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Diffstat (limited to 'filter/evregions.c')
-rw-r--r-- | filter/evregions.c | 1532 |
1 files changed, 1532 insertions, 0 deletions
diff --git a/filter/evregions.c b/filter/evregions.c new file mode 100644 index 0000000..2b28152 --- /dev/null +++ b/filter/evregions.c @@ -0,0 +1,1532 @@ +/* + NB: MAKE SURE YOU EDIT THE TEMPLATE FILE!!!! +*/ + +#ifndef FILTER_PTYPE +#include <regions.h> +#endif + + +#ifndef UNUSED +#ifdef __GNUC__ +# define UNUSED(x) UNUSED_ ## x __attribute__((__unused__)) +#else +# define UNUSED(x) UNUSED_ ## x +#endif +#endif + +/* panda and pie incorrectly used astronomical angles. fixed 4/2004 */ +#define USE_ASTRO_ANGLE 0 + +/* we might want to avoid (x86) extended precision problems */ +#define USE_FPU_DOUBLE 0 +#if USE_FPU_DOUBLE +#include <fpu_control.h> +static fpu_control_t _cw; +#define FPU_DOUBLE {fpu_control_t _cw2; _FPU_GETCW(_cw); _cw2 = _cw & ~_FPU_EXTENDED; _cw2 |= _FPU_DOUBLE; _FPU_SETCW(_cw2);} +#define FPU_RESTORE {_FPU_SETCW(_cw);} +#else +#define FPU_DOUBLE +#define FPU_RESTORE +#endif + +/* alternate method of avoiding (x86) extended precision problems */ +#define USE_FLOAT_COMPARE 0 + +/* add this to FilterOpen to cause this module to be loaded for dynamic linking */ +static int evregno=0; +void initevregions(void) +{ + evregno++; + return; +} + +static int polypt(double x, double y, double* poly, int count, + double UNUSED(xstart), double ystart, int flag) +{ + /* x-- x value of point being tested */ + /* y-- y value of point being tested */ + /* poly-- bounding polygon, array of length (count*2) */ + /* count-- number of edges of bounding polygon */ + + /* This algorithm is from "An Introduction to Ray Tracing", Academic Press, */ + /* 1989, edited by Andrew Glassner, pg 53 */ + /* a point lies in a polygon if a line is extended from the point to infinite */ + /* in any direction and the number of intersections with the polygon is odd. */ + /* This is valid for both concave and convex polygons. */ + /* Points on a vertex are considered inside. */ + /* Points on a edge are considered inside. */ + + /* number of crossings */ + int crossings = 0; + + /* init sign for first vertice */ + int sign = ((poly[1] - y)>=0) ? 1 : -1; + + /* for all edges */ + int i; + + /* if flag is set, we check x, y against first point */ + if( flag && (x == poly[0]) && (y == poly[1]) ) return 1; + + for(i=0; i<count; i++) { + int j = (i!=(count-1)) ? i+1 : 0; + + /* Vertex 1 */ + double x1 = poly[i*2] - x; + double y1 = poly[i*2+1] - y; + + /* Vertex 2 */ + double x2 = poly[j*2] - x; + double y2 = poly[j*2+1] - y; + + /* sign holder for p2 */ + int nextSign = (y2>=0) ? 1 : -1; + + /* horiz line */ + if( (y1==0) && (y2==0) ){ + if( ((x2>=0) && (x1<=0)) || ((x1>=0) && (x2<=0)) ){ + /* we always return true for ystart horiz lines */ + if( y == ystart ) + return 1; + else + return fmod((double)crossings+1,2.0) ? 1 : 0; + } + } + /* vertical line */ + else if( (x1==0) && (x2==0) ){ + if( ((y2>=0) && (y1<=0)) || ((y1>=0) && (y2<=0)) ){ + return fmod((double)crossings+1,2.0) ? 1 : 0; + } + } + /* point on line */ + else if( feq((y1*(x2-x1)),(x1*(y2-y1))) ){ + if( (((x2>=0) && (x1<=0)) || ((x1>=0) && (x2<=0))) && + (((y2>=0) && (y1<=0)) || ((y1>=0) && (y2<=0))) ){ + return fmod((double)crossings+1,2.0) ? 1 : 0; + } + } +#if 0 + /* horiz line */ + if( (y1==0) && (y2==0) ){ + if( ((x2>=0) && (x1<=0)) || ((x1>=0) && (x2<=0)) ){ + if( y == ystart ){ + return 1; + } + } + } + /* vertical line */ + else if( (x1==0) && (x2==0) ){ + if( ((y2>=0) && (y1<=0)) || ((y1>=0) && (y2<=0)) ){ + if( x == xstart ){ + return 1; + } + } + } + /* point on line */ + else if( feq((y1*(x2-x1)),(x1*(y2-y1))) ){ + if( (((x2>=0) && (x1<=0)) || ((x1>=0) && (x2<=0))) && + (((y2>=0) && (y1<=0)) || ((y1>=0) && (y2<=0))) ){ + return 0; + } + } +#endif + if (sign != nextSign) { + if (x1>0 && x2>0) + crossings++; + else if (x1>0 || x2>0) { + if (x1-(y1*(x2-x1)/(y2-y1)) > 0) + crossings++; + } + sign = nextSign; + } + } + + return crossings%2 ? 1 : 0; /* if odd, point is inside */ +} + +static void quadeq(double a, double b, double c, + double *x1, double *x2, int *nr, int *nc) +{ + double dis, q; + if( feq(a,0.0) ){ + *nc = 0; + if( feq(b,0.0) ){ + *nr = 0; *x1 = 0.0; + } + else{ + *nr = 1; *x1 = -c / b; + } + *x2 = *x1; + } + else{ + dis = b*b - 4.0 * a * c; + if( dis > 0.0 ){ + *nr = 2; *nc = 0; + dis = sqrt(dis); + if( b < 0.0 ) dis = -dis; + q = -0.5 * (b + dis); + *x1 = q/a; *x2 = c/q; + if(*x1 > *x2){ + q = *x1; *x1 = *x2; *x2 = q; + } + } + else if( feq(dis,0.0) ){ + *nr = 1; *nc = 0; *x1 = - 0.5 * b / a; *x2 = *x1; + } + else{ + *nr = 0; *nc = 2; *x1 = - 0.5 * b / a; *x2 = 0.5 * sqrt(-dis) / a; + } + } +} + +static int corner_vertex(int index, int width, int height, + double *x, double *y) +{ + switch (index) { + case 1: + *x = 0.0; + *y = height + 1; + break; + case 2: + *x = 0.0; + *y = 0.0; + break; + case 3: + *x = width + 1; + *y = 0.0; + break; + case 4: + *x = width + 1; + *y = height + 1; + default: + break; + } + index = index + 1; + if(index > 4) index = 1; + return(index); +} + +static int pie_intercept(double