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+<!DOCTYPE doctype PUBLIC "-//w3c//dtd html 4.0 transitional//en">
+<html>
+ <head>
+ <meta http-equiv="Content-Type" content="text/html;
+ charset=ISO-8859-1">
+ <meta name="GENERATOR" content="Mozilla/4.78 [en] (X11; U; Linux
+ 2.4.7-10 i686) [Netscape]">
+ <title>3D</title>
+ </head>
+ <body alink="#ff0000" bgcolor="#ffffff" link="#0000ee" text="#000000"
+ vlink="#551a8b">
+ <h3><img alt="" src="../sun.gif" align="middle" width="100"
+ height="98"> 3-D Frames<br>
+ </h3>
+ <blockquote>
+ <p>Previous versions of SAOImage DS9 would allow users to load 3-D
+ data into the traditional 2-D frames, and would allow users to
+ step through successive z-dimension pixel slices of the data
+ cube. To visualize the 3-D data in DS9 v. 7.0, a new module,
+ encompassed by the new <tt>Frame 3D</tt> option, allows users
+ to load and view data cubes in multiple dimensions.<br>
+ </p>
+ <p>The new module implements a simple ray-trace algorithm. For
+ each pixel on the screen, a ray is projected back into the view
+ volume, based on the current viewing parameters, returning a
+ data value if the ray intersects the FITS data cube. To
+ determine the value returned, there are 2 methods available,
+ Maximum Intensity Projection (MIP) and Average Intensity
+ Projection (AIP). MIP returns the maximum value encountered, AIP
+ returns an average of all values encountered. At this point,
+ normal DS9 operations are applied, such as scaling, clipping and
+ applying a color map.<br>
+ </p>
+ <p>Rendering time is independent upon the actual data cube size.
+ Instead, the time it takes to render is based on how many rays
+ are needed to project the data cube upon the screen in the view
+ volume and the current zoom factor. The new module requires no
+ special hardware or graphical processor unit (GPU) and the
+ rendering time is adequate for interactive GUI manipulation on
+ most computers. The rendering engine is developed using the
+ POSIX thread library, allowing multiple light weight processes
+ to be spawned to complete an image in parallel. The number of
+ threads actually generated is a user specified parameter. Since
+ all modern hardware contain multiple CPU cores, the default
+ value is 8 threads. For larger work stations, this number can be
+ increase. For every doubling in the number of CPU cores
+ available, rendering times decrease approximately 75%.<br>
+ </p>
+ <blockquote><tt>Example:</tt><br>
+ <tt># create 3d frame, load fits file</tt><br>
+ <tt> # set view angle to az 45 el 30 deg</tt><br>
+ <tt> # set rendering method to Average Intensity Projection</tt><br>
+ <br>
+ <tt>% ds9 -3d mycube.fits </tt><tt>-3d vp 45 30 </tt><tt>-3d
+ method aip</tt><br>
+ <br>
+ <tt>% xpaset -p ds9 3d</tt><br>
+ <tt> % xpaset -p ds9 file mycube.fits</tt><br>
+ <tt> % xpaset -p ds9 3d vp 45 30</tt><br>
+ <tt> % xpaset -p ds9 3d method aip</tt></blockquote>
+ <blockquote> </blockquote>
+ All 2-D graphics, regions, cross hairs, contours, and coordinate
+ grids, are applied to the current slice, which is selected by the
+ user. When the user wishes to match or lock a 2-D image and to a
+ 3-D data cube, the current slice is used to determine the
+ rendering solution. The user can crop the data cube for all 3 axes
+ via the command line or the GUI. The new module also supports FITS
+ event files binned into a data cube.<br>
+ <br>
+ All printing support has been extended to the new 3-D module. The
+ user may generate 3-D images in Postscript, JPEG, TIFF, and other
+ formats, just as in the 2-D case. Furthermore, native printing is
+ supported for the Windows version.<br>
+ <br>
+ DS9 analysis macros have been enhanced to fully support the new
+ 3-D module, allowing the user to invoke external analysis tasks
+ based on the current view parameters and to return results back
+ into DS9 in the form of text, plot, 2-D image, or 3-D image. </blockquote>
+ </body>
+</html>