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install/index.rst
documenting/index.rst
howto/index.rst
+ faq/index.rst
glossary.rst
about.rst
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+======================
+Design and History FAQ
+======================
+
+Why does Python use indentation for grouping of statements?
+-----------------------------------------------------------
+
+Guido van Rossum believes that using indentation for grouping is extremely
+elegant and contributes a lot to the clarity of the average Python program.
+Most people learn to love this feature after awhile.
+
+Since there are no begin/end brackets there cannot be a disagreement between
+grouping perceived by the parser and the human reader. Occasionally C
+programmers will encounter a fragment of code like this::
+
+ if (x <= y)
+ x++;
+ y--;
+ z++;
+
+Only the ``x++`` statement is executed if the condition is true, but the
+indentation leads you to believe otherwise. Even experienced C programmers will
+sometimes stare at it a long time wondering why ``y`` is being decremented even
+for ``x > y``.
+
+Because there are no begin/end brackets, Python is much less prone to
+coding-style conflicts. In C there are many different ways to place the braces.
+If you're used to reading and writing code that uses one style, you will feel at
+least slightly uneasy when reading (or being required to write) another style.
+
+Many coding styles place begin/end brackets on a line by themself. This makes
+programs considerably longer and wastes valuable screen space, making it harder
+to get a good overview of a program. Ideally, a function should fit on one
+screen (say, 20-30 lines). 20 lines of Python can do a lot more work than 20
+lines of C. This is not solely due to the lack of begin/end brackets -- the
+lack of declarations and the high-level data types are also responsible -- but
+the indentation-based syntax certainly helps.
+
+
+Why am I getting strange results with simple arithmetic operations?
+-------------------------------------------------------------------
+
+See the next question.
+
+
+Why are floating point calculations so inaccurate?
+--------------------------------------------------
+
+People are often very surprised by results like this::
+
+ >>> 1.2-1.0
+ 0.199999999999999996
+
+and think it is a bug in Python. It's not. This has nothing to do with Python,
+but with how the underlying C platform handles floating point numbers, and
+ultimately with the inaccuracies introduced when writing down numbers as a
+string of a fixed number of digits.
+
+The internal representation of floating point numbers uses a fixed number of
+binary digits to represent a decimal number. Some decimal numbers can't be
+represented exactly in binary, resulting in small roundoff errors.
+
+In decimal math, there are many numbers that can't be represented with a fixed
+number of decimal digits, e.g. 1/3 = 0.3333333333.......
+
+In base 2, 1/2 = 0.1, 1/4 = 0.01, 1/8 = 0.001, etc. .2 equals 2/10 equals 1/5,
+resulting in the binary fractional number 0.001100110011001...
+
+Floating point numbers only have 32 or 64 bits of precision, so the digits are
+cut off at some point, and the resulting number is 0.199999999999999996 in
+decimal, not 0.2.
+
+A floating point number's ``repr()`` function prints as many digits are
+necessary to make ``eval(repr(f)) == f`` true for any float f. The ``str()``
+function prints fewer digits and this often results in the more sensible number
+that was probably intended::
+
+ >>> 0.2
+ 0.20000000000000001
+ >>> print 0.2
+ 0.2
+
+One of the consequences of this is that it is error-prone to compare the result
+of some computation to a float with ``==``. Tiny inaccuracies may mean that
+``==`` fails. Instead, you have to check that the difference between the two
+numbers is less than a certain threshold::
+
+ epsilon = 0.0000000000001 # Tiny allowed error
+ expected_result = 0.4
+
+ if expected_result-epsilon <= computation() <= expected_result+epsilon:
+ ...
+
+Please see the chapter on :ref:`floating point arithmetic <tut-fp-issues>` in
+the Python tutorial for more information.
+
+
+Why are Python strings immutable?
+---------------------------------
+
+There are several advantages.
+
+One is performance: knowing that a string is immutable means we can allocate
+space for it at creation time, and the storage requirements are fixed and
+unchanging. This is also one of the reasons for the distinction between tuples
+and lists.
+
+Another advantage is that strings in Python are considered as "elemental" as
+numbers. No amount of activity will change the value 8 to anything else, and in
+Python, no amount of activity will change the string "eight" to anything else.
+
+
+.. _why-self:
+
+Why must 'self' be used explicitly in method definitions and calls?
+-------------------------------------------------------------------
+
+The idea was borrowed from Modula-3. It turns out to be very useful, for a
+variety of reasons.
