summaryrefslogtreecommitdiffstats
path: root/tksao/frame/basemarker.C
blob: 1d65a3071bd478731a68d1b5efcf7c5c6522bca8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
// Copyright (C) 1999-2017
// Smithsonian Astrophysical Observatory, Cambridge, MA, USA
// For conditions of distribution and use, see copyright notice in "copyright"

#include <tk.h>

#include "basemarker.h"
#include "base.h"

// Base Markers Public

BaseMarker::BaseMarker(Base* p, const Vector& ctr, double ang)
  : Marker(p, ctr, ang)
{
  startAng_ = 0;
  stopAng_ = M_TWOPI;

  numAnnuli_ = 0;
  annuli_ = NULL;

  numAngles_ = 0;
  angles_ = NULL;
}

BaseMarker::BaseMarker(Base* p, const Vector& ctr, double ang,
		       const char* clr, int* dsh, 
		       int w, const char* f, 
		       const char* t, unsigned short prop, const char* c,
		       const List<Tag>& tag, const List<CallBack>& cb)
  : Marker(p, ctr, ang, clr, dsh, w, f, t, prop, c, tag, cb)
{
  startAng_ = 0;
  stopAng_ = M_TWOPI;

  numAnnuli_ = 0;
  annuli_ = NULL;

  numAngles_ = 0;
  angles_ = NULL;
}

BaseMarker::BaseMarker(const BaseMarker& a) : Marker(a)
{
  startAng_ = a.startAng_;
  stopAng_ = a.stopAng_;

  numAnnuli_ = a.numAnnuli_;
  annuli_ = new Vector[a.numAnnuli_];
  for (int i=0; i<a.numAnnuli_; i++)
    annuli_[i] = a.annuli_[i];

  numAngles_ = a.numAngles_;
  angles_ = new double[numAngles_];
  for (int ii=0; ii<numAngles_; ii++)
    angles_[ii] = a.angles_[ii];
}

BaseMarker::~BaseMarker()
{
  if (annuli_)
    delete [] annuli_;

  if (angles_)
    delete [] angles_;
}

void BaseMarker::updateCoords(const Matrix& mx)
{
  for (int i=0; i<numAnnuli_; i++)
    annuli_[i] *= Scale(mx);

  Marker::updateCoords(mx);
}

void BaseMarker::setAnnuli(const Vector& r)
{
  annuli_[0] = r;
  updateBBox();

  doCallBack(CallBack::EDITCB);
}

void BaseMarker::setAnnuli(const Vector& r1, const Vector& r2, int rn)
{
  numAnnuli_ = rn+1;
  if (annuli_)
    delete [] annuli_;
  annuli_ = new Vector[numAnnuli_];

  for (int i=0; i<numAnnuli_; i++)
    annuli_[i] = ((r2-r1)/rn)*i+r1;
  sortAnnuli();

  numHandle = 4 + numAnnuli_;

  updateBBox();
  doCallBack(CallBack::EDITCB);
}

void BaseMarker::setAnnuli(const Vector* r, int rn)
{
  numAnnuli_ = rn;
  if (annuli_)
    delete [] annuli_;
  annuli_ = new Vector[numAnnuli_];

  for (int i=0; i<numAnnuli_; i++)
    annuli_[i] = r[i];
  sortAnnuli();

  numHandle = 4 + numAnnuli_;

  updateBBox();
  doCallBack(CallBack::EDITCB);
}

int BaseMarker::insertAnnuli(Vector r)
{
  // new size array
  Vector* old = annuli_;
  annuli_ = new Vector[numAnnuli_+1];

  // copy old values
  for (int i=0; i<numAnnuli_; i++)
    annuli_[i] = old[i];

  // delete old
  if (old)
    delete [] old;

  // new size on end
  annuli_[numAnnuli_] = r;

  numAnnuli_++;
  numHandle++;

  updateBBox();

  // return handle number
  return numAnnuli_+4;
}

void BaseMarker::deleteAnnuli(int h)
{
  if (h>4) {
    int hh = h-4-1;

    if (numAnnuli_>2 && hh<numAnnuli_) {
      // new radii array
      Vector* old = annuli_;
      annuli_ = new Vector[numAnnuli_-1];

      // copy up to radii in question
      for (int i=0; i<hh; i++)
	annuli_[i] = old[i];

