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authorZachary Ware <zachary.ware@gmail.com>2013-11-04 03:48:54 (GMT)
committerZachary Ware <zachary.ware@gmail.com>2013-11-04 03:48:54 (GMT)
commit200bcbc348772deaa0aab2f28777363aeb3ffadf (patch)
tree248bbb2b6b41aff820c21f6bdaa0c08b82fdc9fe /PCbuild
parent79080686274f87d7110c5150ee6c31de5dc3c5db (diff)
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Issue #19391: Clean up PCbuild/readme.txt
Diffstat (limited to 'PCbuild')
-rw-r--r--PCbuild/readme.txt74
1 files changed, 26 insertions, 48 deletions
diff --git a/PCbuild/readme.txt b/PCbuild/readme.txt
index fc25955..6f07689 100644
--- a/PCbuild/readme.txt
+++ b/PCbuild/readme.txt
@@ -1,8 +1,8 @@
Building Python using VC++ 10.0
-------------------------------
-This directory is used to build Python for Win32 and x64 platforms, e.g.
-Windows 2000, XP, Vista and Windows Server 2008. In order to build 32-bit
+This directory is used to build Python for Win32 and x64 platforms, e.g.
+Windows XP, Vista and Windows Server 2008. In order to build 32-bit
debug and release executables, Microsoft Visual C++ 2010 Express Edition is
required at the very least. In order to build 64-bit debug and release
executables, Visual Studio 2010 Standard Edition is required at the very
@@ -27,7 +27,7 @@ won't stop you from building Python.
The solution is configured to build the projects in the correct order. "Build
Solution" or F7 takes care of dependencies except for x64 builds. To make
-cross compiling x64 builds on a 32bit OS possible the x64 builds require a
+cross compiling x64 builds on a 32bit OS possible the x64 builds require a
32bit version of Python.
NOTE:
@@ -47,7 +47,7 @@ optimization end up in their own folders, too.
Legacy support
--------------
-You can find build directories for older versions of Visual Studio and
+You can find build directories for older versions of Visual Studio and
Visual C++ in the PC directory. The legacy build directories are no longer
actively maintained and may not work out of the box.
@@ -64,10 +64,10 @@ PC/VS9.0/
C RUNTIME
---------
-Visual Studio 2010 uses version 10 of the C runtime (MSVCRT9). The executables
+Visual Studio 2010 uses version 10 of the C runtime (MSVCRT10). The executables
no longer use the "Side by Side" assemblies used in previous versions of the
compiler. This simplifies distribution of applications.
-The run time libraries are avalible under the VC/Redist folder of your visual studio
+The run time libraries are available under the VC/Redist folder of your visual studio
distribution. For more info, see the Readme in the VC/Redist folder.
SUBPROJECTS
@@ -103,14 +103,14 @@ winsound
Python-controlled subprojects that wrap external projects:
_sqlite3
- Wraps SQLite 3.7.4, which is currently built by sqlite3.vcproj (see below).
+ Wraps SQLite 3.7.12, which is currently built by sqlite3.vcxproj.
_tkinter
Wraps the Tk windowing system. Unlike _sqlite3, there's no
- corresponding tcltk.vcproj-type project that builds Tcl/Tk from vcproj's
+ corresponding tcltk.vcxproj-type project that builds Tcl/Tk from vcxproj's
within our pcbuild.sln, which means this module expects to find a
pre-built Tcl/Tk in either ..\..\tcltk for 32-bit or ..\..\tcltk64 for
64-bit (relative to this directory). See below for instructions to build
- Tcl/Tk.
+ Tcl/Tk.
_bz2
Python wrapper for the libbzip2 compression library. Homepage
http://www.bzip.org/
@@ -122,16 +122,6 @@ _bz2
** NOTE: if you use the Tools\buildbot\external(-amd64).bat approach for
obtaining external sources then you don't need to manually get the source
above via subversion. **
-
- A custom pre-link step in the bz2 project settings should manage to
- build bzip2-1.0.6\libbz2.lib by magic before bz2.pyd (or bz2_d.pyd) is
- linked in PCbuild\.
- However, the bz2 project is not smart enough to remove anything under
- bzip2-1.0.6\ when you do a clean, so if you want to rebuild bzip2.lib
- you need to clean up bzip2-1.0.6\ by hand.
-
- All of this managed to build libbz2.lib in
- bzip2-1.0.6\$platform-$configuration\, which the Python project links in.
_lzma
Python wrapper for the liblzma compression library.
@@ -156,21 +146,19 @@ _ssl
You must install the NASM assembler 2.10 or newer from
http://nasm.sf.net
- for x86 builds. Put nasmw.exe anywhere in your PATH. More recent
+ for x86 builds. Put nasm.exe anywhere in your PATH. More recent
versions of OpenSSL may need a later version of NASM. If OpenSSL's self
tests don't pass, you should first try to update NASM and do a full
rebuild of OpenSSL.
- Note: recent releases of nasm only have nasm.exe. Just rename it to
- nasmw.exe.
You can also install ActivePerl from
http://www.activestate.com/activeperl/
- if you like to use the official sources instead of the files from
+ if you like to use the official sources instead of the files from
python's subversion repository. The svn version contains pre-build
makefiles and assembly files.
The build process makes sure that no patented algorithms are included.
- For now RC5, MDC2 and IDEA are excluded from the build. You may have
+ For now RC5, MDC2 and IDEA are excluded from the build. You may have
to manually remove $(OBJ_D)\i_*.obj from ms\nt.mak if the build process
complains about missing files or forbidden IDEA. Again the files provided
in the subversion repository are already fixed.
