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author | Mark Dickinson <dickinsm@gmail.com> | 2009-02-21 20:27:01 (GMT) |
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committer | Mark Dickinson <dickinsm@gmail.com> | 2009-02-21 20:27:01 (GMT) |
commit | 3e4caeb3bf2b2579861e9f3379e3508fbb30549c (patch) | |
tree | 05385e9530059fe3608194b2e8d6f9e57d797220 /Modules/_ctypes | |
parent | a12a86e956f949bd145cef247a95ed742386c70b (diff) | |
download | cpython-3e4caeb3bf2b2579861e9f3379e3508fbb30549c.zip cpython-3e4caeb3bf2b2579861e9f3379e3508fbb30549c.tar.gz cpython-3e4caeb3bf2b2579861e9f3379e3508fbb30549c.tar.bz2 |
Issue #5341: Fix a variety of spelling errors.
Diffstat (limited to 'Modules/_ctypes')
-rw-r--r-- | Modules/_ctypes/libffi/aclocal.m4 | 2 | ||||
-rwxr-xr-x | Modules/_ctypes/libffi/configure | 8 | ||||
-rw-r--r-- | Modules/_ctypes/libffi/src/x86/ffi64.c | 2 | ||||
-rw-r--r-- | Modules/_ctypes/libffi_osx/x86/x86-ffi64.c | 2 |
4 files changed, 7 insertions, 7 deletions
diff --git a/Modules/_ctypes/libffi/aclocal.m4 b/Modules/_ctypes/libffi/aclocal.m4 index e927928..6b38324 100644 --- a/Modules/_ctypes/libffi/aclocal.m4 +++ b/Modules/_ctypes/libffi/aclocal.m4 @@ -1155,7 +1155,7 @@ if test -n "$_LT_AC_TAGVAR(hardcode_libdir_flag_spec, $1)" || \ test -n "$_LT_AC_TAGVAR(runpath_var, $1)" || \ test "X$_LT_AC_TAGVAR(hardcode_automatic, $1)" = "Xyes" ; then - # We can hardcode non-existant directories. + # We can hardcode non-existent directories. if test "$_LT_AC_TAGVAR(hardcode_direct, $1)" != no && # If the only mechanism to avoid hardcoding is shlibpath_var, we # have to relink, otherwise we might link with an installed library diff --git a/Modules/_ctypes/libffi/configure b/Modules/_ctypes/libffi/configure index aaa7914..de0b9ac 100755 --- a/Modules/_ctypes/libffi/configure +++ b/Modules/_ctypes/libffi/configure @@ -9546,7 +9546,7 @@ if test -n "$hardcode_libdir_flag_spec" || \ test -n "$runpath_var" || \ test "X$hardcode_automatic" = "Xyes" ; then - # We can hardcode non-existant directories. + # We can hardcode non-existent directories. if test "$hardcode_direct" != no && # If the only mechanism to avoid hardcoding is shlibpath_var, we # have to relink, otherwise we might link with an installed library @@ -13514,7 +13514,7 @@ if test -n "$hardcode_libdir_flag_spec_CXX" || \ test -n "$runpath_var_CXX" || \ test "X$hardcode_automatic_CXX" = "Xyes" ; then - # We can hardcode non-existant directories. + # We can hardcode non-existent directories. if test "$hardcode_direct_CXX" != no && # If the only mechanism to avoid hardcoding is shlibpath_var, we # have to relink, otherwise we might link with an installed library @@ -16117,7 +16117,7 @@ if test -n "$hardcode_libdir_flag_spec_F77" || \ test -n "$runpath_var_F77" || \ test "X$hardcode_automatic_F77" = "Xyes" ; then - # We can hardcode non-existant directories. + # We can hardcode non-existent directories. if test "$hardcode_direct_F77" != no && # If the only mechanism to avoid hardcoding is shlibpath_var, we # have to relink, otherwise we might link with an installed library @@ -18720,7 +18720,7 @@ if test -n "$hardcode_libdir_flag_spec_GCJ" || \ test -n "$runpath_var_GCJ" || \ test "X$hardcode_automatic_GCJ" = "Xyes" ; then - # We can hardcode non-existant directories. + # We can hardcode non-existent directories. if test "$hardcode_direct_GCJ" != no && # If the only mechanism to avoid hardcoding is shlibpath_var, we # have to relink, otherwise we might link with an installed library diff --git a/Modules/_ctypes/libffi/src/x86/ffi64.c b/Modules/_ctypes/libffi/src/x86/ffi64.c index 2896ae4..fa99255 100644 --- a/Modules/_ctypes/libffi/src/x86/ffi64.c +++ b/Modules/_ctypes/libffi/src/x86/ffi64.c @@ -52,7 +52,7 @@ extern void ffi_call_unix64 (void *args, unsigned long bytes, unsigned flags, /* Register class used for passing given 64bit part of the argument. These represent classes as documented by the PS ABI, with the exception of SSESF, SSEDF classes, that are basically SSE class, just gcc will - use SF or DFmode move instead of DImode to avoid reformating penalties. + use SF or DFmode move instead of DImode to avoid reformatting penalties. Similary we play games with INTEGERSI_CLASS to use cheaper SImode moves whenever possible (upper half does contain padding). */ diff --git a/Modules/_ctypes/libffi_osx/x86/x86-ffi64.c b/Modules/_ctypes/libffi_osx/x86/x86-ffi64.c index ac37fb7..a262ed0 100644 --- a/Modules/_ctypes/libffi_osx/x86/x86-ffi64.c +++ b/Modules/_ctypes/libffi_osx/x86/x86-ffi64.c @@ -55,7 +55,7 @@ ffi_call_unix64( /* Register class used for passing given 64bit part of the argument. These represent classes as documented by the PS ABI, with the exception of SSESF, SSEDF classes, that are basically SSE class, just gcc will - use SF or DFmode move instead of DImode to avoid reformating penalties. + use SF or DFmode move instead of DImode to avoid reformatting penalties. Similary we play games with INTEGERSI_CLASS to use cheaper SImode moves whenever possible (upper half does contain padding). */ |