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authorWilliam Joye <wjoye@cfa.harvard.edu>2016-11-02 19:16:17 (GMT)
committerWilliam Joye <wjoye@cfa.harvard.edu>2016-11-02 19:16:17 (GMT)
commit293057bdd882685f8ddad66bf77196a5853b08da (patch)
tree22c02c3808f490432f5f785c8bb665438169662b /ast/grf3d.h
parent87f20cbc44f8f6b53c00c37f89bc134a1f4cf29e (diff)
parentd26ed8388f100a12996c0b92a98040ef2ba7fa8e (diff)
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Merge commit 'd26ed8388f100a12996c0b92a98040ef2ba7fa8e' as 'ast'
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diff --git a/ast/grf3d.h b/ast/grf3d.h
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+#if !defined( GRF3D_INCLUDED ) /* Include this file only once */
+#define GRF3D_INCLUDED
+/*
+*+
+* Name:
+* grf3d.h
+
+* Type:
+* C include file.
+
+* Purpose:
+* Define the interface to the grf3d module
+
+* Invocation:
+* #include "grf3d.h"
+
+* Description:
+* This include file defines the interface to the grf3d module and
+* provides the type definitions, function prototypes and macros, etc.
+* needed to use this module.
+
+* Inheritance:
+* The grf3d module is not a class and does not inherit.
+
+* Copyright:
+* Copyright (C) 2007 Science & Technology Facilities Council.
+* All Rights Reserved.
+
+* Licence:
+* This program is free software: you can redistribute it and/or
+* modify it under the terms of the GNU Lesser General Public
+* License as published by the Free Software Foundation, either
+* version 3 of the License, or (at your option) any later
+* version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU Lesser General Public License for more details.
+*
+* You should have received a copy of the GNU Lesser General
+* License along with this program. If not, see
+* <http://www.gnu.org/licenses/>.
+
+* Authors:
+* DSB: David S. Berry (JACH - UCLan)
+
+* History:
+* 20-JUN-2007 (DSB):
+* Original version.
+*-
+*/
+
+/* Include the 2D grf header file in order to inherit the GRF__ macros. */
+#include "grf.h"
+
+/* Function prototypes. */
+/* ==================== */
+int astG3DAttr( int, double, double *, int );
+int astG3DCap( int, int );
+int astG3DFlush( void );
+int astG3DLine( int, float *, float *, float * );
+int astG3DMark( int, float *, float *, float *, int, float[3] );
+int astG3DQch( float * );
+int astG3DText( const char *, float[3], const char *, float[3], float[3] );
+int astG3DTxExt( const char *, float[3], const char *, float[3], float[3], float *, float *, float *, float[3] );
+
+
+#endif