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Diffstat (limited to 'ast/pointlist.c')
-rw-r--r-- | ast/pointlist.c | 3407 |
1 files changed, 3407 insertions, 0 deletions
diff --git a/ast/pointlist.c b/ast/pointlist.c new file mode 100644 index 0000000..61117c2 --- /dev/null +++ b/ast/pointlist.c @@ -0,0 +1,3407 @@ +/* +*class++ +* Name: +* PointList + +* Purpose: +* A collection of points in a Frame. + +* Constructor Function: +c astPointList +f AST_POINTLIST + +* Description: +* The PointList class implements a Region which represents a collection +* of points in a Frame. + +* Inheritance: +* The PointList class inherits from the Region class. + +* Attributes: +* In addition to those attributes common to all Regions, every +* PointList also has the following attributes: +* +* - ListSize: The number of positions stored in the PointList + + +* Functions: +c The PointList class does not define any new functions beyond those +f The PointList class does not define any new routines beyond those +* which are applicable to all Regions. + +* Copyright: +* Copyright (C) 1997-2006 Council for the Central Laboratory of the +* Research Councils +* Copyright (C) 2009 Science & Technology Facilities Council. +* All Rights Reserved. + +* Licence: +* This program is free software: you can redistribute it and/or +* modify it under the terms of the GNU Lesser General Public +* License as published by the Free Software Foundation, either +* version 3 of the License, or (at your option) any later +* version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU Lesser General Public License for more details. +* +* You should have received a copy of the GNU Lesser General +* License along with this program. If not, see +* <http://www.gnu.org/licenses/>. + +* Authors: +* DSB: David S. Berry (Starlink) + +* History: +* 22-MAR-2004 (DSB): +* Original version. +* 20-JAN-2009 (DSB): +* Over-ride astRegBasePick. +* 21-JAN-2009 (DSB): +* - Add methods astGetEnclosure, astSetEnclosure and astPoints, and +* attribute ListSize. +* - Override astGetObjSize and astEqual. +* 26-JAN-2009 (DSB): +* Change protected constructor to accept a PointSet rather than an +* array of doubles. +* 6-FEB-2009 (DSB): +* Over-ride astMapMerge. +* 9-FEB-2009 (DSB): +* Move methods astGetEnclosure and astSetEnclosure to Region class. +* 8-JUL-2009 (DSB): +* In Transform, use "ptr2", not "ptr", if we are creating a mask. +*class-- + +* Implementation Deficiencies: +* - Use of simple arrays to hold lists of points is probably not +* efficient for large numbers of points. For instance, use of k-tree +* structures instead of arrays could result in a much more efficient +* implementation of the Transform function. Maybe the PointSet class +* should be extended to provide a k-tree representation as well as a +* simple array. + +*/ + +/* Module Macros. */ +/* ============== */ +/* Set the name of the class we are implementing. This indicates to + the header files that define class interfaces that they should make + "protected" symbols available. */ +#define astCLASS PointList + +/* Include files. */ +/* ============== */ +/* Interface definitions. */ +/* ---------------------- */ + +#include "globals.h" /* Thread-safe global data access */ +#include "error.h" /* Error reporting facilities */ +#include "memory.h" /* Memory allocation facilities */ +#include "object.h" /* Base Object class */ +#include "pointset.h" /* Sets of points/coordinates */ +#include "region.h" /* Coordinate regions (parent class) */ +#include "channel.h" /* I/O channels */ +#include "pointlist.h" /* Interface definition for this class */ +#include "mapping.h" /* Position mappings */ +#include "unitmap.h" /* Unit Mapping */ +#include "frame.h" /* Coordinate systems */ +#include "cmpframe.h" /* Compound Frames */ +#include "cmpmap.h" /* Compound Mappings */ +#include "prism.h" /* Extruded Regions */ + +/* Error code definitions. */ +/* ----------------------- */ +#include "ast_err.h" /* AST error codes */ + +/* C header files. */ +/* --------------- */ +#include <float.h> +#include <math.h> +#include <stdarg.h> +#include <stddef.h> +#include <stdio.h> +#include <string.h> + +/* Module Variables. */ +/* ================= */ + +/* Address of this static variable is used as a unique identifier for + member of this class. */ +static int class_check; + +/* Pointers to parent class methods which are extended by this class. */ +static AstMapping *(* parent_simplify)( AstMapping *, int * ); +static AstPointSet *(* parent_transform)( AstMapping *, AstPointSet *, int, AstPointSet *, int * ); +static const char *(* parent_getattrib)( AstObject *, const char *, int * ); +static int (* parent_getobjsize)( AstObject *, int * ); +static int (* parent_testattrib)( AstObject *, const char *, int * ); +static void (* parent_clearattrib)( AstObject *, const char *, int * ); +static void (* parent_setattrib)( AstObject *, const char *, int * ); + + +#ifdef THREAD_SAFE +/* Define how to initialise thread-specific globals. */ +#define GLOBAL_inits \ + globals->Class_Init = 0; \ + globals->GetAttrib_Buff[ 0 ] = 0; + +/* Create the function that initialises global data for this module. */ +astMAKE_INITGLOBALS(PointList) + +/* Define macros for accessing each item of thread specific global data. */ +#define class_init astGLOBAL(PointList,Class_Init) +#define class_vtab astGLOBAL(PointList,Class_Vtab) +#define getattrib_buff astGLOBAL(PointList,GetAttrib_Buff) + + +#include <pthread.h> + + +#else + +static char getattrib_buff[ 101 ]; + +/* Define the class virtual function table and its initialisation flag + as static variables. */ +static AstPointListVtab class_vtab; /* Virtual function table */ +static int class_init = 0; /* Virtual function table initialised? */ + +#endif + +/* External Interface Function Prototypes. */ +/* ======================================= */ +/* The following functions have public prototypes only (i.e. no + protected prototypes), so we must provide local prototypes for use + within this module. */ +AstPointList *astPointListId_( void *, int, int, int, const double *, void *, const char *, ... ); + +/* Prototypes for Private Member Functions. */ +/* ======================================== */ +#if HAVE_LONG_DOUBLE /* Not normally implemented */ +static int MaskLD( AstRegion *, AstMapping *, int, int, const int[], const int ubnd[], long double [], long double, int * ); +#endif +static int MaskB( AstRegion *, AstMapping *, int, int, const int[], const int[], signed char[], signed char, int * ); +static int MaskD( AstRegion *, AstMapping *, int, int, const int[], const int[], double[], double, int * ); +static int MaskF( AstRegion *, AstMapping *, int, int, const int[], const int[], float[], float, int * ); +static int MaskI( AstRegion *, AstMapping *, int, int, const int[], const int[], int[], int, int * ); +static int MaskL( AstRegion *, AstMapping *, int, int, const int[], const int[], long int[], long int, int * ); +static int MaskS( AstRegion *, AstMapping *, int, int, const int[], const int[], short int[], short int, int * ); +static int MaskUB( AstRegion *, AstMapping *, int, int, const int[], const int[], unsigned char[], unsigned char, int * ); +static int MaskUI( AstRegion *, AstMapping *, int, int, const int[], const int[], unsigned int[], unsigned int, int * ); +static int MaskUL( AstRegion *, AstMapping *, int, int, const int[], const int[], unsigned long int[], unsigned long int, int * ); +static int MaskUS( AstRegion *, AstMapping *, int, int, const int[], const int[], unsigned short int[], unsigned short int, int * ); + +static AstMapping *Simplify( AstMapping *, int * ); +static AstPointSet *RegBaseMesh( AstRegion *, int * ); +static AstPointSet *Transform( AstMapping *, AstPointSet *, int, AstPointSet *, int * ); +static AstRegion *RegBasePick( AstRegion *, int, const int *, int * ); +static int GetClosed( AstRegion *, int * ); +static int GetListSize( AstPointList *, int * ); +static int GetObjSize( AstObject *, int * ); +static int RegPins( AstRegion *, AstPointSet *, AstRegion *, int **, int * ); +static void Copy( const AstObject *, AstObject *, int * ); +static void PointListPoints( AstPointList *, AstPointSet **, int *); +static void Delete( AstObject *, int * ); +static void Dump( AstObject *, AstChannel *, int * ); +static void RegBaseBox( AstRegion *, double *, double *, int * ); +static AstRegion *MergePointList( AstPointList *, AstRegion *, int, int * ); +static int MapMerge( AstMapping *, int, int, int *, AstMapping ***, int **, int * ); + +static const char *GetAttrib( AstObject *, const char *, int * ); +static int TestAttrib( AstObject *, const char *, int * ); +static void ClearAttrib( AstObject *, const char *, int * ); +static void SetAttrib( AstObject *, const char *, int * ); + + +/* Member functions. */ +/* ================= */ + +static void ClearAttrib( AstObject *this_object, const char *attrib, + int *status ) { +/* +* Name: +* ClearAttrib + +* Purpose: +* Clear an attribute value for a PointList. + +* Type: +* Private function. + +* Synopsis: +* #include "pointlist.h" +* void ClearAttrib( AstObject *this, const char *attrib, int *status ) + +* Class Membership: +* PointList member function (over-rides the astClearAttrib +* protected method inherited from the Object class). + +* Description: +* This function clears the value of a specified attribute for a +* PointList, so that the default value will subsequently be used. + +* Parameters: +* this +* Pointer to the PointList. +* attrib +* Pointer to a null-terminated string specifying the attribute +* name. This should be in lower case with no surrounding white +* space. +* status +* Pointer to the inherited status variable. +*/ + +/* Local Variables: */ + AstPointList *this; /* Pointer to the PointList structure */ + +/* Check the global error status. */ + if ( !astOK ) return; + +/* Obtain a pointer to the PointList structure. */ + this = (AstPointList *) this_object; + +/* Check the attribute name and clear the appropriate attribute. */ + +/* Test if the name matches any of the read-only attributes of this + class. If it does, then report an error. */ + if ( !strcmp( attrib, "listsize" ) ) { + astError( AST__NOWRT, "astClear: Invalid attempt to clear the \"%s\" " + "value for a %s.", status, attrib, astGetClass( this ) ); + astError( AST__NOWRT, "This is a read-only attribute." , status); + +/* If the attribute is still not recognised, pass it on to the parent + method for further interpretation. */ + } else { + (*parent_clearattrib)( this_object, attrib, status ); + } +} + +static const char *GetAttrib( AstObject *this_object, const char *attrib, + int *status ) { +/* +* Name: +* GetAttrib + +* Purpose: +* Get the value of a specified attribute for a PointList. + +* Type: +* Private function. + +* Synopsis: +* #include "pointlist.h" +* const char *GetAttrib( AstObject *this, const char *attrib, int *status ) + +* Class Membership: +* PointList member function (over-rides the protected astGetAttrib +* method inherited from the Region class). + +* Description: +* This function returns a pointer to the value of a specified +* attribute for a PointList, formatted as a character string. + +* Parameters: +* this +* Pointer to the PointList. +* attrib +* Pointer to a null-terminated string containing the name of +* the attribute whose value is required. This name should be in +* lower case, with all white space removed. +* status +* Pointer to the inherited status variable. + +* Returned Value: +* - Pointer to a null-terminated string containing the attribute +* value. + +* Notes: +* - The returned string pointer may point at memory allocated +* within the PointList, or at static memory. The contents of the +* string may be over-written or the pointer may become invalid +* following a further invocation of the same function or any +* modification of the PointList. A copy of the string should +* therefore be made if necessary. +* - A NULL pointer will be returned if this function is invoked +* with the global error status set, or if it should fail for any +* reason. +*/ + +/* Local Variables: */ + astDECLARE_GLOBALS /* Pointer to thread-specific global data */ + AstPointList *this; /* Pointer to the PointList structure */ + const char *result; /* Pointer value to return */ + int ival; /* Integer attribute value */ + +/* Initialise. */ + result = NULL; + +/* Check the global error status. */ + if ( !astOK ) return result; + +/* Get a pointer to the thread specific global data structure. */ + astGET_GLOBALS(this_object); + +/* Obtain a pointer to the PointList structure. */ + this = (AstPointList *) this_object; + +/* Compare "attrib" with each recognised attribute name in turn, + obtaining the value of the required attribute. If necessary, write + the value into "getattrib_buff" as a null-terminated string in an + appropriate format. Set "result" to point at the result string. */ + +/* ListSize. */ +/* -------- */ + if ( !strcmp( attrib, "listsize" ) ) { + ival = astGetListSize( this ); + if ( astOK ) { + (void) sprintf( getattrib_buff, "%d", ival ); + result = getattrib_buff; + } + +/* If the attribute name was not recognised, pass it on to the parent + method for further interpretation. */ + } else { + result = (*parent_getattrib)( this_object, attrib, status ); + } + +/* Return the result. */ + return result; +} + +static int GetClosed( AstRegion *this, int *status ) { +/* +* Name: +* GetClosed + +* Purpose: +* Get the value of the CLosed attribute for a PointList. + +* Type: +* Private function. + +* Synopsis: +* #include "pointlist.h" +* int GetClosed( AstRegion *this, int *status ) + +* Class Membership: +* PointList member function (over-rides the astGetClosed method +* inherited from the Region class). + +* Description: +* This function returns the value of the Closed attribute for a +* PointList. Since points have zero volume they consist entirely of +* boundary. Therefore the Region is always considered to be closed +* unless it has been negated, in which case it is always assumed to +* be open. + +* Parameters: +* this +* Pointer to the PointList. +* status +* Pointer to the inherited status variable. + +* Returned Value: +* The value to use for the Closed