      // copy remainder
      for (int i=hh; i<numAnnuli_-1; i++)
	annuli_[i] = old[i+1];

      if (old)
	delete [] old;
      numAnnuli_--;

      numHandle = 4 + numAnnuli_;

      updateBBox();
      doCallBack(CallBack::EDITCB);
    }
  }
}

void BaseMarker::sortAnnuli()
{
  for (int i=0; i<numAnnuli_; i++)
    for (int j=i+1; j<numAnnuli_; j++)
      if (annuli_[i][0]>annuli_[j][0]) {
	Vector d = annuli_[i];
	annuli_[i] = annuli_[j];
	annuli_[j] = d;
      }
}

int BaseMarker::isInAngle(Vector& vv, int nn)
{
  double aa = -vv.angle();
  while (aa<angles_[0])
    aa += M_TWOPI;

  return aa>=angles_[nn] && aa<angles_[nn+1];
}

void BaseMarker::sortAngles()
{
  // first, all angles 0<=ang<2_PI
  for (int ii=0; ii<numAngles_; ii++)
    angles_[ii] = zeroTWOPI(angles_[ii]);

  // now, all angs incr in size
  for (int ii=1; ii<numAngles_; ii++) {
    if (angles_[ii] < angles_[ii-1])
      angles_[ii] += M_TWOPI;
  }

  // last sanity check
  if (numAngles_>1 && angles_[0]==0 && angles_[numAngles_-1]==0)
    angles_[numAngles_-1] += M_TWOPI;
}

void BaseMarker::setAngles(double a1, double a2, int an)
{
  numAngles_ = an+1;
  if (angles_)
    delete [] angles_;
  angles_ = new double[numAngles_];

  // yes this is really needed
  // for a2<a1
  if (tle(a2,a1,FLT_EPSILON)) {
    a1 = zeroTWOPI(a1);
    a2 = zeroTWOPI(a2);
    if (tle(a2,a1,FLT_EPSILON))
      a2 += M_TWOPI;    
  }

  // for a1=a2 
  if (teq(a2,a1,FLT_EPSILON)) {
    a1 = zeroTWOPI(a1);
    a2 = zeroTWOPI(a2);
    if (a2<=a1)
      a2 += M_TWOPI;    
  }

  // for a2>a1 very small
  if (teq(a2,a1,FLT_EPSILON)) {
    a1 = zeroTWOPI(a1);
    a2 = zeroTWOPI(a2);
    if (teq(a2,a1,FLT_EPSILON))
      a2 += M_TWOPI;    
  }

  for (int ii=0; ii<numAngles_; ii++)
    angles_[ii] = ii*(a2-a1)/an+a1;

  sortAngles();
}

void BaseMarker::setAngles(int an, const double* a)
{
  numAngles_ = an;
  if (angles_)
    delete [] angles_;
  angles_ = new double[numAngles_];

  for (int ii=0; ii<numAngles_; ii++)
    angles_[ii] = a[ii];

  sortAngles();
}

void BaseMarker::addAngle(double aa)
{
  // we need to insert into the next to the last location
  // new size array
  double* old = angles_;
  angles_ = new double[numAngles_+1];

  // copy old values
  for (int ii=0; ii<numAngles_; ii++)
    angles_[ii] = old[ii];

  // save last
  angles_[numAngles_] = old[numAngles_-1];

  // delete old
  if (old)
    delete [] old;

  // new size on next to last
  angles_[numAngles_-1] = aa;

  numAngles_++;
}

void BaseMarker::deleteAngle(int hh)
{
  // new angles array
  double* old = angles_;
  angles_ = new double[numAngles_-1];

  // copy up to angles in question
  for (int ii=0; ii<hh; ii++)
    angles_[ii] = old[ii];

  // copy remainder
  for (int ii=hh; ii<numAngles_-1; ii++)
    angles_[ii] = old[ii+1];

  if (old)
    delete [] old;
  numAngles_--;
}

Matrix BaseMarker::fwdMatrix()
{
  if (properties & FIXED) {
    Vector cc = center * parent->refToCanvas;
    return Rotate(calcAngle()) * Translate(cc) * parent->canvasToRef;
  }
  else
    return Marker::fwdMatrix();
}

Matrix BaseMarker::bckMatrix()
{
  if (properties & FIXED) {
    Vector cc = center * parent->refToCanvas;
    return parent->refToCanvas * Translate(-cc) * Rotate(-calcAngle());
  }
  else
    return Marker::bckMatrix();
}

Vector BaseMarker::fwdMap(const Vector& vv, Coord::InternalSystem sys)
{
  if (properties & FIXED) {
    Vector cc = center * parent->refToCanvas;
    Vector dd = vv * Rotate(calcAngle()) * Translate(cc);
    Vector ee = dd*parent->canvasToRef;
    return parent->mapFromRef(ee,sys);
  }
  else
    return Marker::fwdMap(vv,sys);
}

Vector BaseMarker::bckMap(const Vector& vv, Coord::InternalSystem sys)
{
  if (properties & FIXED) {
    Vector aa = parent->mapToRef(vv,sys);
    Vector bb = aa*parent->refToCanvas;
    Vector cc = center * parent->refToCanvas;
    return bb * Translate(-cc) * Rotate(-calcAngle());
  }
  else
    return Marker::bckMap(vv,sys);
}