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path: root/src/engine/SCons/SConf.py
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"""SCons.SConf

Autoconf-like configuration support.
"""

#
# __COPYRIGHT__
#
# Permission is hereby granted, free of charge, to any person obtaining
# a copy of this software and associated documentation files (the
# "Software"), to deal in the Software without restriction, including
# without limitation the rights to use, copy, modify, merge, publish,
# distribute, sublicense, and/or sell copies of the Software, and to
# permit persons to whom the Software is furnished to do so, subject to
# the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY
# KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
# WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#

__revision__ = "__FILE__ __REVISION__ __DATE__ __DEVELOPER__"

import cPickle
import os
import string
import sys
import traceback
import types

import SCons.Action
import SCons.Builder
import SCons.Errors
import SCons.Node.FS
import SCons.Taskmaster
import SCons.Util
import SCons.Warnings
import SCons.Conftest

# First i thought of using a different filesystem as the default_fs,
# but it showed up that there are too many side effects in doing that.
SConfFS=SCons.Node.FS.default_fs

# to be set, if we are in dry-run mode
dryrun = 0

_ac_build_counter = 0
_ac_config_counter = 0
_activeSConfObjects = {}

class SConfWarning(SCons.Warnings.Warning):
    pass
SCons.Warnings.enableWarningClass( SConfWarning )

# action to create the source
def _createSource( target, source, env ):
    fd = open(str(target[0]), "w")
    fd.write(env['SCONF_TEXT'])
    fd.close()

def _stringSource( target, source, env ):
    import string
    return (str(target[0]) + ' <- \n  |' +
            string.replace( env['SCONF_TEXT'], "\n", "\n  |" ) )

BooleanTypes = [types.IntType]
if hasattr(types, 'BooleanType'): BooleanTypes.append(types.BooleanType)

class SConf:
    """This is simply a class to represent a configure context. After
    creating a SConf object, you can call any tests. After finished with your
    tests, be sure to call the Finish() method, which returns the modified
    environment.
    Some words about caching: In most cases, it is not necessary to cache
    Test results explicitely. Instead, we use the scons dependency checking
    mechanism. For example, if one wants to compile a test program
    (SConf.TryLink), the compiler is only called, if the program dependencies
    have changed. However, if the program could not be compiled in a former
    SConf run, we need to explicitely cache this error.
    """

    def __init__(self, env, custom_tests = {}, conf_dir='#/.sconf_temp',
                 log_file='#/config.log'): 
        """Constructor. Pass additional tests in the custom_tests-dictinary,
        e.g. custom_tests={'CheckPrivate':MyPrivateTest}, where MyPrivateTest
        defines a custom test.
        Note also the conf_dir and log_file arguments (you may want to
        build tests in the BuildDir, not in the SourceDir)
        """
        import SCons.Script.SConscript
        if not SCons.Script.SConscript.sconscript_reading:
            raise SCons.Errors.UserError, "Calling Configure from Builders is not supported."
        global SConfFS
        if not SConfFS:
            SConfFS = SCons.Node.FS.FS(SCons.Node.FS.default_fs.pathTop)
        if len(_activeSConfObjects.keys()) > 0:
            raise (SCons.Errors.UserError,
                   "Only one SConf object may be active at one time")
        self.env = env
        if log_file != None:
            self.logfile = SConfFS.File(log_file)
        else:
            self.logfile = None
        self.logstream = None
        self.lastTarget = None

        # add default tests
        default_tests = {
                 'CheckFunc'          : CheckFunc,
                 'CheckType'          : CheckType,
                 'CheckHeader'        : CheckHeader,
                 'CheckCHeader'       : CheckCHeader,
                 'CheckCXXHeader'     : CheckCXXHeader,
                 'CheckLib'           : CheckLib,
                 'CheckLibWithHeader' : CheckLibWithHeader
               }
        self.AddTests(default_tests)
        self.AddTests(custom_tests)
        self.confdir = SConfFS.Dir(conf_dir)
        self.calc = None
        self.cache = {}
        self._startup()

    def Finish(self):
        """Call this method after finished with your tests:
        env = sconf.Finish()"""
        global _lastSConfObj
        _lastSConfObj = None
        self._shutdown()
        return self.env