@@ -191,16 +179,16 @@ _ssl
this by hand.
The subprojects above wrap external projects Python doesn't control, and as
-such, a little more work is required in order to download the relevant source
+such, a little more work is required in order to download the relevant source
files for each project before they can be built. The buildbots do this each
-time they're built, so the easiest approach is to run either external.bat or
+time they're built, so the easiest approach is to run either external.bat or
external-amd64.bat in the ..\Tools\buildbot directory from ..\, i.e.:
C:\..\svn.python.org\projects\python\trunk\PCbuild>cd ..
C:\..\svn.python.org\projects\python\trunk>Tools\buildbot\external.bat
This extracts all the external subprojects from http://svn.python.org/external
-via Subversion (so you'll need an svn.exe on your PATH) and places them in
+via Subversion (so you'll need an svn.exe on your PATH) and places them in
..\.. (relative to this directory). The external(-amd64).bat scripts will
also build a debug build of Tcl/Tk; there aren't any equivalent batch files
for building release versions of Tcl/Tk lying around in the Tools\buildbot
@@ -209,18 +197,18 @@ though, take a look at the relevant external(-amd64).bat file and find the
two nmake lines, then call each one without the 'DEBUG=1' parameter, i.e.:
The external-amd64.bat file contains this for tcl:
- nmake -f makefile.vc COMPILERFLAGS=-DWINVER=0x0500 DEBUG=1 MACHINE=AMD64 INSTALLDIR=..\..\tcltk64 clean all install
+ nmake -f makefile.vc DEBUG=1 MACHINE=AMD64 INSTALLDIR=..\..\tcltk64 clean all install
So for a release build, you'd call it as:
- nmake -f makefile.vc COMPILERFLAGS=-DWINVER=0x0500 MACHINE=AMD64 INSTALLDIR=..\..\tcltk64 clean all install
+ nmake -f makefile.vc MACHINE=AMD64 INSTALLDIR=..\..\tcltk64 clean all install
XXX Should we compile with OPTS=threads?
XXX Our installer copies a lot of stuff out of the Tcl/Tk install
XXX directory. Is all of that really needed for Python use of Tcl/Tk?
This will be cleaned up in the future; ideally Tcl/Tk will be brought into our
-pcbuild.sln as custom .vcproj files, just as we've recently done with the
-sqlite3.vcproj file, which will remove the need for Tcl/Tk to be built
+pcbuild.sln as custom .vcxproj files, just as we've recently done with the
+sqlite3.vcxproj file, which will remove the need for Tcl/Tk to be built
separately via a batch file.
XXX trent.nelson 02-Apr-08:
@@ -243,7 +231,7 @@ XXX trent.nelson 02-Apr-08:
junction as follows (using the directory structure above as an example):
C:\..\python\trunk\external <- already exists and has built versions
- of the external subprojects
+ of the external subprojects
C:\..\python\branches\py3k>linkd.exe external ..\..\trunk\external
Link created at: external
@@ -256,19 +244,9 @@ XXX trent.nelson 02-Apr-08:
Building for Itanium
--------------------
-NOTE:
Official support for Itanium builds have been dropped from the build. Please
contact us and provide patches if you are interested in Itanium builds.
-The project files support a ReleaseItanium configuration which creates
-Win64/Itanium binaries. For this to work, you need to install the Platform
-SDK, in particular the 64-bit support. This includes an Itanium compiler
-(future releases of the SDK likely include an AMD64 compiler as well).
-In addition, you need the Visual Studio plugin for external C compilers,
-from http://sf.net/projects/vsextcomp. The plugin will wrap cl.exe, to
-locate the proper target compiler, and convert compiler options
-accordingly. The project files require at least version 0.9.
-
Building for AMD64
------------------
@@ -288,7 +266,7 @@ Profile Guided Optimization
The solution has two configurations for PGO. The PGInstrument
configuration must be build first. The PGInstrument binaries are
-lniked against a profiling library and contain extra debug
+linked against a profiling library and contain extra debug
information. The PGUpdate configuration takes the profiling data and
generates optimized binaries.
@@ -296,23 +274,23 @@ The build_pgo.bat script automates the creation of optimized binaries. It
creates the PGI files, runs the unit test suite or PyBench with the PGI
python and finally creates the optimized files.
-http://msdn2.microsoft.com/en-us/library/e7k32f4k(VS.90).aspx
+http://msdn.microsoft.com/en-us/library/e7k32f4k(VS.100).aspx
Static library
--------------
The solution has no configuration for static libraries. However it is easy
-it build a static library instead of a DLL. You simply have to set the
+it build a static library instead of a DLL. You simply have to set the
"Configuration Type" to "Static Library (.lib)" and alter the preprocessor
macro "Py_ENABLE_SHARED" to "Py_NO_ENABLE_SHARED". You may also have to
-change the "Runtime Library" from "Multi-threaded DLL (/MD)" to
+change the "Runtime Library" from "Multi-threaded DLL (/MD)" to
"Multi-threaded (/MT)".
Visual Studio properties
------------------------
-The PCbuild solution makes heavy use of Visual Studio property files
-(*.vsprops). The properties can be viewed and altered in the Property
+The PCbuild solution makes heavy use of Visual Studio property files
+(*.props). The properties can be viewed and altered in the Property
Manager (View -> Other Windows -> Property Manager).
* debug (debug macro: _DEBUG)