attribute. + +* Notes: +* - A value of zero will be returned if this function is invoked +* with the global error status set, or if it should fail for any +* reason. +*/ + +/* Check the global error status. */ + if ( !astOK ) return 0; + +/* The value to be used for the Closed attribute is always the opposite + of the Negated attribute. */ + return ( astGetNegated( this ) == 0 ); +} + +static int GetListSize( AstPointList *this, int *status ) { +/* +*+ +* Name: +* astGetListSize + +* Purpose: +* Determine how many points there are in a PointList. + +* Type: +* Protected virtual function. + +* Synopsis: +* #include "pointlist.h" +* int astGetListSize( AstPointList *this ) + +* Class Membership: +* PointList method. + +* Description: +* This function returns the number of points stored in a Point|List. + +* Parameters: +* this +* Pointer to the PointList. + +* Returned Value: +* The number of points in the PointList. + +* Notes: +* - A value of zero will be returned if this function is invoked +* with the global error status set, or if it should fail for any +* reason. +*- +*/ + +/* Check the global error status. */ + if ( !astOK ) return 0; + +/* Return the number of points by querying the PointSet that holds the + points. */ + return astGetNpoint( ((AstRegion *) this)->points ); +} + +static int GetObjSize( AstObject *this_object, int *status ) { +/* +* Name: +* GetObjSize + +* Purpose: +* Return the in-memory size of an Object. + +* Type: +* Private function. + +* Synopsis: +* #include "pointlist.h" +* int GetObjSize( AstObject *this, int *status ) + +* Class Membership: +* PointList member function (over-rides the astGetObjSize protected +* method inherited from the parent class). + +* Description: +* This function returns the in-memory size of the supplied PointList, +* in bytes. + +* Parameters: +* this +* Pointer to the PointList. +* status +* Pointer to the inherited status variable. + +* Returned Value: +* The Object size, in bytes. + +* Notes: +* - A value of zero will be returned if this function is invoked +* with the global status set, or if it should fail for any reason. +*/ + +/* Local Variables: */ + AstPointList *this; /* Pointer to PointList structure */ + int result; /* Result value to return */ + +/* Initialise. */ + result = 0; + +/* Check the global error status. */ + if ( !astOK ) return result; + +/* Obtain a pointers to the PointList structure. */ + this = (AstPointList *) this_object; + +/* Invoke the GetObjSize method inherited from the parent class, and then + add on any components of the class structure defined by this class + which are stored in dynamically allocated memory. */ + result = (*parent_getobjsize)( this_object, status ); + + result += astGetObjSize( this->lbnd ); + result += astGetObjSize( this->ubnd ); + +/* If an error occurred, clear the result value. */ + if ( !astOK ) result = 0; + +/* Return the result, */ + return result; +} + +void astInitPointListVtab_( AstPointListVtab *vtab, const char *name, + int *status ) { +/* +*+ +* Name: +* astInitPointListVtab + +* Purpose: +* Initialise a virtual function table for a PointList. + +* Type: +* Protected function. + +* Synopsis: +* #include "pointlist.h" +* void astInitPointListVtab( AstPointListVtab *vtab, const char *name ) + +* Class Membership: +* PointList vtab initialiser. + +* Description: +* This function initialises the component of a virtual function +* table which is used by the PointList class. + +* Parameters: +* vtab +* Pointer to the virtual function table. The components used by +* all ancestral classes will be initialised if they have not already +* been initialised. +* name +* Pointer to a constant null-terminated character string which contains +* the name of the class to which the virtual function table belongs (it +* is this pointer value that will subsequently be returned by the Object +* astClass function). +*- +*/ + +/* Local Variables: */ + astDECLARE_GLOBALS /* Pointer to thread-specific global data */ + AstObjectVtab *object; /* Pointer to Object component of Vtab */ + AstMappingVtab *mapping; /* Pointer to Mapping component of Vtab */ + AstRegionVtab *region; /* Pointer to Region component of Vtab */ + +/* Check the local error status. */ + if ( !astOK ) return; + +/* Get a pointer to the thread specific global data structure. */ + astGET_GLOBALS(NULL); + +/* Initialize the component of the virtual function table used by the + parent class. */ + astInitRegionVtab( (AstRegionVtab *) vtab, name ); + +/* Store a unique "magic" value in the virtual function table. This + will be used (by astIsAPointList) to determine if an object belongs + to this class. We can conveniently use the address of the (static) + class_check variable to generate this unique value. */ + vtab->id.check = &class_check; + vtab->id.parent = &(((AstRegionVtab *) vtab)->id); + +/* Initialise member function pointers. */ +/* ------------------------------------ */ +/* Store pointers to the member functions (implemented here) that provide + virtual methods for this class. */ + vtab->GetListSize = GetListSize; + vtab->PointListPoints = PointListPoints; + +/* Save the inherited pointers to methods that will be extended, and + replace them with pointers to the new member functions. */ + object = (AstObjectVtab *) vtab; + mapping = (AstMappingVtab *) vtab; + region = (AstRegionVtab *) vtab; + + parent_getobjsize = object->GetObjSize; + object->GetObjSize = GetObjSize; + + parent_clearattrib = object->ClearAttrib; + object->ClearAttrib = ClearAttrib; + + parent_getattrib = object->GetAttrib; + object->GetAttrib = GetAttrib; + + parent_setattrib = object->SetAttrib; + object->SetAttrib = SetAttrib; + + parent_testattrib = object->TestAttrib; + object->TestAttrib = TestAttrib; + + parent_transform = mapping->Transform; + mapping->Transform = Transform; + + parent_simplify = mapping->Simplify; + mapping->Simplify = Simplify; + +/* Store replacement pointers for methods which will be over-ridden by + new member functions implemented here. */ + mapping->MapMerge = MapMerge; + + region->RegBaseMesh = RegBaseMesh; + region->RegBaseBox = RegBaseBox; + region->RegBasePick = RegBasePick; + region->RegPins = RegPins; + region->GetClosed = GetClosed; + region->MaskB = MaskB; + region->MaskD = MaskD; + region->MaskF = MaskF; + region->MaskI = MaskI; + region->MaskL = MaskL; + region->MaskS = MaskS; + region->MaskUB = MaskUB; + region->MaskUI = MaskUI; + region->MaskUL = MaskUL; + region->MaskUS = MaskUS; +#if HAVE_LONG_DOUBLE /* Not normally implemented */ + region->MaskLD = MaskLD; +#endif + +/* Declare the class dump function. There is no copy constructor or + destructor. */ + astSetDelete( vtab, Delete ); + astSetCopy( vtab, Copy ); + astSetDump( vtab, Dump, "PointList", "Collection of points" ); + +/* If we have just initialised the vtab for the current class, indicate + that the vtab is now initialised, and store a pointer to the class + identifier in the base "object" level of the vtab. */ + if( vtab == &class_vtab ) { + class_init = 1; + astSetVtabClassIdentifier( vtab, &(vtab->id) ); + } +} + +/* +* Name: +* Mask<X> + +* Purpose: +* Mask a region of a data grid. + +* Type: +* Private function. + +* Synopsis: +* #include "pointlist.h" +* int Mask<X>( AstRegion *this, AstMapping *map, int inside, int ndim, +* const int lbnd[], const int ubnd[], <Xtype> in[], +* <Xtype> val ) + +* Class Membership: +* PointList function method (replaces the astMask<X> methods +* inherited from the parent Region class). + +* Description: +* This is a set of functions for masking out regions within gridded data +* (e.g. an image). The functions modifies a given data grid by +* assigning a specified value to all samples which are inside (or outside +* if "inside" is zero) the specified Region. +* +* You should use a masking function which matches the numerical +* type of the data you are processing by replacing <X> in +* the generic function name astMask<X> by an appropriate 1- or +* 2-character type code. For example, if you are masking data +* with type "float", you should use the function astMaskF (see +* the "Data Type Codes" section below for the codes appropriate to +* other numerical types). + +* Parameters: +* this +* Pointer to a Region. +* map +* Pointer to a Mapping. The forward transformation should map +* positions in the coordinate system of the supplied Region +* into pixel coordinates as defined by the "lbnd" and "ubnd" +* parameters. A NULL pointer can be supplied if the coordinate +* system of the supplied Region corresponds to pixel coordinates. +* This is equivalent to supplying a UnitMap. +* +* The number of inputs for this Mapping (as given by its Nin attribute) +* should match the number of axes in the supplied Region (as given +* by the Naxes attribute of the Region). The number of outputs for the +* Mapping (as given by its Nout attribute) should match the number of +* grid dimensions given by the value of "ndim" below. +* inside +* A boolean value which indicates which pixel are to be masked. If +* a non-zero value is supplied, then all grid pixels which are inside +* the supplied Region are assigned the value given by "val", +* and all other pixels are left unchanged. If zero is supplied, then +* all grid pixels which are not inside the supplied Region are +* assigned the value given by "val", and all other pixels are left +* unchanged. Note, the Negated attribute of the Region is used to +* determine which pixel are inside the Region and which are outside. +* So the inside of a Region which has not been negated is the same as +* the outside of the corresponding negated Region. +* ndim +* The number of dimensions in the input grid. This should be at +* least one. +* lbnd +* Pointer to an array of integers, with "ndim" elements, +* containing the coordinates of the centre of the first pixel +* in the input grid along each dimension. +* ubnd +* Pointer to an array of integers, with "ndim" elements, +* containing the coordinates of the centre of the last pixel in +* the input grid along each dimension. +* +* Note that "lbnd" and "ubnd" together define the shape +* and size of the input grid, its extent along a particular +* (j'th) dimension being ubnd[j]-lbnd[j]+1 (assuming the +* index "j" to be zero-based). They also define +* the input grid's coordinate system, each pixel having unit +* extent along each dimension with integral coordinate values +* at its centre. +* in +* Pointer to an array, with one element for each pixel in the +* input grid, containing the data to be masked. The +* numerical type of this array should match the 1- or +* 2-character type code appended to the function name (e.g. if +* you are using astMaskF, the type of each array element +* should be "float"). +* +* The storage order of data within this array should be such +* that the index of the first grid dimension varies most +* rapidly and that of the final dimension least rapidly +* (i.e. Fortran array indexing is used). +* +* On exit, the samples specified by "inside" are set to the value +* of "val". All other samples are left unchanged. +* val +* This argument should have the same type as the elements of +* the "in" array. It specifies the value used to flag the +* masked data (see "inside"). + +* Returned Value: +* The number of pixels to which a value of "badval" has been assigned. + +* Notes: +* - A value of zero will be returned if this function is invoked +* with the global error status set, or if it should fail for any +* reason. + +* Data Type Codes: +* To select the appropriate masking function, you should +* replace <X> in the generic function name astMask<X> with a +* 1- or 2-character data type code, so as to match the numerical +* type <Xtype> of the data you are processing, as follows: +* - D: double +* - F: float +* - L: long int +* - UL: unsigned long int +* - I: int +* - UI: unsigned int +* - S: short int +* - US: unsigned short int +* - B: byte (signed char) +* - UB: unsigned byte (unsigned char) +* +* For example, astMaskD would be used to process "double" +* data, while astMaskS would be used to process "short int" +* data, etc. +*/ +/* Define a macro to implement the function for a specific data + type. */ +#define MAKE_MASK(X,Xtype) \ +static int Mask##X( AstRegion *this, AstMapping *map, int inside, int ndim, \ + const int lbnd[], const int ubnd[], \ + Xtype in[], Xtype val, int *status ) { \ +\ +/* Local Variables: */ \ + AstFrame *grid_frame; /* Pointer to Frame describing grid coords */ \ + AstPointSet *pset1; /* Pointer to base Frame positions */ \ + AstPointSet *pset2; /* Pointer to current Frame positions */ \ + AstRegion *used_region; /* Pointer to Region to be used by astResample */ \ + Xtype *temp; /* Pointer to temp storage for retained points */ \ + double **ptr2; /* Pointer to pset2 data values */ \ + int *iv; /* Pointer to index array */ \ + int i; /* Point index */ \ + int idim; /* Loop counter for coordinate dimensions */ \ + int ii; /* Vectorised point index */ \ + int j; /* Axis index */ \ + int nax; /* Number of Region axes */ \ + int negated; /* Has Region been negated? */ \ + int nin; /* Number of Mapping input coordinates */ \ + int nout; /* Number of Mapping output coordinates */ \ + int npnt; /* Number of points in PointList */ \ + int result; /* Result value to return */ \ + int vlen; /* Length of vectorised array */ \ +\ +/* Initialise. */ \ + result = 0; \ +\ +/* Check the global error status. */ \ + if ( !astOK ) return result; \ +\ +/* Obtain value for the Naxes attribute of the Region. */ \ + nax = astGetNaxes( this ); \ +\ +/* If supplied, obtain values for the Nin and Nout attributes of the Mapping. */ \ + if( map ) { \ + nin = astGetNin( map ); \ + nout = astGetNout( map ); \ +\ +/* If OK, check that the number of mapping inputs matches the \ + number of axes in the Region. Report an error if necessary. */ \ + if ( astOK && ( nax != nin ) ) { \ + astError( AST__NGDIN, "astMask"#X"(%s): Bad number of mapping " \ + "inputs (%d).", status, astGetClass( this ), nin ); \ + astError( AST__NGDIN, "The %s given requires %d coordinate value%s " \ + "to specify a position.", status, \ + astGetClass( this ), nax, ( nax == 1 ) ? "" : "s" ); \ + } \ +\ +/* If OK, check that the number of mapping outputs matches the \ + number of grid dimensions. Report an error if necessary. */ \ + if ( astOK && ( ndim != nout ) ) { \ + astError( AST__NGDIN, "astMask"#X"(%s): Bad number of mapping " \ + "outputs (%d).", status, astGetClass( this ), nout ); \ + astError( AST__NGDIN, "The pixel grid requires %d coordinate value%s " \ + "to specify a position.", status, \ + ndim, ( ndim == 1 ) ? "" : "s" ); \ + } \ +\ +/* Create a new Region by mapping the supplied Region with the supplied \ + Mapping.