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|
/*
* Smithsonian Astrophysical Observatory, Cambridge, MA, USA
* This code has been modified under the terms listed below and is made
* available under the same terms.
*/
/*
* Copyright 1993-2004 George A Howlett.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include "bltGraph.h"
#include "tkbltGrAxis.h"
#include "bltGrElem.h"
#include "bltGrLegd.h"
#include "bltGrMisc.h"
using namespace Blt;
#define AXIS_PAD_TITLE 2
#define ROTATE_0 0
#define ROTATE_90 1
#define ROTATE_180 2
#define ROTATE_270 3
/*
*---------------------------------------------------------------------------
*
* layoutGraph --
*
* Calculate the layout of the graph. Based upon the data, axis limits,
* X and Y titles, and title height, determine the cavity left which is
* the plotting surface. The first step get the data and axis limits for
* calculating the space needed for the top, bottom, left, and right
* margins.
*
* 1) The LEFT margin is the area from the left border to the Y axis
* (not including ticks). It composes the border width, the width an
* optional Y axis label and its padding, and the tick numeric labels.
* The Y axis label is rotated 90 degrees so that the width is the
* font height.
*
* 2) The RIGHT margin is the area from the end of the graph
* to the right window border. It composes the border width,
* some padding, the font height (this may be dubious. It
* appears to provide a more even border), the max of the
* legend width and 1/2 max X tick number. This last part is
* so that the last tick label is not clipped.
*
* Window Width
* ___________________________________________________________
* | | | |
* | | TOP height of title | |
* | | | |
* | | x2 title | |
* | | | |
* | | height of x2-axis | |
* |__________|_______________________________|_______________| W
* | | -plotpady | | i
* |__________|_______________________________|_______________| n
* | | top right | | d
* | | | | o
* | LEFT | | RIGHT | w
* | | | |
* | y | Free area = 104% | y2 | H
* | | Plotting surface = 100% | | e
* | t | Tick length = 2 + 2% | t | i
* | i | | i | g
* | t | | t legend| h
* | l | | l width| t
* | e | | e |
* | height| |height |
* | of | | of |
* | y-axis| |y2-axis |
* | | | |
* | |origin 0,0 | |
* |__________|_left_________________bottom___|_______________|
* | |-plotpady | |
* |__________|_______________________________|_______________|
* | | (xoffset, yoffset) | |
* | | | |
* | | height of x-axis | |
* | | | |
* | | BOTTOM x title | |
* |__________|_______________________________|_______________|
*
* 3) The TOP margin is the area from the top window border to the top
* of the graph. It composes the border width, twice the height of
* the title font (if one is given) and some padding between the
* title.
*
* 4) The BOTTOM margin is area from the bottom window border to the
* X axis (not including ticks). It composes the border width, the height
* an optional X axis label and its padding, the height of the font
* of the tick labels.
*
* The plotting area is between the margins which includes the X and Y axes
* including the ticks but not the tick numeric labels. The length of the
* ticks and its padding is 5% of the entire plotting area. Hence the entire
* plotting area is scaled as 105% of the width and height of the area.
*
* The axis labels, ticks labels, title, and legend may or may not be
* displayed which must be taken into account.
*
* if reqWidth > 0 : set outer size
* if reqPlotWidth > 0 : set plot size
*---------------------------------------------------------------------------
*/
void Graph::layoutGraph()
{
GraphOptions* ops = (GraphOptions*)ops_;
int width = width_;
int height = height_;
// Step 1
// Compute the amount of space needed to display the axes
// associated with each margin. They can be overridden by
// -leftmargin, -rightmargin, -bottommargin, and -topmargin
// graph options, respectively.
