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authorJust van Rossum <just@letterror.com>2003-06-21 14:41:32 (GMT)
committerJust van Rossum <just@letterror.com>2003-06-21 14:41:32 (GMT)
commit35b50e268372bf1fb38472dfe758447a20792d1b (patch)
treeaa74a8b4e84df8dd2ac4a057b49b9b1386fef656 /Lib/plat-mac/FrameWork.py
parent9e9a7c3dd7995e607e84c655994fafe67d49b3ff (diff)
downloadcpython-35b50e268372bf1fb38472dfe758447a20792d1b.zip
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changed 8-space indentation to 4
Diffstat (limited to 'Lib/plat-mac/FrameWork.py')
-rw-r--r--Lib/plat-mac/FrameWork.py1934
1 files changed, 967 insertions, 967 deletions
diff --git a/Lib/plat-mac/FrameWork.py b/Lib/plat-mac/FrameWork.py
index 8eec4b8..849ebdf 100644
--- a/Lib/plat-mac/FrameWork.py
+++ b/Lib/plat-mac/FrameWork.py
@@ -29,12 +29,12 @@ import types
import EasyDialogs
try:
- MyFrontWindow = FrontNonFloatingWindow
+ MyFrontWindow = FrontNonFloatingWindow
except NameError:
- MyFrontWindow = FrontWindow
+ MyFrontWindow = FrontWindow
kHighLevelEvent = 23 # Don't know what header file this should come from
-SCROLLBARWIDTH = 16 # Again, not a clue...
+SCROLLBARWIDTH = 16 # Again, not a clue...
# Trick to forestall a set of SIOUX menus being added to our menubar
SIOUX_APPLEMENU_ID=32000
@@ -70,1054 +70,1054 @@ partname[8] = 'inZoomOut'
# ## but what happens with multiple screens? jvr
screenbounds = GetQDGlobalsScreenBits().bounds
screenbounds = screenbounds[0]+4, screenbounds[1]+4, \
- screenbounds[2]-4, screenbounds[3]-4
+ screenbounds[2]-4, screenbounds[3]-4
-next_window_x = 16 # jvr
-next_window_y = 44 # jvr
+next_window_x = 16 # jvr
+next_window_y = 44 # jvr
def windowbounds(width, height):
- "Return sensible window bounds"
- global next_window_x, next_window_y
- r, b = next_window_x+width, next_window_y+height
- if r > screenbounds[2]:
- next_window_x = 16
- if b > screenbounds[3]:
- next_window_y = 44
- l, t = next_window_x, next_window_y
- r, b = next_window_x+width, next_window_y+height
- next_window_x, next_window_y = next_window_x + 8, next_window_y + 20 # jvr
- return l, t, r, b
+ "Return sensible window bounds"
+ global next_window_x, next_window_y
+ r, b = next_window_x+width, next_window_y+height
+ if r > screenbounds[2]:
+ next_window_x = 16
+ if b > screenbounds[3]:
+ next_window_y = 44
+ l, t = next_window_x, next_window_y
+ r, b = next_window_x+width, next_window_y+height
+ next_window_x, next_window_y = next_window_x + 8, next_window_y + 20 # jvr
+ return l, t, r, b
_watch = None
def setwatchcursor():
- global _watch
+ global _watch
- if _watch == None:
- _watch = GetCursor(4).data
- SetCursor(_watch)
+ if _watch == None:
+ _watch = GetCursor(4).data
+ SetCursor(_watch)
def setarrowcursor():
- SetCursor(GetQDGlobalsArrow())
+ SetCursor(GetQDGlobalsArrow())
class Application:
- "Application framework -- your application should be a derived class"
-
- def __init__(self, nomenubar=0):
- self._doing_asyncevents = 0
- self.quitting = 0
- self.needmenubarredraw = 0
- self._windows = {}
- self._helpmenu = None
- if nomenubar:
- self.menubar = None
- else:
- self.makemenubar()
-
- def __del__(self):
- if self._doing_asyncevents:
- self._doing_asyncevents = 0
- MacOS.SetEventHandler()
-
- def makemenubar(self):
- self.menubar = MenuBar(self)
- AppleMenu(self.menubar, self.getabouttext(), self.do_about)
- self.makeusermenus()
-
- def makeusermenus(self):
- self.filemenu = m = Menu(self.menubar, "File")
- self._quititem = MenuItem(m, "Quit", "Q", self._quit)
-
- def gethelpmenu(self):
- if self._helpmenu == None:
- self._helpmenu = HelpMenu(self.menubar)
- return self._helpmenu
-
- def _quit(self, *args):
- self.quitting = 1
-
- def cleanup(self):
- for w in self._windows.values():
- w.do_close()
- return self._windows == {}
-
- def appendwindow(self, wid, window):
- self._windows[wid] = window
-
- def removewindow(self, wid):
- del self._windows[wid]
-
- def getabouttext(self):
- return "About %s..." % self.__class__.__name__
-
- def do_about(self, id, item, window, event):
- EasyDialogs.Message("Hello, world!" + "\015(%s)" % self.__class__.__name__)
-
- # The main event loop is broken up in several simple steps.
- # This is done so you can override each individual part,
- # if you have a need to do extra processing independent of the
- # event type.
- # Normally, however, you'd just define handlers for individual
- # events.
-
- schedparams = (0, 0) # By default disable Python's event handling
- default_wait = None # By default we wait GetCaretTime in WaitNextEvent
-
- def mainloop(self, mask = everyEvent, wait = None):
- self.quitting = 0
- if hasattr(MacOS, 'SchedParams'):
- saveparams = MacOS.SchedParams(*self.schedparams)
+ "Application framework -- your application should be a derived class"
+
+ def __init__(self, nomenubar=0):
+ self._doing_asyncevents = 0
+ self.quitting = 0
+ self.needmenubarredraw = 0
+ self._windows = {}
+ self._helpmenu = None
+ if nomenubar:
+ self.menubar = None
+ else:
+ self.makemenubar()
+
+ def __del__(self):
+ if self._doing_asyncevents:
+ self._doing_asyncevents = 0
+ MacOS.SetEventHandler()
+
+ def makemenubar(self):
+ self.menubar = MenuBar(self)
+ AppleMenu(self.menubar, self.getabouttext(), self.do_about)
+ self.makeusermenus()
+
+ def makeusermenus(self):
+ self.filemenu = m = Menu(self.menubar, "File")
+ self._quititem = MenuItem(m, "Quit", "Q", self._quit)
+
+ def gethelpmenu(self):
+ if self._helpmenu == None:
+ self._helpmenu = HelpMenu(self.menubar)
+ return self._helpmenu
+
+ def _quit(self, *args):
+ self.quitting = 1
+
+ def cleanup(self):
+ for w in self._windows.values():
+ w.do_close()
+ return self._windows == {}
+
+ def appendwindow(self, wid, window):
+ self._windows[wid] = window
+
+ def removewindow(self, wid):
+ del self._windows[wid]
+
+ def getabouttext(self):
+ return "About %s..." % self.__class__.__name__
+
+ def do_about(self, id, item, window, event):
+ EasyDialogs.Message("Hello, world!" + "\015(%s)" % self.__class__.__name__)
+
+ # The main event loop is broken up in several simple steps.
+ # This is done so you can override each individual part,
+ # if you have a need to do extra processing independent of the
+ # event type.
+ # Normally, however, you'd just define handlers for individual
+ # events.
+
+ schedparams = (0, 0) # By default disable Python's event handling
+ default_wait = None # By default we wait GetCaretTime in WaitNextEvent
+
+ def mainloop(self, mask = everyEvent, wait = None):
+ self.quitting = 0
+ if hasattr(MacOS, 'SchedParams'):
+ saveparams = MacOS.SchedParams(*self.schedparams)
+ try:
+ while not self.quitting:
try:
- while not self.quitting:
- try:
- self.do1event(mask, wait)
- except (Application, SystemExit):
- # Note: the raising of "self" is old-fashioned idiom to
- # exit the mainloop. Calling _quit() is better for new
- # applications.