+
+First, it's more obvious that you are using a method or instance attribute
+instead of a local variable. Reading ``self.x`` or ``self.meth()`` makes it
+absolutely clear that an instance variable or method is used even if you don't
+know the class definition by heart. In C++, you can sort of tell by the lack of
+a local variable declaration (assuming globals are rare or easily recognizable)
+-- but in Python, there are no local variable declarations, so you'd have to
+look up the class definition to be sure. Some C++ and Java coding standards
+call for instance attributes to have an ``m_`` prefix, so this explicitness is
+still useful in those languages, too.
+
+Second, it means that no special syntax is necessary if you want to explicitly
+reference or call the method from a particular class. In C++, if you want to
+use a method from a base class which is overridden in a derived class, you have
+to use the ``::`` operator -- in Python you can write baseclass.methodname(self,
+<argument list>). This is particularly useful for :meth:`__init__` methods, and
+in general in cases where a derived class method wants to extend the base class
+method of the same name and thus has to call the base class method somehow.
+
+Finally, for instance variables it solves a syntactic problem with assignment:
+since local variables in Python are (by definition!) those variables to which a
+value assigned in a function body (and that aren't explicitly declared global),
+there has to be some way to tell the interpreter that an assignment was meant to
+assign to an instance variable instead of to a local variable, and it should
+preferably be syntactic (for efficiency reasons). C++ does this through
+declarations, but Python doesn't have declarations and it would be a pity having
+to introduce them just for this purpose. Using the explicit "self.var" solves
+this nicely. Similarly, for using instance variables, having to write
+"self.var" means that references to unqualified names inside a method don't have
+to search the instance's directories. To put it another way, local variables
+and instance variables live in two different namespaces, and you need to tell
+Python which namespace to use.
+
+
+Why can't I use an assignment in an expression?
+-----------------------------------------------
+
+Many people used to C or Perl complain that they want to use this C idiom:
+
+.. code-block:: c
+
+ while (line = readline(f)) {
+ // do something with line
+ }
+
+where in Python you're forced to write this::
+
+ while True:
+ line = f.readline()
+ if not line:
+ break
+ ... # do something with line
+
+The reason for not allowing assignment in Python expressions is a common,
+hard-to-find bug in those other languages, caused by this construct:
+
+.. code-block:: c
+
+ if (x = 0) {
+ // error handling
+ }
+ else {
+ // code that only works for nonzero x
+ }
+
+The error is a simple typo: ``x = 0``, which assigns 0 to the variable ``x``,
+was written while the comparison ``x == 0`` is certainly what was intended.
+
+Many alternatives have been proposed. Most are hacks that save some typing but
+use arbitrary or cryptic syntax or keywords, and fail the simple criterion for
+language change proposals: it should intuitively suggest the proper meaning to a
+human reader who has not yet been introduced to the construct.
+
+An interesting phenomenon is that most experienced Python programmers recognize
+the ``while True`` idiom and don't seem to be missing the assignment in
+expression construct much; it's only newcomers who express a strong desire to
+add this to the language.
+
+There's an alternative way of spelling this that seems attractive but is
+generally less robust than the "while True" solution::
+
+ line = f.readline()
+ while line:
+ ... # do something with line...
+ line = f.readline()
+
+The problem with this is that if you change your mind about exactly how you get
+the next line (e.g. you want to change it into ``sys.stdin.readline()``) you
+have to remember to change two places in your program -- the second occurrence
+is hidden at the bottom of the loop.
+
+The best approach is to use iterators, making it possible to loop through
+objects using the ``for`` statement. For example, in the current version of
+Python file objects support the iterator protocol, so you can now write simply::
+
+ for line in f:
+ ... # do something with line...
+
+
+
+Why does Python use methods for some functionality (e.g. list.index()) but functions for other (e.g. len(list))?
+----------------------------------------------------------------------------------------------------------------
+
+The major reason is history. Functions were used for those operations that were
+generic for a group of types and which were intended to work even for objects
+that didn't have methods at all (e.g. tuples). It is also convenient to have a
+function that can readily be applied to an amorphous collection of objects when
+you use the functional features of Python (``map()``, ``apply()`` et al).
+
+In fact, implementing ``len()``, ``max()``, ``min()`` as a built-in function is
+actually less code than implementing them as methods for each type. One can
+quibble about individual cases but it's a part of Python, and it's too late to
+make such fundamental changes now. The functions have to remain to avoid massive
+code breakage.