    def _setCache(self, nodes, already_done = []):
        # Set up actions used for caching errors
        # Caching positive tests should not be necessary, cause
        # the build system knows, if test objects/programs/outputs
        # are up to date.
        for n in nodes:
            # The 'n in already_done' expression is not really efficient.
            # We may do something more sophisticated in the future :-),
            # but there should not be that many dependencies in configure
            # tests
            if (n.has_builder() and
                not n in already_done):
                n.add_pre_action(SCons.Action.Action(self._preCache,
                                                     self._stringCache))
                n.add_post_action(SCons.Action.Action(self._postCache,
                                                      self._stringCache))
                already_done.append( n )
            self._setCache(n.children())

            # Calling children() has set up the implicit cache (and
            # other state), but we're not really building things yet,
            # so generated files won't have been generated.  Clear the
            # state so we will, in fact, build everything that's necessary
            # when we do the build.
            #
            # XXX - it would be good to find a better way to do this,
            # maybe by doing something with the actions in the actual
            # Taskmaster...?
            n.clear()

    def BuildNodes(self, nodes):
        """
        Tries to build the given nodes immediately. Returns 1 on success,
        0 on error.
        """

        global SCons
        import SCons.Script    # really ugly, but we need BuildTask :-(
        # Is it better to provide a seperate Task for SConf builds ?
        class SConfBuildTask(SCons.Script.BuildTask):
            """Errors in SConf builds are not fatal, so we override
            the do_failed method"""
            def do_failed(self, status=2):
                pass

        class SConfDryRunTask(SConfBuildTask):
            """Raise ConfiugreDryRunErrors whenever a target is to
            be built. Pass these Errors to the main script."""
            def execute(self):
                target = self.targets[0]
                if (target.get_state() != SCons.Node.up_to_date and
                    target.has_builder() and
                    not hasattr(target.builder, 'status')):

                    raise SCons.Errors.ConfigureDryRunError(target)
                
            def failed(self):
                exc_type, exc_value = self.exc_info()[:2]
                if exc_type == SCons.Errors.ConfigureDryRunError:
                    raise exc_type, exc_value
                # Should be SConfBuildTask.failed(), really,
                # but that causes name errors in Python 1.5.2.
                SCons.Script.BuildTask.failed(self)

        if self.logstream != None:
            # override stdout / stderr to write in log file
            oldStdout = sys.stdout
            sys.stdout = self.logstream
            oldStderr = sys.stderr
            sys.stderr = self.logstream

        # the engine assumes the current path is the SConstruct directory ...
        old_fs_dir = SConfFS.getcwd()
        old_os_dir = os.getcwd()
        SConfFS.chdir(SConfFS.Top, change_os_dir=1)

        self._setCache( nodes ) 
        ret = 1

        try:
            # ToDo: use user options for calc
            self.calc = SCons.Sig.Calculator(max_drift=0)
            if dryrun:
                buildTask = SConfDryRunTask
            else:
                buildTask = SConfBuildTask
            tm = SCons.Taskmaster.Taskmaster( nodes, buildTask )
            # we don't want to build tests in parallel
            jobs = SCons.Job.Jobs(1, tm )
            try:
                jobs.run()
            except SCons.Errors.BuildError, e:
                sys.stderr.write("scons: *** [%s] %s\n" % (e.node, e.errstr))
                if e.errstr == 'Exception':
                    traceback.print_exception(e.args[0], e.args[1], e.args[2])

            for n in nodes:
                state = n.get_state()
                if (state != SCons.Node.executed and
                    state != SCons.Node.up_to_date):
                    # the node could not be built. we return 0 in this case
                    ret = 0
        finally:
            os.chdir(old_os_dir)
            SConfFS.chdir(old_fs_dir, change_os_dir=0)
            if self.logstream != None:
                # restore stdout / stderr
                sys.stdout = oldStdout
                sys.stderr = oldStderr
        return ret

    def pspawn_wrapper(self, sh, escape, cmd, args, env):
        """Wrapper function for handling piped spawns.

