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<!--

  Copyright (c) 2001, 2002, 2003 Steven Knight

  Permission is hereby granted, free of charge, to any person obtaining
  a copy of this software and associated documentation files (the
  "Software"), to deal in the Software without restriction, including
  without limitation the rights to use, copy, modify, merge, publish,
  distribute, sublicense, and/or sell copies of the Software, and to
  permit persons to whom the Software is furnished to do so, subject to
  the following conditions:

  The above copyright notice and this permission notice shall be included
  in all copies or substantial portions of the Software.

  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
  KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
  WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
  LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
  OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
  WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

-->

  <para>

  &SCons; provides the ability to build a lot of different
  types of files right "out of the box."
  So far, we've been using &SCons;' ability to build
  programs, objects and libraries to
  illustrate much of the underlying functionality of &SCons;
  This section will describe all of the different
  types of files that you can build with &SCons;,
  and the built-in &Builder; objects used to build them.

  </para>

  <section>
  <title>Programs:  the &Program; Builder</title>

    <para>

    As we've seen, the &Program; Builder
    is used to build an executable program.
    The &source; argument is one or more
    source-code files or object files,
    and the &target; argument is the
    name of the executable program name to be created.
    For example:

    </para>

    <programlisting>
      env = Environment()
      env.Program('prog', 'file1.o')
    </programlisting>

    <para>

    Will create the &prog;
    executable on a POSIX system,
    the &prog_exe; executable on a Windows system.

    </para>

    <para>

    The target file's prefix and suffix may be omitted,
    and the values from the
    $PROGPREFIX
    and
    $PROGSUFFIX
    construction variables
    will be appended appropriately.
    For example:

    </para>

    <programlisting>
      env = Environment(PROGPREFIX='my', PROGSUFFIX='.xxx')
      env.Program('prog', ['file1.o', 'file2.o'])
    </programlisting>

    <para>

    Will create a program named
    <filename>myprog.xxx</filename>
    regardless of the system on which it is run.

    </para>

    <para>

    If you omit the &target;,
    the base of the first input
    file name specified
    because the base of the target
    program created.
    For example:

    </para>

    <programlisting>
      env = Environment()
      env.Program(['hello.c', 'goodbye.c'])
    </programlisting>

    <para>

    Will create the &hello;
    executable on a POSIX system,
    the &hello_exe; executable on a Windows system.

    </para>

  </section>

  <section>
  <title>Object-File Builders</title>

    <para>

    &SCons; provides separate Builder objects
    to create both static and shared object files.

    </para>

    <section>
    <title>The &StaticObject; Builder</title>

      <para>

      XXX

      </para>

      <programlisting>
        XXX
      </programlisting>

      <literallayout>
        XXX
      </literallayout>

    </section>

    <section>
    <title>The &SharedObject; Builder</title>

      <para>

      XXX

      </para>

      <programlisting>
        XXX
      </programlisting>

      <literallayout>
        XXX
      </literallayout>

    </section>

    <section>
    <title>The &Object; Builder</title>

      <para>

      XXX

      </para>

      <programlisting>
        XXX
      </programlisting>

      <para>

      Creates a static object file.

      </para>

    </section>

  </section>

  <section>
  <title>Library Builders</title>

    <para>

    &SCons; provides separate Builder objects
    to create both static and shared libraries.

    </para>

    <section>
    <title>The &StaticLibrary; Builder</title>

      <para>

      XXX

      </para>

      <programlisting>
        XXX
      </programlisting>

      <literallayout>
        XXX
      </literallayout>

    </section>

    <section>
    <title>The &SharedLibrary; Builder</title>

      <para>

      XXX

      </para>

    </section>

    <section>
    <title>The &Library; Builder</title>

      <para>

      XXX

      </para>

      <programlisting>
        XXX
      </programlisting>

      <literallayout>
        XXX
      </literallayout>

      <para>

      Creates a static library file.

      </para>

    </section>

  </section>

  <section>
  <title>Pre-Compiled Headers:  the &PCH; Builder</title>

    <para>

    XXX

    </para>

  </section>

  <section>
  <title>Microsoft Visual C++ Resource Files: the &RES; Builder</title>

    <para>

    XXX

    </para>

  </section>

  <section>
  <title>Source Files</title>

    <para>

    By default
    &SCons; supports two Builder objects
    that know how to build source files
    from other input files.

    </para>

    <section>
    <title>The &CFile; Builder</title>

      <para>

      XXX

      </para>

      <programlisting>
        XXX
      </programlisting>

      <literallayout>
        XXX
      </literallayout>

    </section>

    <section>
    <title>The &CXXFile; Builder</title>

      <para>

      XXX

      </para>

      <programlisting>
        XXX
      </programlisting>

      <literallayout>
        XXX
      </literallayout>

    </section>

  </section>

  <section>
  <title>Documents</title>

    <para>

    &SCons; provides a number of Builder objects
    for creating different types of documents.