- break
- finally:
- if hasattr(MacOS, 'SchedParams'):
- MacOS.SchedParams(*saveparams)
-
- def dopendingevents(self, mask = everyEvent):
- """dopendingevents - Handle all pending events"""
- while self.do1event(mask, wait=0):
- pass
-
- def do1event(self, mask = everyEvent, wait = None):
- ok, event = self.getevent(mask, wait)
- if IsDialogEvent(event):
- if self.do_dialogevent(event):
- return
- if ok:
- self.dispatch(event)
- else:
- self.idle(event)
-
- def idle(self, event):
- pass
-
- def getevent(self, mask = everyEvent, wait = None):
- if self.needmenubarredraw:
- DrawMenuBar()
- self.needmenubarredraw = 0
- if wait is None:
- wait = self.default_wait
- if wait is None:
- wait = GetCaretTime()
- ok, event = WaitNextEvent(mask, wait)
- return ok, event
-
- def dispatch(self, event):
- # The following appears to be double work (already done in do1event)
- # but we need it for asynchronous event handling
- if IsDialogEvent(event):
- if self.do_dialogevent(event):
- return
- (what, message, when, where, modifiers) = event
- if eventname.has_key(what):
- name = "do_" + eventname[what]
- else:
- name = "do_%d" % what
- try:
- handler = getattr(self, name)
- except AttributeError:
- handler = self.do_unknownevent
- handler(event)
-
- def asyncevents(self, onoff):
- """asyncevents - Set asynchronous event handling on or off"""
- if MacOS.runtimemodel == 'macho':
- raise 'Unsupported in MachoPython'
- old = self._doing_asyncevents
- if old:
- MacOS.SetEventHandler()
- MacOS.SchedParams(*self.schedparams)
- if onoff:
- MacOS.SetEventHandler(self.dispatch)
- doint, dummymask, benice, howoften, bgyield = \
- self.schedparams
- MacOS.SchedParams(doint, everyEvent, benice,
- howoften, bgyield)
- self._doing_asyncevents = onoff
- return old
-
- def do_dialogevent(self, event):
- gotone, dlg, item = DialogSelect(event)
- if gotone:
- window = dlg.GetDialogWindow()
- if self._windows.has_key(window):
- self._windows[window].do_itemhit(item, event)
- else:
- print 'Dialog event for unknown dialog'
- return 1
- return 0
-
- def do_mouseDown(self, event):
- (what, message, when, where, modifiers) = event
- partcode, wid = FindWindow(where)
-
- #
- # Find the correct name.
- #
- if partname.has_key(partcode):
- name = "do_" + partname[partcode]
- else:
- name = "do_%d" % partcode
-
- if wid == None:
- # No window, or a non-python window
- try:
- handler = getattr(self, name)
- except AttributeError:
- # Not menubar or something, so assume someone
- # else's window
- if hasattr(MacOS, 'HandleEvent'):
- MacOS.HandleEvent(event)
- return
- elif self._windows.has_key(wid):
- # It is a window. Hand off to correct window.
- window = self._windows[wid]
- try:
- handler = getattr(window, name)
- except AttributeError:
- handler = self.do_unknownpartcode
- else:
- # It is a python-toolbox window, but not ours.
- handler = self.do_unknownwindow
- handler(partcode, wid, event)
-
- def do_inSysWindow(self, partcode, window, event):
- if hasattr(MacOS, 'HandleEvent'):
- MacOS.HandleEvent(event)
-
- def do_inDesk(self, partcode, window, event):
+ self.do1event(mask, wait)
+ except (Application, SystemExit):
+ # Note: the raising of "self" is old-fashioned idiom to
+ # exit the mainloop. Calling _quit() is better for new
+ # applications.
+ break
+ finally:
+ if hasattr(MacOS, 'SchedParams'):
+ MacOS.SchedParams(*saveparams)
+
+ def dopendingevents(self, mask = everyEvent):
+ """dopendingevents - Handle all pending events"""
+ while self.do1event(mask, wait=0):
+ pass
+
+ def do1event(self, mask = everyEvent, wait = None):
+ ok, event = self.getevent(mask, wait)
+ if IsDialogEvent(event):
+ if self.do_dialogevent(event):
+ return
+ if ok:
+ self.dispatch(event)
+ else:
+ self.idle(event)
+
+ def idle(self, event):
+ pass
+
+ def getevent(self, mask = everyEvent, wait = None):
+ if self.needmenubarredraw:
+ DrawMenuBar()
+ self.needmenubarredraw = 0
+ if wait is None:
+ wait = self.default_wait
+ if wait is None:
+ wait = GetCaretTime()
+ ok, event = WaitNextEvent(mask, wait)
+ return ok, event
+
+ def dispatch(self, event):
+ # The following appears to be double work (already done in do1event)
+ # but we need it for asynchronous event handling
+ if IsDialogEvent(event):
+ if self.do_dialogevent(event):
+ return
+ (what, message, when, where, modifiers) = event
+ if eventname.has_key(what):
+ name = "do_" + eventname[what]
+ else:
+ name = "do_%d" % what
+ try:
+ handler = getattr(self, name)
+ except AttributeError:
+ handler = self.do_unknownevent
+ handler(event)
+
+ def asyncevents(self, onoff):
+ """asyncevents - Set asynchronous event handling on or off"""
+ if MacOS.runtimemodel == 'macho':
+ raise 'Unsupported in MachoPython'
+ old = self._doing_asyncevents
+ if old:
+ MacOS.SetEventHandler()
+ MacOS.SchedParams(*self.schedparams)
+ if onoff:
+ MacOS.SetEventHandler(self.dispatch)
+ doint, dummymask, benice, howoften, bgyield = \
+ self.schedparams
+ MacOS.SchedParams(doint, everyEvent, benice,
+ howoften, bgyield)
+ self._doing_asyncevents = onoff
+ return old
+
+ def do_dialogevent(self, event):
+ gotone, dlg, item = DialogSelect(event)
+ if gotone:
+ window = dlg.GetDialogWindow()
+ if self._windows.has_key(window):
+ self._windows[window].do_itemhit(item, event)
+ else:
+ print 'Dialog event for unknown dialog'
+ return 1
+ return 0
+
+ def do_mouseDown(self, event):
+ (what, message, when, where, modifiers) = event
+ partcode, wid = FindWindow(where)
+
+ #
+ # Find the correct name.
+ #
+ if partname.has_key(partcode):
+ name = "do_" + partname[partcode]
+ else:
+ name = "do_%d" % partcode
+
+ if wid == None:
+ # No window, or a non-python window
+ try:
+ handler = getattr(self, name)
+ except AttributeError:
+ # Not menubar or something, so assume someone
+ # else's window
if hasattr(MacOS, 'HandleEvent'):
- MacOS.HandleEvent(event)
-
- def do_inMenuBar(self, partcode, window, event):
+ MacOS.HandleEvent(event)
+ return
+ elif self._windows.has_key(wid):
+ # It is a window. Hand off to correct window.
+ window = self._windows[wid]
+ try:
+ handler = getattr(window, name)
+ except AttributeError:
+ handler = self.do_unknownpartcode
+ else:
+ # It is a python-toolbox window, but not ours.
+ handler = self.do_unknownwindow
+ handler(partcode, wid, event)
+
+ def do_inSysWindow(self, partcode, window, event):
+ if hasattr(MacOS, 'HandleEvent'):
+ MacOS.HandleEvent(event)
+
+ def do_inDesk(self, partcode, window, event):
+ if hasattr(MacOS, 'HandleEvent'):
+ MacOS.HandleEvent(event)
+
+ def do_inMenuBar(self, partcode, window, event):
+ if not self.menubar:
+ if hasattr(MacOS, 'HandleEvent'):
+ MacOS.HandleEvent(event)
+ return
+ (what, message, when, where, modifiers) = event
+ result = MenuSelect(where)
+ id = (result>>16) & 0xffff # Hi word
+ if id >= 0x8000:
+ id = -65536 + id
+ item = result & 0xffff # Lo word
+ self.do_rawmenu(id, item, window, event)
+
+ def do_rawmenu(self, id, item, window, event):
+ try:
+ self.do_menu(id, item, window, event)
+ finally:
+ HiliteMenu(0)
+
+ def do_menu(self, id, item, window, event):
+ if hasattr(MacOS, 'OutputSeen'):
+ MacOS.OutputSeen()
+ self.menubar.dispatch(id, item, window, event)
+
+
+ def do_unknownpartcode(self, partcode, window, event):
+ (what, message, when, where, modifiers) = event
+ if DEBUG: print "Mouse down at global:", where
+ if DEBUG: print "\tUnknown part code:", partcode
+ if DEBUG: print "\tEvent:", self.printevent(event)
+ if hasattr(MacOS, 'HandleEvent'):
+ MacOS.HandleEvent(event)
+
+ def do_unknownwindow(self, partcode, window, event):
+ if DEBUG: print 'Unknown window:', window
+ if hasattr(MacOS, 'HandleEvent'):
+ MacOS.HandleEvent(event)
+
+ def do_keyDown(self, event):
+ self.do_key(event)
+
+ def do_autoKey(self, event):
+ if not event[-1] & cmdKey:
+ self.do_key(event)
+
+ def do_key(self, event):
+ (what, message, when, where, modifiers) = event
+ c = chr(message & charCodeMask)
+ if self.menubar:
+ result = MenuEvent(event)
+ id = (result>>16) & 0xffff # Hi word
+ item = result & 0xffff # Lo word
+ if id:
+ self.do_rawmenu(id, item, None, event)
+ return
+ # Otherwise we fall-through
+ if modifiers & cmdKey:
+ if c == '.':
+ raise self
+ else:
if not self.menubar:
- if hasattr(MacOS, 'HandleEvent'):
- MacOS.HandleEvent(event)
- return
- (what, message, when, where, modifiers) = event
- result = MenuSelect(where)
- id = (result>>16) & 0xffff # Hi word
- if id >= 0x8000:
- id = -65536 + id
- item = result & 0xffff # Lo word
- self.do_rawmenu(id, item, window, event)
-
- def do_rawmenu(self, id, item, window, event):
- try:
- self.do_menu(id, item, window, event)
- finally:
- HiliteMenu(0)
-
- def do_menu(self, id, item, window, event):
- if hasattr(MacOS, 'OutputSeen'):
- MacOS.OutputSeen()
- self.menubar.dispatch(id, item, window, event)
-
-
- def do_unknownpartcode(self, partcode, window, event):
- (what, message, when, where, modifiers) = event
- if DEBUG: print "Mouse down at global:", where
- if DEBUG: print "\tUnknown part code:", partcode
- if DEBUG: print "\tEvent:", self.printevent(event)
- if hasattr(MacOS, 'HandleEvent'):
- MacOS.HandleEvent(event)
-
- def do_unknownwindow(self, partcode, window, event):
- if DEBUG: print 'Unknown window:', window
- if hasattr(MacOS, 'HandleEvent'):
+ if hasattr(MacOS, 'HandleEvent'):
MacOS.HandleEvent(event)
-
- def do_keyDown(self, event):
- self.do_key(event)
-
- def do_autoKey(self, event):
- if not event[-1] & cmdKey:
- self.do_key(event)
-
- def do_key(self, event):
- (what, message, when, where, modifiers) = event
- c = chr(message & charCodeMask)
- if self.menubar:
- result = MenuEvent(event)
- id = (result>>16) & 0xffff # Hi word
- item = result & 0xffff # Lo word
- if id:
- self.do_rawmenu(id, item, None, event)
- return
- # Otherwise we fall-through
- if modifiers & cmdKey:
- if c == '.':
- raise self
- else:
- if not self.menubar:
- if hasattr(MacOS, 'HandleEvent'):
- MacOS.HandleEvent(event)
- return
- else:
- # See whether the front window wants it
- w = MyFrontWindow()
- if w and self._windows.has_key(w):
- window = self._windows[w]
- try:
- do_char = window.do_char
- except AttributeError:
- do_char = self.do_char
- do_char(c, event)
- # else it wasn't for us, sigh...
