -To deal with this, SCons supports a Trace() function that (by default) will -print messages to your console screen ("/dev/tty" on UNIX or Linux, "con" on -Windows). By adding Trace() calls to the SCons source code:: - - def sample_method(self, value): - from SCons.Debug import Trace - Trace('called sample_method(%s, %s)\n' % (self, value)) - -You can then run automated tests that print any arbitrary information you wish -about what's going on inside SCons, without interfering with the test -automation. - -The Trace() function can also redirect its output to a file, rather than the -screen:: - - def sample_method(self, value): - from SCons.Debug import Trace - Trace('called sample_method(%s, %s)\n' % (self, value), - file='trace.out') - -Where the Trace() function sends its output is stateful: once you use the -"file=" argument, all subsequent calls to Trace() send their output to the -same file, until another call with a "file=" argument is reached. - - -Testing -======= - -Tests are run by the runtest.py script in this directory. - -There are two types of tests in this package: - -1. Unit tests for individual SCons modules live underneath the src/engine/ - subdirectory and are the same base name as the module with "Tests.py" - appended--for example, the unit test for the Builder.py module is the - BuilderTests.py script. - -2. End-to-end tests of SCons live in the test/ subdirectory. - -You may specifically list one or more tests to be run:: - - $ python runtest.py src/engine/SCons/BuilderTests.py - - $ python runtest.py test/option-j.py test/Program.py - -You also use the -f option to execute just the tests listed in a specified -text file:: - - $ cat testlist.txt - test/option-j.py - test/Program.py - $ python runtest.py -f testlist.txt - -One test must be listed per line, and any lines that begin with '#' will be -ignored (allowing you, for example, to comment out tests that are currently -passing and then uncomment all of the tests in the file for a final validation -run). - -The runtest.py script also takes a -a option that searches the tree for all of -the tests and runs them:: - - $ python runtest.py -a - -If more than one test is run, the runtest.py script prints a summary of how -many tests passed, failed, or yielded no result, and lists any unsuccessful -tests. - -The above invocations all test directly the files underneath the src/ -subdirectory, and do not require that a build be performed first. The -runtest.py script supports additional options to run tests against unpacked -packages in the build/test-\*/ subdirectories. See the `Testing Packages`_ -section below. - - -Development Workflow -==================== - - Caveat: The point of this section isn't to describe one dogmatic workflow. - Just running the test suite can be time-consuming, and getting a patch to - pass all of the tests can be more so. If you're genuinely blocked, it may - make more sense to submit a patch with a note about which tests still - fail, and how. Someone else may be able to take your "initial draft" and - figure out how to improve it to fix the rest of the tests. So there's - plenty of room for use of good judgement. - -The various techniques described in the above sections can be combined to -create simple and effective workflows that allow you to validate that patches -you submit to SCons don't break existing functionality and have adequate -testing, thereby increasing the speed with which they can be integrated. - -For example, suppose your project's SCons configuration is blocked by an SCons -bug, and you decide you want to fix it and submit the patch. Here's one -possible way to go about doing that (using UNIX/Linux as the development -platform, Windows users can translate as appropriate)): - -- Change to the top of your checked-out SCons tree. - -- Confirm that the bug still exists in this version of SCons by using the -C - option to run the broken build:: - - $ python bootstrap.py -C /home/me/broken_project . - -- Fix the bug in SCons by editing appropriate module files underneath - src/engine/SCons. - -- Confirm that you've fixed the bug affecting your project:: - - $ python bootstrap.py -C /home/me/broken_project . - -- Test to see if your fix had any unintended side effects that break existing - functionality:: - - $ python runtest.py -a -o test.log - - Be patient, there are more than 700 test scripts in the whole suite. If you - are on UNIX/Linux, you can use:: - - $ python runtest.py -a | tee test.log - - instead so you can monitor progress from your terminal. - - If any test scripts fail, they will be listed in a summary at the end of the - log file. Some test scripts may also report NO RESULT because (for example) - your local system is the wrong type or doesn't have some installed utilities - necessary to run the script. In general, you can ignore the NO RESULT list. - -- Cut-and-paste the list of failed tests into a file:: - - $ cat > failed.txt - test/failed-test-1.py - test/failed-test-2.py - test/failed-test-3.py - ^D - $ - -- Now debug the test failures and fix them, either by changing SCons, or by - making necessary changes to the tests (if, for