+
+.. XXX talk about protocols?
+
+Note that for string operations Python has moved from external functions (the
+``string`` module) to methods. However, ``len()`` is still a function.
+
+
+Why is join() a string method instead of a list or tuple method?
+----------------------------------------------------------------
+
+Strings became much more like other standard types starting in Python 1.6, when
+methods were added which give the same functionality that has always been
+available using the functions of the string module. Most of these new methods
+have been widely accepted, but the one which appears to make some programmers
+feel uncomfortable is::
+
+ ", ".join(['1', '2', '4', '8', '16'])
+
+which gives the result::
+
+ "1, 2, 4, 8, 16"
+
+There are two common arguments against this usage.
+
+The first runs along the lines of: "It looks really ugly using a method of a
+string literal (string constant)", to which the answer is that it might, but a
+string literal is just a fixed value. If the methods are to be allowed on names
+bound to strings there is no logical reason to make them unavailable on
+literals.
+
+The second objection is typically cast as: "I am really telling a sequence to
+join its members together with a string constant". Sadly, you aren't. For some
+reason there seems to be much less difficulty with having :meth:`~str.split` as
+a string method, since in that case it is easy to see that ::
+
+ "1, 2, 4, 8, 16".split(", ")
+
+is an instruction to a string literal to return the substrings delimited by the
+given separator (or, by default, arbitrary runs of white space). In this case a
+Unicode string returns a list of Unicode strings, an ASCII string returns a list
+of ASCII strings, and everyone is happy.
+
+:meth:`~str.join` is a string method because in using it you are telling the
+separator string to iterate over a sequence of strings and insert itself between
+adjacent elements. This method can be used with any argument which obeys the
+rules for sequence objects, including any new classes you might define yourself.
+
+Because this is a string method it can work for Unicode strings as well as plain
+ASCII strings. If ``join()`` were a method of the sequence types then the
+sequence types would have to decide which type of string to return depending on
+the type of the separator.
+
+.. XXX remove next paragraph eventually
+
+If none of these arguments persuade you, then for the moment you can continue to
+use the ``join()`` function from the string module, which allows you to write ::
+
+ string.join(['1', '2', '4', '8', '16'], ", ")
+
+
+How fast are exceptions?
+------------------------
+
+A try/except block is extremely efficient. Actually catching an exception is
+expensive. In versions of Python prior to 2.0 it was common to use this idiom::
+
+ try:
+ value = dict[key]
+ except KeyError:
+ dict[key] = getvalue(key)
+ value = dict[key]
+
+This only made sense when you expected the dict to have the key almost all the
+time. If that wasn't the case, you coded it like this::
+
+ if dict.has_key(key):
+ value = dict[key]
+ else:
+ dict[key] = getvalue(key)
+ value = dict[key]
+
+(In Python 2.0 and higher, you can code this as ``value = dict.setdefault(key,
+getvalue(key))``.)
+
+
+Why isn't there a switch or case statement in Python?
+-----------------------------------------------------
+
+You can do this easily enough with a sequence of ``if... elif... elif... else``.
+There have been some proposals for switch statement syntax, but there is no
+consensus (yet) on whether and how to do range tests. See :pep:`275` for
+complete details and the current status.
+
+For cases where you need to choose from a very large number of possibilities,
+you can create a dictionary mapping case values to functions to call. For
+example::
+
+ def function_1(...):
+ ...
+
+ functions = {'a': function_1,
+ 'b': function_2,
+ 'c': self.method_1, ...}
+
+ func = functions[value]
+ func()
+
+For calling methods on objects, you can simplify yet further by using the
+:func:`getattr` built-in to retrieve methods with a particular name::
+
+ def visit_a(self, ...):
+ ...
+ ...
+
+ def dispatch(self, value):
+ method_name = 'visit_' + str(value)
+ method = getattr(self, method_name)
+ method()
+
+It's suggested that you use a prefix for the method names, such as ``visit_`` in
+this example. Without such a prefix, if values are coming from an untrusted
+source, an attacker would be able to call any method on your object.
+
+
+Can't you emulate threads in the interpreter instead of relying on an OS-specific thread implementation?
+--------------------------------------------------------------------------------------------------------
+
+Answer 1: Unfortunately, the interpreter pushes at least one C stack frame for
+each Python stack frame. Also, extensions can call back into Python at almost
+random moments. Therefore, a complete threads implementation requires thread
+support for C.
