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// Copyright (C) 1999-2017
// Smithsonian Astrophysical Observatory, Cambridge, MA, USA
// For conditions of distribution and use, see copyright notice in "copyright"
#ifndef __frame3d_h__
#define __frame3d_h__
#include "context.h"
#include "frame3dbase.h"
#include "colorscale.h"
typedef struct {
Frame3dBase::RenderMethod renderMethod;
int width;
float* zbuf;
unsigned char* mkzbuf;
Context* context;
Matrix3d matrix;
int* xid;
int* yid;
int start;
int stop;
int zstart;
int zstop;
int rays;
int abort;
int done;
} t_arg;
class Frame3d : public Frame3dBase {
protected:
int cmapID; // current colormap id
float bias; // current colormap bias
float contrast; // current colormap contrast
long* colormapData;
int colorCount; // number of dynamic colors
ColorScale* colorScale; // current color scale
unsigned char* colorCells; // current color values
pthread_t* thread_;
int status_;
t_arg* targ_;
int nrays_;
int* xid_;
int* yid_;
Tcl_TimerToken timer_;
RayTrace* rt_;
RayTrace* rtb_;
int rtbcnt_;
private:
void cancelDetach();
void fillImageDetach(RayTrace*);
int bkgDetach(double az, double el);
BBox3d imageBounds(int, int, Matrix3d);
void ibv3d(Vector3d, Matrix3d&, int, int, double*, double*);
int fillImageJoin(RayTrace*);
unsigned char* fillImageColor(RayTrace*);
RayTrace* findInCache(List<RayTrace>&, double, double);
void cacheIt(List<RayTrace>&, RayTrace*);
void reset();
void setKeyFits() {}
void pushMatrices();
void pushMagnifierMatrices();
void pushPannerMatrices();
void pushPSMatrices(float, int, int);
void unloadFits();
protected:
int isFrame3d() {return 1;}
unsigned char* fillImage(int width, int height, Coord::InternalSystem);
void updateColorCells(unsigned char*, int);
int validColorScale() {return colorScale ? 1 : 0;}
public:
Frame3d(Tcl_Interp*, Tk_Canvas, Tk_Item*);
virtual ~Frame3d();
void setTimer(Tcl_TimerToken tt) {timer_ = tt;}
int processDetach();
void getColorbarCmd();
void getRGBChannelCmd();
void getRGBSystemCmd();
void getRGBViewCmd();
void getTypeCmd();
void colormapCmd(int, float, float, int, unsigned char*, int);
void colormapEndCmd();
void colormapMotionCmd(int id, float b, float c, int i,
unsigned char* cells, int cnt)
{colormapCmd(id, b, c, i, cells, cnt);}
void savePhotoCmd(const char*);
};
#endif
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