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author | Guido van Rossum <guido@python.org> | 1991-04-21 19:28:44 (GMT) |
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committer | Guido van Rossum <guido@python.org> | 1991-04-21 19:28:44 (GMT) |
commit | fb9149c401b9cc9fad2a430f22c209a18a29750e (patch) | |
tree | 07a9649057e2b33a8775a2de4624d9cef96a39b7 /Lib/lib-stdwin | |
parent | a82a27585ab717e660f60a5d8f417d88c8abd3e8 (diff) | |
download | cpython-fb9149c401b9cc9fad2a430f22c209a18a29750e.zip cpython-fb9149c401b9cc9fad2a430f22c209a18a29750e.tar.gz cpython-fb9149c401b9cc9fad2a430f22c209a18a29750e.tar.bz2 |
Support delayed destroy. Use built-in remove.
Dispatch needn't check for win = self.win.
Diffstat (limited to 'Lib/lib-stdwin')
-rw-r--r-- | Lib/lib-stdwin/WindowParent.py | 23 |
1 files changed, 15 insertions, 8 deletions
diff --git a/Lib/lib-stdwin/WindowParent.py b/Lib/lib-stdwin/WindowParent.py index cc0add9..1a63674 100644 --- a/Lib/lib-stdwin/WindowParent.py +++ b/Lib/lib-stdwin/WindowParent.py @@ -29,14 +29,20 @@ class WindowParent() = ManageOneChild(): self.do_keybd = 0 self.do_timer = 0 self.do_altdraw = 0 + self.pending_destroy = 0 # def destroy(self): if self.win in WindowList: - import util - util.remove(self.win, WindowList) + WindowList.remove(self.win) if self.child: self.child.destroy() self._reset() # + def delayed_destroy(self): + # This interface to be used by 'Close' buttons etc.; + # destroying a window from within a button hook + # is not a good idea... + self.pending_destroy = 1 + # def need_mouse(self, child): self.do_mouse = 1 def no_mouse(self, child): self.do_mouse = 0 # @@ -57,9 +63,10 @@ class WindowParent() = ManageOneChild(): size = self.child.minsize(self.beginmeasuring()) self.size = max(self.size[0], size[0]), \ max(self.size[1], size[1]) - # XXX stdwin.setdefwinsize(self.size) + stdwin.setdefscrollbars(0, 0) # XXX Compensate stdwin bug: - stdwin.setdefwinsize(self.size[0]+4, min(300, self.size[1]+2)) + # XXX should really be stdwin.setdefwinsize(self.size) + stdwin.setdefwinsize(self.size[0]+4, self.size[1]+2) self.win = stdwin.open(self.title) self.win.setdocsize(self.size) if self.itimer: @@ -109,12 +116,10 @@ class WindowParent() = ManageOneChild(): else: self.itimer = itimer # - # Only call dispatch if we have a child + # Only call dispatch once we are realized # def dispatch(self, (type, win, detail)): - if win <> self.win: - return - elif type = WE_DRAW: + if type = WE_DRAW: d = self.win.begindrawing() self.child.draw(d, detail) del d @@ -132,6 +137,8 @@ class WindowParent() = ManageOneChild(): elif type = WE_SIZE: self.fixup() elif type = WE_CLOSE: + self.delayed_destroy() + if self.pending_destroy: self.destroy() # |