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authorGuido van Rossum <guido@python.org>1999-01-02 21:28:54 (GMT)
committerGuido van Rossum <guido@python.org>1999-01-02 21:28:54 (GMT)
commit504b0bf066e4fddb21646331e89c2f6836c5c638 (patch)
treef5454648430eb4818810305325561aabb02cf035 /Tools/idle/GrepDialog.py
parentf07c328c072e62ada8671ec30392572add22d904 (diff)
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Checking in IDLE 0.2.
Much has changed -- too much, in fact, to write down. The big news is that there's a standard way to write IDLE extensions; see extend.txt. Some sample extensions have been provided, and some existing code has been converted to extensions. Probably the biggest new user feature is a new search dialog with more options, search and replace, and even search in files (grep). This is exactly as downloaded from my laptop after returning from the holidays -- it hasn't even been tested on Unix yet.
Diffstat (limited to 'Tools/idle/GrepDialog.py')
-rw-r--r--Tools/idle/GrepDialog.py134
1 files changed, 134 insertions, 0 deletions
diff --git a/Tools/idle/GrepDialog.py b/Tools/idle/GrepDialog.py
new file mode 100644
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+++ b/Tools/idle/GrepDialog.py
@@ -0,0 +1,134 @@
+import string
+import os
+import re
+import fnmatch
+from Tkinter import *
+import tkMessageBox
+import SearchEngine
+from SearchDialogBase import SearchDialogBase
+
+def grep(text, io=None, flist=None):
+ root = text._root()
+ engine = SearchEngine.get(root)
+ if not hasattr(engine, "_grepdialog"):
+ engine._grepdialog = GrepDialog(root, engine, flist)
+ dialog = engine._grepdialog
+ dialog.open(io)
+
+class GrepDialog(SearchDialogBase):
+
+ title = "Find in Files Dialog"
+ icon = "Grep"
+ needwrapbutton = 0
+
+ def __init__(self, root, engine, flist):
+ SearchDialogBase.__init__(self, root, engine)
+ self.flist = flist
+ self.globvar = StringVar(root)
+ self.recvar = BooleanVar(root)
+
+ def open(self, io=None):
+ SearchDialogBase.open(self, None)
+ if io:
+ path = io.filename or ""
+ else:
+ path = ""
+ dir, base = os.path.split(path)
+ head, tail = os.path.splitext(base)
+ if not tail:
+ tail = ".py"
+ self.globvar.set(os.path.join(dir, "*" + tail))
+
+ def create_entries(self):
+ SearchDialogBase.create_entries(self)
+ self.globent = self.make_entry("In files:", self.globvar)
+
+ def create_other_buttons(self):
+ f = self.make_frame()
+
+ btn = Checkbutton(f, anchor="w",
+ variable=self.recvar,
+ text="Recurse down subdirectories")
+ btn.pack(side="top", fill="both")
+ btn.select()
+
+ def create_command_buttons(self):
+ SearchDialogBase.create_command_buttons(self)
+ self.make_button("Search Files", self.default_command, 1)
+
+ def default_command(self, event=None):
+ prog = self.engine.getprog()
+ if not prog:
+ return
+ path = self.globvar.get()
+ if not path:
+ self.top.bell()
+ return
+ from OutputWindow import OutputWindow
+ save = sys.stdout
+ try:
+ sys.stdout = OutputWindow(self.flist)
+ self.grep_it(prog, path)
+ finally:
+ sys.stdout = save
+
+ def grep_it(self, prog, path):
+ dir, base = os.path.split(path)
+ list = self.findfiles(dir, base, self.recvar.get())
+ list.sort()
+ self.close()
+ pat = self.engine.getpat()
+ print "Searching %s in %s ..." % (pat, path)
+ hits = 0
+ for fn in list:
+ try:
+ f = open(fn)
+ except IOError, msg:
+ print msg
+ continue
+ lineno = 0
+ while 1:
+ block = f.readlines(100000)
+ if not block:
+ break
+ for line in block:
+ lineno = lineno + 1
+ if line[-1:] == '\n':
+ line = line[:-1]
+ if prog.search(line):
+ sys.stdout.write("%s: %s: %s\n" % (fn, lineno, line))
+ hits = hits + 1
+ if hits:
+ if hits == 1:
+ s = ""
+ else:
+ s = "s"
+ print "Found", hits, "hit%s." % s
+ print "(Hint: right-click to open locations.)"
+ else:
+ print "No hits."
+
+ def findfiles(self, dir, base, rec):
+ try:
+ names = os.listdir(dir or os.curdir)
+ except os.error, msg:
+ print msg
+ return []
+ list = []
+ subdirs = []
+ for name in names:
+ fn = os.path.join(dir, name)
+ if os.path.isdir(fn):
+ subdirs.append(fn)
+ else:
+ if fnmatch.fnmatch(name, base):
+ list.append(fn)
+ if rec:
+ for subdir in subdirs:
+ list.extend(self.findfiles(subdir, base, rec))
+ return list
+
+ def close(self, event=None):
+ if self.top:
+ self.top.grab_release()
+ self.top.withdraw()