example, you have a strong - reason to change functionality, or if you find that the bug really is in the - test script itself). After each change, use the runtest.py -f option to - examine the effects of the change on the subset of tests that originally - failed:: - - $ [edit] - $ python runtest.py -f failed.txt - - Repeat this until all of the tests that originally failed now pass. - -- Now you need to go back and validate that any changes you made while getting - the tests to pass didn't break the fix you originally put in, and didn't - introduce any *additional* unintended side effects that broke other tests:: - - $ python bootstrap.py -C /home/me/broken_project . - $ python runtest.py -a -o test.log - - If you find any newly-broken tests, add them to your "failed.txt" file and - go back to the previous step. - -Of course, the above is only one suggested workflow. In practice, there is a -lot of room for judgment and experience to make things go quicker. For -example, if you're making a change to just the Java support, you might start -looking for regressions by just running the test/Java/\*.py tests instead of -running all of "runtest.py -a". - - -Building Packages -================= - -We use SCons (version 3.0.0 or later) to build its own packages. If you -already have an appropriate version of SCons installed on your system, you can -build everything by simply running it:: - - $ scons - -If you don't have SCons already installed on your -system, you can use the supplied bootstrap.py script (see the section above -about `Executing SCons Without Installing`_):: - - $ python bootstrap.py build/scons - -Depending on the utilities installed on your system, any or all of the -following packages will be built:: - - build/dist/scons-3.0.0-1.noarch.rpm - build/dist/scons-3.0.0-1.src.rpm - build/dist/scons-3.0.0.linux-i686.tar.gz - build/dist/scons-3.0.0.tar.gz - build/dist/scons-3.0.0.win32.exe - build/dist/scons-3.0.0.zip - build/dist/scons-doc-3.0.0.tar.gz - build/dist/scons-local-3.0.0.tar.gz - build/dist/scons-local-3.0.0.zip - build/dist/scons-src-3.0.0.tar.gz - build/dist/scons-src-3.0.0.zip - build/dist/scons_3.0.0-1_all.deb - -The SConstruct file is supposed to be smart enough to avoid trying to build -packages for which you don't have the proper utilities installed. For -example, if you don't have Debian packaging tools installed, it should just -not build the .deb package, not fail the build. - -If you receive a build error, please report it to the scons-devel mailing list -and open a bug report on the SCons bug tracker. - -Note that in addition to creating the above packages, the default build will -also unpack one or more of the packages for testing. - - -Testing Packages -================ - -A full build will unpack and/or install any .deb, .rpm., .local.tar.gz, -.local.zip, .src.tar.gz, .src.zip, .tar.gz, and .zip packages into separate -build/test-\*/ subdirectories. (Of course, if a package was not built on your -system, it should not try to install it.) The runtest.py script supports a -p -option that will run the specified tests (individually or collectively via -the -a option) against the unpacked build/test-/\* subdirectory:: - - $ python runtest.py -p deb - - $ python runtest.py -p rpm - - $ python runtest.py -p local-tar-gz - - $ python runtest.py -p local-zip - - $ python runtest.py -p src-tar-gz - - $ python runtest.py -p src-zip - - $ python runtest.py -p tar-gz - - $ python runtest.py -p zip - -(The canonical invocation is to also use the runtest.py -a option so that all -tests are run against the specified package.) - - -Contents of this Package -======================== - -Not guaranteed to be up-to-date (but better than nothing): - -bench/ - A subdirectory for benchmarking scripts, used to perform timing tests - to decide what specific idioms are most efficient for various parts of - the code base. We check these in so they're available in case we have - to revisit any of these decisions in the future. - -bin/ - Miscellaneous utilities used in SCons development. Right now, - some of the stuff here includes: - - - a script that runs pychecker on our source tree; - - - a script that counts source and test files and numbers of lines in each; - - - a prototype script for capturing sample SCons output in xml files; - - - a script that can profile and time a packaging build of SCons itself; - - - a copy of xml_export, which can retrieve project data from SourceForge; - and - - - scripts and a Python module for translating the SCons home-brew XML - documentation tags into DocBook and man page format - - -bootstrap.py - Build script for running SCons from the current source code checkout. This - copies SCons files to bootstrap/ subdirectory, and then executes SCons - with the supplied command-line arguments. - -build/ - This doesn't exist yet if you're looking at a vanilla source tree. This - is generated as part of our build process, and it's where, believe it or - not, we *build* everything. - -debian/ - Files needed to construct a Debian package. The contents of this directory - are dictated by the Debian Policy Manual - (http://www.debian.org/doc/debian-policy). The