        This looks to the calling interface (in Action.py) like a "normal"
        spawn, but associates the call with the PSPAWN variable from
        the construction environment and with the streams to which we
        want the output logged.  This gets slid into the construction
        environment as the SPAWN variable so Action.py doesn't have to
        know or care whether it's spawning a piped command or not.
        """
        return self.pspawn(sh, escape, cmd, args, env, self.logstream, self.logstream)


    def TryBuild(self, builder, text = None, extension = ""):
        """Low level TryBuild implementation. Normally you don't need to
        call that - you can use TryCompile / TryLink / TryRun instead
        """
        global _ac_build_counter

        # Make sure we have a PSPAWN value, and save the current
        # SPAWN value.
        try:
            self.pspawn = self.env['PSPAWN']
        except KeyError:
            raise SCons.Errors.UserError('Missing PSPAWN construction variable.')
        try:
            save_spawn = self.env['SPAWN']
        except KeyError:
            raise SCons.Errors.UserError('Missing SPAWN construction variable.')

        nodesToBeBuilt = []

        f = "conftest_" + str(_ac_build_counter)
        pref = self.env.subst( builder.builder.prefix )
        suff = self.env.subst( builder.builder.suffix )
        target = self.confdir.File(pref + f + suff)

        try:
            # Slide our wrapper into the construction environment as
            # the SPAWN function.
            self.env['SPAWN'] = self.pspawn_wrapper
            self.env['SCONF_TEXT'] = text

            if text != None:
                source = self.confdir.File(f + extension)
                sourceNode = self.env.SConfSourceBuilder(target=source,
                                                         source=None)
                nodesToBeBuilt.extend(sourceNode)
            else:
                source = None

            nodes = builder(target = target, source = source)
            if not SCons.Util.is_List(nodes):
                nodes = [nodes]
            nodesToBeBuilt.extend(nodes)
            result = self.BuildNodes(nodesToBeBuilt)

        finally:
            # Clean up the environment, restoring the SPAWN value.
            self.env['SPAWN'] = save_spawn
            del self.env['SCONF_TEXT']

        _ac_build_counter = _ac_build_counter + 1
        if result:
            self.lastTarget = nodes[0]
        else:
            self.lastTarget = None

        return result

    def TryAction(self, action, text = None, extension = ""):
        """Tries to execute the given action with optional source file
        contents <text> and optional source file extension <extension>,
        Returns the status (0 : failed, 1 : ok) and the contents of the
        output file.
        """
        builder = SCons.Builder.Builder(action=action)
        self.env.Append( BUILDERS = {'SConfActionBuilder' : builder} )
        ok = self.TryBuild(self.env.SConfActionBuilder, text, extension)
        del self.env['BUILDERS']['SConfActionBuilder']
        if ok:
            outputStr = self.lastTarget.get_contents()
            return (1, outputStr)
        return (0, "")

    def TryCompile( self, text, extension):
        """Compiles the program given in text to an env.Object, using extension
        as file extension (e.g. '.c'). Returns 1, if compilation was
        successful, 0 otherwise. The target is saved in self.lastTarget (for
        further processing).
        """
        return self.TryBuild(self.env.Object, text, extension)

    def TryLink( self, text, extension ):
        """Compiles the program given in text to an executable env.Program,
        using extension as file extension (e.g. '.c'). Returns 1, if
        compilation was successful, 0 otherwise. The target is saved in
        self.lastTarget (for further processing).
        """
        return self.TryBuild(self.env.Program, text, extension )

    def TryRun(self, text, extension ):
        """Compiles and runs the program given in text, using extension
        as file extension (e.g. '.c'). Returns (1, outputStr) on success,
        (0, '') otherwise. The target (a file containing the program's stdout)
        is saved in self.lastTarget (for further processing).
        """
        ok = self.TryLink(text, extension)
        if( ok ):
            prog = self.lastTarget
            pname = str(prog)
            output = SConfFS.File(pname+'.out')
            node = self.env.Command(output, prog, [ [ pname, ">", "${TARGET}"] ])
            ok = self.BuildNodes(node)
            if ok:
                outputStr = output.get_contents()
                return( 1, outputStr)
        return (0, "")