int left = getMarginGeometry(&ops->leftMargin);
int right = getMarginGeometry(&ops->rightMargin);
int top = getMarginGeometry(&ops->topMargin);
int bottom = getMarginGeometry(&ops->bottomMargin);
int pad = ops->bottomMargin.maxTickWidth;
if (pad < ops->topMargin.maxTickWidth)
pad = ops->topMargin.maxTickWidth;
pad = pad / 2 + 3;
if (right < pad)
right = pad;
if (left < pad)
left = pad;
pad = ops->leftMargin.maxTickHeight;
if (pad < ops->rightMargin.maxTickHeight)
pad = ops->rightMargin.maxTickHeight;
pad = pad / 2;
if (top < pad)
top = pad;
if (bottom < pad)
bottom = pad;
if (ops->leftMargin.reqSize > 0)
left = ops->leftMargin.reqSize;
if (ops->rightMargin.reqSize > 0)
right = ops->rightMargin.reqSize;
if (ops->topMargin.reqSize > 0)
top = ops->topMargin.reqSize;
if (ops->bottomMargin.reqSize > 0)
bottom = ops->bottomMargin.reqSize;
// Step 2
// Add the graph title height to the top margin.
if (ops->title)
top += titleHeight_ + 6;
int inset = (inset_ + ops->plotBW);
int inset2 = 2 * inset;
// Step 3
// Estimate the size of the plot area from the remaining
// space. This may be overridden by the -plotwidth and
// -plotheight graph options. We use this to compute the
// size of the legend.
if (width == 0)
width = 400;
if (height == 0)
height = 400;
int plotWidth = (ops->reqPlotWidth > 0) ? ops->reqPlotWidth :
width - (inset2 + left + right);
int plotHeight = (ops->reqPlotHeight > 0) ? ops->reqPlotHeight :
height - (inset2 + top + bottom);
legend_->map(plotWidth, plotHeight);
// Step 4
// Add the legend to the appropiate margin.
if (!legend_->isHidden()) {
switch (legend_->position()) {
case Legend::RIGHT:
right += legend_->width_ + 2;
break;
case Legend::LEFT:
left += legend_->width_ + 2;
break;
case Legend::TOP:
top += legend_->height_ + 2;
break;
case Legend::BOTTOM:
bottom += legend_->height_ + 2;
break;
case Legend::XY:
case Legend::PLOT:
break;
}
}
// Recompute the plotarea or graph size, now accounting for the legend.
if (ops->reqPlotWidth == 0) {
plotWidth = width - (inset2 + left + right);
if (plotWidth < 1)
plotWidth = 1;
}
if (ops->reqPlotHeight == 0) {
plotHeight = height - (inset2 + top + bottom);
if (plotHeight < 1)
plotHeight = 1;
}
// Step 5
// If necessary, correct for the requested plot area aspect ratio.
if ((ops->reqPlotWidth == 0) && (ops->reqPlotHeight == 0) &&
(ops->aspect > 0.0f)) {
float ratio;
// Shrink one dimension of the plotarea to fit the requested
// width/height aspect ratio.
ratio = (float)plotWidth / (float)plotHeight;
if (ratio > ops->aspect) {
// Shrink the width
int scaledWidth = (int)(plotHeight * ops->aspect);
if (scaledWidth < 1)
scaledWidth = 1;
// Add the difference to the right margin.
// CHECK THIS: w = scaledWidth
right += (plotWidth - scaledWidth);
}
else {
// Shrink the height
int scaledHeight = (int)(plotWidth / ops->aspect);
if (scaledHeight < 1)
scaledHeight = 1;
// Add the difference to the top margin
// CHECK THIS: h = scaledHeight;
top += (plotHeight - scaledHeight);
}
}
// Step 6
// If there's multiple axes in a margin, the axis titles will be
// displayed in the adjoining margins. Make sure there's room
// for the longest axis titles.
if (top < ops->leftMargin.axesTitleLength)
top = ops->leftMargin.axesTitleLength;
if (right < ops->bottomMargin.axesTitleLength)
right = ops->bottomMargin.axesTitleLength;
if (top < ops->rightMargin.axesTitleLength)
top = ops->rightMargin.axesTitleLength;
if (right < ops->topMargin.axesTitleLength)
right = ops->topMargin.axesTitleLength;
// Step 7
// Override calculated values with requested margin sizes.