*/ \ + grid_frame = astFrame( ndim, "Domain=grid", status ); \ + used_region = astMapRegion( this, map, grid_frame ); \ + grid_frame = astAnnul( grid_frame ); \ +\ +/* If no Mapping was supplied check that the number of grid dimensions \ + matches the number of axes in the Region.*/ \ + } else if ( astOK && ( ( ndim != nax ) || ( ndim < 1 ) ) ) { \ + used_region = NULL; \ + astError( AST__NGDIN, "astMask"#X"(%s): Bad number of input grid " \ + "dimensions (%d).", status, astGetClass( this ), ndim ); \ + if ( ndim != nax ) { \ + astError( AST__NGDIN, "The %s given requires %d coordinate value%s " \ + "to specify an input position.", status, \ + astGetClass( this ), nax, ( nax == 1 ) ? "" : "s" ); \ + } \ +\ +/* If no Mapping was supplied and the parameters look OK, clone the \ + supplied Region pointer for use later on. */ \ + } else { \ + used_region = astClone( this ); \ + } \ +\ +/* Check that the lower and upper bounds of the input grid are \ + consistent. Report an error if any pair is not. */ \ + if ( astOK ) { \ + for ( idim = 0; idim < ndim; idim++ ) { \ + if ( lbnd[ idim ] > ubnd[ idim ] ) { \ + astError( AST__GBDIN, "astMask"#X"(%s): Lower bound of " \ + "input grid (%d) exceeds corresponding upper bound " \ + "(%d).", status, astGetClass( this ), \ + lbnd[ idim ], ubnd[ idim ] ); \ + astError( AST__GBDIN, "Error in input dimension %d.", status, \ + idim + 1 ); \ + break; \ + } \ + } \ + } \ +\ +/* Get the PointSet in the base Frame of the Region's FrameSet, and \ + transform to the current (GRID) Frame. */ \ + pset1 = used_region->points; \ + pset2 = astRegTransform( used_region, pset1, 1, NULL, NULL ); \ + ptr2 =astGetPoints( pset2 ); \ +\ +/* Allocate memory to hold the corresponding vector indices. */ \ + npnt = astGetNpoint( pset2 ); \ + iv = astMalloc( sizeof(int)*(size_t) npnt ); \ + if( astOK ) { \ +\ +/* Convert the transformed GRID positions into integer indices into the \ + vectorised data array. Also form the total size of the data array. */ \ + vlen = 0; \ + for( i = 0; i < npnt; i++ ) { \ + vlen = 1; \ + ii = 0; \ + for( j = 0; j < ndim; j++ ) { \ + ii += vlen*( (int)( ptr2[ j ][ i ] + 0.5 ) - lbnd[ j ] ); \ + vlen *= ubnd[ i ] - lbnd[ i ] + 1; \ + } \ + iv[ i ] = ii; \ + } \ +\ +/* See if the Region is negated. */ \ + negated = astGetNegated( used_region ); \ +\ +/* If necessary, set the transformed pixel coords to the supplied value. */ \ + if( ( inside && !negated ) || ( !inside && negated ) ) { \ + for( i = 0; i < npnt; i++ ) in[ iv[ i ] ] = val; \ + result = npnt; \ +\ +/* If necessary, set all except the transformed pixel coords to the supplied \ + value. */ \ + } else { \ + temp = astMalloc( sizeof( Xtype )*(size_t)npnt ); \ + if( astOK ) { \ + for( i = 0; i < npnt; i++ ) temp[ i ] = in[ iv[ i ] ]; \ + for( i = 0; i < vlen; i++ ) in[ i ] = val; \ + for( i = 0; i < npnt; i++ ) in[ iv[ i ] ] = temp[ i ]; \ + result = vlen - npnt; \ + } \ + temp = astFree( temp ); \ + } \ + } \ +\ +/* Free resources */ \ + iv = astFree( iv ); \ + pset2 = astAnnul( pset2 ); \ + used_region = astAnnul( used_region ); \ +\ +/* If an error occurred, clear the returned result. */ \ + if ( !astOK ) result = 0; \ +\ +/* Return the result. */ \ + return result; \ +} + +/* Expand the above macro to generate a function for each required + data type. */ +#if HAVE_LONG_DOUBLE /* Not normally implemented */ +MAKE_MASK(LD,long double) +#endif +MAKE_MASK(D,double) +MAKE_MASK(F,float) +MAKE_MASK(L,long int) +MAKE_MASK(UL,unsigned long int) +MAKE_MASK(I,int) +MAKE_MASK(UI,unsigned int) +MAKE_MASK(S,short int) +MAKE_MASK(US,unsigned short int) +MAKE_MASK(B,signed char) +MAKE_MASK(UB,unsigned char) + +/* Undefine the macro. */ +#undef MAKE_MASK + +static int MapMerge( AstMapping *this, int where, int series, int *nmap, + AstMapping ***map_list, int **invert_list, int *status ) { +/* +* Name: +* MapMerge + +* Purpose: +* Simplify a sequence of Mappings containing a PointList. + +* Type: +* Private function. + +* Synopsis: +* #include "mapping.h" +* int MapMerge( AstMapping *this, int where, int series, int *nmap, +* AstMapping ***map_list, int **invert_list, int *status ) + +* Class Membership: +* PointList method (over-rides the protected astMapMerge method +* inherited from the Region class). + +* Description: +* This function attempts to simplify a sequence of Mappings by +* merging a nominated PointList in the sequence with its neighbours, +* so as to shorten the sequence if possible. +* +* In many cases, simplification will not be possible and the +* function will return -1 to indicate this, without further +* action. +* +* In most cases of interest, however, this function will either +* attempt to replace the nominated PointList with a Mapping which it +* considers simpler, or to merge it with the Mappings which +* immediately precede it or follow it in the sequence (both will +* normally be considered). This is sufficient to ensure the +* eventual simplification of most Mapping sequences by repeated +* application of this function. +* +* In some cases, the function may attempt more elaborate +* simplification, involving any number of other Mappings in the +* sequence. It is not restricted in the type or scope of +* simplification it may perform, but will normally only attempt +* elaborate simplification in cases where a more straightforward +* approach is not adequate. + +* Parameters: +* this +* Pointer to the nominated PointList which is to be merged with +* its neighbours. This should be a cloned copy of the PointList +* pointer contained in the array element "(*map_list)[where]" +* (see below). This pointer will not be annulled, and the +* PointList it identifies will not be modified by this function. +* where +* Index in the "*map_list" array (below) at which the pointer +* to the nominated PointList resides. +* series +* A non-zero value indicates that the sequence of Mappings to +* be simplified will be applied in series (i.e. one after the +* other), whereas a zero value indicates that they will be +* applied in parallel (i.e. on successive sub-sets of the +* input/output coordinates). +* nmap +* Address of an int which counts the number of Mappings in the +* sequence. On entry this should be set to the initial number +* of Mappings. On exit it will be updated to record the number +* of Mappings remaining after simplification. +* map_list +* Address of a pointer to a dynamically allocated array of +* Mapping pointers (produced, for example, by the astMapList +* method) which identifies the sequence of Mappings. On entry, +* the initial sequence of Mappings to be simplified should be +* supplied. +* +* On exit, the contents of this array will be modified to +* reflect any simplification carried out. Any form of +* simplification may be performed. This may involve any of: (a) +* removing Mappings by annulling any of the pointers supplied, +* (b) replacing them with pointers to new Mappings, (c) +* inserting additional Mappings and (d) changing their order. +* +* The intention is to reduce the number of Mappings in the +* sequence, if possible, and any reduction will be reflected in +* the value of "*nmap" returned. However, simplifications which +* do not reduce the length of the sequence (but improve its +* execution time, for example) may also be performed, and the +* sequence might conceivably increase in length (but normally +* only in order to split up a Mapping into pieces that can be +* more easily merged with their neighbours on subsequent +* invocations of this function). +* +* If Mappings are removed from the sequence, any gaps that +* remain will be closed up, by moving subsequent Mapping +* pointers along in the array, so that vacated elements occur +* at the end. If the sequence increases in length, the array +* will be extended (and its pointer updated) if necessary to +* accommodate any new elements. +* +* Note that any (or all) of the Mapping pointers supplied in +* this array may be annulled by this function, but the Mappings +* to which they refer are not modified in any way (although +* they may, of course, be deleted if the annulled pointer is +* the final one). +* invert_list +* Address of a pointer to a dynamically allocated array which, +* on entry, should contain values to be assigned to the Invert +* attributes of the Mappings identified in the "*map_list" +* array before they are applied (this array might have been +* produced, for example, by the astMapList method). These +* values will be used by this function instead of the actual +* Invert attributes of the Mappings supplied, which are +* ignored. +* +* On exit, the contents of this array will be updated to +* correspond with the possibly modified contents of the +* "*map_list" array. If the Mapping sequence increases in +* length, the "*invert_list" array will be extended (and its +* pointer updated) if necessary to accommodate any new +* elements. +* status +* Pointer to the inherited status variable. + +* Returned Value: +* If simplification was possible, the function returns the index +* in the "map_list" array of the first element which was +* modified. Otherwise, it returns -1 (and makes no changes to the +* arrays supplied). + +* Notes: +* - A value of -1 will be returned if this function is invoked +* with the global error status set, or if it should fail for any +* reason. +*/ + +/* Local Variables: */ + AstPointList *oldint; /* Pointer to supplied PointList */ + AstMapping *map; /* Pointer to adjacent Mapping */ + AstMapping *new; /* Simplified or merged Region */ + int i1; /* Index of first Mapping merged */ + int i; /* Loop counter */ + int result; /* Result value to return */ + +/* Initialise. */ + result = -1; + i1 = -1; + +/* Check the global error status. */ + if ( !astOK ) return result; + +/* Get a pointer to the PointList. */ + oldint = (AstPointList *) this; + +/* First of all, see if the PointList can be replaced by a simpler Region, + without reference to the neighbouring Regions in the list. */ +/* =====================================================================*/ + +/* Try to simplify the PointList. If the pointer value has changed, we assume + some simplification took place. */ + new = astSimplify( oldint ); + if( new != (AstMapping *) oldint ) { + +/* Annul the PointList pointer in the list and replace it with the new Region + pointer, and indicate that the forward transformation of the returned + Region should be used (not really needed but keeps things clean). */ + (void) astAnnul( ( *map_list )[ where ] ); + ( *map_list )[ where ] = new; + ( *invert_list )[ where ] = 0; + +/* Return the index of the first modified element. */ + result = where; + +/* If the PointList itself could not be simplified, see if it can be merged + with the Regions on either side of it in the list. We can only merge + in parallel. */ +/* =====================================================================*/ + } else if( ! series ){ + new = astAnnul( new ); + +/* Attempt to merge the PointList with its lower neighbour (if any). */ + if( where > 0 ) { + i1 = where - 1; + map = ( *map_list )[ where - 1 ]; + if( astIsARegion( map ) ) { + new = (AstMapping *) MergePointList( oldint, (AstRegion *) map, + 0, status ); + } + } + +/* If this did not produced a merged Region, attempt to merge the PointList + with its upper neighbour (if any). */ + if( !new && where < *nmap - 1 ) { + i1 = where; + map = ( *map_list )[ where + 1 ]; + if( astIsARegion( map ) ) { + new = (AstMapping *) MergePointList( oldint, (AstRegion *) map, + 1, status ); + } + } + +/* If succesfull... */ + if( new ){ + +/* Annul the first of the two Mappings, and replace it with the merged + Region. Also clear the invert flag. */ + (void) astAnnul( ( *map_list )[ i1 ] ); + ( *map_list )[ i1 ] = new; + ( *invert_list )[ i1 ] = 0; + +/* Annul the second of the two Mappings, and shuffle down the rest of the + list to fill the gap. */ + (void) astAnnul( ( *map_list )[ i1 + 1 ] ); + for ( i = i1 + 2; i < *nmap; i++ ) { + ( *map_list )[ i - 1 ] = ( *map_list )[ i ]; + ( *invert_list )[ i - 1 ] = ( *invert_list )[ i ]; + } + +/* Clear the vacated element at the end. */ + ( *map_list )[ *nmap - 1 ] = NULL; + ( *invert_list )[ *nmap - 1 ] = 0; + +/* Decrement the Mapping count and return the index of the first + modified element. */ + ( *nmap )--; + result = i1; + } + + } else { + new = astAnnul( new ); + } + +/* Return the result. */ + return result; +} + +static AstRegion *MergePointList( AstPointList *this, AstRegion *reg, + int plsfirst, int *status ) { +/* +* Name: +* MergePointList + +* Purpose: +* Attempt to merge a PointList with another Region to form a Region of +* higher dimensionality. + +* Type: +* Private function. + +* Synopsis: +* #include "pointlist.h" +* AstRegion *MergePointList( AstPointList *this, AstRegion *reg, +* int plsfirst, int *status ) + +* Class Membership: +* PointList member function. + +* Description: +* This function attempts to combine the supplied Regions together +* into a Region of higher dimensionality. + +* Parameters: +* this +* Pointer to a PointList. +* reg +* Pointer to another Region. +* plsfirst +* If non-zero, then the PointList axes are put first in the new Region. +* Otherwise, the other Region's axes are put first. +* status +* Pointer to the inherited status value. + +* Returned Value: +* A pointer to a new region, or NULL if the supplied Regions could +* not be merged. +*/ + +/* Local Variables: */ + AstFrame *bfrm; /* Pointer to base Frame for "result" */ + AstFrame *cfrm; /* Pointer to current Frame for "result" */ + AstFrame *frm_reg; /* Pointer to Frame from "reg" */ + AstFrame *frm_this; /* Pointer to Frame from "this" */ + AstMapping *bcmap; /* Base->current Mapping