+
+Answer 2: Fortunately, there is `Stackless Python <http://www.stackless.com>`_,
+which has a completely redesigned interpreter loop that avoids the C stack.
+It's still experimental but looks very promising. Although it is binary
+compatible with standard Python, it's still unclear whether Stackless will make
+it into the core -- maybe it's just too revolutionary.
+
+
+Why can't lambda forms contain statements?
+------------------------------------------
+
+Python lambda forms cannot contain statements because Python's syntactic
+framework can't handle statements nested inside expressions. However, in
+Python, this is not a serious problem. Unlike lambda forms in other languages,
+where they add functionality, Python lambdas are only a shorthand notation if
+you're too lazy to define a function.
+
+Functions are already first class objects in Python, and can be declared in a
+local scope. Therefore the only advantage of using a lambda form instead of a
+locally-defined function is that you don't need to invent a name for the
+function -- but that's just a local variable to which the function object (which
+is exactly the same type of object that a lambda form yields) is assigned!
+
+
+Can Python be compiled to machine code, C or some other language?
+-----------------------------------------------------------------
+
+Not easily. Python's high level data types, dynamic typing of objects and
+run-time invocation of the interpreter (using :func:`eval` or :keyword:`exec`)
+together mean that a "compiled" Python program would probably consist mostly of
+calls into the Python run-time system, even for seemingly simple operations like
+``x+1``.
+
+Several projects described in the Python newsgroup or at past `Python
+conferences <http://python.org/community/workshops/>`_ have shown that this approach is feasible,
+although the speedups reached so far are only modest (e.g. 2x). Jython uses the
+same strategy for compiling to Java bytecode. (Jim Hugunin has demonstrated
+that in combination with whole-program analysis, speedups of 1000x are feasible
+for small demo programs. See the proceedings from the `1997 Python conference
+<http://python.org/community/workshops/1997-10/proceedings/>`_ for more information.)
+
+Internally, Python source code is always translated into a bytecode
+representation, and this bytecode is then executed by the Python virtual
+machine. In order to avoid the overhead of repeatedly parsing and translating
+modules that rarely change, this byte code is written into a file whose name
+ends in ".pyc" whenever a module is parsed. When the corresponding .py file is
+changed, it is parsed and translated again and the .pyc file is rewritten.
+
+There is no performance difference once the .pyc file has been loaded, as the
+bytecode read from the .pyc file is exactly the same as the bytecode created by
+direct translation. The only difference is that loading code from a .pyc file
+is faster than parsing and translating a .py file, so the presence of
+precompiled .pyc files improves the start-up time of Python scripts. If
+desired, the Lib/compileall.py module can be used to create valid .pyc files for
+a given set of modules.
+
+Note that the main script executed by Python, even if its filename ends in .py,
+is not compiled to a .pyc file. It is compiled to bytecode, but the bytecode is
+not saved to a file. Usually main scripts are quite short, so this doesn't cost
+much speed.
+
+.. XXX check which of these projects are still alive
+
+There are also several programs which make it easier to intermingle Python and C
+code in various ways to increase performance. See, for example, `Psyco
+<http://psyco.sourceforge.net/>`_, `Pyrex
+<http://www.cosc.canterbury.ac.nz/~greg/python/Pyrex/>`_, `PyInline
+<http://pyinline.sourceforge.net/>`_, `Py2Cmod
+<http://sourceforge.net/projects/py2cmod/>`_, and `Weave
+<http://www.scipy.org/site_content/weave>`_.
+
+
+How does Python manage memory?
+------------------------------
+
+The details of Python memory management depend on the implementation. The
+standard C implementation of Python uses reference counting to detect
+inaccessible objects, and another mechanism to collect reference cycles,
+periodically executing a cycle detection algorithm which looks for inaccessible
+cycles and deletes the objects involved. The :mod:`gc` module provides functions
+to perform a garbage collection, obtain debugging statistics, and tune the
+collector's parameters.
+
+Jython relies on the Java runtime so the JVM's garbage collector is used. This
+difference can cause some subtle porting problems if your Python code depends on
+the behavior of the reference counting implementation.
+
+Sometimes objects get stuck in tracebacks temporarily and hence are not
+deallocated when you might expect. Clear the tracebacks with::
+
+ import sys
+ sys.exc_clear()
+ sys.exc_traceback = sys.last_traceback = None
+
+Tracebacks are used for reporting errors, implementing debuggers and related
+things. They contain a portion of the program state extracted during the
+handling of an exception (usually the most recent exception).