-
- def do_char(self, c, event):
- if DEBUG: print "Character", `c`
-
- def do_updateEvt(self, event):
- (what, message, when, where, modifiers) = event
- wid = WhichWindow(message)
- if wid and self._windows.has_key(wid):
- window = self._windows[wid]
- window.do_rawupdate(wid, event)
- else:
- if hasattr(MacOS, 'HandleEvent'):
- MacOS.HandleEvent(event)
-
- def do_activateEvt(self, event):
- (what, message, when, where, modifiers) = event
- wid = WhichWindow(message)
- if wid and self._windows.has_key(wid):
- window = self._windows[wid]
- window.do_activate(modifiers & 1, event)
- else:
- if hasattr(MacOS, 'HandleEvent'):
- MacOS.HandleEvent(event)
-
- def do_osEvt(self, event):
- (what, message, when, where, modifiers) = event
- which = (message >> 24) & 0xff
- if which == 1: # suspend/resume
- self.do_suspendresume(event)
- else:
- if DEBUG:
- print 'unknown osEvt:',
- self.printevent(event)
-
- def do_suspendresume(self, event):
- (what, message, when, where, modifiers) = event
- wid = MyFrontWindow()
- if wid and self._windows.has_key(wid):
- window = self._windows[wid]
- window.do_activate(message & 1, event)
-
- def do_kHighLevelEvent(self, event):
- (what, message, when, where, modifiers) = event
- if DEBUG:
- print "High Level Event:",
- self.printevent(event)
+ return
+ else:
+ # See whether the front window wants it
+ w = MyFrontWindow()
+ if w and self._windows.has_key(w):
+ window = self._windows[w]
try:
- AEProcessAppleEvent(event)
- except:
- pass
- #print "AEProcessAppleEvent error:"
- #traceback.print_exc()
-
- def do_unknownevent(self, event):
- if DEBUG:
- print "Unhandled event:",
- self.printevent(event)
-
- def printevent(self, event):
- (what, message, when, where, modifiers) = event
- nicewhat = `what`
- if eventname.has_key(what):
- nicewhat = eventname[what]
- print nicewhat,
- if what == kHighLevelEvent:
- h, v = where
- print `ostypecode(message)`, hex(when), `ostypecode(h | (v<<16))`,
- else:
- print hex(message), hex(when), where,
- print hex(modifiers)
+ do_char = window.do_char
+ except AttributeError:
+ do_char = self.do_char
+ do_char(c, event)
+ # else it wasn't for us, sigh...
+
+ def do_char(self, c, event):
+ if DEBUG: print "Character", `c`
+
+ def do_updateEvt(self, event):
+ (what, message, when, where, modifiers) = event
+ wid = WhichWindow(message)
+ if wid and self._windows.has_key(wid):
+ window = self._windows[wid]
+ window.do_rawupdate(wid, event)
+ else:
+ if hasattr(MacOS, 'HandleEvent'):
+ MacOS.HandleEvent(event)
+
+ def do_activateEvt(self, event):
+ (what, message, when, where, modifiers) = event
+ wid = WhichWindow(message)
+ if wid and self._windows.has_key(wid):
+ window = self._windows[wid]
+ window.do_activate(modifiers & 1, event)
+ else:
+ if hasattr(MacOS, 'HandleEvent'):
+ MacOS.HandleEvent(event)
+
+ def do_osEvt(self, event):
+ (what, message, when, where, modifiers) = event
+ which = (message >> 24) & 0xff
+ if which == 1: # suspend/resume
+ self.do_suspendresume(event)
+ else:
+ if DEBUG:
+ print 'unknown osEvt:',
+ self.printevent(event)
+
+ def do_suspendresume(self, event):
+ (what, message, when, where, modifiers) = event
+ wid = MyFrontWindow()
+ if wid and self._windows.has_key(wid):
+ window = self._windows[wid]
+ window.do_activate(message & 1, event)
+
+ def do_kHighLevelEvent(self, event):
+ (what, message, when, where, modifiers) = event
+ if DEBUG:
+ print "High Level Event:",
+ self.printevent(event)
+ try:
+ AEProcessAppleEvent(event)
+ except:
+ pass
+ #print "AEProcessAppleEvent error:"
+ #traceback.print_exc()
+
+ def do_unknownevent(self, event):
+ if DEBUG:
+ print "Unhandled event:",
+ self.printevent(event)
+
+ def printevent(self, event):
+ (what, message, when, where, modifiers) = event
+ nicewhat = `what`
+ if eventname.has_key(what):
+ nicewhat = eventname[what]
+ print nicewhat,
+ if what == kHighLevelEvent:
+ h, v = where
+ print `ostypecode(message)`, hex(when), `ostypecode(h | (v<<16))`,
+ else:
+ print hex(message), hex(when), where,
+ print hex(modifiers)
class MenuBar:
- """Represent a set of menus in a menu bar.
-
- Interface:
-
- - (constructor)
- - (destructor)
- - addmenu
- - addpopup (normally used internally)
- - dispatch (called from Application)
- """
-
- nextid = 1 # Necessarily a class variable
-
- def getnextid(self):
- id = MenuBar.nextid
- MenuBar.nextid = id+1
- return id
-
- def __init__(self, parent=None):
- self.parent = parent
- ClearMenuBar()
- self.bar = GetMenuBar()
- self.menus = {}
-
- # XXX necessary?
- def close(self):
- self.parent = None
- self.bar = None
- self.menus = None
-
- def addmenu(self, title, after = 0, id=None):
- if id == None:
- id = self.getnextid()
- if DEBUG: print 'Newmenu', title, id # XXXX
- m = NewMenu(id, title)
- m.InsertMenu(after)
- if after >= 0:
- if self.parent:
- self.parent.needmenubarredraw = 1
- else:
- DrawMenuBar()
- return id, m
-
- def delmenu(self, id):
- if DEBUG: print 'Delmenu', id # XXXX
- DeleteMenu(id)
-
- def addpopup(self, title = ''):
- return self.addmenu(title, -1)
+ """Represent a set of menus in a menu bar.
+
+ Interface:
+
+ - (constructor)
+ - (destructor)
+ - addmenu
+ - addpopup (normally used internally)
+ - dispatch (called from Application)
+ """
+
+ nextid = 1 # Necessarily a class variable
+
+ def getnextid(self):
+ id = MenuBar.nextid
+ MenuBar.nextid = id+1
+ return id
+
+ def __init__(self, parent=None):
+ self.parent = parent
+ ClearMenuBar()
+ self.bar = GetMenuBar()
+ self.menus = {}
+
+ # XXX necessary?
