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author | Guido van Rossum <guido@python.org> | 2023-10-28 18:04:29 (GMT) |
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committer | GitHub <noreply@github.com> | 2023-10-28 18:04:29 (GMT) |
commit | 26553695592ad399f735d4dbaf32fd871d0bb1e1 (patch) | |
tree | 7f777a94e61f9cdc97a961f235019034f0411b3c /Doc | |
parent | 9d4a1a480b65196c3aabbcd2d165d1fb86d0c8e5 (diff) | |
download | cpython-26553695592ad399f735d4dbaf32fd871d0bb1e1.zip cpython-26553695592ad399f735d4dbaf32fd871d0bb1e1.tar.gz cpython-26553695592ad399f735d4dbaf32fd871d0bb1e1.tar.bz2 |
gh-79033: Try to fix asyncio.Server.wait_closed() again (GH-111336)
* Try to fix asyncio.Server.wait_closed() again
I identified the condition that `wait_closed()` is intended
to wait for: the server is closed *and* there are no more
active connections.
When this condition first becomes true, `_wakeup()` is called
(either from `close()` or from `_detach()`) and it sets `_waiters`
to `None`. So we just check for `self._waiters is None`; if it's
not `None`, we know we have to wait, and do so.
A problem was that the new test introduced in 3.12 explicitly
tested that `wait_closed()` returns immediately when the server
is *not* closed but there are currently no active connections.
This was a mistake (probably a misunderstanding of the intended
semantics). I've fixed the test, and added a separate test that
checks exactly for this scenario.
I also fixed an oddity where in `_wakeup()` the result of the
waiter was set to the waiter itself. This result is not used
anywhere and I changed this to `None`, to avoid a GC cycle.
* Update Lib/asyncio/base_events.py
---------
Co-authored-by: Carol Willing <carolcode@willingconsulting.com>
Diffstat (limited to 'Doc')
-rw-r--r-- | Doc/library/asyncio-eventloop.rst | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/Doc/library/asyncio-eventloop.rst b/Doc/library/asyncio-eventloop.rst index 75c459c..5627f0d 100644 --- a/Doc/library/asyncio-eventloop.rst +++ b/Doc/library/asyncio-eventloop.rst @@ -1619,8 +1619,9 @@ Do not instantiate the :class:`Server` class directly. The sockets that represent existing incoming client connections are left open. - The server is closed asynchronously, use the :meth:`wait_closed` - coroutine to wait until the server is closed. + The server is closed asynchronously; use the :meth:`wait_closed` + coroutine to wait until the server is closed (and no more + connections are active). .. method:: get_loop() @@ -1678,7 +1679,8 @@ Do not instantiate the :class:`Server` class directly. .. coroutinemethod:: wait_closed() - Wait until the :meth:`close` method completes. + Wait until the :meth:`close` method completes and all active + connections have finished. .. attribute:: sockets |