width, double height, double xcen, double ycen, + double angle, double *xcept, double *ycept) +{ + double angl, slope; /* l: angle and slope of ray */ + angl = angle; + /* put angles in normal range */ + while (angl < 0.0) + angl = angl + 360.0; + while (angl >= 360.0) + angl = angl - 360.0; + /* check for a horizontal angle */ +#if USE_ASTRO_ANGLE + if(fabs(angl - 90.0) < SMALL_NUMBER) { +#else + if(fabs(angl - 180.0) < SMALL_NUMBER) { +#endif + *xcept = 0.0; + *ycept = ycen; + return(2); + } +#if USE_ASTRO_ANGLE + if(fabs(angl - 270.0) < SMALL_NUMBER) { +#else + if(fabs(angl - 0.0) < SMALL_NUMBER) { +#endif + *xcept = width + 1; + *ycept = ycen; + return(4); + } + /* convert to a Cartesian angle */ +#if USE_ASTRO_ANGLE + angl = angl + 90.0; +#endif + if(angl >= 360.0) + angl = angl - 360.0; + if(angl < 180.0) { + *ycept = height + 1; + /* rule out vertical line */ + if(fabs(angl - 90.0) < SMALL_NUMBER) { + *xcept = xcen; + return(1); + } + } else { + *ycept = 0.0; + /* rule out vertical line */ + if(fabs(angl - 270.0) < SMALL_NUMBER) { + *xcept = xcen; + return(3); + } + } + /* convert to radians */ + angl = (angl / 180.0) * M_PI; + /* calculate slope */ + slope = tan(angl); + /* calculate intercept with designated y edge */ + *xcept = xcen + ((*ycept - ycen) / slope); + if(*xcept < 0) { + *ycept = (ycen - (xcen * slope)); + *xcept = 0.0; + return(2); + } else if(*xcept > (width + 1)) { + *ycept = (ycen + ((width + 1 - xcen) * slope)); + *xcept = width + 1; + return(4); + } else { + if(*ycept < height) + return(3); + else + return(1); + } +} + +/* ***************************** shapes ********************************** */ + +int evannulus(GFilt g, int rno, int sno, int flag, int type, + double x, double y, + double xcen, double ycen, double ri, double ro) +{ + /* use circle if possible */ + if( ri == 0 ){ + return(evcircle(g, rno, sno, flag, type, x, y, xcen, ycen, ro)); + } + + if( !g->shapes[sno].init ){ + g->shapes[sno].init = 1; + g->shapes[sno].ystart = ycen - ro; + g->shapes[sno].ystop = ycen + ro; + g->shapes[sno].r1sq = ri * ri; + g->shapes[sno].r2sq = ro * ro; + } + + if((((y>=g->shapes[sno].ystart) && (y<=g->shapes[sno].ystop)) && + (((xcen-x)*(xcen-x))+((ycen-y)*(ycen-y))<=g->shapes[sno].r2sq) && + (((xcen-x)*(xcen-x))+((ycen-y)*(ycen-y))>g->shapes[sno].r1sq)) == flag ){ + if( rno && flag ) g->rid = rno; + return 1; + } + else{ + return 0; + } +} + +int evbox(GFilt g, int rno, int sno, int flag, int UNUSED(type), + double x, double y, + double xcen, double ycen, double xwidth, double yheight, + double angle) +{ + int i; + double angl; /* l: Cartesian angle in radians */ + double half_width, half_height;/* l: radii (1/2 width and height) */ + double cosangl, sinangl; /* l: sine, cosine of the Cartesian angle */ + double hw_cos, hw_sin; /* l: products of half_width with sin, cos */ + double hh_cos, hh_sin; /* l: products of half_height with sin, cos */ + double xstart=0.0; + + if( (xwidth == 0) && (yheight==0) ){ + return(!flag); + } + if( !g->shapes[sno].init ){ + g->shapes[sno].init = 1; +#if USE_ASTRO_ANGLE + /* convert to a Cartesian angle; save angle for use in multi or slices */ + angl = angle + 90.0; +#else + angl = angle; +#endif + while (angl >= 360.0) angl = angl - 360.0; + /* convert to radians */ + angl = (angl / 180.0) * M_PI; + sinangl = sin (angl); + cosangl = cos (angl); +#if USE_ASTRO_ANGLE + /* since we rotate by 90.0 degrees to get from astro angle to cartesian, */ + /* we also need to switch the width and height. we do this secretly so */ + /* that the display will turn out right, by doing it in the half terms */ + half_width = yheight / 2.0; + half_height = xwidth / 2.0; +#else + half_width = xwidth / 2.0; + half_height = yheight / 2.0; +#endif + hw_cos = half_width * cosangl; + hw_sin = half_width * sinangl; + hh_cos = half_height * cosangl; + hh_sin = half_height * sinangl; + g->shapes[sno].pts = (double *)calloc(8, sizeof(double)); +#if USE_ASTRO_ANGLE + g->shapes[sno].pts[0] = xcen - hw_cos - hh_sin; + g->shapes[sno].pts[1] = ycen - hw_sin + hh_cos; + g->shapes[sno].pts[2] = xcen + hw_cos - hh_sin; + g->shapes[sno].pts[3] = ycen + hw_sin + hh_cos; + g->shapes[sno].pts[4] = xcen + hw_cos + hh_sin; + g->shapes[sno].pts[5] = ycen + hw_sin - hh_cos; + g->shapes[sno].pts[6] = xcen - hw_cos + hh_sin; + g->shapes[sno].pts[7] = ycen - hw_sin - hh_cos; +#else + g->shapes[sno].pts[0] = xcen - hw_cos + hh_sin; + g->shapes[sno].pts[1] = ycen - hh_cos - hw_sin; + g->shapes[sno].pts[2] = xcen - hw_cos - hh_sin; + g->shapes[sno].pts[3] = ycen + hh_cos - hw_sin; + g->shapes[sno].pts[4] = xcen + hw_cos - hh_sin; + g->shapes[sno].pts[5] = ycen + hh_cos + hw_sin; + g->shapes[sno].pts[6] = xcen + hw_cos + hh_sin; + g->shapes[sno].pts[7] = ycen - hh_cos + hw_sin; +#endif + g->shapes[sno].npt = 8; + /* now find the y limits */ + if( g->shapes[sno].npt ){ + xstart = g->shapes[sno].pts[0]; + g->shapes[sno].ystart = g->shapes[sno].pts[1]; + g->shapes[sno].ystop = g->shapes[sno].ystart; + for(i=1; i<g->shapes[sno].npt; i+=2){ + if(g->shapes[sno].pts[i-1] < xstart) + xstart = g->shapes[sno].pts[i-1]; + if(g->shapes[sno].pts[i] > g->shapes[sno].ystop) + g->shapes[sno].ystop = g->shapes[sno].pts[i]; + if(g->shapes[sno].pts[i] < g->shapes[sno].ystart) + g->shapes[sno].ystart = g->shapes[sno].pts[i]; + } + } + } + if( (((y>=g->shapes[sno].ystart) && (y<=g->shapes[sno].ystop)) && + polypt(x, y, g->shapes[sno].pts, g->shapes[sno].npt/2, + xstart, g->shapes[sno].ystart, 0)) == flag ){ + if( rno && flag ) g->rid = rno; + return 1; + } + else + return 0; +} + +int evcircle(GFilt g, int rno, int sno, int flag, int UNUSED(type), + double x, double y, + double xcen, double ycen, double radius) +{ + if( radius == 0 ){ + return(!flag); + } + if( !g->shapes[sno].init ){ + g->shapes[sno].init = 1; + g->shapes[sno].ystart = ycen - radius; + g->shapes[sno].ystop = ycen + radius; + g->shapes[sno].r1sq = radius * radius; + } + if( (((y>=g->shapes[sno].ystart) && (y<=g->shapes[sno].ystop)) && + (((xcen-x)*(xcen-x))+((ycen-y)*(ycen-y))<=g->shapes[sno].r1sq)) == flag ){ + if( rno && flag ) g->rid = rno; + return 1; + } + else + return 0; +} + +int evellipse(GFilt g, int rno, int sno, int flag, int type, + double x, double y, + double xcen, double ycen, double xrad, double yrad, double angle) +{ + double yhi, yoff; + double b, c; + double b_partial, c_partial; + double xboff, xfoff; + int nr, nc; + + /* use circle if possible */ + if( xrad == yrad ){ + return(evcircle(g, rno, sno, flag, type, x, y, xcen, ycen, xrad)); + } + + if( !g->shapes[sno].init ){ + g->shapes[sno].init = 1; + /* set worst case limits (xrad axis parallel to vertical axis) */ +#if USE_ASTRO_ANGLE + /* convert to a Cartesian angle; save "angle" for use by other routines */ + g->shapes[sno].angl = angle + 90.0; +#else + g->shapes[sno].angl = angle; +#endif + while( g->shapes[sno].angl >= 360.0 ) + g->shapes[sno].angl = g->shapes[sno].angl - 360.0; + /* convert to radians */ + g->shapes[sno].angl = (g->shapes[sno].angl / 180.0) * M_PI; + g->shapes[sno].sinangl = sin(g->shapes[sno].angl); + g->shapes[sno].cosangl = cos(g->shapes[sno].angl); + /* calculate approximate y limits */ + /* choose lesser of containing rotbox and circle */ +#if USE_ASTRO_ANGLE + yhi = fabs(g->shapes[sno].sinangl * yrad) + + fabs(g->shapes[sno].cosangl * xrad); +#else + yhi = fabs(g->shapes[sno].sinangl * xrad) + + fabs(g->shapes[sno].cosangl * yrad); +#endif + yhi = min(yhi, max(yrad, xrad)); + g->shapes[sno].ystart = ycen - yhi; + g->shapes[sno].ystop = ycen + yhi; + /* prepare partials for quadratic equation solutions to coordinates */ + g->shapes[sno].cossq = g->shapes[sno].cosangl * g->shapes[sno].cosangl; + g->shapes[sno].sinsq = g->shapes[sno].sinangl * g->shapes[sno].sinangl; +#if USE_ASTRO_ANGLE + /* because we rotate by 90.0 degrees to get from astro angle to */ + /* cartesian, we also need to switch the x and y axes. we do this */ + /* secretly so that the display will turn out right, by doing it in */ + /* the sq terms */ + g->shapes[sno].xradsq = yrad * yrad; + g->shapes[sno].yradsq = xrad * xrad; +#else + g->shapes[sno].xradsq = xrad * xrad; + g->shapes[sno].yradsq = yrad * yrad; +#endif + /* fill in as much of a,b,c as we can */ + g->shapes[sno].a = (g->shapes[sno].cossq / g->shapes[sno].xradsq) + + (g->shapes[sno].sinsq / g->shapes[sno].yradsq); + } + if( ((y>=g->shapes[sno].ystart) && (y<=g->shapes[sno].ystop)) ){ + b_partial = (2.0 * g->shapes[sno].sinangl) * + ((g->shapes[sno].cosangl / g->shapes[sno].xradsq) - + (g->shapes[sno].cosangl / g->shapes[sno].yradsq)); + c_partial = (g->shapes[sno].sinsq / g->shapes[sno].xradsq) + + (g->shapes[sno].cossq / g->shapes[sno].yradsq); + yoff = y - ycen; + b = b_partial * yoff; + c = (c_partial * yoff * yoff) - 1.0; + /* solve quadratic */ + quadeq (g->shapes[sno].a, b, c, &xboff, &xfoff, &nr, &nc); + /* if real roots */ + if( nr != 0 ) { + FPU_DOUBLE +#if USE_FLOAT_COMPARE + if( (((float)x>=(float)(xcen+xboff)) && + ((float)x<=(float)(xcen+xfoff))) == flag ){ +#else + if( ((x>=(xcen+xboff)) && (x<=(xcen+xfoff))) == flag ){ +#endif + if( rno && flag ) g->rid = rno; + FPU_RESTORE + return 1; + } + else{ + FPU_RESTORE + return 0; + } + } + else + return !flag; + } + return !flag; +} + +int evfield(GFilt g, int rno, int UNUSED(sno), int flag, int UNUSED(type), + double UNUSED(x), double UNUSED(y)) +{ + if( flag ){ + if( rno && flag ) g->rid = rno; + return 1; + } + else + return 0; +} + +int evline(GFilt g, int rno, int sno, int flag, int UNUSED(type), + double x, double y, + double x1, double y1, double x2, double y2) +{ + if( !g->shapes[sno].init ){ + g->shapes[sno].init = 1; + g->shapes[sno].ystart = min(y1,y2); + g->shapes[sno].ystop = max(y1,y2); + g->shapes[sno].x1 = x1; + g->shapes[sno].x2 = x2; + g->shapes[sno].y1 = y1; + if( feq(y1,y2) ){ + g->shapes[sno].xonly = 1; + g->shapes[sno].invslope = 0; + } + else{ + g->shapes[sno].xonly = 0; + g->shapes[sno].invslope = (x1 - x2) / (y1 - y2); + } + } + if( (((y>=g->shapes[sno].ystart) && (y<=g->shapes[sno].ystop)) && + ((!g->shapes[sno].xonly && + feq((((y-g->shapes[sno].y1)*g->shapes[sno].invslope)+g->shapes[sno].x1),x)) || + (g->shapes[sno].xonly && + ((x>=g->shapes[sno].x1)&&(x<=g->shapes[sno].x2))))) == flag){ + if( rno && flag ) g->rid = rno; + return 