+
+In the absence of circularities and tracebacks, Python programs need not
+explicitly manage memory.
+
+Why doesn't Python use a more traditional garbage collection scheme? For one
+thing, this is not a C standard feature and hence it's not portable. (Yes, we
+know about the Boehm GC library. It has bits of assembler code for *most*
+common platforms, not for all of them, and although it is mostly transparent, it
+isn't completely transparent; patches are required to get Python to work with
+it.)
+
+Traditional GC also becomes a problem when Python is embedded into other
+applications. While in a standalone Python it's fine to replace the standard
+malloc() and free() with versions provided by the GC library, an application
+embedding Python may want to have its *own* substitute for malloc() and free(),
+and may not want Python's. Right now, Python works with anything that
+implements malloc() and free() properly.
+
+In Jython, the following code (which is fine in CPython) will probably run out
+of file descriptors long before it runs out of memory::
+
+ for file in <very long list of files>:
+ f = open(file)
+ c = f.read(1)
+
+Using the current reference counting and destructor scheme, each new assignment
+to f closes the previous file. Using GC, this is not guaranteed. If you want
+to write code that will work with any Python implementation, you should
+explicitly close the file; this will work regardless of GC::
+
+ for file in <very long list of files>:
+ f = open(file)
+ c = f.read(1)
+ f.close()
+
+
+Why isn't all memory freed when Python exits?
+---------------------------------------------
+
+Objects referenced from the global namespaces of Python modules are not always
+deallocated when Python exits. This may happen if there are circular
+references. There are also certain bits of memory that are allocated by the C
+library that are impossible to free (e.g. a tool like Purify will complain about
+these). Python is, however, aggressive about cleaning up memory on exit and
+does try to destroy every single object.
+
+If you want to force Python to delete certain things on deallocation use the
+:mod:`atexit` module to run a function that will force those deletions.
+
+
+Why are there separate tuple and list data types?
+-------------------------------------------------
+
+Lists and tuples, while similar in many respects, are generally used in
+fundamentally different ways. Tuples can be thought of as being similar to
+Pascal records or C structs; they're small collections of related data which may
+be of different types which are operated on as a group. For example, a
+Cartesian coordinate is appropriately represented as a tuple of two or three
+numbers.
+
+Lists, on the other hand, are more like arrays in other languages. They tend to
+hold a varying number of objects all of which have the same type and which are
+operated on one-by-one. For example, ``os.listdir('.')`` returns a list of
+strings representing the files in the current directory. Functions which
+operate on this output would generally not break if you added another file or
+two to the directory.
+
+Tuples are immutable, meaning that once a tuple has been created, you can't
+replace any of its elements with a new value. Lists are mutable, meaning that
+you can always change a list's elements. Only immutable elements can be used as
+dictionary keys, and hence only tuples and not lists can be used as keys.
+
+
+How are lists implemented?
+--------------------------
+
+Python's lists are really variable-length arrays, not Lisp-style linked lists.
+The implementation uses a contiguous array of references to other objects, and
+keeps a pointer to this array and the array's length in a list head structure.
+
+This makes indexing a list ``a[i]`` an operation whose cost is independent of
+the size of the list or the value of the index.
+
+When items are appended or inserted, the array of references is resized. Some
+cleverness is applied to improve the performance of appending items repeatedly;
+when the array must be grown, some extra space is allocated so the next few
+times don't require an actual resize.
+
+
+How are dictionaries implemented?
+---------------------------------
+
+Python's dictionaries are implemented as resizable hash tables. Compared to
+B-trees, this gives better performance for lookup (the most common operation by
+far) under most circumstances, and the implementation is simpler.
+
+Dictionaries work by computing a hash code for each key stored in the dictionary
+using the :func:`hash` built-in function. The hash code varies widely depending
+on the key; for example, "Python" hashes to -539294296 while "python", a string
+that differs by a single bit, hashes to 1142331976. The hash code is then used
+to calculate a location in an internal array where the value will be stored.
+Assuming that you're storing keys that all have different hash values, this
+means that dictionaries take constant time -- O(1), in computer science notation
+-- to retrieve a key. It also means that no sorted order of the keys is
+maintained, and traversing the array as the ``.keys()`` and ``.items()`` do will
+output the dictionary's content in some arbitrary jumbled order.
+
+
+Why must dictionary keys be immutable?