    </para>

    <section>
    <title>The &DVI; Builder</title>

      <para>

      XXX

      </para>

      <programlisting>
        XXX
      </programlisting>

      <literallayout>
        XXX
      </literallayout>

    </section>

    <section>
    <title>The &PDF; Builder</title>

      <para>

      XXX

      </para>

    </section>

    <section>
    <title>The &PostScript; Builder</title>

      <para>

      XXX

      </para>

      <programlisting>
        XXX
      </programlisting>

      <literallayout>
        XXX
      </literallayout>

    </section>

  </section>

  <section>
  <title>Archives</title>

    <para>

    &SCons; provides Builder objects
    for creating two different types of archive files.

    </para>

    <section>
    <title>The &Tar; Builder</title>

      <para>

      The &Tar; Builder object uses the &tar;
      utility to create archives of files
      and/or directory trees:

      </para>

      <scons_example name="ex1">
        <file name="SConstruct" printme="1">
        env = Environment()
        env.Tar('out1.tar', ['file1', 'file2'])
        env.Tar('out2', 'directory')
        </file>
        <file name="file1">
        file1
        </file>
        <file name="file2">
        file2
        </file>
        <file name="directory/file3">
        directory/file3
        </file>
      </scons_example>

      <scons_output example="ex1" os="posix">
        <command>scons .</command>
      </scons_output>

      <para>

      One common requirement when creating a &tar; archive
      is to create a compressed archive using the
      <option>-z</option> option.
      This is easily handled by specifying
      the value of the &TARFLAGS; variable
      when you create the construction environment.
      Note, however, that the <option>-c</option> used to
      to instruct &tar; to create the archive
      is part of the default value of &TARFLAGS;,
      so you need to set it both options:

      </para>

      <scons_example name="ex2">
        <file name="SConstruct" printme="1">
        env = Environment(TARFLAGS = '-c -z')
        env.Tar('out.tar.gz', 'directory')
        </file>
        <file name="directory/file">
        directory/file
        </file>
      </scons_example>

      <scons_output example="ex2" os="posix">
        <command>scons .</command>
      </scons_output>

      <para>

      you may also wish to set the value of the
      &TARSUFFIX; construction variable
      to your desired suffix for compress &tar; archives,
      so that &SCons; can append it to the target file name
      without your having to specify it explicitly:

      </para>

      <scons_example name="ex3">
        <file name="SConstruct" printme="1">
        env = Environment(TARFLAGS = '-c -z',
                          TARSUFFIX = '.tgz')
        env.Tar('out', 'directory')
        </file>
        <file name="directory/file">
        directory/file
        </file>
      </scons_example>

      <scons_output example="ex3" os="posix">
        <command>scons .</command>
      </scons_output>

    </section>

    <section>
    <title>The &Zip; Builder</title>

      <para>

      The &Zip; Builder object creates archives of files
      and/or directory trees in the ZIP file format.
      Python versions 1.6 or later
      contain an internal &zipfile; module
      that &SCons; will use.
      In this case, given the following
      &SConstruct; file:

      </para>

      <scons_example name="ex4">
        <file name="SConstruct" printme="1">
        env = Environment()
        env.Zip('out', ['file1', 'file2'])
        </file>
        <file name="file1">
        file1
        </file>
        <file name="file2">
        file2
        </file>
      </scons_example>

      <para>

      Your output will reflect the fact
      that an internal Python function
      is being used to create the output ZIP archive:

      </para>

      <scons_output example="ex4" os="posix">
        <command>scons .</command>
      </scons_output>

      <para>

      If you're using Python version 1.5.2 to run &SCons;,
      then &SCons; will try to use an external
      &zip; program as follows:

      </para>

      <literallayout>
        % <userinput>scons .</userinput>
        zip /home/my/project/zip.out file1 file2
      </literallayout>

    </section>

  </section>

  <section>
  <title>Java</title>

    <para>

    &SCons; provides Builder objects
    for creating various types of Java output files.

    </para>

    <section>
    <title>Building Class Files:  the &Java; Builder</title>

      <para>

      The &Java; builder takes one or more input
      <filename>.java</filename> files
      and turns them into one or more
      <filename>.class</filename> files
      Unlike most builders, however,
      the &Java; builder takes
      target and source <emphasis>directories</emphasis>,
      not files, as input.

      </para>

      <programlisting>
        env = Environment()
        env.Java(target = 'classes', source = 'src')
      </programlisting>

      <para>

      The &Java; builder will then
      search the specified source directory
      tree for all <filename>.java</filename> files,
      and pass any out-of-date

      </para>

      <literallayout>
        XXX
      </literallayout>

    </section>

    <section>
    <title>The &Jar; Builder</title>

      <para>

      The &Jar; builder object XXX

      </para>

      <programlisting>
        env = Environment()
        env.Java(target = 'classes', source = 'src')
        env.Jar(target = '', source = 'classes')
      </programlisting>

      <literallayout>
        XXX
      </literallayout>

    </section>

    <section>
    <title>Building C header and stub files:  the &JavaH; Builder</title>

      <para>

      XXX

      </para>

      <programlisting>
        XXX
      </programlisting>

      <literallayout>
        XXX
      </literallayout>

    </section>

    <section>
    <title>Building RMI stub and skeleton class files:  the &RMIC; Builder</title>

      <para>

      XXX

      </para>

      <programlisting>
        XXX
      </programlisting>

      <literallayout>
        XXX
      </literallayout>

    </section>

  </section>