if (ops->leftMargin.reqSize > 0)
left = ops->leftMargin.reqSize;
if (ops->rightMargin.reqSize > 0)
right = ops->rightMargin.reqSize;
if (ops->topMargin.reqSize > 0)
top = ops->topMargin.reqSize;
if (ops->bottomMargin.reqSize > 0)
bottom = ops->bottomMargin.reqSize;
if (ops->reqPlotWidth > 0) {
// Width of plotarea is constained. If there's extra space, add it to
// the left and/or right margins. If there's too little, grow the
// graph width to accomodate it.
int w = plotWidth + inset2 + left + right;
// Extra space in window
if (width > w) {
int extra = (width - w) / 2;
if (ops->leftMargin.reqSize == 0) {
left += extra;
if (ops->rightMargin.reqSize == 0)
right += extra;
else
left += extra;
}
else if (ops->rightMargin.reqSize == 0)
right += extra + extra;
}
else if (width < w)
width = w;
}
// Constrain the plotarea height
if (ops->reqPlotHeight > 0) {
// Height of plotarea is constained. If there's extra space,
// add it to th top and/or bottom margins. If there's too little,
// grow the graph height to accomodate it.
int h = plotHeight + inset2 + top + bottom;
// Extra space in window
if (height > h) {
int extra = (height - h) / 2;
if (ops->topMargin.reqSize == 0) {
top += extra;
if (ops->bottomMargin.reqSize == 0)
bottom += extra;
else
top += extra;
}
else if (ops->bottomMargin.reqSize == 0)
bottom += extra + extra;
}
else if (height < h)
height = h;
}
width_ = width;
height_ = height;
left_ = left + inset;
top_ = top + inset;
right_ = width - right - inset;
bottom_ = height - bottom - inset;
ops->leftMargin.width = left + inset_;
ops->rightMargin.width = right + inset_;
ops->topMargin.height = top + inset_;
ops->bottomMargin.height = bottom + inset_;
vOffset_ = top_ + ops->yPad;
vRange_ = plotHeight - 2*ops->yPad;
hOffset_ = left_ + ops->xPad;
hRange_ = plotWidth - 2*ops->xPad;
if (vRange_ < 1)
vRange_ = 1;
if (hRange_ < 1)
hRange_ = 1;
hScale_ = 1.0f / (float)hRange_;
vScale_ = 1.0f / (float)vRange_;
// Calculate the placement of the graph title so it is centered within the
// space provided for it in the top margin
titleY_ = 3 + inset_;
titleX_ = (right_ + left_) / 2;
}
int Graph::getMarginGeometry(Margin *marginPtr)
{
GraphOptions* ops = (GraphOptions*)ops_;
int isHoriz = !(marginPtr->site & 0x1); /* Even sites are horizontal */
// Count the visible axes.