+--------------------------------------
+
+The hash table implementation of dictionaries uses a hash value calculated from
+the key value to find the key. If the key were a mutable object, its value
+could change, and thus its hash could also change. But since whoever changes
+the key object can't tell that it was being used as a dictionary key, it can't
+move the entry around in the dictionary. Then, when you try to look up the same
+object in the dictionary it won't be found because its hash value is different.
+If you tried to look up the old value it wouldn't be found either, because the
+value of the object found in that hash bin would be different.
+
+If you want a dictionary indexed with a list, simply convert the list to a tuple
+first; the function ``tuple(L)`` creates a tuple with the same entries as the
+list ``L``. Tuples are immutable and can therefore be used as dictionary keys.
+
+Some unacceptable solutions that have been proposed:
+
+- Hash lists by their address (object ID). This doesn't work because if you
+ construct a new list with the same value it won't be found; e.g.::
+
+ d = {[1,2]: '12'}
+ print d[[1,2]]
+
+ would raise a KeyError exception because the id of the ``[1,2]`` used in the
+ second line differs from that in the first line. In other words, dictionary
+ keys should be compared using ``==``, not using :keyword:`is`.
+
+- Make a copy when using a list as a key. This doesn't work because the list,
+ being a mutable object, could contain a reference to itself, and then the
+ copying code would run into an infinite loop.
+
+- Allow lists as keys but tell the user not to modify them. This would allow a
+ class of hard-to-track bugs in programs when you forgot or modified a list by
+ accident. It also invalidates an important invariant of dictionaries: every
+ value in ``d.keys()`` is usable as a key of the dictionary.
+
+- Mark lists as read-only once they are used as a dictionary key. The problem
+ is that it's not just the top-level object that could change its value; you
+ could use a tuple containing a list as a key. Entering anything as a key into
+ a dictionary would require marking all objects reachable from there as
+ read-only -- and again, self-referential objects could cause an infinite loop.
+
+There is a trick to get around this if you need to, but use it at your own risk:
+You can wrap a mutable structure inside a class instance which has both a
+:meth:`__cmp_` and a :meth:`__hash__` method. You must then make sure that the
+hash value for all such wrapper objects that reside in a dictionary (or other
+hash based structure), remain fixed while the object is in the dictionary (or
+other structure). ::
+
+ class ListWrapper:
+ def __init__(self, the_list):
+ self.the_list = the_list
+ def __cmp__(self, other):
+ return self.the_list == other.the_list
+ def __hash__(self):
+ l = self.the_list
+ result = 98767 - len(l)*555
+ for i in range(len(l)):
+ try:
+ result = result + (hash(l[i]) % 9999999) * 1001 + i
+ except:
+ result = (result % 7777777) + i * 333
+ return result
+
+Note that the hash computation is complicated by the possibility that some
+members of the list may be unhashable and also by the possibility of arithmetic
+overflow.
+
+Furthermore it must always be the case that if ``o1 == o2`` (ie ``o1.__cmp__(o2)
+== 0``) then ``hash(o1) == hash(o2)`` (ie, ``o1.__hash__() == o2.__hash__()``),
+regardless of whether the object is in a dictionary or not. If you fail to meet
+these restrictions dictionaries and other hash based structures will misbehave.
+
+In the case of ListWrapper, whenever the wrapper object is in a dictionary the
+wrapped list must not change to avoid anomalies. Don't do this unless you are
+prepared to think hard about the requirements and the consequences of not
+meeting them correctly. Consider yourself warned.
+
+
+Why doesn't list.sort() return the sorted list?
+-----------------------------------------------
+
+In situations where performance matters, making a copy of the list just to sort
+it would be wasteful. Therefore, :meth:`list.sort` sorts the list in place. In
+order to remind you of that fact, it does not return the sorted list. This way,
+you won't be fooled into accidentally overwriting a list when you need a sorted
+copy but also need to keep the unsorted version around.
+
+In Python 2.4 a new builtin -- :func:`sorted` -- has been added. This function
+creates a new list from a provided iterable, sorts it and returns it. For
+example, here's how to iterate over the keys of a dictionary in sorted order::
+
+ for key in sorted(dict.iterkeys()):
+ ... # do whatever with dict[key]...
+
+
+How do you specify and enforce an interface spec in Python?
+-----------------------------------------------------------
+
+An interface specification for a module as provided by languages such as C++ and
+Java describes the prototypes for the methods and functions of the module. Many
+feel that compile-time enforcement of interface specifications helps in the
+construction of large programs.
