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// Copyright (C) 1999-2016
// Smithsonian Astrophysical Observatory, Cambridge, MA, USA
// For conditions of distribution and use, see copyright notice in "copyright"
#ifndef __baseellipse_h__
#define __baseellipse_h__
#include <tk.h>
#include "basemarker.h"
class BaseEllipse : public BaseMarker {
protected:
XPoint* xpoint_;
int xpointSize_;
int xpointNum_;
private:
double xyz(Vector rr, double ang);
void XDrawCurve(Drawable, RenderMode, Vector&, Vector&, Vector&, Vector&);
void renderXCircle(Drawable, Coord::InternalSystem, double, RenderMode);
void renderXEllipse(Drawable, Coord::InternalSystem, double, RenderMode);
void renderXBezier(Drawable, Coord::InternalSystem, RenderMode);
void renderXBezierPrep(Drawable, Coord::InternalSystem, RenderMode,
double, double, double, double, Vector&);
void renderXBezierArc(Drawable, Coord::InternalSystem, RenderMode,
double, double, Vector&);
void renderXInclude(Drawable, Coord::InternalSystem, RenderMode);
void renderPSCircle(int);
void renderPSEllipse(int);
void renderPSEllipsePrep(double, double, double, double, Vector&);
void renderPSEllipseArc(double, double, Vector&);
void renderPSInclude(int);
#ifdef MAC_OSX_TK
void renderMACOSXCircle();
void renderMACOSXEllipse();
void renderMACOSXEllipsePrep(double, double, double, double, Vector&);
void renderMACOSXEllipseArc(double, double, Vector&);
void renderMACOSXInclude();
#endif
#ifdef __WIN32
void renderWIN32Circle();
void renderWIN32Ellipse();
void renderWIN32EllipsePrep(double, double, double, double, Vector&);
void renderWIN32EllipseArc(double, double, Vector&);
void renderWIN32Include();
#endif
protected:
void renderX(Drawable, Coord::InternalSystem, RenderMode);
virtual void renderXArcDraw(Drawable, GC, Vector&, Vector&,
int, int, RenderMode);
virtual void renderXBezierDraw(Drawable, GC, RenderMode);
void renderXBezierDashDraw(Drawable, GC);
void renderPS(int);
virtual void renderPSDraw();
void renderPSFill();
#ifdef MAC_OSX_TK
void renderMACOSX();
virtual void renderMACOSXDraw();
#endif
#ifdef __WIN32
void renderWIN32();
virtual void renderWIN32Draw();
#endif
virtual void updateHandles();
Vector intersect(Vector, double);
int isInRef(const Vector& vv, int);
public:
BaseEllipse(Base* p, const Vector& ctr, double a);
BaseEllipse(Base* p, const Vector& ctr,
double a,
const char* clr, int* dsh,
int w, const char* f, const char* t,
unsigned short prop, const char* c,
const List<Tag>& tag, const List<CallBack>& cb);
BaseEllipse(const BaseEllipse&);
virtual ~BaseEllipse();
virtual Marker* dup() =0;
int isIn(const Vector& vv)
{return isIn(vv, Coord::CANVAS);}
int isIn(const Vector& vv, Coord::InternalSystem sys)
{return isIn(vv,sys,numAnnuli_-1);}
int isIn(const Vector& vv, Coord::InternalSystem sys, int nn)
{return isInRef(bckMap(vv,sys),nn);}
virtual int isIn(const Vector& vv, Coord::InternalSystem sys, int nn, int aa)
{return isInRef(bckMap(vv,sys),nn);}
// valid for non-fixed only
int isIn(const Vector& vv, const Matrix& bck)
{return isIn(vv,bck,numAnnuli_-1);}
int isIn(const Vector& vv, const Matrix& bck, int nn)
{return isInRef(vv*bck,nn);}
};
#endif
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