1; + } + else + return 0; +} + +int evpie(GFilt g, int rno, int sno, int flag, int type, + double x, double y, + double xcen, double ycen, double angle1, double angle2) +{ + int i; + int width, height; /* l: image mask width and height */ + double sweep; /* l: sweep between cut angles */ + int intrcpt1, intrcpt2; /* l: side intercepted by each cut */ + double x2, y2; /* l: coordinates of second intercept */ + double xstart=0.0; + + /* use field if possible */ + if( (angle1==0) && (angle2==360) ){ + return(evfield(g, rno, sno, flag, type, x, y)); + } + + if( !g->shapes[sno].init ){ + g->shapes[sno].init = 1; + /* we have to fake width and height, since we do not know them! */ + width = LARGE_NUMBER; + height = LARGE_NUMBER; + /* start listing vertices of polygon */ + g->shapes[sno].pts = (double *)calloc(14, sizeof(double)); + g->shapes[sno].pts[0] = xcen; + g->shapes[sno].pts[1] = ycen; + sweep = angle2 - angle1; + /* if sweep is too small to be noticed, don't bother */ + if(fabs(sweep) < SMALL_NUMBER) + return !flag; + if (sweep < 0.0) sweep = sweep + 360.0; + intrcpt1 = pie_intercept((double)width, (double)height, xcen, ycen, angle1, + &(g->shapes[sno].pts[2]), + &(g->shapes[sno].pts[3])); + intrcpt2 = pie_intercept((double)width, (double)height, xcen, ycen, angle2, + &x2, &y2); + g->shapes[sno].npt = 4; + /* if angles intercept same side and slice is between them, no corners */ + /* else, mark corners until reaching side with second angle intercept */ + if((intrcpt1 != intrcpt2) || (sweep > 180.0)){ + do{ + intrcpt1 = corner_vertex(intrcpt1, width, height, + &(g->shapes[sno].pts[g->shapes[sno].npt]), + &(g->shapes[sno].pts[g->shapes[sno].npt+1])); + g->shapes[sno].npt = g->shapes[sno].npt + 2; + }while(intrcpt1 != intrcpt2); + } + g->shapes[sno].pts[g->shapes[sno].npt] = x2; + g->shapes[sno].pts[g->shapes[sno].npt+1] = y2; + g->shapes[sno].npt = g->shapes[sno].npt + 2; + /* now find the y limits */ + if( g->shapes[sno].npt ){ + xstart = g->shapes[sno].pts[0]; + g->shapes[sno].ystart = g->shapes[sno].pts[1]; + g->shapes[sno].ystop = g->shapes[sno].ystart; + for(i=1; i<g->shapes[sno].npt; i+=2){ + if(g->shapes[sno].pts[i-1] < xstart) + xstart = g->shapes[sno].pts[i-1]; + if(g->shapes[sno].pts[i] > g->shapes[sno].ystop) + g->shapes[sno].ystop = g->shapes[sno].pts[i]; + if(g->shapes[sno].pts[i] < g->shapes[sno].ystart) + g->shapes[sno].ystart = g->shapes[sno].pts[i]; + } + } + } + if( (((y>=g->shapes[sno].ystart) && (y<=g->shapes[sno].ystop)) && + polypt(x, y, g->shapes[sno].pts, g->shapes[sno].npt/2, + xstart, g->shapes[sno].ystart, 1)) == flag ){ + if( rno && flag ) g->rid = rno; + return 1; + } + else{ + return 0; + } +} + +int evqtpie(GFilt g, int rno, int sno, int flag, int type, + double x, double y, + double xcen, double ycen, double angle1, double angle2) +{ + return evpie(g, rno, sno, flag, type, x, y, xcen, ycen, angle1, angle2); +} + +int evpoint(GFilt g, int rno, int UNUSED(sno), int flag, int UNUSED(type), + double x, double y, + double xcen, double ycen) +{ + if( ((x==xcen) && (y==ycen)) == flag ){ + if( rno && flag ) g->rid = rno; + return 1; + } + else + return 0; +} + +#ifdef __STDC__ +int +evpolygon(GFilt g, int rno, int sno, int flag, int UNUSED(type), + double x, double y, ...) +{ + int i, maxpts; + double xstart=0.0; + va_list args; + va_start(args, y); +#else +int evpolygon(va_alist) va_dcl +{ + GFilt g; + int rno, sno, flag, type; + double x, y; + double xstart=0.0; + int i, maxpts; + va_list args; + va_start(args); + g = va_arg(args, GFilt); + rno = va_arg(args, int); + sno = va_arg(args, int); + flag = va_arg(args, int); + type = va_arg(args, int); + x = va_arg(args, double); + y = va_arg(args, double); +#endif + if( !g->shapes[sno].init ){ + g->shapes[sno].init = 1; + /* allocate space for x,y arguments */ + maxpts = MASKINC; + g->shapes[sno].pts = (double *)calloc(maxpts, sizeof(double)); + /* gather up arguments */ + g->shapes[sno].npt = 0; + while( 1 ){ + if( g->shapes[sno].npt >= maxpts ){ + maxpts += MASKINC; + g->shapes[sno].pts = (double *)realloc(g->shapes[sno].pts, + maxpts*sizeof(double)); + } + g->shapes[sno].pts[g->shapes[sno].npt] = va_arg(args, double); + /* two negatives in a row means we are at end of args */ + if( feq(g->shapes[sno].pts[g->shapes[sno].npt],PSTOP) && + feq(g->shapes[sno].pts[g->shapes[sno].npt-1],PSTOP) ){ + g->shapes[sno].npt--; + break; + } + g->shapes[sno].npt++; + } + va_end(args); + /* realloc to actual size */ + g->shapes[sno].pts = (double *)realloc(g->shapes[sno].pts, + g->shapes[sno].npt*sizeof(double)); + /* now find the y limits */ + if( g->shapes[sno].npt ){ + xstart = g->shapes[sno].pts[0]; + g->shapes[sno].ystart = g->shapes[sno].pts[1]; + g->shapes[sno].ystop = g->shapes[sno].ystart; + for(i=1; i<g->shapes[sno].npt; i+=2){ + if(g->shapes[sno].pts[i-1] < xstart) + xstart = g->shapes[sno].pts[i-1]; + if(g->shapes[sno].pts[i] > g->shapes[sno].ystop) + g->shapes[sno].ystop = g->shapes[sno].pts[i]; + if(g->shapes[sno].pts[i] < g->shapes[sno].ystart) + g->shapes[sno].ystart = g->shapes[sno].pts[i]; + } + } + } + if( (((y>=g->shapes[sno].ystart) && (y<=g->shapes[sno].ystop)) && + polypt(x, y, g->shapes[sno].pts, g->shapes[sno].npt/2, + xstart, g->shapes[sno].ystart, 