unsigned int nVisible = 0;
unsigned int l =0;
int w =0;
int h =0;
marginPtr->maxTickWidth =0;
marginPtr->maxTickHeight =0;
if (ops->stackAxes) {
for (ChainLink* link = Chain_FirstLink(marginPtr->axes); link;
link = Chain_NextLink(link)) {
Axis* axisPtr = (Axis*)Chain_GetValue(link);
AxisOptions* ops = (AxisOptions*)axisPtr->ops();
if (!ops->hide && axisPtr->use_) {
nVisible++;
axisPtr->getGeometry();
if (isHoriz) {
if (h < axisPtr->height_)
h = axisPtr->height_;
}
else {
if (w < axisPtr->width_)
w = axisPtr->width_;
}
if (axisPtr->maxTickWidth_ > marginPtr->maxTickWidth)
marginPtr->maxTickWidth = axisPtr->maxTickWidth_;
if (axisPtr->maxTickHeight_ > marginPtr->maxTickHeight)
marginPtr->maxTickHeight = axisPtr->maxTickHeight_;
}
}
}
else {
for (ChainLink* link = Chain_FirstLink(marginPtr->axes); link;
link = Chain_NextLink(link)) {
Axis* axisPtr = (Axis*)Chain_GetValue(link);
AxisOptions* ops = (AxisOptions*)axisPtr->ops();
if (!ops->hide && axisPtr->use_) {
nVisible++;
axisPtr->getGeometry();
if ((ops->titleAlternate) && (l < axisPtr->titleWidth_))
l = axisPtr->titleWidth_;
if (isHoriz)
h += axisPtr->height_;
else
w += axisPtr->width_;
if (axisPtr->maxTickWidth_ > marginPtr->maxTickWidth)
marginPtr->maxTickWidth = axisPtr->maxTickWidth_;
if (axisPtr->maxTickHeight_ > marginPtr->maxTickHeight)
marginPtr->maxTickHeight = axisPtr->maxTickHeight_;
}
}
}
// Enforce a minimum size for margins.
if (w < 3)
w = 3;
if (h < 3)
h = 3;
marginPtr->nAxes = nVisible;
marginPtr->axesTitleLength = l;
marginPtr->width = w;
marginPtr->height = h;
marginPtr->axesOffset = (isHoriz) ? h : w;
return marginPtr->axesOffset;
}
void Graph::getTextExtents(Tk_Font font, const char *text, int textLen,
int* ww, int* hh)
{
if (!text) {
*ww =0;
*hh =0;
return;
}
Tk_FontMetrics fm;
Tk_GetFontMetrics(font, &fm);
int lineHeight = fm.linespace;
if (textLen < 0)
textLen = strlen(text);
int maxWidth =0;
int maxHeight =0;
int lineLen =0;
const char *line =NULL;
const char *p, *pend;
for (p =line=text, pend=text+textLen; p<pend; p++) {
if (*p == '\n') {
if (lineLen > 0) {
int lineWidth = Tk_TextWidth(font, line, lineLen);
if (lineWidth > maxWidth)
maxWidth = lineWidth;
}
maxHeight += lineHeight;
line = p + 1; /* Point to the start of the next line. */
lineLen = 0; /* Reset counter to indicate the start of a
* new line. */
continue;
}
lineLen++;
}
if ((lineLen > 0) && (*(p - 1) != '\n')) {
maxHeight += lineHeight;
int lineWidth = Tk_TextWidth(font, line, lineLen);
if (lineWidth > maxWidth)
maxWidth = lineWidth;
}
*ww = maxWidth;
*hh = maxHeight;
}
/*
*---------------------------------------------------------------------------
*
* Computes the dimensions of the bounding box surrounding a rectangle
* rotated about its center. If pointArr isn't NULL, the coordinates of
* the rotated rectangle are also returned.
*
* The dimensions are determined by rotating the rectangle, and doubling
* the maximum x-coordinate and y-coordinate.
*
* w = 2 * maxX, h = 2 * maxY
*
* Since the rectangle is centered at 0,0, the coordinates of the
* bounding box are (-w/2,-h/2 w/2,-h/2, w/2,h/2 -w/2,h/2).
*
* 0 ------- 1
* | |
* | x |
* | |
* 3 ------- 2
*
* Results:
* The width and height of the bounding box containing the rotated
* rectangle are returned.