+ def close(self):
+ self.parent = None
+ self.bar = None
+ self.menus = None
+
+ def addmenu(self, title, after = 0, id=None):
+ if id == None:
+ id = self.getnextid()
+ if DEBUG: print 'Newmenu', title, id # XXXX
+ m = NewMenu(id, title)
+ m.InsertMenu(after)
+ if after >= 0:
+ if self.parent:
+ self.parent.needmenubarredraw = 1
+ else:
+ DrawMenuBar()
+ return id, m
+
+ def delmenu(self, id):
+ if DEBUG: print 'Delmenu', id # XXXX
+ DeleteMenu(id)
+
+ def addpopup(self, title = ''):
+ return self.addmenu(title, -1)
# Useless:
# def install(self):
-# if not self.bar: return
-# SetMenuBar(self.bar)
-# if self.parent:
-# self.parent.needmenubarredraw = 1
-# else:
-# DrawMenuBar()
-
- def fixmenudimstate(self):
- for m in self.menus.keys():
- menu = self.menus[m]
- if menu.__class__ == FrameWork.AppleMenu:
- continue
- for i in range(len(menu.items)):
- label, shortcut, callback, kind = menu.items[i]
- if type(callback) == types.StringType:
- wid = MyFrontWindow()
- if wid and self.parent._windows.has_key(wid):
- window = self.parent._windows[wid]
- if hasattr(window, "domenu_" + callback):
- menu.menu.EnableMenuItem(i + 1)
- elif hasattr(self.parent, "domenu_" + callback):
- menu.menu.EnableMenuItem(i + 1)
- else:
- menu.menu.DisableMenuItem(i + 1)
- elif hasattr(self.parent, "domenu_" + callback):
- menu.menu.EnableMenuItem(i + 1)
- else:
- menu.menu.DisableMenuItem(i + 1)
- elif callback:
- pass
-
- def dispatch(self, id, item, window, event):
- if self.menus.has_key(id):
- self.menus[id].dispatch(id, item, window, event)
- else:
- if DEBUG: print "MenuBar.dispatch(%d, %d, %s, %s)" % \
- (id, item, window, event)
+# if not self.bar: return
+# SetMenuBar(self.bar)
+# if self.parent:
+# self.parent.needmenubarredraw = 1
+# else:
+# DrawMenuBar()
+
+ def fixmenudimstate(self):
+ for m in self.menus.keys():
+ menu = self.menus[m]
+ if menu.__class__ == FrameWork.AppleMenu:
+ continue
+ for i in range(len(menu.items)):
+ label, shortcut, callback, kind = menu.items[i]
+ if type(callback) == types.StringType:
+ wid = MyFrontWindow()
+ if wid and self.parent._windows.has_key(wid):
+ window = self.parent._windows[wid]
+ if hasattr(window, "domenu_" + callback):
+ menu.menu.EnableMenuItem(i + 1)
+ elif hasattr(self.parent, "domenu_" + callback):
+ menu.menu.EnableMenuItem(i + 1)
+ else:
+ menu.menu.DisableMenuItem(i + 1)
+ elif hasattr(self.parent, "domenu_" + callback):
+ menu.menu.EnableMenuItem(i + 1)
+ else:
+ menu.menu.DisableMenuItem(i + 1)
+ elif callback:
+ pass
+
+ def dispatch(self, id, item, window, event):
+ if self.menus.has_key(id):
+ self.menus[id].dispatch(id, item, window, event)
+ else:
+ if DEBUG: print "MenuBar.dispatch(%d, %d, %s, %s)" % \
+ (id, item, window, event)
# XXX Need a way to get menus as resources and bind them to callbacks
class Menu:
- "One menu."
-
- def __init__(self, bar, title, after=0, id=None):
- self.bar = bar
- self.id, self.menu = self.bar.addmenu(title, after, id)
- bar.menus[self.id] = self
- self.items = []
- self._parent = None
-
- def delete(self):
- self.bar.delmenu(self.id)
- del self.bar.menus[self.id]
- self.menu.DisposeMenu()
- del self.bar
- del self.items
- del self.menu
- del self.id
- del self._parent
-
- def additem(self, label, shortcut=None, callback=None, kind=None):
- self.menu.AppendMenu('x') # add a dummy string
- self.items.append((label, shortcut, callback, kind))
- item = len(self.items)
- if isinstance(label, unicode):
- self.menu.SetMenuItemTextWithCFString(item, label)
- else:
- self.menu.SetMenuItemText(item, label)
- if shortcut and type(shortcut) == type(()):
- modifiers, char = shortcut[:2]
- self.menu.SetItemCmd(item, ord(char))
- self.menu.SetMenuItemModifiers(item, modifiers)
- if len(shortcut) > 2:
- self.menu.SetMenuItemKeyGlyph(item, shortcut[2])
- elif shortcut:
- self.menu.SetItemCmd(item, ord(shortcut))
- return item
-
- def delitem(self, item):
- if item != len(self.items):
- raise 'Can only delete last item of a menu'
- self.menu.DeleteMenuItem(item)
- del self.items[item-1]
-
- def addcheck(self, label, shortcut=None, callback=None):
- return self.additem(label, shortcut, callback, 'check')
-
- def addradio(self, label, shortcut=None, callback=None):
- return self.additem(label, shortcut, callback, 'radio')
-
- def addseparator(self):
- self.menu.AppendMenu('(-')
- self.items.append(('', None, None, 'separator'))
-
- def addsubmenu(self, label, title=''):
- sub = Menu(self.bar, title, -1)
- item = self.additem(label, '\x1B', None, 'submenu')
- self.menu.SetItemMark(item, sub.id)
- sub._parent = self
- sub._parent_item = item
- return sub
-
- def dispatch(self, id, item, window, event):
- title, shortcut, callback, mtype = self.items[item-1]
- if callback:
- if not self.bar.parent or type(callback) <> types.StringType:
- menuhandler = callback
- else:
- # callback is string
- wid = MyFrontWindow()
- if wid and self.bar.parent._windows.has_key(wid):
- window = self.bar.parent._windows[wid]
- if hasattr(window, "domenu_" + callback):
- menuhandler = getattr(window, "domenu_" + callback)
- elif hasattr(self.bar.parent, "domenu_" + callback):
- menuhandler = getattr(self.bar.parent, "domenu_" + callback)
- else:
- # nothing we can do. we shouldn't have come this far
- # since the menu item should have been disabled...
- return
- elif hasattr(self.bar.parent, "domenu_" + callback):
- menuhandler = getattr(self.bar.parent, "domenu_" + callback)
- else:
- # nothing we can do. we shouldn't have come this far
- # since the menu item should have been disabled...
- return
- menuhandler(id, item, window, event)
-
- def enable(self, onoff):
- if onoff:
- self.menu.EnableMenuItem(0)
- if self._parent:
- self._parent.menu.EnableMenuItem(self._parent_item)
+ "One menu."
+
+ def __init__(self, bar, title, after=0, id=None):
+ self.bar = bar
+ self.id, self.menu = self.bar.addmenu(title, after, id)
+ bar.menus[self.id] = self
+ self.items = []
+ self._parent = None
+
+ def delete(self):
+ self.bar.delmenu(self.id)
+ del self.bar.menus[self.id]
+ self.menu.DisposeMenu()
+ del self.bar
+ del self.items
+ del self.menu
+ del self.id
+ del self._parent
+
+ def additem(self, label, shortcut=None, callback=None, kind=None):
+ self.menu.AppendMenu('x') # add a dummy string
+ self.items.append((label, shortcut, callback, kind))
+ item = len(self.items)
+ if isinstance(label, unicode):
+ self.menu.SetMenuItemTextWithCFString(item, label)
+ else:
+ self.menu.SetMenuItemText(item, label)
+ if shortcut and type(shortcut) == type(()):
+ modifiers, char = shortcut[:2]
+ self.menu.SetItemCmd(item, ord(char))
+ self.menu.SetMenuItemModifiers(item, modifiers)
+ if len(shortcut) > 2:
+ self.menu.SetMenuItemKeyGlyph(item, shortcut[2])
+ elif shortcut:
+ self.menu.SetItemCmd(item, ord(shortcut))
+ return item
+
+ def delitem(self, item):
+ if item != len(self.items):
+ raise 'Can only delete last item of a menu'
+ self.menu.DeleteMenuItem(item)
+ del self.items[item-1]
+
+ def addcheck(self, label, shortcut=None, callback=None):
+ return self.additem(label, shortcut, callback, 'check')
+
+ def addradio(self, label, shortcut=None, callback=None):
+ return self.additem(label, shortcut, callback, 'radio')
+
+ def addseparator(self):
+ self.menu.AppendMenu('(-')
+ self.items.append(('', None, None, 'separator'))
+
+ def addsubmenu(self, label, title=''):
+ sub = Menu(self.bar, title, -1)
+ item = self.additem(label, '\x1B', None, 'submenu')
+ self.menu.SetItemMark(item, sub.id)
+ sub._parent = self
+ sub._parent_item = item
+ return sub
+
+ def dispatch(self, id, item, window, event):
+ title, shortcut, callback, mtype = self.items[item-1]
+ if callback:
+ if not self.bar.parent or type(callback) <> types.StringType:
+ menuhandler = callback
+ else:
+ # callback is string
+ wid = MyFrontWindow()
+ if wid and self.bar.parent._windows.has_key(wid):
+ window = self.bar.parent._windows[wid]
+ if hasattr(window, "domenu_" + callback):
+ menuhandler = getattr(window, "domenu_" + callback)
+ elif hasattr(self.bar.parent, "domenu_" + callback):
+ menuhandler = getattr(self.bar.parent, "domenu_" + callback)
+ else:
+ # nothing we can do. we shouldn't have come this far
+ # since the menu item should have been disabled...