    class TestWrapper:
        """A wrapper around Tests (to ensure sanity)"""
        def __init__(self, test, sconf):
            self.test = test
            self.sconf = sconf
        def __call__(self, *args, **kw):
            if not self.sconf.active:
                raise (SCons.Errors.UserError,
                       "Test called after sconf.Finish()")
            context = CheckContext(self.sconf)
            ret = apply(self.test, (context,) +  args, kw)
            context.Result("error: no result")
            return ret

    def AddTest(self, test_name, test_instance):
        """Adds test_class to this SConf instance. It can be called with
        self.test_name(...)"""
        setattr(self, test_name, SConf.TestWrapper(test_instance, self))

    def AddTests(self, tests):
        """Adds all the tests given in the tests dictionary to this SConf
        instance
        """
        for name in tests.keys():
            self.AddTest(name, tests[name])

    def _preCache(self, target, source, env):
        # Action before target is actually built
        #
        # We record errors in the cache. Only non-exisiting targets may
        # have recorded errors
        needs_rebuild = target[0].exists()
        buildSig = target[0].calc_signature(self.calc)
        for node in source:
            if node.get_state() != SCons.Node.up_to_date:
                # if any of the sources has changed, we cannot use our cache
                needs_rebuild = 1
        tname = str(target[0])
        if not self.cache.has_key( tname ):
            # We have no recorded error, so we try to build the target
            needs_rebuild = 1
        else:
            lastBuildSig = self.cache[tname]['builder']
            if lastBuildSig != buildSig:
                needs_rebuild = 1
        if not needs_rebuild:
            # When we are here, we can savely pass the recorded error
            print ('(cached): Building "%s" failed in a previous run.' %
                   target[0])
            return 1
        else:
            # Otherwise, we try to record an error
            self.cache[tname] = {
               'builder' :  buildSig
            }

    def _postCache(self, target, source, env):
        # Action after target is successfully built
        #
        # No error during build -> remove the recorded error
        del self.cache[str(target[0])]

    def _stringCache(self, target, source, env):
        return None

    def _loadCache(self):
        # try to load build-error cache
        try:
            cacheDesc = cPickle.load(open(str(self.confdir.File(".cache"))))
            if cacheDesc['scons_version'] != SCons.__version__:
                raise Exception, "version mismatch"
            self.cache = cacheDesc['data']
        except KeyboardInterrupt:
            raise
        except:
            self.cache = {}

    def _dumpCache(self):
        if dryrun:
            return
        # try to dump build-error cache
        try:
            cacheDesc = {'scons_version' : SCons.__version__,
                         'data'          : self.cache }
            cPickle.dump(cacheDesc, open(str(self.confdir.File(".cache")),"w"))
        except Exception, e:
            # this is most likely not only an IO error, but an error
            # inside SConf ...
            SCons.Warnings.warn( SConfWarning, "Couldn't dump SConf cache" )

    def _createDir( self, node ):
        dirName = str(node)
        if dryrun:
            if not os.path.isdir( dirName ):
                raise SCons.Errors.ConfigureDryRunError(dirName)
        else:
            if not os.path.isdir( dirName ):
                os.makedirs( dirName )
                node._exists = 1

    def _startup(self):
        """Private method. Set up logstream, and set the environment
        variables necessary for a piped build
        """
        global _ac_config_counter
        global _activeSConfObjects
        global SConfFS
        
        self.lastEnvFs = self.env.fs
        self.env.fs = SConfFS
        self._createDir(self.confdir)
        self.confdir.up().add_ignore( [self.confdir] )

        if self.logfile != None and not dryrun:
            # truncate logfile, if SConf.Configure is called for the first time
            # in a build
            if _ac_config_counter == 0:
                log_mode = "w"
            else:
                log_mode = "a"
            self.logstream = open(str(self.logfile), log_mode)
            # logfile may stay in a build directory, so we tell
            # the build system not to override it with a eventually
            # existing file with the same name in the source directory
            self.logfile.dir.add_ignore( [self.logfile] )

            tb = traceback.extract_stack()[-3]
            