*
*---------------------------------------------------------------------------
*/
void Graph::getBoundingBox(int width, int height, float angle,
double *rotWidthPtr, double *rotHeightPtr,
Point2d *bbox)
{
angle = fmod(angle, 360.0);
if (fmod(angle, (double)90.0) == 0.0) {
int ll, ur, ul, lr;
double rotWidth, rotHeight;
// Handle right-angle rotations specially
int quadrant = (int)(angle / 90.0);
switch (quadrant) {
case ROTATE_270:
ul = 3, ur = 0, lr = 1, ll = 2;
rotWidth = (double)height;
rotHeight = (double)width;
break;
case ROTATE_90:
ul = 1, ur = 2, lr = 3, ll = 0;
rotWidth = (double)height;
rotHeight = (double)width;
break;
case ROTATE_180:
ul = 2, ur = 3, lr = 0, ll = 1;
rotWidth = (double)width;
rotHeight = (double)height;
break;
default:
case ROTATE_0:
ul = 0, ur = 1, lr = 2, ll = 3;
rotWidth = (double)width;
rotHeight = (double)height;
break;
}
if (bbox) {
double x = rotWidth * 0.5;
double y = rotHeight * 0.5;
bbox[ll].x = bbox[ul].x = -x;
bbox[ur].y = bbox[ul].y = -y;
bbox[lr].x = bbox[ur].x = x;
bbox[ll].y = bbox[lr].y = y;
}
*rotWidthPtr = rotWidth;
*rotHeightPtr = rotHeight;
return;
}
// Set the four corners of the rectangle whose center is the origin
Point2d corner[4];
corner[1].x = corner[2].x = (double)width * 0.5;
corner[0].x = corner[3].x = -corner[1].x;
corner[2].y = corner[3].y = (double)height * 0.5;
corner[0].y = corner[1].y = -corner[2].y;
double radians = (-angle / 180.0) * M_PI;
double sinTheta = sin(radians);
double cosTheta = cos(radians);
double xMax =0;
double yMax =0;
// Rotate the four corners and find the maximum X and Y coordinates
for (int ii=0; ii<4; ii++) {
double x = (corner[ii].x * cosTheta) - (corner[ii].y * sinTheta);
double y = (corner[ii].x * sinTheta) + (corner[ii].y * cosTheta);
if (x > xMax)
xMax = x;
if (y > yMax)
yMax = y;
if (bbox) {
bbox[ii].x = x;
bbox[ii].y = y;
}
}
// By symmetry, the width and height of the bounding box are twice the
// maximum x and y coordinates.
*rotWidthPtr = xMax + xMax;
*rotHeightPtr = yMax + yMax;
}
/*
*---------------------------------------------------------------------------
*
* Blt_AnchorPoint --
*
* Translates a position, using both the dimensions of the bounding box,
* and the anchor direction, returning the coordinates of the upper-left
* corner of the box. The anchor indicates where the given x-y position
* is in relation to the bounding box.
*
* 7 nw --- 0 n --- 1 ne
* | |
* 6 w 8 center 2 e
* | |
* 5 sw --- 4 s --- 3 se
*
* The coordinates returned are translated to the origin of the bounding
* box (suitable for giving to XCopyArea, XCopyPlane, etc.)
*
* Results:
* The translated coordinates of the bounding box are returned.
*
*---------------------------------------------------------------------------
*/
Point2d Graph::anchorPoint(double x, double y, double w, double h,
Tk_Anchor anchor)
{
Point2d t;
switch (anchor) {
case TK_ANCHOR_NW: /* 7 Upper left corner */
break;
case TK_ANCHOR_W: /* 6 Left center */
y -= (h * 0.5);
break;
case TK_ANCHOR_SW: /* 5 Lower left corner */
y -= h;
break;
case TK_ANCHOR_N: /* 0 Top center */
x -= (w * 0.5);
break;
case TK_ANCHOR_CENTER: /* 8 Center */
x -= (w * 0.5);
y -= (h * 0.5);
break;
case TK_ANCHOR_S: /* 4 Bottom center */
x -= (w * 0.5);
y -= h;
break;
case TK_ANCHOR_NE: /* 1 Upper right corner */
x -= w;
break;
case TK_ANCHOR_E: /* 2 Right center */
x -= w;
y -= (h * 0.5);
break;
case TK_ANCHOR_SE: /* 3 Lower right corner */
x -= w;
y -= h;
break;
}
t.x = x;
t.y = y;
return t;
}
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