+ return
+ elif hasattr(self.bar.parent, "domenu_" + callback):
+ menuhandler = getattr(self.bar.parent, "domenu_" + callback)
else:
- self.menu.DisableMenuItem(0)
- if self._parent:
- self._parent.menu.DisableMenuItem(self._parent_item)
- if self.bar and self.bar.parent:
- self.bar.parent.needmenubarredraw = 1
+ # nothing we can do. we shouldn't have come this far
+ # since the menu item should have been disabled...
+ return
+ menuhandler(id, item, window, event)
+
+ def enable(self, onoff):
+ if onoff:
+ self.menu.EnableMenuItem(0)
+ if self._parent:
+ self._parent.menu.EnableMenuItem(self._parent_item)
+ else:
+ self.menu.DisableMenuItem(0)
+ if self._parent:
+ self._parent.menu.DisableMenuItem(self._parent_item)
+ if self.bar and self.bar.parent:
+ self.bar.parent.needmenubarredraw = 1
class PopupMenu(Menu):
- def __init__(self, bar):
- Menu.__init__(self, bar, '(popup)', -1)
-
- def popup(self, x, y, event, default=1, window=None):
- # NOTE that x and y are global coordinates, and they should probably
- # be topleft of the button the user clicked (not mouse-coordinates),
- # so the popup nicely overlaps.
- reply = self.menu.PopUpMenuSelect(x, y, default)
- if not reply:
- return
- id = (reply >> 16) & 0xffff
- item = reply & 0xffff
- if not window:
- wid = MyFrontWindow()
- try:
- window = self.bar.parent._windows[wid]
- except:
- pass # If we can't find the window we pass None
- self.dispatch(id, item, window, event)
+ def __init__(self, bar):
+ Menu.__init__(self, bar, '(popup)', -1)
+
+ def popup(self, x, y, event, default=1, window=None):
+ # NOTE that x and y are global coordinates, and they should probably
+ # be topleft of the button the user clicked (not mouse-coordinates),
+ # so the popup nicely overlaps.
+ reply = self.menu.PopUpMenuSelect(x, y, default)
+ if not reply:
+ return
+ id = (reply >> 16) & 0xffff
+ item = reply & 0xffff
+ if not window:
+ wid = MyFrontWindow()
+ try:
+ window = self.bar.parent._windows[wid]
+ except:
+ pass # If we can't find the window we pass None
+ self.dispatch(id, item, window, event)
class MenuItem:
- def __init__(self, menu, title, shortcut=None, callback=None, kind=None):
- self.item = menu.additem(title, shortcut, callback)
- self.menu = menu
+ def __init__(self, menu, title, shortcut=None, callback=None, kind=None):
+ self.item = menu.additem(title, shortcut, callback)
+ self.menu = menu
- def delete(self):
- self.menu.delitem(self.item)
- del self.menu
- del self.item
+ def delete(self):
+ self.menu.delitem(self.item)
+ del self.menu
+ del self.item
- def check(self, onoff):
- self.menu.menu.CheckMenuItem(self.item, onoff)
+ def check(self, onoff):
+ self.menu.menu.CheckMenuItem(self.item, onoff)
- def enable(self, onoff):
- if onoff:
- self.menu.menu.EnableMenuItem(self.item)
- else:
- self.menu.menu.DisableMenuItem(self.item)
+ def enable(self, onoff):
+ if onoff:
+ self.menu.menu.EnableMenuItem(self.item)
+ else:
+ self.menu.menu.DisableMenuItem(self.item)
- def settext(self, text):
- self.menu.menu.SetMenuItemText(self.item, text)
+ def settext(self, text):
+ self.menu.menu.SetMenuItemText(self.item, text)
- def setstyle(self, style):
- self.menu.menu.SetItemStyle(self.item, style)
+ def setstyle(self, style):
+ self.menu.menu.SetItemStyle(self.item, style)
- def seticon(self, icon):
- self.menu.menu.SetItemIcon(self.item, icon)
+ def seticon(self, icon):
+ self.menu.menu.SetItemIcon(self.item, icon)
- def setcmd(self, cmd):
- self.menu.menu.SetItemCmd(self.item, cmd)
+ def setcmd(self, cmd):
+ self.menu.menu.SetItemCmd(self.item, cmd)
- def setmark(self, cmd):
- self.menu.menu.SetItemMark(self.item, cmd)
+ def setmark(self, cmd):
+ self.menu.menu.SetItemMark(self.item, cmd)
class RadioItem(MenuItem):
- def __init__(self, menu, title, shortcut=None, callback=None):
- MenuItem.__init__(self, menu, title, shortcut, callback, 'radio')
+ def __init__(self, menu, title, shortcut=None, callback=None):
+ MenuItem.__init__(self, menu, title, shortcut, callback, 'radio')
class CheckItem(MenuItem):
- def __init__(self, menu, title, shortcut=None, callback=None):
- MenuItem.__init__(self, menu, title, shortcut, callback, 'check')
+ def __init__(self, menu, title, shortcut=None, callback=None):
+ MenuItem.__init__(self, menu, title, shortcut, callback, 'check')
def Separator(menu):
- menu.addseparator()
+ menu.addseparator()
def SubMenu(menu, label, title=''):
- return menu.addsubmenu(label, title)
+ return menu.addsubmenu(label, title)
class AppleMenu(Menu):
- def __init__(self, bar, abouttext="About me...", aboutcallback=None):
- Menu.__init__(self, bar, "\024", id=SIOUX_APPLEMENU_ID)
- if MacOS.runtimemodel == 'ppc':
- self.additem(abouttext, None, aboutcallback)
- self.addseparator()
- self.menu.AppendResMenu('DRVR')
- else:
- # Additem()'s tricks do not work for "apple" menu under Carbon
- self.menu.InsertMenuItem(abouttext, 0)
- self.items.append((abouttext, None, aboutcallback, None))
-
- def dispatch(self, id, item, window, event):
- if item == 1:
- Menu.dispatch(self, id, item, window, event)
- elif MacOS.runtimemodel == 'ppc':
- name = self.menu.GetMenuItemText(item)
- OpenDeskAcc(name)
+ def __init__(self, bar, abouttext="About me...", aboutcallback=None):
+ Menu.__init__(self, bar, "\024", id=SIOUX_APPLEMENU_ID)
+ if MacOS.runtimemodel == 'ppc':
+ self.additem(abouttext, None, aboutcallback)
+ self.addseparator()
+ self.menu.AppendResMenu('DRVR')
+ else:
+ # Additem()'s tricks do not work for "apple" menu under Carbon
+ self.menu.InsertMenuItem(abouttext, 0)
+ self.items.append((abouttext, None, aboutcallback, None))
+
+ def dispatch(self, id, item, window, event):
+ if item == 1:
+ Menu.dispatch(self, id, item, window, event)
+ elif MacOS.runtimemodel == 'ppc':
+ name = self.menu.GetMenuItemText(item)
+ OpenDeskAcc(name)
class HelpMenu(Menu):
- def __init__(self, bar):
- # Note we don't call Menu.__init__, we do the necessary things by hand
- self.bar = bar
- self.menu, index = HMGetHelpMenu()
- self.id = self.menu.GetMenuID()
- bar.menus[self.id] = self
- # The next line caters for the entries the system already handles for us
- self.items = [None]*(index-1)
- self._parent = None
+ def __init__(self, bar):
+ # Note we don't call Menu.__init__, we do the necessary things by hand
+ self.bar = bar
+ self.menu, index = HMGetHelpMenu()
+ self.id = self.menu.GetMenuID()
+ bar.menus[self.id] = self
+ # The next line caters for the entries the system already handles for us
+ self.items = [None]*(index-1)
+ self._parent = None
class Window:
- """A single window belonging to an application"""
-
- def __init__(self, parent):
- self.wid = None
- self.parent = parent
-
- def open(self, bounds=(40, 40, 400, 400), resid=None):
- if resid <> None:
- self.wid = GetNewWindow(resid, -1)
- else:
- self.wid = NewWindow(bounds, self.__class__.__name__, 1,
- 8, -1, 1, 0) # changed to proc id 8 to include zoom box. jvr
- self.do_postopen()
-
- def do_postopen(self):
- """Tell our parent we exist"""
- self.parent.appendwindow(self.wid, self)
-
- def close(self):
- self.do_postclose()
-
- def do_postclose(self):
- self.parent.removewindow(self.wid)
- self.parent = None
- self.wid = None
-
- def SetPort(self):
- # Convinience method
- SetPort(self.wid)
-
- def GetWindow(self):
- return self.wid
-
- def do_inDrag(self, partcode, window, event):
- where = event[3]
- window.DragWindow(where, self.draglimit)
-
- draglimit = screenbounds
-
- def do_inGoAway(self, partcode, window, event):
- where = event[3]
- if window.TrackGoAway(where):
- self.close()
-
- def do_inZoom(self, partcode, window, event):
- (what, message, when, where, modifiers) = event
- if window.TrackBox(where, partcode):
- window.ZoomWindow(partcode, 1)
- rect = window.GetWindowUserState() # so that zoom really works... jvr
- self.do_postresize(rect[2] - rect[0], rect[3] - rect[1], window) # jvr
-
- def do_inZoomIn(self, partcode, window, event):
- SetPort(window) # !!!
