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authorFred Drake <fdrake@acm.org>1999-07-06 21:00:18 (GMT)
committerFred Drake <fdrake@acm.org>1999-07-06 21:00:18 (GMT)
commit6166b871a24a7f983e0c48aaac264fef7c420738 (patch)
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Missing space; reported by Robert Kern <kernr@ncifcrf.gov>.
Diffstat (limited to 'Doc/lib')
-rw-r--r--Doc/lib/libasyncore.tex2
1 files changed, 1 insertions, 1 deletions
diff --git a/Doc/lib/libasyncore.tex b/Doc/lib/libasyncore.tex
index 2727b4b..5a57146 100644
--- a/Doc/lib/libasyncore.tex
+++ b/Doc/lib/libasyncore.tex
@@ -16,7 +16,7 @@ socket service clients and servers.
There are only two ways to have a program on a single processor do
``more than one thing at a time.'' Multi-threaded programming is the
simplest and most popular way to do it, but there is another very
-different technique, that lets youhave nearly all the advantages of
+different technique, that lets you have nearly all the advantages of
multi-threading, without actually using multiple threads. It's really
only practical if your program is largely I/O bound. If your program
is CPU bound, then pre-emptive scheduled threads are probably what