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author | Trent Nelson <trent.nelson@snakebite.org> | 2008-04-04 20:04:09 (GMT) |
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committer | Trent Nelson <trent.nelson@snakebite.org> | 2008-04-04 20:04:09 (GMT) |
commit | 4bffe8293f8daab239a3f9f082984454b8e86d03 (patch) | |
tree | de03d22015e67f9f5f23cf9796fafe7f88b17556 /Python | |
parent | f790648c8cfed44536bed3edf76a1b87031fa0b6 (diff) | |
download | cpython-4bffe8293f8daab239a3f9f082984454b8e86d03.zip cpython-4bffe8293f8daab239a3f9f082984454b8e86d03.tar.gz cpython-4bffe8293f8daab239a3f9f082984454b8e86d03.tar.bz2 |
Revert r62152 (Issue #2550). Being able to observe the results of all the buildbots was certainly useful. All of the platforms that have some form of BSD lineage -- FreeBSD, OS X, Solaris and Tru64 -- all pass the test. Windows and Linux, on the other hand, don't. Windows I knew about, Linux was a surprise. Knowing this, I believe a more appropriate fix will revolve around test_support.bind_socket() -- this method needs to return a port that nothing in the system has bound already. The best way to do this may just be to rely on ephemeral ports, rather than having the user specify a desired port, then fall back to four random ports, then try 0.
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