- self.do_inZoom(partcode, window, event)
-
- def do_inZoomOut(self, partcode, window, event):
- SetPort(window) # !!!
- self.do_inZoom(partcode, window, event)
-
- def do_inGrow(self, partcode, window, event):
- (what, message, when, where, modifiers) = event
- result = window.GrowWindow(where, self.growlimit)
- if result:
- height = (result>>16) & 0xffff # Hi word
- width = result & 0xffff # Lo word
- self.do_resize(width, height, window)
-
- growlimit = (50, 50, screenbounds[2] - screenbounds[0], screenbounds[3] - screenbounds[1]) # jvr
-
- def do_resize(self, width, height, window):
- l, t, r, b = self.wid.GetWindowPort().GetPortBounds() # jvr, forGrowIcon
- self.SetPort() # jvr
- self.wid.InvalWindowRect((r - SCROLLBARWIDTH + 1, b - SCROLLBARWIDTH + 1, r, b)) # jvr
- window.SizeWindow(width, height, 1) # changed updateFlag to true jvr
- self.do_postresize(width, height, window)
-
- def do_postresize(self, width, height, window):
- SetPort(window)
- self.wid.InvalWindowRect(window.GetWindowPort().GetPortBounds())
-
- def do_inContent(self, partcode, window, event):
- #
- # If we're not frontmost, select ourselves and wait for
- # the activate event.
- #
- if MyFrontWindow() <> window:
- window.SelectWindow()
- return
- # We are. Handle the event.
- (what, message, when, where, modifiers) = event
- SetPort(window)
- local = GlobalToLocal(where)
- self.do_contentclick(local, modifiers, event)
-
- def do_contentclick(self, local, modifiers, event):
- if DEBUG:
- print 'Click in contents at %s, modifiers %s'%(local, modifiers)
-
- def do_rawupdate(self, window, event):
- if DEBUG: print "raw update for", window
- SetPort(window)
- window.BeginUpdate()
- self.do_update(window, event)
- window.EndUpdate()
-
- def do_update(self, window, event):
- if DEBUG:
- import time
- for i in range(8):
- time.sleep(0.1)
- InvertRgn(window.GetWindowPort().visRgn)
- FillRgn(window.GetWindowPort().visRgn, GetQDGlobalsGray())
- else:
- EraseRgn(window.GetWindowPort().visRgn)
-
- def do_activate(self, activate, event):
- if DEBUG: print 'Activate %d for %s'%(activate, self.wid)
+ """A single window belonging to an application"""
+
+ def __init__(self, parent):
+ self.wid = None
+ self.parent = parent
+
+ def open(self, bounds=(40, 40, 400, 400), resid=None):
+ if resid <> None:
+ self.wid = GetNewWindow(resid, -1)
+ else:
+ self.wid = NewWindow(bounds, self.__class__.__name__, 1,
+ 8, -1, 1, 0) # changed to proc id 8 to include zoom box. jvr
+ self.do_postopen()
+
+ def do_postopen(self):
+ """Tell our parent we exist"""
+ self.parent.appendwindow(self.wid, self)
+
+ def close(self):
+ self.do_postclose()
+
+ def do_postclose(self):
+ self.parent.removewindow(self.wid)
+ self.parent = None
+ self.wid = None
+
+ def SetPort(self):
+ # Convinience method
+ SetPort(self.wid)
+
+ def GetWindow(self):
+ return self.wid
+
+ def do_inDrag(self, partcode, window, event):
+ where = event[3]
+ window.DragWindow(where, self.draglimit)
+
+ draglimit = screenbounds
+
+ def do_inGoAway(self, partcode, window, event):
+ where = event[3]
+ if window.TrackGoAway(where):
+ self.close()
+
+ def do_inZoom(self, partcode, window, event):
+ (what, message, when, where, modifiers) = event
+ if window.TrackBox(where, partcode):
+ window.ZoomWindow(partcode, 1)
+ rect = window.GetWindowUserState() # so that zoom really works... jvr
+ self.do_postresize(rect[2] - rect[0], rect[3] - rect[1], window) # jvr
+
+ def do_inZoomIn(self, partcode, window, event):
+ SetPort(window) # !!!
+ self.do_inZoom(partcode, window, event)
+
+ def do_inZoomOut(self, partcode, window, event):
+ SetPort(window) # !!!
+ self.do_inZoom(partcode, window, event)
+
+ def do_inGrow(self, partcode, window, event):
+ (what, message, when, where, modifiers) = event
+ result = window.GrowWindow(where, self.growlimit)
+ if result:
+ height = (result>>16) & 0xffff # Hi word
+ width = result & 0xffff # Lo word
+ self.do_resize(width, height, window)
+
+ growlimit = (50, 50, screenbounds[2] - screenbounds[0], screenbounds[3] - screenbounds[1]) # jvr
+
+ def do_resize(self, width, height, window):
+ l, t, r, b = self.wid.GetWindowPort().GetPortBounds() # jvr, forGrowIcon
+ self.SetPort() # jvr
+ self.wid.InvalWindowRect((r - SCROLLBARWIDTH + 1, b - SCROLLBARWIDTH + 1, r, b)) # jvr
+ window.SizeWindow(width, height, 1) # changed updateFlag to true jvr
+ self.do_postresize(width, height, window)
+
+ def do_postresize(self, width, height, window):
+ SetPort(window)
+ self.wid.InvalWindowRect(window.GetWindowPort().GetPortBounds())
+
+ def do_inContent(self, partcode, window, event):
+ #
+ # If we're not frontmost, select ourselves and wait for
+ # the activate event.
+ #
+ if MyFrontWindow() <> window:
+ window.SelectWindow()
+ return
+ # We are. Handle the event.
+ (what, message, when, where, modifiers) = event
+ SetPort(window)
+ local = GlobalToLocal(where)
+ self.do_contentclick(local, modifiers, event)
+
+ def do_contentclick(self, local, modifiers, event):
+ if DEBUG:
+ print 'Click in contents at %s, modifiers %s'%(local, modifiers)
+
+ def do_rawupdate(self, window, event):
+ if DEBUG: print "raw update for", window
+ SetPort(window)
+ window.BeginUpdate()
+ self.do_update(window, event)
+ window.EndUpdate()
+
+ def do_update(self, window, event):
+ if DEBUG:
+ import time
+ for i in range(8):
+ time.sleep(0.1)
+ InvertRgn(window.GetWindowPort().visRgn)
+ FillRgn(window.GetWindowPort().visRgn, GetQDGlobalsGray())
+ else:
+ EraseRgn(window.GetWindowPort().visRgn)
+
+ def do_activate(self, activate, event):
+ if DEBUG: print 'Activate %d for %s'%(activate, self.wid)
class ControlsWindow(Window):
- def do_rawupdate(self, window, event):
- if DEBUG: print "raw update for", window
- SetPort(window)
- window.BeginUpdate()
- self.do_update(window, event)
- #DrawControls(window) # jvr
- UpdateControls(window, window.GetWindowPort().visRgn) # jvr
- window.DrawGrowIcon()
- window.EndUpdate()
-
- def do_controlhit(self, window, control, pcode, event):
- if DEBUG: print "control hit in", window, "on", control, "; pcode =", pcode
-
- def do_inContent(self, partcode, window, event):
- if MyFrontWindow() <> window:
- window.SelectWindow()
- return
- (what, message, when, where, modifiers) = event
- SetPort(window) # XXXX Needed?