for "result" */ + AstMapping *map_reg; /* Base->current Mapping from "reg" */ + AstMapping *map_this; /* Base->current Mapping from "this" */ + AstMapping *sbunc; /* Simplified uncertainty */ + AstPointSet *pset_new; /* PointSet for new PointList */ + AstPointSet *pset_reg; /* PointSet from reg */ + AstPointSet *pset_this; /* PointSet from this */ + AstRegion *bunc; /* Base Frame uncertainty Region */ + AstRegion *new; /* Pointer to new PointList in base Frame */ + AstRegion *result; /* Pointer to returned PointList in current Frame */ + AstRegion *unc_reg; /* Current Frame uncertainty Region from "reg" */ + AstRegion *unc_this; /* Current Frame uncertainty Region from "this" */ + double **ptr_new; /* PointSet data pointers for new PointList */ + double **ptr_reg; /* PointSet data pointers for reg */ + double **ptr_this; /* PointSet data pointers for this */ + double fac_reg; /* Ratio of used to default MeshSize for "reg" */ + double fac_this; /* Ratio of used to default MeshSize for "this" */ + int i; /* Axis index */ + int msz_reg; /* Original MeshSize for "reg" */ + int msz_reg_set; /* Was MeshSize originally set for "reg"? */ + int msz_this; /* Original MeshSize for "this" */ + int msz_this_set; /* Was MeshSize originally set for "this"? */ + int nax; /* Number of axes in "result" */ + int nax_reg; /* Number of axes in "reg" */ + int nax_this; /* Number of axes in "this" */ + int neg_reg; /* Negated attribute value for other supplied Region */ + int neg_this; /* Negated attribute value for supplied PointList */ + +/* Initialise */ + result = NULL; + +/* Check the local error status. */ + if ( !astOK ) return result; + +/* Get the Closed attributes of the two Regions. They must be the same in + each Region if we are to merge the Regions. In addition, in order to + merge, either both Regions must have a defined uncertainty, or neither + Region must have a defined Uncertainty. */ + if( astGetClosed( this ) == astGetClosed( reg ) && + astTestUnc( this ) == astTestUnc( reg ) ) { + +/* Get the Nagated attributes of the two Regions. */ + neg_this = astGetNegated( this ); + neg_reg = astGetNegated( reg ); + +/* We only check for merging with another PointList (other classes such + as Box and Interval check for merging of PointLists with other classes). + The result will be an PointList. Both Regions must have the same value + for the Negated flag, and can contain only a single point. */ + if( astIsAPointList( reg ) && neg_this == neg_reg && + astGetListSize( this ) == 1 && + astGetListSize( (AstPointList *) reg ) == 1 ) { + +/* Get the number of axes in the two supplied Regions. */ + nax_reg = astGetNaxes( reg ); + nax_this = astGetNaxes( this ); + +/* Get the number of axes the combination will have. */ + nax = nax_reg + nax_this; + +/* Get the base Frames from the two Region FrameSets, and combine them + into a single CmpFrame that will be used to create the new Region. */ + frm_this = astGetFrame( ((AstRegion *) this)->frameset, AST__BASE ); + frm_reg = astGetFrame( reg->frameset, AST__BASE ); + + if( plsfirst ) { + bfrm = (AstFrame *) astCmpFrame( frm_this, frm_reg, "", status ); + } else { + bfrm = (AstFrame *) astCmpFrame( frm_reg, frm_this, "", status ); + } + + frm_this = astAnnul( frm_this ); + frm_reg = astAnnul( frm_reg ); + +/* Get pointers to the coordinate data in the two PointLists */ + pset_this = ((AstRegion *) this)->points; + ptr_this = astGetPoints( pset_this ); + pset_reg = reg->points; + ptr_reg = astGetPoints( pset_reg ); + +/* Create a PointSet to hold the points for the returned PointList. */ + pset_new = astPointSet( 1, nax, "", status ); + +/* Get pointers to its data. */ + ptr_new = astGetPoints( pset_new ); + +/* Check pointers can be used safely. */ + if( astOK ) { + +/* Copy the point positions fon the selected axes into the arrays allocated + above, in the requested order. */ + if( plsfirst ) { + for( i = 0; i < nax_this; i++ ) { + ptr_new[ i ][ 0 ] = ptr_this[ i ][ 0 ]; + } + for( ; i < nax; i++ ) { + ptr_new[ i ][ 0 ] = ptr_reg[ i - nax_this ][ 0 ]; + } + + } else { + for( i = 0; i < nax_reg; i++ ) { + ptr_new[ i ][ 0 ] = ptr_reg[ i ][ 0 ]; + } + for( ; i < nax; i++ ) { + ptr_new[ i ][ 0 ] = ptr_this[ i - nax_reg ][ 0 ]; + } + } + +/* Create the new PointList. */ + new = (AstRegion *) astPointList( bfrm, pset_new, NULL, "", + status ); + +/* Propagate remaining attributes of the supplied Region to it. */ + astRegOverlay( new, this, 1 ); + +/* Ensure the Negated flag is set correctly in the returned PointList. */ + if( neg_this ) { + astSetNegated( new, neg_this ); + } else { + astClearNegated( new ); + } + +/* If both the supplied Regions have uncertainty, assign the new Region an + uncertainty. */ + if( astTestUnc( this ) && astTestUnc( reg ) ) { + +/* Get the uncertainties from the two supplied Regions. */ + unc_this = astGetUncFrm( this, AST__BASE ); + unc_reg = astGetUncFrm( reg, AST__BASE ); + +/* Combine them into a single Region (a Prism), in the correct order. */ + if( plsfirst ) { + bunc = (AstRegion *) astPrism( unc_this, unc_reg, "", status ); + } else { + bunc = (AstRegion *) astPrism( unc_reg, unc_this, "", status ); + } + +/* Attempt to simplify the Prism. */ + sbunc = astSimplify( bunc ); + +/* Use the simplified Prism as the uncertainty for the returned Region. */ + astSetUnc( new, sbunc ); + +/* Free resources. */ + sbunc = astAnnul( sbunc ); + bunc = astAnnul( bunc ); + unc_reg = astAnnul( unc_reg ); + unc_this = astAnnul( unc_this ); + } + +/* Get the current Frames from the two Region FrameSets, and combine them + into a single CmpFrame. */ + frm_this = astGetFrame( ((AstRegion *) this)->frameset, AST__CURRENT ); + frm_reg = astGetFrame( reg->frameset, AST__CURRENT ); + + if( plsfirst ) { + cfrm = (AstFrame *) astCmpFrame( frm_this, frm_reg, "", status ); + } else { + cfrm = (AstFrame *) astCmpFrame( frm_reg, frm_this, "", status ); + } + +/* Get the base -> current Mappings from the two Region FrameSets, and + combine them into a single parallel CmpMap that connects bfrm and cfrm. */ + map_this = astGetMapping( ((AstRegion *) this)->frameset, AST__BASE, + AST__CURRENT ); + map_reg = astGetMapping( reg->frameset, AST__BASE, AST__CURRENT ); + + if( plsfirst ) { + bcmap = (AstMapping *) astCmpMap( map_this, map_reg, 0, "", + status ); + } else { + bcmap = (AstMapping *) astCmpMap( map_reg, map_this, 0, "", + status ); + } + +/* Map the new Region into the new current Frame. */ + result = astMapRegion( new, bcmap, cfrm ); + +/* The filling factor in the returned is the product of the filling + factors for the two supplied Regions. */ + if( astTestFillFactor( reg ) || astTestFillFactor( this ) ) { + astSetFillFactor( result, astGetFillFactor( reg )* + astGetFillFactor( this ) ); + } + +/* If the MeshSize value is set in either supplied Region, set a value + for the returned Region which scales the default value by the + product of the scaling factors for the two supplied Regions. First see + if either MeshSize value is set. */ + msz_this_set = astTestMeshSize( this ); + msz_reg_set = astTestMeshSize( reg ); + if( msz_this_set || msz_reg_set ) { + +/* If so, get the two MeshSize values (one of which may be a default + value), and then clear them so that the default value will be returned + in future. */ + msz_this = astGetMeshSize( this ); + msz_reg = astGetMeshSize( reg ); + astClearMeshSize( this ); + astClearMeshSize( reg ); + +/* Get the ratio of the used MeshSize to the default MeshSize for both + Regions. */ + fac_this = (double)msz_this/(double)astGetMeshSize( this ); + fac_reg = (double)msz_reg/(double)astGetMeshSize( reg ); + +/* The MeshSize of the returned Returned is the default value scaled by + the product of the two ratios found above. */ + astSetMeshSize( result, fac_this*fac_reg*astGetMeshSize( result ) ); + +/* Re-instate the original MeshSize values for the supplied Regions (if + set) */ + if( msz_this_set ) astSetMeshSize( this, msz_this ); + if( msz_reg_set ) astSetMeshSize( reg, msz_reg ); + } + +/* Free remaining resources */ + frm_this = astAnnul( frm_this ); + frm_reg = astAnnul( frm_reg ); + map_this = astAnnul( map_this ); + map_reg = astAnnul( map_reg ); + bcmap = astAnnul( bcmap ); + cfrm = astAnnul( cfrm ); + new = astAnnul( new ); + } + bfrm = astAnnul( bfrm ); + pset_new = astAnnul( pset_new ); + + } + } + +/* If an error has occurred, annul the returned pointer. */ + if( !astOK ) result = astAnnul( result ); + +/* Return the result. */ + return result; +} + +void PointListPoints( AstPointList *this, AstPointSet **pset, int *status) { +/* +*+ +* Name: +* astPointListPoints + +* Purpose: +* Return the defining points of a PointList. + +* Type: +* Protected function. + +* Synopsis: +* #include "pointlist.h" +* astPointListPoints( AstPointList *this, AstPointSet **pset ) + +* Class Membership: +* Region virtual function. + +* Description: +* This function returns the axis values at the points defining the +* supplied PointList. + +* Parameters: +* this +* Pointer to the PointList. +* pset +* Address of a location at which to return a pointer to a PointSet +* holding the points in the PointList, in the base Frame of the +* encapsulated FrameSet. The returned Pointer should be annulled +* when no longer needed. + +*- +*/ + +/* Check the inherited status. */ + if( !astOK ) return; + +/* Return a clone of the PointSet holding the points defining the PointList. */ + *pset = astClone( ((AstRegion *) this)->points ); + +} + +static void RegBaseBox( AstRegion *this_region, double *lbnd, double *ubnd, int *status ){ +/* +* Name: +* RegBaseBox + +* Purpose: +* Returns the bounding box of an un-negated Region in the base Frame of +* the encapsulated FrameSet. + +* Type: +* Private function. + +* Synopsis: +* #include "pointlist.h" +* void astRegBaseBox( AstRegion *this, double *lbnd, double *ubnd, int *status ) + +* Class Membership: +* PointList member function (over-rides the astRegBaseBox protected +* method inherited from the Region class). + +* Description: +* This function returns the upper and lower axis bounds of a Region in +* the base Frame of the encapsulated FrameSet, assuming the Region +* has not been negated. That is, the value of the Negated attribute +* is ignored. + +* Parameters: +* this +* Pointer to the Region. +* lbnd +* Pointer to an array in which to return the lower axis bounds +* covered by the Region in the base Frame of the encapsulated +* FrameSet. It should have at least as many elements as there are +* axes in the base Frame. +* ubnd +* Pointer to an array in which to return the upper axis bounds +* covered by the Region in the base Frame of the encapsulated +* FrameSet. It should have at least as many elements as there are +* axes in the base Frame. +* status +* Pointer to the inherited status variable. + +*/ + +/* Local Variables: */ + AstFrame *frm; /* Pointer to encapsulated Frame */ + AstPointList *this; /* Pointer to PointList structure */ + AstPointSet *pset; /* Pointer to PointSet defining the Region */ + double **ptr; /* Pointer to PointSet data */ + double *p; /* Pointer to next axis value */ + double *lb; /* Pointer to lower limit array */ + double *ub; /* Pointer to upper limit array */ + double d; /* Axis offset from refernce value */ + double p0; /* Reference axis value */ + int ic; /* Axis index */ + int ip; /* Point index */ + int nb; /* Number of bytes to be copied */ + int nc; /* No. of axes in base Frame */ + int np; /* No. of points in PointSet */ + +/* Check the global error status. */ + if ( !astOK ) return; + +/* Get a pointer to the PointList structure. */ + this = (AstPointList *) this_region; + +/* Calculate the number of bytes in each array. */ + nb = sizeof( double )*(size_t) astGetNaxes( this ); + +/* If the base Frame bounding box has not yet been found, find it now and + store it in the PointList structure. */ + if( !this->lbnd || !this->ubnd ) { + +/* Allocate memory to store the bounding box in the PointList structure. */ + lb = astMalloc( nb ); + ub = astMalloc( nb ); + +/* Get the axis values for the PointSet which defines the location and + extent of the region in the base Frame of the encapsulated FrameSet. */ + pset = this_region->points; + ptr = astGetPoints( pset ); + nc = astGetNcoord( pset ); + np = astGetNpoint( pset ); + +/* Get a pointer to the base Frame in the encaposulated FrameSet. */ + frm = astGetFrame( this_region->frameset, AST__BASE ); + +/* Check pointers can be used safely. */ + if( astOK ) { + +/* Find the bounds on each axis in turn. */ + for( ic = 0; ic < nc; ic++ ) { + +/* We first find the max and min axis offsets from the first point. We + used astAxDistance to cater for the possbility that the Frame may be a + SkyFrame and thus have circular redundancy. */ + p = ptr[ ic ] + 1; + p0 = p[ -1 ]; + lb[ ic ] = 0.0; + ub[ ic ] = 0.0; + for( ip = 1; ip < np; ip++, p++ ) { + d = astAxDistance( frm, ic + 1, p0, *p ); + if( d < lb[ ic ] ) lb[ ic ] = d; + if( d > ub[ ic ] ) ub[ ic ] = d; + } + +/* Now convert these offsets to actual axis values. */ + lb[ ic ] = astAxOffset( frm, ic + 1, p0, lb[ ic ] ); + ub[ ic ] = astAxOffset( frm, ic + 1, p0, ub[ ic ] ); + + } + } + +/* Free resources */ + frm = astAnnul( frm ); + +/* Store the pointers in the PointList structure. */ + if( astOK ) { + this->lbnd = lb; + this->ubnd = ub; + } else { + this->lbnd = astFree( this->lbnd ); + this->ubnd = astFree( this->ubnd ); + } + } + +/* If the bounding box has been found succesfully, copy it into the supplied + arrays. */ + if( astOK ) { + memcpy( lbnd, this->lbnd, nb ); + memcpy( ubnd, this->ubnd, nb ); + } + +} + +static AstPointSet *RegBaseMesh( AstRegion *this, int *status ){ +/* +* Name: +* RegBaseMesh + +* Purpose: +* Return a PointSet containing a mesh of points on the boundary of a +* Region in its base Frame. + +* Type: +* Private function. + +* Synopsis: +* #include "pointlist.h" +* AstPointSet *astRegBaseMesh( AstRegion *this, int *status ) + +* Class Membership: +* PointList member function (over-rides the astRegBaseMesh protected +* method inherited from the Region class). + +* Description: +* This function returns a PointSet containing a mesh of points on the +* boundary of the Region. The points refer to the base Frame of +* the encapsulated FrameSet. + +* Parameters: +* this +* Pointer to the Region. +* status +* Pointer to the inherited status variable. + +* Returned Value: +* Pointer to the PointSet. The axis values in this PointSet will have +* associated accuracies derived from the accuracies which were +* supplied when the Region was created. + +* Notes: +* - A NULL pointer is returned if an error has already occurred, or if +* this function should fail for any reason. + +*/ + +/* Local Variables: */ + AstPointSet *result; + +/* Check the global error status. */ + if ( !astOK ) return NULL; + +/* If the Region structure contains a pointer to a PointSet holding + a previously created mesh, return it. */ + if( this->basemesh ) { + result = astClone( this->basemesh ); + +/* Otherwise, create a new mesh. */ + } else { + +/* It is just a copy of the encapsulated PointSet. */ + result = astCopy( this->points ); + +/* Same the returned pointer in the Region structure so that it does not + need to be created again next time this function is called. */ + if( astOK && result ) this->basemesh = astClone( result ); + } + +/* Annul the result if an error has occurred. */ + if( !astOK ) result = astAnnul( result ); + +/* Return a pointer to the output PointSet. */ + return result; +} + +static AstRegion *RegBasePick( AstRegion *this_region, int naxes, + const int *axes, int *status ){ +/* +* Name: +* RegBasePick + +* Purpose: +* Return a Region formed by picking selected base Frame axes from the +* supplied Region. + +* Type: +* Private function. + +* Synopsis: +* #include "pointlist.h" +* AstRegion *RegBasePick( AstRegion *this, int naxes, const int *axes, +* int *status ) + +* Class Membership: +* PointList member function (over-rides the astRegBasePick protected +* method inherited from the Region class). + +* Description: +* This function attempts to return a Region that is spanned by selected +* axes from the base Frame of the encapsulated FrameSet of the supplied +* Region. This may or may not be possible, depending on the class of +* Region. If it is not possible a NULL pointer is returned. + +* Parameters: +* this +* Pointer to the Region. +* naxes +* The number of base Frame axes to select. +* axes +* An array holding the zero-based indices of the base Frame axes +* that are to be selected. +* status +* Pointer to the inherited status variable. + +* Returned Value: +* Pointer to the Region, or NULL if no region can be formed. + +* Notes: +* - A NULL pointer is returned if an error has already occurred, or if +* this function should fail for any reason. +*/ + +/* Local Variables: */ + AstFrame *bfrm; /* The base Frame in the supplied Region */ + AstFrame *frm; /* The base Frame in the returned Region */ + AstPointSet *pset; /* Holds axis values defining the supplied Region */ + AstPointSet *pset_new; /* Holds axis values defining the returned Region */ + AstRegion *bunc; /* The uncertainty in the supplied Region */ + AstRegion *result; /* Returned Region */ + AstRegion *unc; /* The uncertainty in the returned Region */ + double **ptr; /* Holds axis values defining the supplied Region */ + double **ptr_new; /* Holds axis values defining the returned Region */ + double *p; /* Pointer to next input axis value */ + double *q; /* Pointer to next output axis value */ + int i; /* Index of axis within returned Region */ + int j; /* Point index */ + int npnt; /* Number of points in PointList */ + +/* Initialise */ + result = NULL; + +/* Check the global error status. */ + if ( !astOK ) return result; + +/* Get a pointer to the base Frame of the encapsulated FrameSet. */ + bfrm = astGetFrame( this_region->frameset, AST__BASE ); + +/* Create a Frame by picking the selected axes from the base Frame of the + encapsulated FrameSet. */ + frm = astPickAxes( bfrm, naxes, axes, NULL ); + +/* Get the uncertainty Region (if any) within the base Frame of the supplied + Region, and select the required axes from it. If the resulting Object + is not a Region, annul it so that the returned Region will have no + uncertainty. */ + if( astTestUnc( this_region ) ) { + bunc = astGetUncFrm( this_region, AST__BASE ); + unc = astPickAxes( bunc, naxes, axes, NULL ); + bunc = astAnnul( bunc ); + + if( ! astIsARegion( unc ) ) unc = astAnnul( unc ); + + } else { + unc = NULL; + } + +/* Get pointers to the coordinate data in the parent Region structure. */ + pset = this_region->points; + ptr = astGetPoints( pset ); + npnt = astGetNpoint( pset ); + +/* Create a PointSet to hold the points for the returned PointList. */ + pset_new = astPointSet( npnt, naxes, "", status ); + +/* Get pointers to its data. */ + ptr_new = astGetPoints( pset_new ); + +/* Check pointers can be used safely. */ + if( astOK ) { + +/* Copy the point positions on the selected axes into the arrays allocated + above. */ + for( i = 0; i < naxes; i++ ) { + p = ptr[ axes[ i ] ]; + q = ptr_new[ i ]; + for( j = 0; j < npnt; j++ ) *(q++) = *(p++); + } + +/* Create the new PointList. */ + result = (AstRegion *) astPointList( frm, pset_new, unc, "", status ); + } + +/* Free resources */ + frm = astAnnul( frm ); + bfrm = astAnnul( bfrm ); + if( unc ) unc = astAnnul( unc ); + pset_new = astAnnul( pset_new ); + +/* Return a NULL pointer if an error has occurred. */ + if( !astOK ) result = astAnnul( result ); + +/* Return the result. */ + return result; +} + +static int RegPins( AstRegion *this_region, AstPointSet *pset, AstRegion *unc, + int **mask, int *status ){ +/* +* Name: +* RegPins + +* Purpose: +* Check if a set of points fall on the boundary of a given PointList. + +* Type: +* Private function. + +* Synopsis: +* #include "pointlist.h" +* int RegPins( AstRegion *this, AstPointSet *pset, AstRegion *unc, +* int **mask, int *status ) + +* Class Membership: +* PointList member function (over-rides the astRegPins protected +* method inherited from the Region class). + +* Description: +* This function returns a flag indicating if the supplied set of +* points all fall on the boundary of the given PointList. +* +* Some tolerance is allowed, as specified by the uncertainty Region +* stored in the supplied PointList "this", and the supplied uncertainty +* Region "unc" which describes the uncertainty of the supplied points. + +* Parameters: +* this +* Pointer to the PointList. +* pset +* Pointer to the PointSet. The points are assumed to refer to the +* base Frame of the FrameSet encapsulated by "this". +* unc +* Pointer to a Region representing the uncertainties in the points +* given by "pset". The Region is assumed to represent the base Frame +* of the FrameSet encapsulated by "this". Zero uncertainity is assumed +* if NULL is supplied. +* mask +* Pointer to location at which to return a pointer to a newly +* allocated dynamic array of ints. The number of elements in this +* array is equal to the value of the Npoint attribute of "this". +* Each element in the returned array is set to 1 if the +* corresponding position in "this" is on the boundary of the Region +* and is set to zero otherwise. A NULL value may be supplied +* in which case no array is created. If created, the array should +* be freed using astFree when no longer needed. +* status +* Pointer to the inherited status variable. + +* Returned Value: +* Non-zero if the points all fall on the boundary of the given +* Region, to within the tolerance specified. Zero otherwise. + +*/ + +/* Local variables: */ + AstPointList *pl; /* Pointer to PointList holding supplied points */ + AstPointList *this; /* Pointer to the PointList structure. */ + AstPointSet *pset2; /* Supplied points masked by this PointList */ + AstPointSet *pset3; /* This PointList masked by supplied points */ + double **ptr2; /* Pointer to axis values in "pset2" */ + double **ptr3; /* Pointer to axis values in "pset3" */ + double **ptr; /* Pointer to axis values in "this" */ + double *p; /* Pointer to next axis value to read */ + int ic; /* Axis index */ + int icurr; /* Index of original current Frame in "this" */ + int ip; /* Point index */ + int nc; /* No. of axes in Box base frame */ + int neg_old; /* Original Negated flag for "this" */ + int np; /* No. of supplied points */ + int result; /* Returned flag */ + +/* Initialise */ + result = 0; + if( mask ) *mask = NULL; + +/* Check the inherited status. */ + if( !astOK ) return result; + +/* Get a pointer to the Box structure. */ + this = (AstPointList *) this_region; + +/* Temporarily ensure that the current Frame in "this" is the same as the + base Frame. We need to do this since the supplied points are in the + base Frame of "this", but the astTransform method below assumes + that it is transforming points in the current Frame of the Region. */ + icurr = astGetCurrent( this_region->frameset ); + astSetCurrent( this_region->frameset, AST__BASE ); + +/* Get pointer to the supplied axis values, the number of points and the + number of axis values per point. */ + ptr = astGetPoints( pset ); + np = astGetNpoint( pset ); + nc = astGetNcoord( pset ); + +/* All the supplied points should be within the supplied PointsList region + (given that "within" implies some tolerance). Transform the positions + using this PointList and check if any of the resulting points fell + outside this PointList. We need to ensure that the PointList is not + negated first. */ + neg_old = astGetNegated( this ); + astSetNegated( this, 0 ); + pset2 = astTransform( this, pset, 1, NULL ); + ptr2 = astGetPoints( pset2 ); + +/* Check pointers can be used. */ + if( astOK ) { + +/* Check there are no bad points (i.e. check that none of the points are + outside the supplied PointList). The algorithm used to do this depends + on whether we need to create an output mask. */ + result = 1; + if( mask ) { + +/* Create the returned mask array. */ + *mask = astMalloc( np ); + if( astOK ) { + +/* Initialise the mask elements on the basis of the first axis values */ + result = 1; + p = ptr2[ 0 ]; + for( ip = 0; ip < np; ip++ ) { + if( *(p++) == AST__BAD ) { + result = 0; + (*mask)[ ip ] = 0; + } else { + (*mask)[ ip ] = 1; + } + } + +/* Now check for bad values on other axes. */ + for( ic = 1; ic < nc; ic++ ) { + p = ptr2[ ic ]; + for( ip = 0; ip < np; ip++ ) { + if( *(p++) == AST__BAD ) { + result = 0; + (*mask)[ ip ] = 0; + } + } + } + } + +/* If no output mask is to be made, we can break out of the check as soon + as the first bad value is found. */ + } else { + for( ic = 0; ic < nc && result; ic++ ){ + p = ptr2[ ic ]; + for( ip = 0; ip < np; ip++,p++ ){ + if( *p == AST__BAD ) { + result = 0; + break; + } + } + } + } + +/* If this check was passed, we perform a similar check in the opposite + direction: we create a new PointList from the supplied list of points, + and then we transform the points associated with the supplied PointList + using the new PointList. This checks that all the points in the + supplied PointList are close to the supplied points. Create the new + PointList holding the supplied points. */ + if( result ) { + pl = astPointList( unc, pset, unc, "", status ); + +/* Transform the points in "this" PointList using the new PointList as a + Mapping. */ + pset3 = astTransform( pl, this_region->points, 1, NULL ); + ptr3 = astGetPoints( pset3 ); + +/* Check pointers can be used. */ + if( astOK ) { + for( ic = 0; ic < nc && result; ic++ ){ + p = ptr3[ ic ]; + for( ip = 0; ip < np; ip++,p++ ){ + if( *p == AST__BAD ) { + result = 0; + break; + } + } + } + } + +/* Free resources. */ + pl = astAnnul( pl ); + pset3 = astAnnul( pset3 ); + + } + } + + pset2 = astAnnul( pset2 ); + +/* Re-instate the original current Frame in "this". */ + astSetCurrent( this_region->frameset, icurr ); + +/* Re-instate the original Negated flag for "this". */ + astSetNegated( this, neg_old ); + +/* If an error has occurred, return zero. */ + if( !astOK ) { + result = 0; + if( mask ) *mask = astAnnul( *mask ); + } + +/* Return the result. */ + return result; +} + +static void SetAttrib( AstObject *this_object, const char *setting, + int *status ) { +/* +* Name: +* SetAttrib + +* Purpose: +* Set an attribute value for a PointList. + +* Type: +* Private function. + +* Synopsis: +* #include "pointlist.h" +* void SetAttrib( AstObject *this, const char *setting ) + +* Class Membership: +* PointList member function (over-rides the astSetAttrib protected +* method inherited from the Object class). + +* Description: +* This function assigns an attribute value for a PointList, the +* attribute and its value being specified by means of a string of +* the form: +* +* "attribute= value " +* +* Here, "attribute" specifies the attribute name and should be in +* lower case with no white space present. The value to the right +* of the "=" should be a suitable textual representation of the +* value to be assigned and this will be interpreted according to +* the attribute's data type. White space surrounding the value is +* only significant for string attributes. + +* Parameters: +* this +* Pointer to the PointList. +* setting +* Pointer to a null-terminated string specifying the new +* attribute value. +*/ + +/* Local Variables: */ + AstPointList *this; /* Pointer to the PointList structure */ + int len; /* Length of setting string */ + int nc; /* Number of characters read by astSscanf */ + +/* Check the global error status. */ + if ( !astOK ) return; + +/* Obtain a pointer to the PointList structure. */ + this = (AstPointList *) this_object; + +/* Obtain the length of the setting string. */ + len = (int) strlen( setting ); + +/* Test for each recognised attribute in turn, using "astSscanf" to parse + the setting string and extract the attribute value (or an offset to + it in the case of string values). In each case, use the value set + in "nc" to check that the entire string was matched. Once a value + has been obtained, use the appropriate method to set it. */ + +/* Define a macro to see if the setting string matches any of the + read-only attributes of this class. */ +#define MATCH(attrib) \ + ( nc = 0, ( 0 == astSscanf( setting, attrib "=%*[^\n]%n", &nc ) ) && \ + ( nc >= len ) ) + +/* Use this macro to report an error if a read-only attribute has been + specified. */ + if ( MATCH( "listsize" ) ) { + astError( AST__NOWRT, "astSet: The setting \"%s\" is invalid for a %s.", + status, setting, astGetClass( this ) ); + astError( AST__NOWRT, "This is a read-only attribute." , status ); + +/* If the attribute is still not recognised, pass it on to the parent + method for further interpretation. */ + } else { + (*parent_setattrib)( this_object, setting, status ); + } + +/* Undefine macros local to this function. */ +#undef MATCH +} + +static AstMapping *Simplify( AstMapping *this_mapping, int *status ) { +/* +* Name: +* Simplify + +* Purpose: +* Simplify the Mapping represented by a Region. + +* Type: +* Private function. + +* Synopsis: +* #include "pointlist.h" +* AstMapping *Simplify( AstMapping *this, int *status ) + +* Class Membership: +* PointList method (over-rides the astSimplify method inherited +* from the Region class). + +* Description: +* This function invokes the parent Region Simplify method, and then +* performs any further region-specific simplification. +* +* If the Mapping from base to current Frame is not a UnitMap, this +* will include attempting to fit a new Region to the boundary defined +* in the current Frame. + +* Parameters: +* this +* Pointer to the original Region. +* status +* Pointer to the inherited status variable. + +* Returned Value: +* A pointer to the simplified Region. A cloned pointer to the +* supplied Region will be returned if no simplication could be +* performed. + +* Notes: +* - A NULL pointer value will be returned if this function is +* invoked with the AST error status set, or if it should fail for +* any reason. +*/ + +/* Local Variables: */ + AstFrame *fr; /* Pointer to encapsulated Frame */ + AstMapping *map; /* Pointer to frameset Mapping */ + AstMapping *result; /* Result pointer to return */ + AstPointList *new2; /* Pointer to simplified Region */ + AstPointSet *pset1; /* Original base Frame positions */ + AstPointSet *pset2; /* Current Frame Frame positions */ + AstRegion *new; /* Pointer to simplified Region */ + AstRegion *this; /* Pointer to original Region structure */ + AstRegion *unc; /* Pointer to new uncertainty Region */ + double **ptr2; /* Pointer to current Frame points */ + int simpler; /* Has some simplication taken place? */ + +/* Initialise. */ + result = NULL; + +/* Check the global error status. */ + if ( !astOK ) return result; + +/* Obtain a pointer to the Region structure. */ + this = (AstRegion *) this_mapping; + +/* Invoke the parent Simplify method inherited from the Region class. This + will simplify the encapsulated FrameSet and uncertainty Region. */ + new = (AstRegion *) (*parent_simplify)( this_mapping, status ); + +/* Note if any simplification took place. This is assumed to be the case + if the pointer returned by the above call is different to the supplied + pointer. */ + simpler = ( new != this ); + +/* Get the Mapping from base to current Frame. We can modify the PointList so + that a UnitMap can be used. This is good because it means that the + serialised PointList is simpler since the Dump function only needs to + record one Frame instead of the whole FrameSet. */ + map = astGetMapping( new->frameset, AST__BASE, AST__CURRENT ); + if( !astIsAUnitMap( map ) ){ + +/* Get a pointer to the current Region Frame */ + fr = astGetFrame( this->frameset, AST__CURRENT ); + +/* Get the PointSet which holds the base Frame positions defining this + PointList. */ + pset1 = this->points; + +/* Transform the PointSet using this Mapping. */ + pset2 = astTransform( map, pset1, 1, NULL ); + ptr2 = astGetPoints( pset2 ); + +/* Get the Region describing the positional uncertainty within the + supplied PointList, in its current Frame. */ + unc = astGetUncFrm( new, AST__CURRENT ); + +/* Create a new PointList, and use it in place of the original. */ + new2 = astPointList( fr, pset2, unc, "", status ); + (void) astAnnul( new ); + new = (AstRegion *) new2; + simpler = 1; + +/* Free resources. */ + fr = astAnnul( fr ); + pset2 = astAnnul( pset2 ); + unc = astAnnul( unc ); + } + +/* Free resources. */ + map = astAnnul( map ); + +/* If any simplification could be performed, copy Region attributes from + the supplied Region to the returned Region, and return a pointer to it. + If the supplied Region had no uncertainty, ensure the returned Region + has no uncertainty. Otherwise, return a clone of the supplied pointer. */ + if( simpler ){ + astRegOverlay( new, this, 1 ); + result = (AstMapping *) new; + + } else { + new = astAnnul( new ); + result = astClone( this ); + } + +/* If an error occurred, annul the returned pointer. */ + if ( !astOK ) result = astAnnul( result ); + +/* Return the result. */ + return result; +} + +static int TestAttrib( AstObject *this_object, const char *attrib, + int *status ) { +/* +* Name: +* TestAttrib + +* Purpose: +* Test if a specified attribute value is set for a PointList. + +* Type: +* Private function. + +* Synopsis: +* #include "pointlist.h" +* int TestAttrib( AstObject *this, const char *attrib, int *status ) + +* Class Membership: +* PointList member function (over-rides the astTestAttrib protected +* method inherited from the Object class). + +* Description: +* This function returns a boolean result (0 or 1) to indicate +* whether a value has been set for one of a PointList's attributes. + +* Parameters: +* this +* Pointer to the PointList. +* attrib +* Pointer to a null-terminated string specifying the attribute +* name. This should be in lower case with no surrounding white +* space. +* status +* Pointer to the inherited status variable. + +* Returned Value: +* One if a value has been set, otherwise zero. + +* Notes: +* - A value of zero will be returned if this function is invoked +* with the global status set, or if it should fail for any reason. +*/ + +/* Local Variables: */ + AstPointList *this; /* Pointer to the PointList structure */ + int result; /* Result value to return */ + +/* Initialise. */ + result = 0; + +/* Check the global error status. */ + if ( !astOK ) return result; + +/* Obtain a pointer to the PointList structure. */ + this = (AstPointList *) this_object; + +/* Check the attribute name and test the appropriate attribute. */ + +/* Test if the name matches any of the read-only attributes of this + class. If it does, then return zero. */ + if ( !strcmp( attrib, "listsize" ) ){ + result = 0; + +/* If the attribute is still not recognised, pass it on to the parent + method for further interpretation. */ + } else { + result = (*parent_testattrib)( this_object, attrib, status ); + } + +/* Return the result, */ + return result; +} + +static AstPointSet *Transform( AstMapping *this_mapping, AstPointSet *in, + int forward, AstPointSet *out, int *status ) { +/* +* Name: +* Transform + +* Purpose: +* Apply a PointList to transform a set of points. + +* Type: +* Private function. + +* Synopsis: +* #include "pointlist.h" +* AstPointSet *Transform( AstMapping *this, AstPointSet *in, +* int forward, AstPointSet *out, int *status ) + +* Class Membership: +* PointList member function (over-rides the astTransform protected +* method inherited from the Mapping class). + +* Description: +* This function takes a PointList and a set of points encapsulated in a +* PointSet and transforms the points by setting axis values to +* AST__BAD for all points which are outside the region covered by the +* PointList. PointList inside the region are copied unchanged from input +* to output. + +* Parameters: +* this +* Pointer to the PointList. +* in +* Pointer to the PointSet holding the input coordinate data. +* forward +* A non-zero value indicates that the forward coordinate transformation +* should be applied, while a zero value requests the inverse +* transformation. +* out +* Pointer to a PointSet which will hold the transformed (output) +* coordinate values. A NULL value may also be given, in which case a +* new PointSet will be created by this function. +* status +* Pointer to the inherited status variable. + +* Returned Value: +* Pointer to the output (possibly new) PointSet. + +* Notes: +* - The forward and inverse transformations are identical for a +* Region. +* - A null pointer will be returned if this function is invoked with the +* global error status set, or if it should fail for any reason. +* - The number of coordinate values per point in the input PointSet must +* match the number of axes in the Frame represented by the PointList. +* - If an output PointSet is supplied, it must have space for sufficient +* number of points and coordinate values per point to accommodate the +* result. Any excess space will be ignored. +*/ + +/* Local Variables: */ + AstPointSet *in_base; /* Pointer to PointSet holding base Frame positions*/ + AstPointSet *ps1; /* Pointer to accumulation PointSet */ + AstPointSet *ps2; /* Pointer to accumulation PointSet */ + AstPointSet *ps3; /* Pointer for swapping PointSet pointers */ + AstPointSet *pset_base; /* PointList positions in "unc" base Frame */ + AstPointSet *pset_reg; /* Pointer to Region PointSet */ + AstPointSet *result; /* Pointer to output PointSet */ + AstRegion *this; /* Pointer to the Region structure */ + AstRegion *unc; /* Pointer to uncertainty Region */ + double **ptr1; /* Pointer to mask pointer array */ + double **ptr_base; /* Pointer to axis values for "pset_base" */ + double **ptr_out; /* Pointer to output coordinate data */ + double *cen_orig; /* Pointer to array holding original centre coords */ + double *mask; /* Pointer to mask axis values */ + int coord; /* Zero-based index for coordinates */ + int ncoord_base; /* No. of coordinates per base Frame point */ + int ncoord_out; /* No. of coordinates per output point */ + int npoint; /* No. of supplied input test points */ + int nrp; /* No. of points in Region PointSet */ + int point; /* Loop counter for points */ + +/* Check the global error status. */ + if ( !astOK ) return NULL; + +/* Avoid -Wall compiler warnings. */ + ps1 = NULL; + ps2 = NULL; + +/* Obtain a pointer to the Region structure. */ + this = (AstRegion *) this_mapping; + +/* Apply the parent mapping using the stored pointer to the Transform member + function inherited from the parent Region class. This function validates + all arguments and generates an output PointSet if necessary, + containing a copy of the input PointSet. */ + result = (*parent_transform)( this_mapping, in, forward, out, status ); + +/* We will now extend the parent astTransform method by performing the + calculations needed to generate the output coordinate values. */ + +/* First use the encapsulated FrameSet to transform the supplied positions + from the current Frame in the encapsulated FrameSet (the Frame + represented by the Region), to the base Frame (the Frame in which the + Region is defined). */ + in_base = astRegTransform( this, in, 0, NULL, NULL ); + +/* The PointSet pointer returned above may be a clone of the "in" + pointer. If so take a copy of the PointSet so we can change it safely. */ + if( in_base == in ) { + ps3 = astCopy( in_base ); + (void) astAnnul( in_base ); + in_base = ps3; + ps3 = NULL; + } + +/* Determine the numbers of points and coordinates per point from the base + Frame PointSet and obtain pointers for accessing the base Frame and output + coordinate values. */ + npoint = astGetNpoint( in_base ); + ncoord_base = astGetNcoord( in_base ); + ncoord_out = astGetNcoord( result ); + ptr_out = astGetPoints( result ); + +/* Get the axis values for the PointSet which defines the location and + extent of the region in the base Frame, and check them. */ + pset_reg = this->points; + nrp = astGetNpoint( pset_reg ); + if( astGetNcoord( pset_reg ) != ncoord_base && astOK ) { + astError( AST__INTER, "astTransform(PointList): Illegal number of " + "coords (%d) in the Region - should be %d " + "(internal AST programming error).", status, astGetNcoord( pset_reg ), + ncoord_base ); + } + +/* Get the base Frame uncertainty Region. Temporarily set its negated flag. */ + unc = astGetUncFrm( this, AST__BASE ); + astSetNegated( unc, 1 ); + +/* Transform the PointList PointSet into the base Frame of the uncertainty + Region, and get pointers to the corresponding axis value. */ + pset_base = astRegTransform( unc, pset_reg, 0, NULL, NULL ); + ptr_base = astGetPoints( pset_base ); + +/* Perform coordinate arithmetic. */ +/* ------------------------------ */ + if ( astOK ) { + +/* Save the original base Frame centre coords of the uncertainty Region. */ + cen_orig = astRegCentre( unc, NULL, NULL, 0, AST__BASE ); + +/* We use the PointSet created above as the initial input to astTransform + below. Also indicate we currently have no output PointSet. This will + cause a new PointSet to be created on the first pass through the loop + below. */ + ps1 = astClone( in_base ); + ps2 = NULL; + +/* Loop round all the points in the PointList. */ + for ( point = 0; point < nrp; point++ ) { + +/* Centre the uncertainty Region at this PointList position. Note, the + base Frame of the PointList should be the same as the current Frame + of the uncertainty Region. */ + astRegCentre( unc, NULL, ptr_base, point, AST__BASE ); + +/* Use the uncertainty Region to transform the supplied PointSet. This + will set supplied points bad if they are within the uncertainty Region + (since the uncertainty Region has been negated above). */ + ps2 = astTransform( unc, ps1, 0, ps2 ); + +/* Use the output PointSet created above as the input for the next + position. This causes bad points to be accumulated in the output + PointSet. */ + ps3 = ps2; + ps2 = ps1; + ps1 = ps3; + + } + +/* Re-instate the original centre coords of the uncertainty Region. */ + astRegCentre( unc, cen_orig, NULL, 0, AST__BASE ); + cen_orig = astFree( cen_orig ); + +/* The ps1 PointSet will now be a copy of the supplied PointSet but with + positions set to bad if they are inside any of the re-centred uncertainty + Regions. If this PointList has been negated, this is what we want so + we just transfer this bad position mask to the result PointSet. If this + PointList has not been negated we need to invert the bad position + mask. Get a pointer to the first axis of the resulting PointSet. */ + ptr1 = astGetPoints( ps1 ); + if( astOK ) { + mask = ptr1[ 0 ]; + +/* Apply the mask to the returned PointSet, inverted if necessary. */ + if( astGetNegated( this ) ) { + for ( point = 0; point < npoint; point++, mask++ ) { + if( *mask == AST__BAD ) { + for( coord = 0; coord < ncoord_out; coord++ ) { + ptr_out[ coord ][ point ] = AST__BAD; + } + } + } + + } else { + for ( point = 0; point < npoint; point++, mask++ ) { + if( *mask != AST__BAD ) { + for( coord = 0; coord < ncoord_out; coord++ ) { + ptr_out[ coord ][ point ] = AST__BAD; + } + } + } + } + } + } + +/* Clear the negated flag for the uncertainty Region. */ + astClearNegated( unc ); + +/* Free resources */ + in_base = astAnnul( in_base ); + pset_base = astAnnul( pset_base ); + unc = astAnnul( unc ); + if( ps2 ) ps2 = astAnnul( ps2 ); + if( ps1 ) ps1 = astAnnul( ps1 ); + +/* Annul the result if an error has occurred. */ + if( !astOK ) result = astAnnul( result ); + +/* Return a pointer to the output PointSet. */ + return result; +} + +/* Functions which access class attributes. */ +/* ---------------------------------------- */ +/* Implement member functions to access the attributes associated with + this class using the macros defined for this purpose in the + "object.h" file. For a description of each attribute, see the class + interface (in the associated .h file). */ + +/* +*att++ +* Name: +* ListSize + +* Purpose: +* Number of points in a PointList. + +* Type: +* Public attribute. + +* Synopsis: +* Integer, read-only. + +* Description: +* This is a read-only attribute giving the number of points in a +* PointList. This value is determined when the PointList is created. + +* Applicability: +* PointList +* All PointLists have this attribute. +*att-- +*/ + + +/* Copy constructor. */ +/* ----------------- */ +static void Copy( const AstObject *objin, AstObject *objout, int *status ) { +/* +* Name: +* Copy + +* Purpose: +* Copy constructor for PointList objects. + +* Type: +* Private function. + +* Synopsis: +* void Copy( const AstObject *objin, AstObject *objout, int *status ) + +* Description: +* This function implements the copy constructor for PointList objects. + +* Parameters: +* objin +* Pointer to the object to be copied. +* objout +* Pointer to the object being constructed. +* status +* Pointer to the inherited status variable. + +* Notes: +* - This constructor makes a deep copy. +*/ + +/* Local Variables: */ + AstPointList *in; /* Pointer to input PointList */ + AstPointList *out; /* Pointer to output PointList */ + int nb; /* Number of bytes */ + +/* Check the global error status. */ + if ( !astOK ) return; + +/* Obtain pointers to the input and output PointLists. */ + in = (AstPointList *) objin; + out = (AstPointList *) objout; + +/* For safety, first clear any references to the input memory from + the output PointList. */ + out->lbnd = NULL; + out->ubnd = NULL; + +/* Copy dynamic memory contents */ + if( in->lbnd && in->ubnd ) { + nb = sizeof( double )*astGetNaxes( in ); + out->lbnd = astStore( NULL, in->lbnd, nb ); + out->ubnd = astStore( NULL, in->ubnd, nb ); + } +} + + +/* Destructor. */ +/* ----------- */ +static void Delete( AstObject *obj, int *status ) { +/* +* Name: +* Delete + +* Purpose: +* Destructor for PointList objects. + +* Type: +* Private function. + +* Synopsis: +* void Delete( AstObject *obj, int *status ) + +* Description: +* This function implements the destructor for PointList objects. + +* Parameters: +* obj +* Pointer to the object to be deleted. +* status +* Pointer to the inherited status variable. + +* Notes: +* This function attempts to execute even if the global error status is +* set. +*/ + +/* Local Variables: */ + AstPointList *this; /* Pointer to PointList */ + +/* Obtain a pointer to the PointList structure. */ + this = (AstPointList *) obj; + +/* Annul all resources. */ + this->lbnd = astFree( this->lbnd ); + this->ubnd = astFree( this->ubnd ); +} + +/* Dump function. */ +/* -------------- */ +static void Dump( AstObject *this_object, AstChannel *channel, int *status ) { +/* +* Name: +* Dump + +* Purpose: +* Dump function for PointList objects. + +* Type: +* Private function. + +* Synopsis: +* void Dump( AstObject *this, AstChannel *channel, int *status ) + +* Description: +* This function implements the Dump function which writes out data +* for the PointList class to an output Channel. + +* Parameters: +* this +* Pointer to the PointList whose data are being written. +* channel +* Pointer to the Channel to which the data are being written. +* status +* Pointer to the inherited status variable. +*/ + +/* Local Variables: */ + AstPointList *this; /* Pointer to the PointList structure */ + +/* Check the global error status. */ + if ( !astOK ) return; + +/* Obtain a pointer to the PointList structure. */ + this = (AstPointList *) this_object; + +/* Write out values representing the instance variables for the + PointList class. Accompany these with appropriate comment strings, + possibly depending on the values being written.*/ + +/* In the case of attributes, we first use the appropriate (private) + Test... member function to see if they are set. If so, we then use + the (private) Get... function to obtain the value to be written + out. + + For attributes which are not set, we use the astGet... method to + obtain the value instead. This will supply a default value + (possibly provided by a derived class which over-rides this method) + which is more useful to a human reader as it corresponds to the + actual default attribute value. Since "set" will be zero, these + values are for information only and will not be read back. */ + +} + +/* Standard class functions. */ +/* ========================= */ +/* Implement the astIsAPointList and astCheckPointList functions using the macros + defined for this purpose in the "object.h" header file. */ +astMAKE_ISA(PointList,Region) +astMAKE_CHECK(PointList) + +AstPointList *astPointList_( void *frame_void, AstPointSet *points, + AstRegion *unc, const char *options, + int *status, ...) { +/* +*+ +* Name: +* astPointList + +* Purpose: +* Create a PointList. + +* Type: +* Protected function. + +* Synopsis: +* #include "pointlist.h" +* AstPointList *astPointList( AstFrame *frame, AstPointSet *points, +* AstRegion *unc, const char *options, +* int *status, ...) { + +* Class Membership: +* PointList constructor. + +* Description: +* This function implements the protected interface to the astPointList +* constructor function, returning a true C pointer. The parameter list +* differs from the public constructor, in that the positions are +* defined by a PointSet rather than an array of doubles. + +* Parameters: +* frame +* A pointer to the Frame in which the region is defined. A deep +* copy is taken of the supplied Frame. This means that any +* subsequent changes made to the Frame using the supplied pointer +* will have no effect the Region. +* points +* A PointSet holding the physical coordinates of the points. +* unc +* An optional pointer to an existing Region which specifies the +* uncertainties associated with each point in the PointList being +* created. The uncertainty at any point in the PointList is found by +* shifting the supplied "uncertainty" Region so that it is centred at +* the point being considered. The area covered by the shifted +* uncertainty Region then represents the uncertainty in the position. +* The uncertainty is assumed to be the same for all points. +* +* If supplied, the uncertainty Region must be of a class for which +* all instances are centro-symetric (e.g. Box, Circle, Ellipse, etc.) +* or be a Prism containing centro-symetric component Regions. A deep +* copy of the supplied Region will be taken, so subsequent changes to +* the uncertainty Region using the supplied pointer will have no +* effect on the created Box. Alternatively, a NULL Object pointer +* may be supplied, in which case a default uncertainty is used +* equivalent to a box 1.0E-6 of the size of the bounding box of the +* PointList being created. +* +* The uncertainty Region has two uses: 1) when the astOverlap +* function compares two Regions for equality the uncertainty Region +* is used to determine the tolerance on the comparison, and 2) +* when a Region is mapped into a different coordinate system and +* subsequently simplified (using astSimplify), the uncertainties are +* used to determine if the transformed boundary can be accurately +* represented by a specific shape of Region. +* options +* Pointer to a null-terminated string containing an optional +* comma-separated list of attribute assignments to be used for +* initialising the new PointList. The syntax used is identical to +* that for the astSet function and may include "printf" format +* specifiers identified by "%" symbols in the normal way. +* status +* Pointer to the inherited status value. +* ... +* If the "options" string contains "%" format specifiers, then +* an optional list of additional arguments may follow it in +* order to supply values to be substituted for these +* specifiers. The rules for supplying these are identical to +* those for the astSet function (and for the C "printf" +* function). + +* Returned Value: +* A pointer to the new PointList. +*/ + +/* Local Variables: */ + astDECLARE_GLOBALS /* Pointer to thread-specific global data */ + AstFrame *frame; /* Pointer to Frame structure */ + AstPointList *new; /* Pointer to new PointList */ + va_list args; /* Variable argument list */ + +/* Get a pointer to the thread specific global data structure. */ + astGET_GLOBALS(NULL); + +/* Check the global status. */ + if ( !astOK ) return NULL; + +/* Obtain and validate a pointer to the supplied Frame structure. */ + frame = astCheckFrame( frame_void ); + +/* Initialise the PointList, allocating memory and initialising the + virtual function table as well if necessary. */ + new = astInitPointList( NULL, sizeof( AstPointList ), !class_init, + &class_vtab, "PointList", frame, points, unc ); + +/* If successful, note that the virtual function table has been + initialised. */ + if ( astOK ) { + class_init = 1; + +/* Obtain the variable argument list and pass it along with the options string + to the astVSet method to initialise the new PointList's attributes. */ + va_start( args, status ); + astVSet( new, options, NULL, args ); + va_end( args ); + +/* If an error occurred, clean up by deleting the new object. */ + if ( !astOK ) new = astDelete( new ); + } + +/* Return a pointer to the new PointList. */ + return new; +} + +AstPointList *astPointListId_( void *frame_void, int npnt, int ncoord, int dim, + const double *points, void *unc_void, + const char *options, ... ) { +/* +*++ +* Name: +c astPointList +f AST_POINTLIST + +* Purpose: +* Create a PointList. + +* Type: +* Public function. + +* Synopsis: +c #include "pointlist.h" +c AstPointList *astPointList( AstFrame *frame, int npnt, int ncoord, int dim, +c const double *points, AstRegion *unc, +c const char *options, ... ) +f RESULT = AST_POINTLIST( FRAME, NPNT, COORD, DIM, POINTS, UNC, OPTIONS, STATUS ) + +* Class Membership: +* PointList constructor. + +* Description: +* This function creates a new PointList object and optionally initialises +* its attributes. +* +* A PointList object is a specialised type of Region which represents a +* collection of points in a coordinate Frame. + +* Parameters: +c frame +f FRAME = INTEGER (Given) +* A pointer to the Frame in which the region is defined. A deep +* copy is taken of the supplied Frame. This means that any +* subsequent changes made to the Frame using the supplied pointer +* will have no effect the Region. +c npnt +f NPNT = INTEGER (Given) +* The number of points in the Region. +c ncoord +f NCOORD = INTEGER (Given) +* The number of coordinates being supplied for each point. This +* must equal the number of axes in the supplied Frame, given by +* its Naxes attribute. +c dim +f DIM = INTEGER (Given) +c The number of elements along the second dimension of the "points" +f The number of elements along the first dimension of the POINTS +* array (which contains the point coordinates). This value is +* required so that the coordinate values can be correctly +* located if they do not entirely fill this array. The value +c given should not be less than "npnt". +f given should not be less than NPNT. +c points +f POINTS( DIM, NCOORD ) = DOUBLE PRECISION (Given) +c The address of the first element of a 2-dimensional array of +c shape "[ncoord][dim]" giving the physical coordinates of the +c points. These should be stored such that the value of coordinate +c number "coord" for point number "pnt" is found in element +c "in[coord][pnt]". +f A 2-dimensional array giving the physical coordinates of the +f points. These should be stored such that the value of coordinate +f number COORD for point number PNT is found in element IN(PNT,COORD). +c unc +f UNC = INTEGER (Given) +* An optional pointer to an existing Region which specifies the uncertainties +* associated with each point in the PointList being created. The +* uncertainty at any point in the PointList is found by shifting the +* supplied "uncertainty" Region so that it is centred at the point +* being considered. The area covered by the shifted uncertainty Region +* then represents the uncertainty in the position. The uncertainty is +* assumed to be the same for all points. +* +* If supplied, the uncertainty Region must be of a class for which +* all instances are centro-symetric (e.g. Box, Circle, Ellipse, etc.) +* or be a Prism containing centro-symetric component Regions. A deep +* copy of the supplied Region will be taken, so subsequent changes to +* the uncertainty Region using the supplied pointer will have no +* effect on the created Box. Alternatively, +f a null Object pointer (AST__NULL) +c a NULL Object pointer +* may be supplied, in which case a default uncertainty is used +* equivalent to a box 1.0E-6 of the size of the bounding box of the +* PointList being created. +* +* The uncertainty Region has two uses: 1) when the +c astOverlap +f AST_OVERLAP +* function compares two Regions for equality the uncertainty +* Region is used to determine the tolerance on the comparison, and 2) +* when a Region is mapped into a different coordinate system and +* subsequently simplified (using +c astSimplify), +f AST_SIMPLIFY), +* the uncertainties are used to determine if the transformed boundary +* can be