+
+Python 2.6 adds an :mod:`abc` module that lets you define Abstract Base Classes
+(ABCs). You can then use :func:`isinstance` and :func:`issubclass` to check
+whether an instance or a class implements a particular ABC. The
+:mod:`collections` modules defines a set of useful ABCs such as
+:class:`Iterable`, :class:`Container`, and :class:`MutableMapping`.
+
+For Python, many of the advantages of interface specifications can be obtained
+by an appropriate test discipline for components. There is also a tool,
+PyChecker, which can be used to find problems due to subclassing.
+
+A good test suite for a module can both provide a regression test and serve as a
+module interface specification and a set of examples. Many Python modules can
+be run as a script to provide a simple "self test." Even modules which use
+complex external interfaces can often be tested in isolation using trivial
+"stub" emulations of the external interface. The :mod:`doctest` and
+:mod:`unittest` modules or third-party test frameworks can be used to construct
+exhaustive test suites that exercise every line of code in a module.
+
+An appropriate testing discipline can help build large complex applications in
+Python as well as having interface specifications would. In fact, it can be
+better because an interface specification cannot test certain properties of a
+program. For example, the :meth:`append` method is expected to add new elements
+to the end of some internal list; an interface specification cannot test that
+your :meth:`append` implementation will actually do this correctly, but it's
+trivial to check this property in a test suite.
+
+Writing test suites is very helpful, and you might want to design your code with
+an eye to making it easily tested. One increasingly popular technique,
+test-directed development, calls for writing parts of the test suite first,
+before you write any of the actual code. Of course Python allows you to be
+sloppy and not write test cases at all.
+
+
+Why are default values shared between objects?
+----------------------------------------------
+
+This type of bug commonly bites neophyte programmers. Consider this function::
+
+ def foo(D={}): # Danger: shared reference to one dict for all calls
+ ... compute something ...
+ D[key] = value
+ return D
+
+The first time you call this function, ``D`` contains a single item. The second
+time, ``D`` contains two items because when ``foo()`` begins executing, ``D``
+starts out with an item already in it.
+
+It is often expected that a function call creates new objects for default
+values. This is not what happens. Default values are created exactly once, when
+the function is defined. If that object is changed, like the dictionary in this
+example, subsequent calls to the function will refer to this changed object.
+
+By definition, immutable objects such as numbers, strings, tuples, and ``None``,
+are safe from change. Changes to mutable objects such as dictionaries, lists,
+and class instances can lead to confusion.
+
+Because of this feature, it is good programming practice to not use mutable
+objects as default values. Instead, use ``None`` as the default value and
+inside the function, check if the parameter is ``None`` and create a new
+list/dictionary/whatever if it is. For example, don't write::
+
+ def foo(dict={}):
+ ...
+
+but::
+
+ def foo(dict=None):
+ if dict is None:
+ dict = {} # create a new dict for local namespace
+
+This feature can be useful. When you have a function that's time-consuming to
+compute, a common technique is to cache the parameters and the resulting value
+of each call to the function, and return the cached value if the same value is
+requested again. This is called "memoizing", and can be implemented like this::
+
+ # Callers will never provide a third parameter for this function.
+ def expensive (arg1, arg2, _cache={}):
+ if _cache.has_key((arg1, arg2)):
+ return _cache[(arg1, arg2)]
+
+ # Calculate the value
+ result = ... expensive computation ...
+ _cache[(arg1, arg2)] = result # Store result in the cache
+ return result
+
+You could use a global variable containing a dictionary instead of the default
+value; it's a matter of taste.
+
+
+Why is there no goto?
+---------------------
+
+You can use exceptions to provide a "structured goto" that even works across
+function calls. Many feel that exceptions can conveniently emulate all
+reasonable uses of the "go" or "goto" constructs of C, Fortran, and other
+languages. For example::
+
+ class label: pass # declare a label
+
+ try:
+ ...
+ if (condition): raise label() # goto label
+ ...
+ except label: # where to goto
+ pass
+ ...
+
+This doesn't allow you to jump into the middle of a loop, but that's usually
+considered an abuse of goto anyway. Use sparingly.
+
+
+Why can't raw strings (r-strings) end with a backslash?
+-------------------------------------------------------
+
+More precisely, they can't end with an odd number of backslashes: the unpaired
+backslash at the end escapes the closing quote character, leaving an
+unterminated string.