- local = GlobalToLocal(where)
- pcode, control = FindControl(local, window)
- if pcode and control:
- self.do_rawcontrolhit(window, control, pcode, local, event)
- else:
- if DEBUG: print "FindControl(%s, %s) -> (%s, %s)" % \
- (local, window, pcode, control)
- self.do_contentclick(local, modifiers, event)
-
- def do_rawcontrolhit(self, window, control, pcode, local, event):
- pcode = control.TrackControl(local)
- if pcode:
- self.do_controlhit(window, control, pcode, event)
+ def do_rawupdate(self, window, event):
+ if DEBUG: print "raw update for", window
+ SetPort(window)
+ window.BeginUpdate()
+ self.do_update(window, event)
+ #DrawControls(window) # jvr
+ UpdateControls(window, window.GetWindowPort().visRgn) # jvr
+ window.DrawGrowIcon()
+ window.EndUpdate()
+
+ def do_controlhit(self, window, control, pcode, event):
+ if DEBUG: print "control hit in", window, "on", control, "; pcode =", pcode
+
+ def do_inContent(self, partcode, window, event):
+ if MyFrontWindow() <> window:
+ window.SelectWindow()
+ return
+ (what, message, when, where, modifiers) = event
+ SetPort(window) # XXXX Needed?
+ local = GlobalToLocal(where)
+ pcode, control = FindControl(local, window)
+ if pcode and control:
+ self.do_rawcontrolhit(window, control, pcode, local, event)
+ else:
+ if DEBUG: print "FindControl(%s, %s) -> (%s, %s)" % \
+ (local, window, pcode, control)
+ self.do_contentclick(local, modifiers, event)
+
+ def do_rawcontrolhit(self, window, control, pcode, local, event):
+ pcode = control.TrackControl(local)
+ if pcode:
+ self.do_controlhit(window, control, pcode, event)
class ScrolledWindow(ControlsWindow):
- def __init__(self, parent):
- self.barx = self.bary = None
- self.barx_enabled = self.bary_enabled = 1
- self.activated = 1
- ControlsWindow.__init__(self, parent)
-
- def scrollbars(self, wantx=1, wanty=1):
- SetPort(self.wid)
- self.barx = self.bary = None
- self.barx_enabled = self.bary_enabled = 1
- x0, y0, x1, y1 = self.wid.GetWindowPort().GetPortBounds()
- vx, vy = self.getscrollbarvalues()
- if vx == None: self.barx_enabled, vx = 0, 0
- if vy == None: self.bary_enabled, vy = 0, 0
- if wantx:
- rect = x0-1, y1-(SCROLLBARWIDTH-1), x1-(SCROLLBARWIDTH-2), y1+1
- self.barx = NewControl(self.wid, rect, "", 1, vx, 0, 32767, 16, 0)
- if not self.barx_enabled: self.barx.HiliteControl(255)
-## self.wid.InvalWindowRect(rect)
- if wanty:
- rect = x1-(SCROLLBARWIDTH-1), y0-1, x1+1, y1-(SCROLLBARWIDTH-2)
- self.bary = NewControl(self.wid, rect, "", 1, vy, 0, 32767, 16, 0)
- if not self.bary_enabled: self.bary.HiliteControl(255)
-## self.wid.InvalWindowRect(rect)
-
- def do_postclose(self):
- self.barx = self.bary = None
- ControlsWindow.do_postclose(self)
-
- def do_activate(self, onoff, event):
- self.activated = onoff
- if onoff:
- if self.barx and self.barx_enabled:
- self.barx.ShowControl() # jvr
- if self.bary and self.bary_enabled:
- self.bary.ShowControl() # jvr
- else:
- if self.barx:
- self.barx.HideControl() # jvr; An inactive window should have *hidden*
- # scrollbars, not just dimmed (no matter what
- # BBEdit does... look at the Finder)
- if self.bary:
- self.bary.HideControl() # jvr
- self.wid.DrawGrowIcon() # jvr
-
- def do_postresize(self, width, height, window):
- l, t, r, b = self.wid.GetWindowPort().GetPortBounds()
- self.SetPort()
- if self.barx:
- self.barx.HideControl() # jvr
- self.barx.MoveControl(l-1, b-(SCROLLBARWIDTH-1))
- self.barx.SizeControl((r-l)-(SCROLLBARWIDTH-3), SCROLLBARWIDTH) # jvr
- if self.bary:
- self.bary.HideControl() # jvr
- self.bary.MoveControl(r-(SCROLLBARWIDTH-1), t-1)
- self.bary.SizeControl(SCROLLBARWIDTH, (b-t)-(SCROLLBARWIDTH-3)) # jvr
- if self.barx:
- self.barx.ShowControl() # jvr
- self.wid.ValidWindowRect((l, b - SCROLLBARWIDTH + 1, r - SCROLLBARWIDTH + 2, b)) # jvr
- if self.bary:
- self.bary.ShowControl() # jvr
- self.wid.ValidWindowRect((r - SCROLLBARWIDTH + 1, t, r, b - SCROLLBARWIDTH + 2)) # jvr
- self.wid.InvalWindowRect((r - SCROLLBARWIDTH + 1, b - SCROLLBARWIDTH + 1, r, b)) # jvr, growicon
-
-
- def do_rawcontrolhit(self, window, control, pcode, local, event):
- if control == self.barx:
- which = 'x'
- elif control == self.bary:
- which = 'y'
- else:
- return 0
- if pcode in (inUpButton, inDownButton, inPageUp, inPageDown):
- # We do the work for the buttons and grey area in the tracker
- dummy = control.TrackControl(local, self.do_controltrack)
- else:
- # but the thumb is handled here
- pcode = control.TrackControl(local)
- if pcode == inThumb:
- value = control.GetControlValue()
- print 'setbars', which, value #DBG
- self.scrollbar_callback(which, 'set', value)
- self.updatescrollbars()
- else:
- print 'funny part', pcode #DBG
- return 1
-
- def do_controltrack(self, control, pcode):
- if control == self.barx:
- which = 'x'
- elif control == self.bary:
- which = 'y'
- else:
- return
-
- if pcode == inUpButton:
- what = '-'
- elif pcode == inDownButton:
- what = '+'
- elif pcode == inPageUp:
- what = '--'
- elif pcode == inPageDown:
- what = '++'
- else:
- return
- self.scrollbar_callback(which, what, None)
+ def __init__(self, parent):
+ self.barx = self.bary = None
+ self.barx_enabled = self.bary_enabled = 1
+ self.activated = 1
+ ControlsWindow.__init__(self, parent)
+
+ def scrollbars(self, wantx=1, wanty=1):
+ SetPort(self.wid)
+ self.barx = self.bary = None
+ self.barx_enabled = self.bary_enabled = 1
+ x0, y0, x1, y1 = self.wid.GetWindowPort().GetPortBounds()
+ vx, vy = self.getscrollbarvalues()
+ if vx == None: self.barx_enabled, vx = 0, 0
+ if vy == None: self.bary_enabled, vy = 0, 0
+ if wantx:
+ rect = x0-1, y1-(SCROLLBARWIDTH-1), x1-(SCROLLBARWIDTH-2), y1+1
+ self.barx = NewControl(self.wid, rect, "", 1, vx, 0, 32767, 16, 0)
+ if not self.barx_enabled: self.barx.HiliteControl(255)
+## self.wid.InvalWindowRect(rect)
+ if wanty:
+ rect = x1-(SCROLLBARWIDTH-1), y0-1, x1+1, y1-(SCROLLBARWIDTH-2)
+ self.bary = NewControl(self.wid, rect, "", 1, vy, 0, 32767, 16, 0)
+ if not self.bary_enabled: self.bary.HiliteControl(255)
+## self.wid.InvalWindowRect(rect)
+
+ def do_postclose(self):
+ self.barx = self.bary = None
+ ControlsWindow.do_postclose(self)
+
+ def do_activate(self, onoff, event):
+ self.activated = onoff
+ if onoff:
+ if self.barx and self.barx_enabled:
+ self.barx.ShowControl() # jvr
+ if self.bary and self.bary_enabled:
+ self.bary.ShowControl() # jvr
+ else:
+ if self.barx:
+ self.barx.HideControl() # jvr; An inactive window should have *hidden*
+ # scrollbars, not just dimmed (no matter what
+ # BBEdit does... look at the Finder)
+ if self.bary:
+ self.bary.HideControl() # jvr
+ self.wid.DrawGrowIcon() # jvr
+
+ def do_postresize(self, width, height, window):
+ l, t, r, b = self.wid.GetWindowPort().GetPortBounds()
+ self.SetPort()
+ if self.barx:
+ self.barx.HideControl() # jvr
+ self.barx.MoveControl(l-1, b-(SCROLLBARWIDTH-1))
+ self.barx.SizeControl((r-l)-(SCROLLBARWIDTH-3), SCROLLBARWIDTH) # jvr
+ if self.bary:
+ self.bary.HideControl() # jvr
+ self.bary.MoveControl(r-(SCROLLBARWIDTH-1), t-1)