accurately represented by a specific shape of Region. +c options +f OPTIONS = CHARACTER * ( * ) (Given) +c Pointer to a null-terminated string containing an optional +c comma-separated list of attribute assignments to be used for +c initialising the new PointList. The syntax used is identical to +c that for the astSet function and may include "printf" format +c specifiers identified by "%" symbols in the normal way. +f A character string containing an optional comma-separated +f list of attribute assignments to be used for initialising the +f new PointList. The syntax used is identical to that for the +f AST_SET routine. +c ... +c If the "options" string contains "%" format specifiers, then +c an optional list of additional arguments may follow it in +c order to supply values to be substituted for these +c specifiers. The rules for supplying these are identical to +c those for the astSet function (and for the C "printf" +c function). +f STATUS = INTEGER (Given and Returned) +f The global status. + +* Returned Value: +c astPointList() +f AST_POINTLIST = INTEGER +* A pointer to the new PointList. + +* Notes: +* - A null Object pointer (AST__NULL) will be returned if this +c function is invoked with the AST error status set, or if it +f function is invoked with STATUS set to an error value, or if it +* should fail for any reason. + +* Status Handling: +* The protected interface to this function includes an extra +* parameter at the end of the parameter list descirbed above. This +* parameter is a pointer to the integer inherited status +* variable: "int *status". + +*-- +*/ + +/* Local Variables: */ + AstFrame *frame; /* Pointer to Frame structure */ + AstPointList *new; /* Pointer to new PointList */ + AstPointSet *pset; /* Pointer to PointSet holding points */ + AstRegion *unc; /* Pointer to Region structure */ + astDECLARE_GLOBALS /* Pointer to thread-specific global data */ + const double *q; /* Pointer to next supplied axis value */ + double **ptr; /* Pointer to data in pset */ + double *p; /* Pointer to next PointSet axis value */ + int *status; /* Pointer to inherited status value */ + int i; /* Axis index */ + int j; /* Point index */ + va_list args; /* Variable argument list */ + +/* Get a pointer to the thread specific global data structure. */ + astGET_GLOBALS(NULL); + +/* Get a pointer to the inherited status value. */ + status = astGetStatusPtr; + +/* Check the global status. */ + if ( !astOK ) return NULL; + +/* Obtain a Frame pointer from the supplied ID and validate the + pointer to ensure it identifies a valid Frame. */ + frame = astVerifyFrame( astMakePointer( frame_void ) ); + +/* Create a PointSet and store the supplied points in it. */ + pset = astPointSet( npnt, ncoord , "", status ); + ptr = astGetPoints( pset ); + if( astOK ) { + for( i = 0; i < ncoord; i++ ) { + p = ptr[ i ]; + q = points + i*dim; + for( j = 0; j < npnt; j++ ) *(p++) = *(q++); + } + } + +/* Obtain a Region pointer from the supplied "unc" ID and validate the + pointer to ensure it identifies a valid Region . */ + unc = unc_void ? astCheckRegion( astMakePointer( unc_void ) ) : NULL; + +/* Initialise the PointList, allocating memory and initialising the + virtual function table as well if necessary. */ + new = astInitPointList( NULL, sizeof( AstPointList ), !class_init, + &class_vtab, "PointList", frame, pset, unc ); + +/* If successful, note that the virtual function table has been + initialised. */ + if ( astOK ) { + class_init = 1; + +/* Obtain the variable argument list and pass it along with the options string + to the astVSet method to initialise the new PointList's attributes. */ + va_start( args, options ); + astVSet( new, options, NULL, args ); + va_end( args ); + +/* If an error occurred, clean up by deleting the new object. */ + if ( !astOK ) new = astDelete( new ); + } + +/* Free resources. */ + pset = astAnnul( pset ); + +/* Return an ID value for the new PointList. */ + return astMakeId( new ); +} + +AstPointList *astInitPointList_( void *mem, size_t size, int init, + AstPointListVtab *vtab, const char *name, + AstFrame *frame, AstPointSet *points, + AstRegion *unc, int *status ) { +/* +*+ +* Name: +* astInitPointList + +* Purpose: +* Initialise a PointList. + +* Type: +* Protected function. + +* Synopsis: +* #include "pointlist.h" +* AstPointList *astInitPointList( void *mem, size_t size, int init, +* AstPointListVtab *vtab, const char *name, +* AstFrame *frame, AstPointSet *points, +* AstRegion *unc, int *status ) + +* Class Membership: +* PointList initialiser. + +* Description: +* This function is provided for use by class implementations to initialise +* a new PointList object. It allocates memory (if necessary) to accommodate +* the PointList plus any additional data associated with the derived class. +* It then initialises a PointList structure at the start of this memory. If +* the "init" flag is set, it also initialises the contents of a virtual +* function table for a PointList at the start of the memory passed via the +* "vtab" parameter. + +* Parameters: +* mem +* A pointer to the memory in which the PointList is to be initialised. +* This must be of sufficient size to accommodate the PointList data +* (sizeof(PointList)) plus any data used by the derived class. If a value +* of NULL is given, this function will allocate the memory itself using +* the "size" parameter to determine its size. +* size +* The amount of memory used by the PointList (plus derived class data). +* This will be used to allocate memory if a value of NULL is given for +* the "mem" parameter. This value is also stored in the PointList +* structure, so a valid value must be supplied even if not required for +* allocating memory. +* init +* A logical flag indicating if the PointList's virtual function table is +* to be initialised. If this value is non-zero, the virtual function +* table will be initialised by this function. +* vtab +* Pointer to the start of the virtual function table to be associated +* with the new PointList. +* name +* Pointer to a constant null-terminated character string which contains +* the name of the class to which the new object belongs (it is this +* pointer value that will subsequently be returned by the astGetClass +* method). +* frame +* A pointer to the Frame in which the region is defined. +* points +* A PointSet containing the Points for the PointList. +* unc +* A pointer to a Region which specifies the uncertainty in the +* supplied positions (all points in the new PointList being +* initialised are assumed to have the same uncertainty). A NULL +* pointer can be supplied, in which case default uncertainties equal +* to 1.0E-6 of the dimensions of the new PointList's bounding box are +* used. If an uncertainty Region is supplied, it must be either a Box, +* a Circle or an Ellipse, and its encapsulated Frame must be related +* to the Frame supplied for parameter "frame" (i.e. astConvert +* should be able to find a Mapping between them). Two positions +* the "frame" Frame are considered to be co-incident if their +* uncertainty Regions overlap. The centre of the supplied +* uncertainty Region is immaterial since it will be re-centred on the +* point being tested before use. A deep copy is taken of the supplied +* Region. + +* Returned Value: +* A pointer to the new PointList. + +* Notes: +* - A null pointer will be returned if this function is invoked with the +* global error status set, or if it should fail for any reason. +*- +*/ + +/* Local Variables: */ + AstPointList *new; /* Pointer to new PointList */ + int ncoord; /* No. of axes in PointSet */ + int nin; /* No. of axes in Frame */ + +/* Check the global status. */ + if ( !astOK ) return NULL; + +/* If necessary, initialise the virtual function table. */ + if ( init ) astInitPointListVtab( vtab, name ); + +/* Initialise. */ + new = NULL; + +/* Check the number of axis values per position is correct. */ + nin = astGetNaxes( frame ); + ncoord = astGetNcoord( points ); + if( nin != ncoord ) { + astError( AST__NCPIN, "astInitPointList(): Bad number of coordinate " + "values (%d).", status, ncoord ); + astError( AST__NCPIN, "The %s given requires %d coordinate value(s) for " + "each input point.", status, astGetClass( frame ), nin ); + } + +/* Initialise a Region structure (the parent class) as the first component + within the PointList structure, allocating memory if necessary. */ + if( astOK ) { + new = (AstPointList *) astInitRegion( mem, size, 0, (AstRegionVtab *) vtab, + name, frame, points, unc ); + if ( astOK ) { + +/* Initialise the PointList data. */ +/* ------------------------------ */ + new->lbnd = NULL; + new->ubnd = NULL; + +/* If an error occurred, clean up by deleting the new PointList. */ + if ( !astOK ) new = astDelete( new ); + } + } + +/* Return a pointer to the new PointList. */ + return new; +} + +AstPointList *astLoadPointList_( void *mem, size_t size, AstPointListVtab *vtab, + const char *name, AstChannel *channel, int *status ) { +/* +*+ +* Name: +* astLoadPointList + +* Purpose: +* Load a PointList. + +* Type: +* Protected function. + +* Synopsis: +* #include "pointlist.h" +* AstPointList *astLoadPointList( void *mem, size_t size, AstPointListVtab *vtab, +* const char *name, AstChannel *channel ) + +* Class Membership: +* PointList loader. + +* Description: +* This function is provided to load a new PointList using data read +* from a Channel. It first loads the data used by the parent class +* (which allocates memory if necessary) and then initialises a +* PointList structure in this memory, using data read from the input +* Channel. +* +* If the "init" flag is set, it also initialises the contents of a +* virtual function table for a PointList at the start of the memory +* passed via the "vtab" parameter. + +* Parameters: +* mem +* A pointer to the memory into which the PointList is to be +* loaded. This must be of sufficient size to accommodate the +* PointList data (sizeof(PointList)) plus any data used by derived +* classes. If a value of NULL is given, this function will +* allocate the memory itself using the "size" parameter to +* determine its size. +* size +* The amount of memory used by the PointList (plus derived class +* data). This will be used to allocate memory if a value of +* NULL is given for the "mem" parameter. This value is also +* stored in the PointList structure, so a valid value must be +* supplied even if not required for allocating memory. +* +* If the "vtab" parameter is NULL, the "size" value is ignored +* and sizeof(AstPointList) is used instead. +* vtab +* Pointer to the start of the virtual function table to be +* associated with the new PointList. If this is NULL, a pointer +* to the (static) virtual function table for the PointList class +* is used instead. +* name +* Pointer to a constant null-terminated character string which +* contains the name of the class to which the new object +* belongs (it is this pointer value that will subsequently be +* returned by the astGetClass method). +* +* If the "vtab" parameter is NULL, the "name" value is ignored +* and a pointer to the string "PointList" is used instead. + +* Returned Value: +* A pointer to the new PointList. + +* Notes: +* - A null pointer will be returned if this function is invoked +* with the global error status set, or if it should fail for any +* reason. +*- +*/ + +/* Local Variables: */ + astDECLARE_GLOBALS /* Pointer to thread-specific global data */ + AstPointList *new; /* Pointer to the new PointList */ + +/* Initialise. */ + new = NULL; + +/* Check the global error status. */ + if ( !astOK ) return new; + +/* Get a pointer to the thread specific global data structure. */ + astGET_GLOBALS(channel); + +/* If a NULL virtual function table has been supplied, then this is + the first loader to be invoked for this PointList. In this case the + PointList belongs to this class, so supply appropriate values to be + passed to the parent class loader (and its parent, etc.). */ + if ( !vtab ) { + size = sizeof( AstPointList ); + vtab = &class_vtab; + name = "PointList"; + +/* If required, initialise the virtual function table for this class. */ + if ( !class_init ) { + astInitPointListVtab( vtab, name ); + class_init = 1; + } + } + +/* Invoke the parent class loader to load data for all the ancestral + classes of the current one, returning a pointer to the resulting + partly-built PointList. */ + new = astLoadRegion( mem, size, (AstRegionVtab *) vtab, name, + channel ); + + if ( astOK ) { + +/* Read input data. */ +/* ================ */ +/* Request the input Channel to read all the input data appropriate to + this class into the internal "values list". */ + astReadClassData( channel, "PointList" ); + +/* Now read each individual data item from this list and use it to + initialise the appropriate instance variable(s) for this class. */ + +/* In the case of attributes, we first read the "raw" input value, + supplying the "unset" value as the default. If a "set" value is + obtained, we then use the appropriate (private) Set... member + function to validate and set the value properly. */ + +/* If an error occurred, clean up by deleting the new PointList. */ + if ( !astOK ) new = astDelete( new ); + } + +/* Return the new PointList pointer. */ + return new; +} + +/* Virtual function interfaces. */ +/* ============================ */ +/* These provide the external interface to the virtual functions defined by + this class. Each simply checks the global error status and then locates and + executes the appropriate member function, using the function pointer stored + in the object's virtual function table (this pointer is located using the + astMEMBER macro defined in "object.h"). + + Note that the member function may not be the one defined here, as it may + have been over-ridden by a derived class. However, it should still have the + same interface. */ + +int astGetListSize_( AstPointList *this, int *status ) { + if ( !astOK ) return 0; + return (**astMEMBER(this,PointList,GetListSize))( this, status ); +} +void astPointListPoints_( AstPointList *this, AstPointSet **pset, int *status) { + if ( !astOK ) return; + (**astMEMBER(this,PointList,PointListPoints))( this, pset, status ); + return; +} + |