package will not be - accepted into the Debian distribution unless the contents of this - directory satisfy the relevant Debian policies. - -doc/ - SCons documentation. A variety of things here, in various stages of - (in)completeness. - -gentoo/ - Stuff to generate files for Gentoo Linux. - -HOWTO/ - Documentation of SCons administrative procedures (making a change, - releasing a new version). Maybe other administrative stuff in the future. - -LICENSE - A copy of the copyright and terms under which SCons is distributed (the - Open Source Initiative-approved MIT license). - -LICENSE-local - A copy of the copyright and terms under which SCons is distributed for - inclusion in the scons-local-{version} packages. This is the same as - LICENSE with a preamble that specifies the licensing terms are for SCons - itself, not any other package that includes SCons. - -QMTest/ - The Python modules we use for testing, some generic modules originating - elsewhere and some specific to SCons. - -README.rst - What you're looking at right now. - -README-local - A README file for inclusion in the scons-local-{version} packages. - Similar to this file, but stripped down and modified for people looking at - including SCons in their shipped software. - -rpm/ - The .spec file for building our RPM packages. - -runtest.py - Script for running SCons tests. By default, this will run a test against - the code in the local src/ tree, so you don't have to do a build before - testing your changes. - -SConstruct - The file describing to SCons how to build the SCons distribution. - - (It has been pointed out that it's hard to find the SCons API in this - SConstruct file, and that it looks a lot more like a pure Python script - than a build configuration file. That's mainly because all of the magick - we have to perform to deal with all of the different packaging formats - requires a lot of pure Python manipulation. In other words, don't look at - this file for an example of how easy it is to use SCons to build "normal" - software.) - -src/ - Where the actual source code is kept, of course. - -test/ - End-to-end tests of the SCons utility itself. These are separate from the - individual module unit tests, which live side-by-side with the modules - under src/. - - -Documentation -============= - -See the src/RELEASE.txt file for notes about this specific release, including -known problems. See the src/CHANGES.txt file for a list of changes since the -previous release. - -The doc/man/scons.1 man page is included in this package, and contains a -section of small examples for getting started using SCons. - -Additional documentation for SCons is available at: - - http://www.scons.org/documentation - - -Licensing -========= - -SCons is distributed under the MIT license, a full copy of which is available -in the LICENSE file. - - -Reporting Bugs -============== - -Please report bugs by following the detailed instructions on our Bug -Submission page: - - http://scons.tigris.org/bug-submission.html - -You can also send mail to the SCons developers' mailing list: - - scons-dev@scons.org - -But even if you send email to the mailing list please make sure that you ALSO -submit a bug report to the project page bug tracker, because bug reports in -email often get overlooked in the general flood of messages. - - -Mailing Lists -============= - -An active mailing list for developers of SCons is available. You may -send questions or comments to the list at: - - scons-dev@scons.org - -You may subscribe to the developer's mailing list using form on this page: - - http://two.pairlist.net/mailman/listinfo/scons-dev - -Subscription to the developer's mailing list is by approval. In practice, no -one is refused list membership, but we reserve the right to limit membership -in the future and/or weed out lurkers. - -There is also a low-volume mailing list available for announcements about -SCons. Subscribe by sending email to: - - announce-subscribe@scons.tigris.org - -There are other mailing lists available for SCons users, for notification of -SCons code changes, and for notification of updated bug reports and project -documents. Please see our mailing lists page for details. - - -Donations -========= - -If you find SCons helpful, please consider making a donation (of cash, -software, or hardware) to support continued work on the project. Information -is available at: - - http://www.scons.org/donate.html - - -For More Information -==================== - -Check the SCons web site at: - - http://www.scons.org/ - - -Author Info -=========== - -SCons was originally written by Steven Knight, knight at baldmt dot com. -Since around 2010 it has been maintained by the SCons -development team, co-managed by Bill Deegan and Gary Oberbrunner, with -many contributors, including but not at all limited to: - -- Chad Austin -- Dirk Baechle -- Charles Crain -- William Deegan -- Steve Leblanc -- Rob Managan -- Greg Noel -- Gary Oberbrunner -- Anthony Roach -- Greg Spencer -- Tom Tanner -- Anatoly Techtonik -- Christoph Wiedemann -- Russel Winder - -\... and many others. - Copyright (c) 2001 - 2017 The SCons Foundation |