0)) == flag ){ + if( rno && flag ) g->rid = rno; + return 1; + } + else + return 0; +} + +/* accelerator regions -- lower and upper limits are given for n regions */ + +int evnannulus(GFilt g, int rno, int sno, int flag, int type, + double x, double y, double xcen, double ycen, + double lo, double hi, int n) +{ + int i; + int xsno; + double dinc; + + /* get limits */ + dinc = (hi - lo)/(double)n; + xsno = (g->nshapes+1)+((sno-1)*XSNO); + if( flag ){ + /* if its not somewhere inside the entire region we lose ... */ + if( !evannulus(g, 0, xsno, flag, type, x, y, xcen, ycen, lo, hi) ){ + return(0); + } + /* look through all of them to find the right one */ + for(i=0; i<n; i++){ + if( evannulus(g, rno+i, sno+i, flag, type, x, y, + xcen, ycen, lo+(i*dinc), lo+((i+1)*dinc)) ){ + return(1); + } + } + return(0); + } + else{ + /* if its not somewhere inside the entire region we win ... */ + if( !evannulus(g, 0, xsno, 1, type, x, y, xcen, ycen, lo, hi) ){ + return(1); + } + return(0); + } +} + +int evnbox(GFilt g, int rno, int sno, int flag, int type, + double x, double y, double xcen, double ycen, + double lox, double loy, double hix, double hiy, int n, + double ang) +{ + int i; + int xsno; + double dincx; + double dincy; + + /* get limits */ + dincx = (hix - lox)/n; + dincy = (hiy - loy)/n; + xsno = (g->nshapes+1)+((sno-1)*XSNO); + if( flag ){ + /* if its not somewhere inside the entire region we lose ... */ + if( !evbox(g, 0, xsno, flag, type, x, y, xcen, ycen, hix, hiy, ang) ){ + return(0); + } + /* if its in the inner region we lose */ + if( evbox(g, 0, xsno+1, flag, type, x, y, xcen, ycen, lox, loy, ang) ){ + return(0); + } + /* look through all of them to find the right one */ + for(i=0; i<n; i++){ + if( evbox(g, rno+i, sno+i, flag, type, x, y, + xcen, ycen, lox+((i+1)*dincx), loy+((i+1)*dincy), ang) ){ + return(1); + } + } + return(0); + } + /* for excludes, we have to check that we are not in any of them */ + else{ + /* if its not somewhere inside the entire region we win ... */ + if( !evbox(g, 0, xsno, 1, type, x, y, xcen, ycen, hix, hiy, ang) ){ + return(1); + } + /* if its in the inner region we win */ + if( evbox(g, 0, xsno+1, 1, type, x, y, xcen, ycen, lox, loy, ang) ){ + return(1); + } + return(0); + } +} + +int evnellipse(GFilt g, int rno, int sno, int flag, int type, + double x, double y, double xcen, double ycen, + double lox, double loy, double hix, double hiy, int n, + double ang) +{ + int i; + int xsno; + double dincx; + double dincy; + + /* get limits */ + dincx = (hix - lox)/n; + dincy = (hiy - loy)/n; + xsno = (g->nshapes+1)+((sno-1)*XSNO); + if( flag ){ + /* if its not somewhere inside the entire region we lose ... */ + if( !evellipse(g, 0, xsno, flag, type, x, y, xcen, ycen, hix, hiy, ang) ){ + return(0); + } + /* if its in the inner region we lose */ + if( evellipse(g, 0, xsno+1, flag, type, x, y, xcen, ycen, lox, loy, ang) ){ + return(0); + } + /* look through all of them to find the right one */ + for(i=0; i<n; i++){ + if( evellipse(g, rno+i, sno+i, flag, type, x, y, + xcen, ycen, lox+((i+1)*dincx), loy+((i+1)*dincy), ang) ){ + return(1); + } + } + return(0); + } + /* for excludes, we have to check that we are not in any of them */ + else{ + /* if its not somewhere inside the entire region we win ... */ + if( !evellipse(g, 0, xsno, 1, type, x, y, xcen, ycen, hix, hiy, ang) ){ + return(1); + } + /* if its in the inner region we win */ + if( evellipse(g, 0, xsno+1, 1, type, x, y, xcen, ycen, lox, loy, ang) ){ + return(1); + } + return(0); + } +} + +int evnpie(GFilt g, int rno, int sno, int flag, int type, + double x, double y, double xcen, double ycen, + double lo, double hi, int n) +{ + int i; + int xsno; + double dinc; + + /* get limits */ + while( lo > hi ) lo -= 360.0; + dinc = (hi - lo)/n; + xsno = (g->nshapes+1)+((sno-1)*XSNO); + if( flag ){ + /* check limits */ + if( !evpie(g, 0, xsno, flag, type, x, y, xcen, ycen, lo, hi) ){ + return(0); + } + /* look through all of them to find the right one */ + for(i=0; i<n; i++){ + if( evpie(g, rno+i, sno+i, flag, type, x, y, + xcen, ycen, lo+(i*dinc), lo+((i+1)*dinc)) ){ + return(1); + } + } + return(0); + } + else{ + /* if its not somewhere inside the entire region we win ... */ + if( !evpie(g, 0, xsno, 1, type, x, y, xcen, ycen, lo, hi) ){ + return(1); + } + return(0); + } +} + +int evpanda(GFilt g, int rno, int sno, int flag, int type, + double x, double y, + double xcen, double ycen, + double anglo, double anghi, double angn, + double radlo, double radhi, double radn) +{ + + int a, r; + int ahi, rhi; + int xsno; + int n=0; + double ainc, rinc; + + /* get limits */ + ainc = (anghi - anglo)/angn; + ahi = (int)angn; + rinc = (radhi - radlo)/radn; + rhi = (int)radn; + xsno = (g->nshapes+1)+((sno-1)*XSNO); + if( flag ){ + /* if its not somewhere inside the entire region we lose ... */ + if( !evannulus(g, 0, xsno, flag, type, x, y, xcen, ycen, radlo, radhi) || + !evpie(g, 0, xsno+1, flag, type, x, y, xcen, ycen, anglo, anghi) ){ + return(0); + } + /* look through all of them to find the right one */ + for(a=1; a<=ahi; a++){ + for(r=1; r<=rhi; r++){ + if( evannulus(g, rno+n, sno+(2*n), flag, type, x, y, + xcen, ycen, radlo+((r-1)*rinc), radlo+(r*rinc)) && + evpie(g, rno+n, sno+(2*n+1), flag, type, x, y, + xcen, ycen, anglo+((a-1)*ainc), anglo+(a*ainc)) ){ + return(1); + } + n++; + } + } + return(0); + } + else{ + /* if its not somewhere inside the entire region we win ... */ + if( !evannulus(g, 0, xsno, 1, type, x, y, xcen, ycen, radlo, radhi) ) + return(1); + else if( !evpie(g, 0, xsno+1, 1, type, x, y, xcen, ycen, anglo, anghi) ){ + return(1); + } + else{ + return(0); + } + } +} + +int evbpanda(GFilt g, int rno, int sno, int flag, int type, + double x, double y, + double xcen, double ycen, + double anglo, double anghi, double angn, + double xlo, double ylo, double xhi, double yhi, double radn, + double ang) +{ + + int a, r; + int ahi, rhi; + int xsno; + int n=0; + double ainc, xinc, yinc; + + /* get limits */ + anglo += ang; + anghi += ang; + ainc = (anghi - anglo)/angn; + ahi = (int)angn; + xinc = (xhi - xlo)/radn; + yinc = (yhi - ylo)/radn; + rhi = (int)radn; + xsno = (g->nshapes+1)+((sno-1)*XSNO); + if( flag ){ + /* if its not somewhere inside the entire region we lose ... */ + if( !evbox(g, 0, xsno, flag, type, x, y, xcen, ycen, xhi, yhi, + ang) ){ + return(0); + } + /* but if its in the inner region we lose */ + else if( evbox(g, 0, xsno+2, flag, type, x, y, xcen, ycen, xlo, ylo, + ang) ){ + return(0); + } + /* its in the box .. must also be in the pie */ + else if( !evpie(g, 0, xsno+1, flag, type, x, y, xcen, ycen, anglo, anghi)){ + return(0); + } + /* look through all of them to find the right one */ + for(a=0; a<ahi; a++){ + for(r=1; r<=rhi; r++){ + if( evbox(g, rno+n, sno+(2*n), flag, type, x, y, + xcen, ycen, xlo+(r*xinc), ylo+(r*yinc), ang) && + evqtpie(g, rno+n, sno+(2*n+1), flag, type, x, y, + xcen, ycen, anglo+(a*ainc), anglo+((a+1)*ainc)) ){ + return(1); + } + n++; + } + } + return(0); + } + else{ + /* if its not somewhere inside the entire region we win ... */ + if( !evbox(g, 0, xsno, 1, type, x, y, xcen, ycen, xhi, yhi, ang) ) + return(1); + /* if its in the inner region we win */ + else if( !evbox(g, 0, xsno+2, 1, type, x, y, xcen, ycen, xlo, ylo, + ang) ) + return(1); + /* if its not in the pie, we win */ + else if( !evpie(g, 0, xsno+1, 1, type, x, y, xcen, ycen, anglo, anghi) ){ + return(1); + } + else{ + return(0); + } + } +} + +int evepanda(GFilt g, int rno, int sno, int flag, int type, + double x, double y, + double xcen, double ycen, + double anglo, double anghi, double angn, + double xlo, double ylo, double xhi, double yhi, double radn, + double ang) +{ + + int a, r; + int ahi, rhi; + int xsno; + int n=0; + double ainc, xinc, yinc; + + /* get limits */ + anglo += ang; + anghi += ang; + ainc = (anghi - anglo)/angn; + ahi = (int)angn; + xinc = (xhi - xlo)/radn; + yinc = (yhi - ylo)/radn; + rhi = (int)radn; + xsno = (g->nshapes+1)+((sno-1)*XSNO); + if( flag ){ + /* if its not somewhere inside the entire region we lose ... */ + if( !evellipse(g, 0, xsno, flag, type, x, y, xcen, ycen, xhi, yhi, + ang) ){ + return(0); + } + /* but if its in the inner region we lose */ + else if( evellipse(g, 0, xsno+2, flag, type, x, y, xcen, ycen, xlo, ylo, + ang) ){ + return(0); + } + /* its in the ellipse .. must also be in the pie */ + else if( !evpie(g, 0, xsno+1, flag, type, x, y, xcen, ycen, anglo, anghi)){ + return(0); + } + /* look through all of them to find the right one */ + for(a=0; a<ahi; a++){ + for(r=1; r<=rhi; r++){ + if( evellipse(g, rno+n, sno+(2*n), flag, type, x, y, + xcen, ycen, xlo+(r*xinc), ylo+(r*yinc), ang) && + evqtpie(g, rno+n, sno+(2*n+1), flag, type, x, y, + xcen, ycen, anglo+(a*ainc), anglo+((a+1)*ainc)) ){ + return(1); + } + n++; + } + } + return(0); + } + else{ + /* if its not somewhere inside the entire region we win ... */ + if( !evellipse(g, 0, xsno, 1, type, x, y, xcen, ycen, xhi, yhi, ang) ) + return(1); + /* if its in the inner region we win */ + else if( !evellipse(g, 0, xsno+2, 1, type, x, y, xcen, ycen, xlo, ylo, + ang) ) + return(1); + /* if its not in the pie, we win */ + else if( !evpie(g, 0, xsno+1, 1, type, x, y, xcen, ycen, anglo, anghi) ){ + return(1); + } + else{ + return(0); + } + } +} + +/* varargs regions -- a series of lower and upper limits is specified */ + +#ifdef __STDC__ +int +evvannulus(GFilt g, int rno, int sno, int flag, int type, + double x, double y, double xcen, double ycen, ...) +{ + int i, n; + int maxpts; + int xsno; + double *xv; + va_list args; + va_start(args, ycen); +#else +int evvannulus(va_alist) va_dcl +{ + GFilt g; + int rno, sno, flag, type; + double x, y; + double xcen, ycen; + double *xv; + int i, n; + int maxpts; + int xsno; + va_list args; + va_start(args); + g = va_arg(args, GFilt); + rno = va_arg(args, int); + sno = va_arg(args, int); + flag = va_arg(args, int); + type = va_arg(args, int); + x = va_arg(args, double); + y = va_arg(args, double); + xcen = va_arg(args, double); + ycen = va_arg(args, double); +#endif + xsno = (g->nshapes+1)+((sno-1)*XSNO); + if( !g->shapes[xsno].xv ){ + maxpts = MASKINC; + g->shapes[xsno].xv = (double *)calloc(maxpts, sizeof(double)); + g->shapes[xsno].nv = 0; + while( 1 ){ + if( g->shapes[xsno].nv >= maxpts ){ + maxpts += MASKINC; + g->shapes[xsno].xv = (double *)realloc(g->shapes[xsno].xv, + maxpts*sizeof(double)); + } + g->shapes[xsno].xv[g->shapes[xsno].nv] = va_arg(args, double); + if( feq(g->shapes[xsno].xv[g->shapes[xsno].nv],PSTOP) && + feq(g->shapes[xsno].xv[g->shapes[xsno].nv-1],PSTOP) ){ + g->shapes[xsno].nv--; + break; + } + g->shapes[xsno].nv++; + } + va_end(args); + g->shapes[xsno].xv = (double *)realloc(g->shapes[xsno].xv, + g->shapes[xsno].nv*sizeof(double)); + } + n = g->shapes[xsno].nv; + xv = g->shapes[xsno].xv; + /* this should be impossible ... */ + if( n == 2 ){ + return(evannulus(g, rno, sno, flag, type, x, y, xcen, ycen, xv[0], xv[1])); + } + if( flag ){ + /* if its not somewhere inside the entire region we lose ... */ + if( !evannulus(g, 0, xsno, flag, type, x, y, xcen, ycen, xv[0], xv[n-1]) ){ + return(0); + } + /* look through all of them to find the right one */ + for(i=0; i<n; i++){ + if( evannulus(g, rno+i, sno+i, flag, type, x, y, xcen, ycen, + xv[i], xv[i+1]) ){ + return(1); + } + } + return(0); + } + /* for excludes, we have to check that we are not in any of them */ + else{ + /* if its not somewhere inside the entire region we win ... */ + if( !evannulus(g, 0, xsno, 1, type, x, y, xcen, ycen, xv[0], xv[n-1]) ){ + return(1); + } + return(0); + } +} + +#ifdef __STDC__ +int +evvbox(GFilt g, int rno, int sno, int flag, int type, + double x, double y, double xcen, double ycen, ...) +{ + int i, j, n; + int maxpts; + int xsno; + double ang; + double *xv; + va_list args; + va_start(args, ycen); +#else +int evvbox(va_alist) va_dcl +{ + GFilt g; + int rno, sno, flag, type; + double x, y; + double xcen, ycen; + double ang; + double *xv; + int i, j, n; + int maxpts; + int xsno; + va_list args; + va_start(args); + g = va_arg(args, GFilt); + rno = va_arg(args, int); + sno = va_arg(args, int); + flag = va_arg(args, int); + type = va_arg(args, int); + x = va_arg(args, double); + y = va_arg(args, double); + xcen = va_arg(args, double); + ycen = va_arg(args, double); +#endif + xsno = (g->nshapes+1)+((sno-1)*XSNO); + if( !g->shapes[xsno].xv ){ + maxpts = MASKINC; + g->shapes[xsno].xv = (double *)calloc(maxpts, sizeof(double)); + g->shapes[xsno].nv = 0; + while( 1 ){ + if( g->shapes[xsno].nv >= maxpts ){ + maxpts += MASKINC; + g->shapes[xsno].xv = (double *)realloc(g->shapes[xsno].xv, + maxpts*sizeof(double)); + } + g->shapes[xsno].xv[g->shapes[xsno].nv] = va_arg(args, double); + if( feq(g->shapes[xsno].xv[g->shapes[xsno].nv],PSTOP) && + feq(g->shapes[xsno].xv[g->shapes[xsno].nv-1],PSTOP) ){ + g->shapes[xsno].nv--; + break; + } + g->shapes[xsno].nv++; + } + va_end(args); + g->shapes[xsno].xv = (double *)realloc(g->shapes[xsno].xv, + g->shapes[xsno].nv*sizeof(double)); + } + n = g->shapes[xsno].nv; + xv = g->shapes[xsno].xv; + ang = xv[--n]; + /* this should be impossible ... */ + if( n == 2 ){ + return(evbox(g, rno, sno, flag, type, x, y, + xcen, ycen, xv[0], xv[1], ang)); + } + if( flag ){ + /* if its not somewhere inside the entire region we lose ... */ + if( !evbox(g, 0, xsno, flag, type, x, y, xcen, ycen, xv[n-2], xv[n-1], + ang) ){ + return(0); + } + /* if its in the inner region we lose */ + if( evbox(g, 0, xsno+1, flag, type, x, y, xcen, ycen, xv[0], xv[1], ang) ){ + return(0); + } + /* look through all of them to find the right one */ + for(i=2, j=0; i<n; i+=2, j++){ + if( evbox(g, rno+j, sno+j, flag, type, x, y, xcen, ycen, + xv[i], xv[i+1], ang) ){ + return(1); + } + } + return(0); + } + /* for excludes, we have to check that we are not in any of them */ + else{ + /* if its not somewhere inside the entire region we win ... */ + if( !evbox(g, 0, xsno, 1, type, x, y, xcen, ycen, xv[n-2], xv[n-1], ang) ){ + return(1); + } + /* if its in the inner region we win */ + else if( evbox(g, 0, xsno+1, 1, type, x, y, xcen, ycen, xv[0], xv[1], ang) ){ + return(1); + } + return(0); + } +} + + +#ifdef __STDC__ +int +evvellipse(GFilt g, int rno, int sno, int flag, int type, + double x, double y, double xcen, double ycen, ...) +{ + int i, j, n; + int maxpts; + int xsno; + double ang; + double *xv; + va_list args; + va_start(args, ycen); +#else +int evvellipse(va_alist) va_dcl +{ + GFilt g; + int rno, sno, flag, type; + double x, y; + double xcen, ycen; + double ang; + double *xv; + int i, j, n; + int maxpts; + int xsno; + va_list args; + va_start(args); + g = va_arg(args, GFilt); + rno = va_arg(args, int); + sno = va_arg(args, int); + flag = va_arg(args, int); + type = va_arg(args, int); + x = va_arg(args, double); + y = va_arg(args, double); + xcen = va_arg(args, double); + ycen = va_arg(args, double); +#endif + xsno = (g->nshapes+1)+((sno-1)*XSNO); + if( !g->shapes[xsno].xv ){ + maxpts = MASKINC; + g->shapes[xsno].xv = (double *)calloc(maxpts, sizeof(double)); + g->shapes[xsno].nv = 0; + while( 1 ){ + if( g->shapes[xsno].nv >= maxpts ){ + maxpts += MASKINC; + g->shapes[xsno].xv = (double *)realloc(g->shapes[xsno].xv, + maxpts*sizeof(double)); + } + g->shapes[xsno].xv[g->shapes[xsno].nv] = va_arg(args, double); + if( feq(g->shapes[xsno].xv[g->shapes[xsno].nv],PSTOP) && + feq(g->shapes[xsno].xv[g->shapes[xsno].nv-1],PSTOP) ){ + g->shapes[xsno].nv--; + break; + } + g->shapes[xsno].nv++; + } + va_end(args); + g->shapes[xsno].xv = (double *)realloc(g->shapes[xsno].xv, + g->shapes[xsno].nv*sizeof(double)); + } + n = g->shapes[xsno].nv; + xv = g->shapes[xsno].xv; + ang = xv[--n]; + /* this should be impossible ... */ + if( n == 2 ){ + return(evellipse(g, rno, sno, flag, type, x, y, + xcen, ycen, xv[0], xv[1], ang)); + } + if( flag ){ + /* if its not somewhere inside the entire region we lose ... */ + if( !evellipse(g, 0, xsno, flag, type, x, y, xcen, ycen, xv[n-2], xv[n-1], + ang) ){ + return(0); + } + /* if its in the inner region we lose */ + if( evellipse(g, 0, xsno+1, flag, type, x, y, xcen, ycen, xv[0], xv[1], + ang) ){ + return(0); + } + /* look through all of them to find the right one */ + for(i=2, j=0; i<n; i+=2, j++){ + if( evellipse(g, rno+j, sno+j, flag, type, x, y, xcen, ycen, + xv[i], xv[i+1], ang) ){ + return(1); + } + } + return(0); + } + /* for excludes, we have to check that we are not in any of them */ + else{ + /* if its not somewhere inside the entire region we lose ... */ + if( !evellipse(g, 0, xsno, 1, type, x, y, xcen, ycen, xv[n-2], xv[n-1], + ang) ){ + return(1); + } + /* if its in the inner region we win */ + if( evellipse(g, 0, xsno+1, 1, type, x, y, xcen, ycen, xv[0], xv[1], ang) ){ + return(1); + } + return(0); + } +} + +#ifdef __STDC__ +int +evvpie(GFilt g, int rno, int sno, int flag, int type, + double x, double y, double xcen, double ycen, ...) +{ + int i, n; + int maxpts; + int xsno; + double *xv; + va_list args; + va_start(args, ycen); +#else +int evvpie(va_alist) va_dcl +{ + GFilt g; + int rno, sno, flag, type; + double x, y; + double xcen, ycen; + double *xv; + int i, n; + int maxpts; + int xsno; + va_list args; + va_start(args); + g = va_arg(args, GFilt); + rno = va_arg(args, int); + sno = va_arg(args, int); + flag = va_arg(args, int); + type = va_arg(args, int); + x = va_arg(args, double); + y = va_arg(args, double); + xcen = va_arg(args, double); + ycen = va_arg(args, double); +#endif + xsno = (g->nshapes+1)+((sno-1)*XSNO); + if( !g->shapes[xsno].xv ){ + maxpts = MASKINC; + g->shapes[xsno].xv = (double *)calloc(maxpts, sizeof(double)); + g->shapes[xsno].nv = 0; + while( 1 ){ + if( g->shapes[xsno].nv >= maxpts ){ + maxpts += MASKINC; + g->shapes[xsno].xv = (double *)realloc(g->shapes[xsno].xv, + maxpts*sizeof(double)); + } + g->shapes[xsno].xv[g->shapes[xsno].nv] = va_arg(args, double); + if( feq(g->shapes[xsno].xv[g->shapes[xsno].nv],PSTOP) && + feq(g->shapes[xsno].xv[g->shapes[xsno].nv-1],PSTOP) ){ + g->shapes[xsno].nv--; + break; + } + g->shapes[xsno].nv++; + } + va_end(args); + g->shapes[xsno].xv = (double *)realloc(g->shapes[xsno].xv, + g->shapes[xsno].nv*sizeof(double)); + } + n = g->shapes[xsno].nv; + xv = g->shapes[xsno].xv; + /* this should be impossible ... */ + if( n == 2 ){ + return(evpie(g, rno, sno, flag, type, x, y, + xcen, ycen, xv[0], xv[1])); + } + if( flag ){ + /* if its not somewhere inside the entire region we lose ... */ + if( !evpie(g, 0, xsno, flag, type, x, y, xcen, ycen, xv[0], xv[n-1]) ){ + return(0); + } + /* look through all of them to find the right one */ + for(i=0; i<n; i++){ + if( evpie(g, rno+i, sno+i, flag, type, x, y, xcen, ycen, xv[i], xv[i+1]) ){ + return(1); + } + } + return(0); + } + /* for excludes, we have to check that we are not in any of them */ + else{ + /* if its not somewhere inside the entire region we lose ... */ + if( !evpie(g, 0, xsno, 1, type, x, y, xcen, ycen, xv[0], xv[n-1]) ){ + return(1); + } + return(1); + } +} + +#ifdef __STDC__ +int +evvpoint(GFilt g, int rno, int sno, int flag, int type, + double x, double y, ...) +{ + int i, j, n; + int maxpts; + int xsno; + double *xv; + va_list args; + va_start(args, y); +#else +int evvpoint(va_alist) va_dcl +{ + GFilt g; + int rno, sno, flag, type; + double x, y; + double *xv; + int i, j, n; + int maxpts; + int xsno; + va_list args; + va_start(args); + g = va_arg(args, GFilt); + rno = va_arg(args, int); + sno = va_arg(args, int); + flag = va_arg(args, int); + type = va_arg(args, int); + x = va_arg(args, double); + y = va_arg(args, double); +#endif + xsno = (g->nshapes+1)+((sno-1)*XSNO); + if( !g->shapes[xsno].xv ){ + maxpts = MASKINC; + g->shapes[xsno].xv = (double *)calloc(maxpts, sizeof(double)); + g->shapes[xsno].nv = 0; + while( 1 ){ + if( g->shapes[xsno].nv >= maxpts ){ + maxpts += MASKINC; + g->shapes[xsno].xv = (double *)realloc(g->shapes[xsno].xv, + maxpts*sizeof(double)); + } + g->shapes[xsno].xv[g->shapes[xsno].nv] = va_arg(args, double); + if( feq(g->shapes[xsno].xv[g->shapes[xsno].nv],PSTOP) && + feq(g->shapes[xsno].xv[g->shapes[xsno].nv-1],PSTOP) ){ + g->shapes[xsno].nv--; + break; + } + g->shapes[xsno].nv++; + } + va_end(args); + g->shapes[xsno].xv = (double *)realloc(g->shapes[xsno].xv, + g->shapes[xsno].nv*sizeof(double)); + } + n = g->shapes[xsno].nv; + xv = g->shapes[xsno].xv; + /* look through all of them to find the right one */ + for(i=0, j=0; i<n; i+=2, j++){ + if( evpoint(g, rno+j, sno+j, flag, type, x, y, xv[i], xv[i+1]) ){ + return(1); + } + } + return(0); +} + + |