            self.logstream.write( '\nfile %s,line %d:\n\tConfigure( confdir = %s )\n\n' %
                                  (tb[0], tb[1], str(self.confdir)) )
        else: 
            self.logstream = None
        # we use a special builder to create source files from TEXT
        action = SCons.Action.Action(_createSource,
                                     _stringSource,
                                     varlist=['SCONF_TEXT'])
        sconfSrcBld = SCons.Builder.Builder(action=action)
        self.env.Append( BUILDERS={'SConfSourceBuilder':sconfSrcBld} )
        self.active = 1
        # only one SConf instance should be active at a time ...
        _activeSConfObjects[self] = None
        _ac_config_counter = _ac_config_counter + 1
        self._loadCache()

    def _shutdown(self):
        """Private method. Reset to non-piped spawn"""
        global _activeSConfObjets

        if not self.active:
            raise SCons.Errors.UserError, "Finish may be called only once!"
        if self.logstream != None:
            self.logstream.close()
            self.logstream = None
        # remove the SConfSourceBuilder from the environment
        blds = self.env['BUILDERS']
        del blds['SConfSourceBuilder']
        self.env.Replace( BUILDERS=blds )
        self.active = 0
        del _activeSConfObjects[self]
        self._dumpCache()
        self.env.fs = self.lastEnvFs

class CheckContext:
    """Provides a context for configure tests. Defines how a test writes to the
    screen and log file.

    A typical test is just a callable with an instance of CheckContext as
    first argument:

    def CheckCustom(context, ...)
    context.Message('Checking my weird test ... ')
    ret = myWeirdTestFunction(...)
    context.Result(ret)

    Often, myWeirdTestFunction will be one of
    context.TryCompile/context.TryLink/context.TryRun. The results of
    those are cached, for they are only rebuild, if the dependencies have
    changed.
    """

    def __init__(self, sconf):
        """Constructor. Pass the corresponding SConf instance."""
        self.sconf = sconf
        self.cached = 0
        self.did_show_result = 0

        # for Conftest.py:
        self.vardict = {}
        self.havedict = {}
        self.headerfilename = None      # XXX may cause trouble!

    def Message(self, text):
        """Inform about what we are doing right now, e.g.
        'Checking for SOMETHING ... '
        """
        # write to config.log
        if self.sconf.logstream != None:
            self.sconf.logstream.write(text + '\n')
        sys.stdout.write(text)
        self.did_show_result = 0

    def Result(self, res):
        """Inform about the result of the test. res may be an integer or a
        string. In case of an integer, the written text will be 'ok' or
        'failed'.
        The result is only displayed when self.did_show_result is not set.
        """
        if type(res) in BooleanTypes:
            if res:
                text = "ok"
            else:
                text = "failed"
        elif type(res) == types.StringType:
            text = res
        else:
            raise TypeError, "Expected string, int or bool, got " + str(type(res))

        if self.did_show_result == 0:
            if self.cached:
                text = text + " (cached)"

            # Didn't show result yet, do it now.
            if self.sconf.logstream != None:
                self.sconf.logstream.write("Result: " + text + "\n\n")
            sys.stdout.write(text + "\n")
            self.did_show_result = 1


    def TryBuild(self, *args, **kw):
        return apply(self.sconf.TryBuild, args, kw)

    def TryAction(self, *args, **kw):
        return apply(self.sconf.TryAction, args, kw)

    def TryCompile(self, *args, **kw):
        return apply(self.sconf.TryCompile, args, kw)

    def TryLink(self, *args, **kw):
        return apply(self.sconf.TryLink, args, kw)

    def TryRun(self, *args, **kw):
        return apply(self.sconf.TryRun, args, kw)

    def __getattr__( self, attr ):
        if( attr == 'env' ):
            return self.sconf.env
        elif( attr == 'lastTarget' ):
            return self.sconf.lastTarget
        else:
            raise AttributeError, "CheckContext instance has no attribute '%s'" % attr