+ self.bary.SizeControl(SCROLLBARWIDTH, (b-t)-(SCROLLBARWIDTH-3)) # jvr
+ if self.barx:
+ self.barx.ShowControl() # jvr
+ self.wid.ValidWindowRect((l, b - SCROLLBARWIDTH + 1, r - SCROLLBARWIDTH + 2, b)) # jvr
+ if self.bary:
+ self.bary.ShowControl() # jvr
+ self.wid.ValidWindowRect((r - SCROLLBARWIDTH + 1, t, r, b - SCROLLBARWIDTH + 2)) # jvr
+ self.wid.InvalWindowRect((r - SCROLLBARWIDTH + 1, b - SCROLLBARWIDTH + 1, r, b)) # jvr, growicon
+
+
+ def do_rawcontrolhit(self, window, control, pcode, local, event):
+ if control == self.barx:
+ which = 'x'
+ elif control == self.bary:
+ which = 'y'
+ else:
+ return 0
+ if pcode in (inUpButton, inDownButton, inPageUp, inPageDown):
+ # We do the work for the buttons and grey area in the tracker
+ dummy = control.TrackControl(local, self.do_controltrack)
+ else:
+ # but the thumb is handled here
+ pcode = control.TrackControl(local)
+ if pcode == inThumb:
+ value = control.GetControlValue()
+ print 'setbars', which, value #DBG
+ self.scrollbar_callback(which, 'set', value)
self.updatescrollbars()
-
- def updatescrollbars(self):
- SetPort(self.wid)
- vx, vy = self.getscrollbarvalues()
- if self.barx:
- if vx == None:
- self.barx.HiliteControl(255)
- self.barx_enabled = 0
- else:
- if not self.barx_enabled:
- self.barx_enabled = 1
- if self.activated:
- self.barx.HiliteControl(0)
- self.barx.SetControlValue(vx)
- if self.bary:
- if vy == None:
- self.bary.HiliteControl(255)
- self.bary_enabled = 0
- else:
- if not self.bary_enabled:
- self.bary_enabled = 1
- if self.activated:
- self.bary.HiliteControl(0)
- self.bary.SetControlValue(vy)
-
- # Auxiliary function: convert standard text/image/etc coordinate
- # to something palatable as getscrollbarvalues() return
- def scalebarvalue(self, absmin, absmax, curmin, curmax):
- if curmin <= absmin and curmax >= absmax:
- return None
- if curmin <= absmin:
- return 0
- if curmax >= absmax:
- return 32767
- perc = float(curmin-absmin)/float(absmax-absmin)
- return int(perc*32767)
-
- # To be overridden:
-
- def getscrollbarvalues(self):
- return 0, 0
-
- def scrollbar_callback(self, which, what, value):
- print 'scroll', which, what, value
+ else:
+ print 'funny part', pcode #DBG
+ return 1
+
+ def do_controltrack(self, control, pcode):
+ if control == self.barx:
+ which = 'x'
+ elif control == self.bary:
+ which = 'y'
+ else:
+ return
+
+ if pcode == inUpButton:
+ what = '-'
+ elif pcode == inDownButton:
+ what = '+'
+ elif pcode == inPageUp:
+ what = '--'
+ elif pcode == inPageDown:
+ what = '++'
+ else:
+ return
+ self.scrollbar_callback(which, what, None)
+ self.updatescrollbars()
+
+ def updatescrollbars(self):
+ SetPort(self.wid)
+ vx, vy = self.getscrollbarvalues()
+ if self.barx:
+ if vx == None:
+ self.barx.HiliteControl(255)
+ self.barx_enabled = 0
+ else:
+ if not self.barx_enabled:
+ self.barx_enabled = 1
+ if self.activated:
+ self.barx.HiliteControl(0)
+ self.barx.SetControlValue(vx)
+ if self.bary:
+ if vy == None:
+ self.bary.HiliteControl(255)
+ self.bary_enabled = 0
+ else:
+ if not self.bary_enabled:
+ self.bary_enabled = 1
+ if self.activated:
+ self.bary.HiliteControl(0)
+ self.bary.SetControlValue(vy)
+
+ # Auxiliary function: convert standard text/image/etc coordinate
+ # to something palatable as getscrollbarvalues() return
+ def scalebarvalue(self, absmin, absmax, curmin, curmax):
+ if curmin <= absmin and curmax >= absmax:
+ return None
+ if curmin <= absmin:
+ return 0
+ if curmax >= absmax:
+ return 32767
+ perc = float(curmin-absmin)/float(absmax-absmin)
+ return int(perc*32767)
+
+ # To be overridden:
+
+ def getscrollbarvalues(self):
+ return 0, 0
+
+ def scrollbar_callback(self, which, what, value):
+ print 'scroll', which, what, value
class DialogWindow(Window):
- """A modeless dialog window"""
+ """A modeless dialog window"""
- def open(self, resid):
- self.dlg = GetNewDialog(resid, -1)
- self.wid = self.dlg.GetDialogWindow()
- self.do_postopen()
+ def open(self, resid):
+ self.dlg = GetNewDialog(resid, -1)
+ self.wid = self.dlg.GetDialogWindow()
+ self.do_postopen()
- def close(self):
- self.do_postclose()
+ def close(self):
+ self.do_postclose()
- def do_postclose(self):
- self.dlg = None
- Window.do_postclose(self)
+ def do_postclose(self):
+ self.dlg = None
+ Window.do_postclose(self)
- def do_itemhit(self, item, event):
- print 'Dialog %s, item %d hit'%(self.dlg, item)
+ def do_itemhit(self, item, event):
+ print 'Dialog %s, item %d hit'%(self.dlg, item)
- def do_rawupdate(self, window, event):
- pass
+ def do_rawupdate(self, window, event):
+ pass
def ostypecode(x):
- "Convert a long int to the 4-character code it really is"
- s = ''
- for i in range(4):
- x, c = divmod(x, 256)
- s = chr(c) + s
- return s
+ "Convert a long int to the 4-character code it really is"
+ s = ''
+ for i in range(4):
+ x, c = divmod(x, 256)
+ s = chr(c) + s
+ return s
class TestApp(Application):
- "This class is used by the test() function"
-
- def makeusermenus(self):
- self.filemenu = m = Menu(self.menubar, "File")
- self.saveitem = MenuItem(m, "Save", "S", self.save)
- Separator(m)
- self.optionsmenu = mm = SubMenu(m, "Options")
- self.opt1 = CheckItem(mm, "Arguments", "A")
- self.opt2 = CheckItem(mm, "Being hit on the head lessons", (kMenuOptionModifier, "A"))
- self.opt3 = CheckItem(mm, "Complaints", (kMenuOptionModifier|kMenuNoCommandModifier, "A"))
- Separator(m)
- self.itemeh = MenuItem(m, "Enable Help", None, self.enablehelp)
- self.itemdbg = MenuItem(m, "Debug", None, self.debug)
- Separator(m)
- self.quititem = MenuItem(m, "Quit", "Q", self.quit)
-
- def save(self, *args):
- print "Save"
-
- def quit(self, *args):
- raise self
+ "This class is used by the test() function"
+
+ def makeusermenus(self):
+ self.filemenu = m = Menu(self.menubar, "File")
+ self.saveitem = MenuItem(m, "Save", "S", self.save)
+ Separator(m)
+ self.optionsmenu = mm = SubMenu(m, "Options")
+ self.opt1 = CheckItem(mm, "Arguments", "A")
+ self.opt2 = CheckItem(mm, "Being hit on the head lessons", (kMenuOptionModifier, "A"))
+ self.opt3 = CheckItem(mm, "Complaints", (kMenuOptionModifier|kMenuNoCommandModifier, "A"))
+ Separator(m)
+ self.itemeh = MenuItem(m, "Enable Help", None, self.enablehelp)
+ self.itemdbg = MenuItem(m, "Debug", None, self.debug)
+ Separator(m)
+ self.quititem = MenuItem(m, "Quit", "Q", self.quit)
+
+ def save(self, *args):
+ print "Save"
+
+ def quit(self, *args):
+ raise self
- def enablehelp(self, *args):
- hm = self.gethelpmenu()
- self.nohelpitem = MenuItem(hm, "There isn't any", None, self.nohelp)
+ def enablehelp(self, *args):
+ hm = self.gethelpmenu()
+ self.nohelpitem = MenuItem(hm, "There isn't any", None, self.nohelp)
- def nohelp(self, *args):
- print "I told you there isn't any!"
+ def nohelp(self, *args):
+ print "I told you there isn't any!"
- def debug(self, *args):
- import pdb
- pdb.set_trace()
+ def debug(self, *args):
+ import pdb
+ pdb.set_trace()
def test():
- "Test program"
- app = TestApp()
- app.mainloop()
+ "Test program"
+ app = TestApp()
+ app.mainloop()
if __name__ == '__main__':
- test()
+ test()