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authorGuido van Rossum <guido@python.org>1991-05-05 20:07:00 (GMT)
committerGuido van Rossum <guido@python.org>1991-05-05 20:07:00 (GMT)
commiteba1b5efe1587b0879666fc9fc7c979bddbca48a (patch)
tree1c6da988577c9956820ec6b1d76a52ced9f8d27e /Objects
parente3a204fe47b3a923201c4d7f6dff17e6097ddf52 (diff)
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Added (dummy) divmod and (functional) abs.
Fixed comments in number methods list
Diffstat (limited to 'Objects')
-rw-r--r--Objects/floatobject.c47
1 files changed, 37 insertions, 10 deletions
diff --git a/Objects/floatobject.c b/Objects/floatobject.c
index bbf785f..5249db7 100644
--- a/Objects/floatobject.c
+++ b/Objects/floatobject.c
@@ -198,6 +198,20 @@ float_rem(v, w)
}
static object *
+float_divmod(v, w)
+ floatobject *v;
+ object *w;
+{
+ double wx;
+ if (!is_floatobject(w)) {
+ err_badarg();
+ return NULL;
+ }
+ err_setstr(RuntimeError, "divmod() on float not implemented");
+ return NULL;
+}
+
+static object *
float_pow(v, w)
floatobject *v;
object *w;
@@ -210,7 +224,7 @@ float_pow(v, w)
iv = v->ob_fval;
iw = ((floatobject *)w)->ob_fval;
if (iw == 0.0)
- return newfloatobject(1.0); /* x**0 is always 1, even 0**0 */
+ return newfloatobject(1.0); /* x**0 is 1, even 0**0 */
errno = 0;
ix = pow(iv, iw);
if (errno != 0) {
@@ -232,18 +246,31 @@ static object *
float_pos(v)
floatobject *v;
{
- return newfloatobject(v->ob_fval);
+ INCREF(v);
+ return (object *)v;
+}
+
+static object *
+float_abs(v)
+ floatobject *v;
+{
+ if (v->ob_fval < 0)
+ return float_neg(v);
+ else
+ return float_pos(v);
}
static number_methods float_as_number = {
- float_add, /*tp_add*/
- float_sub, /*tp_subtract*/
- float_mul, /*tp_multiply*/
- float_div, /*tp_divide*/
- float_rem, /*tp_remainder*/
- float_pow, /*tp_power*/
- float_neg, /*tp_negate*/
- float_pos, /*tp_plus*/
+ float_add, /*nb_add*/
+ float_sub, /*nb_subtract*/
+ float_mul, /*nb_multiply*/
+ float_div, /*nb_divide*/
+ float_rem, /*nb_remainder*/
+ float_divmod, /*nb_divmod*/
+ float_pow, /*nb_power*/
+ float_neg, /*nb_negative*/
+ float_pos, /*nb_positive*/
+ float_abs, /*nb_absolute*/
};
typeobject Floattype = {