    #### Stuff used by Conftest.py (look there for explanations).

    def BuildProg(self, text, ext):
        # TODO: should use self.vardict for $CC, $CPPFLAGS, etc.
        res = self.TryBuild(self.env.Program, text, ext)
        if type(res) in BooleanTypes:
            if res:
                ret = ""
            else:
                ret = "failed to build test program"
        elif type(res) == types.StringType:
            ret = res
        else:
            raise TypeError, "Expected string or int"
        return ret

    def CompileProg(self, text, ext):
        # TODO: should use self.vardict for $CC, $CPPFLAGS, etc.
        res = self.TryBuild(self.env.Object, text, ext)
        if type(res) in BooleanTypes:
            if res:
                ret = ""
            else:
                ret = "failed to compile test program"
        elif type(res) == types.StringType:
            ret = res
        else:
            raise TypeError, "Expected string or int"
        return ret

    def AppendLIBS(self, lib_name_list):
        oldLIBS = self.env.get( 'LIBS', [] )
        self.env.Append(LIBS = lib_name_list)
        return oldLIBS

    def SetLIBS(self, val):
        oldLIBS = self.env.get( 'LIBS', [] )
        self.env.Replace(LIBS = val)
        return oldLIBS

    def Display(self, msg):
        sys.stdout.write(msg)
        self.Log(msg)

    def Log(self, msg):
        if self.sconf.logstream != None:
            self.sconf.logstream.write(msg)

    #### End of stuff used by Conftest.py.


def CheckFunc(context, function_name, language = None):
    res = SCons.Conftest.CheckFunc(context, function_name, language = language)
    context.did_show_result = 1
    if not res:
        return 1        # Ok
    return 0            # Failed


def CheckType(context, type_name, includes = "", language = None):
    res = SCons.Conftest.CheckType(context, type_name,
                                        header = includes, language = language)
    context.did_show_result = 1
    if not res:
        return 1        # Ok
    return 0            # Failed


def CheckHeader(context, header, include_quotes = '<>', language = None):
    """
    A test for a C or C++ header file.
    """
    if not SCons.Util.is_List(header):
        header = [header]
    l = []
    for s in header[:-1]:
        l.append("#include %s%s%s\n" % (include_quotes[0], s, include_quotes[1]))
    res = SCons.Conftest.CheckHeader(context, header[-1], string.join(l, ''),
                                     language = language,
                                     include_quotes = include_quotes)
    context.did_show_result = 1
    if not res:
        return 1        # Ok
    return 0            # Failed


# Bram: Make this function obsolete?  CheckHeader() is more generic.

def CheckCHeader(context, header, include_quotes = '""'):
    """
    A test for a C header file.
    """
    return CheckHeader(context, header, include_quotes, language = "C")


# Bram: Make this function obsolete?  CheckHeader() is more generic.

def CheckCXXHeader(context, header, include_quotes = '""'):
    """
    A test for a C++ header file.
    """
    return CheckHeader(context, header, include_quotes, language = "C++")


def CheckLib(context, library = None, symbol = "main", autoadd = 1,
                                               header = None, language = None):
    """
    A test for a library. See also CheckLibWithHeader.
    Note that library may also be None to test whether the given symbol
    compiles without flags.
    """

    if library == []:
        library = [None]

    if not SCons.Util.is_List(library):
        library = [library]
    
    # ToDo: accept path for the library
    res = SCons.Conftest.CheckLib(context, library, symbol, header = header,
                                        language = language, autoadd = autoadd)
    context.did_show_result = 1
    if not res:
        return 1        # Ok
    return 0            # Failed


# XXX
# Bram: Can only include one header and can't use #ifdef HAVE_HEADER_H.

def CheckLibWithHeader(context, libs, header, language,
                                                call = "main();", autoadd = 1):
    # ToDo: accept path for library. Support system header files.
    """
    Another (more sophisticated) test for a library.
    Checks, if library and header is available for language (maybe 'C'
    or 'CXX'). Call maybe be a valid expression _with_ a trailing ';'.
    As in CheckLib, we support library=None, to test if the call compiles
    without extra link flags.
    """

    if not SCons.Util.is_List(header):
        header = [header]
    l = []
    for s in header:
        l.append('#include "%s"\n' % (s))


    if libs == []:
        libs = [None]

    if not SCons.Util.is_List(libs):
        libs = [libs]

    res = SCons.Conftest.CheckLib(context, libs, "main", string.join(l, ''),
            call = call, language = language, autoadd = autoadd)
    context.did_show_result = 1
    if not res:
        return 1        # Ok
    return 0            # Failed