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authorChristian Heimes <christian@cheimes.de>2007-12-31 16:14:33 (GMT)
committerChristian Heimes <christian@cheimes.de>2007-12-31 16:14:33 (GMT)
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Merged revisions 59605-59624 via svnmerge from
svn+ssh://pythondev@svn.python.org/python/trunk ........ r59606 | georg.brandl | 2007-12-29 11:57:00 +0100 (Sat, 29 Dec 2007) | 2 lines Some cleanup in the docs. ........ r59611 | martin.v.loewis | 2007-12-29 19:49:21 +0100 (Sat, 29 Dec 2007) | 2 lines Bug #1699: Define _BSD_SOURCE only on OpenBSD. ........ r59612 | raymond.hettinger | 2007-12-29 23:09:34 +0100 (Sat, 29 Dec 2007) | 1 line Simpler documentation for itertools.tee(). Should be backported. ........ r59613 | raymond.hettinger | 2007-12-29 23:16:24 +0100 (Sat, 29 Dec 2007) | 1 line Improve docs for itertools.groupby(). The use of xrange(0) to create a unique object is less obvious than object(). ........ r59620 | christian.heimes | 2007-12-31 15:47:07 +0100 (Mon, 31 Dec 2007) | 3 lines Added wininst-9.0.exe executable for VS 2008 Integrated bdist_wininst into PCBuild9 directory ........ r59621 | christian.heimes | 2007-12-31 15:51:18 +0100 (Mon, 31 Dec 2007) | 1 line Moved PCbuild directory to PC/VS7.1 ........ r59622 | christian.heimes | 2007-12-31 15:59:26 +0100 (Mon, 31 Dec 2007) | 1 line Fix paths for build bot ........ r59623 | christian.heimes | 2007-12-31 16:02:41 +0100 (Mon, 31 Dec 2007) | 1 line Fix paths for build bot, part 2 ........ r59624 | christian.heimes | 2007-12-31 16:18:55 +0100 (Mon, 31 Dec 2007) | 1 line Renamed PCBuild9 directory to PCBuild ........
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diff --git a/Doc/library/asyncore.rst b/Doc/library/asyncore.rst
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--- a/Doc/library/asyncore.rst
+++ b/Doc/library/asyncore.rst
@@ -8,13 +8,12 @@
.. moduleauthor:: Sam Rushing <rushing@nightmare.com>
.. sectionauthor:: Christopher Petrilli <petrilli@amber.org>
.. sectionauthor:: Steve Holden <sholden@holdenweb.com>
+.. heavily adapted from original documentation by Sam Rushing
This module provides the basic infrastructure for writing asynchronous socket
service clients and servers.
-.. % Heavily adapted from original documentation by Sam Rushing.
-
There are only two ways to have a program on a single processor do "more than
one thing at a time." Multi-threaded programming is the simplest and most
popular way to do it, but there is another very different technique, that lets