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author | Tim Peters <tim.peters@gmail.com> | 2001-02-19 08:36:41 (GMT) |
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committer | Tim Peters <tim.peters@gmail.com> | 2001-02-19 08:36:41 (GMT) |
commit | 373d151666da7201453412e5a3f03db345c512aa (patch) | |
tree | 8fadb761347c7c0da70c0a2dd6ee7e61a698e503 /PC | |
parent | 3e50242127113e9e4e190e3d43ec99698a20dc2b (diff) | |
download | cpython-373d151666da7201453412e5a3f03db345c512aa.zip cpython-373d151666da7201453412e5a3f03db345c512aa.tar.gz cpython-373d151666da7201453412e5a3f03db345c512aa.tar.bz2 |
More typos. libwinsound.tex typo noted by Peter Funk (thanks!).
Diffstat (limited to 'PC')
-rw-r--r-- | PC/winsound.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/PC/winsound.c b/PC/winsound.c index de80a9f..b3b1bae 100644 --- a/PC/winsound.c +++ b/PC/winsound.c @@ -129,7 +129,7 @@ sound_beep(PyObject *self, PyObject *args) * particular port addresses and running at particular clock speeds, * and the poor sound card folks have been forced to emulate that in * all particulars ever since. But NT and 2000 don't support port - * manipulation, Don't know about WinME; guessing it's like 98. + * manipulation. Don't know about WinME; guessing it's like 98. */ if (whichOS == WinNT2000) { |