+
+Raw strings were designed to ease creating input for processors (chiefly regular
+expression engines) that want to do their own backslash escape processing. Such
+processors consider an unmatched trailing backslash to be an error anyway, so
+raw strings disallow that. In return, they allow you to pass on the string
+quote character by escaping it with a backslash. These rules work well when
+r-strings are used for their intended purpose.
+
+If you're trying to build Windows pathnames, note that all Windows system calls
+accept forward slashes too::
+
+ f = open("/mydir/file.txt") # works fine!
+
+If you're trying to build a pathname for a DOS command, try e.g. one of ::
+
+ dir = r"\this\is\my\dos\dir" "\\"
+ dir = r"\this\is\my\dos\dir\ "[:-1]
+ dir = "\\this\\is\\my\\dos\\dir\\"
+
+
+Why doesn't Python have a "with" statement for attribute assignments?
+---------------------------------------------------------------------
+
+Python has a 'with' statement that wraps the execution of a block, calling code
+on the entrance and exit from the block. Some language have a construct that
+looks like this::
+
+ with obj:
+ a = 1 # equivalent to obj.a = 1
+ total = total + 1 # obj.total = obj.total + 1
+
+In Python, such a construct would be ambiguous.
+
+Other languages, such as Object Pascal, Delphi, and C++, use static types, so
+it's possible to know, in an unambiguous way, what member is being assigned
+to. This is the main point of static typing -- the compiler *always* knows the
+scope of every variable at compile time.
+
+Python uses dynamic types. It is impossible to know in advance which attribute
+will be referenced at runtime. Member attributes may be added or removed from
+objects on the fly. This makes it impossible to know, from a simple reading,
+what attribute is being referenced: a local one, a global one, or a member
+attribute?
+
+For instance, take the following incomplete snippet::
+
+ def foo(a):
+ with a:
+ print x
+
+The snippet assumes that "a" must have a member attribute called "x". However,
+there is nothing in Python that tells the interpreter this. What should happen
+if "a" is, let us say, an integer? If there is a global variable named "x",
+will it be used inside the with block? As you see, the dynamic nature of Python
+makes such choices much harder.
+
+The primary benefit of "with" and similar language features (reduction of code
+volume) can, however, easily be achieved in Python by assignment. Instead of::
+
+ function(args).dict[index][index].a = 21
+ function(args).dict[index][index].b = 42
+ function(args).dict[index][index].c = 63
+
+write this::
+
+ ref = function(args).dict[index][index]
+ ref.a = 21
+ ref.b = 42
+ ref.c = 63
+
+This also has the side-effect of increasing execution speed because name
+bindings are resolved at run-time in Python, and the second version only needs
+to perform the resolution once. If the referenced object does not have a, b and
+c attributes, of course, the end result is still a run-time exception.
+
+
+Why are colons required for the if/while/def/class statements?
+--------------------------------------------------------------
+
+The colon is required primarily to enhance readability (one of the results of
+the experimental ABC language). Consider this::
+
+ if a == b
+ print a
+
+versus ::
+
+ if a == b:
+ print a
+
+Notice how the second one is slightly easier to read. Notice further how a
+colon sets off the example in this FAQ answer; it's a standard usage in English.
+
+Another minor reason is that the colon makes it easier for editors with syntax
+highlighting; they can look for colons to decide when indentation needs to be
+increased instead of having to do a more elaborate parsing of the program text.
+
+
+Why does Python allow commas at the end of lists and tuples?
+------------------------------------------------------------
+
+Python lets you add a trailing comma at the end of lists, tuples, and
+dictionaries::
+
+ [1, 2, 3,]
+ ('a', 'b', 'c',)
+ d = {
+ "A": [1, 5],
+ "B": [6, 7], # last trailing comma is optional but good style
+ }
+
+
+There are several reasons to allow this.
+
+When you have a literal value for a list, tuple, or dictionary spread across
+multiple lines, it's easier to add more elements because you don't have to
+remember to add a comma to the previous line. The lines can also be sorted in
+your editor without creating a syntax error.
+
+Accidentally omitting the comma can lead to errors that are hard to diagnose.
+For example::
+
+ x = [
+ "fee",
+ "fie"
+ "foo",
+ "fum"
+ ]
+
+This list looks like it has four elements, but it actually contains three:
+"fee", "fiefoo" and "fum". Always adding the comma avoids this source of error.
+
+Allowing the trailing comma may also make programmatic code generation easier.
diff --git a/Doc/faq/extending.rst b/Doc/faq/extending.rst
new file mode 100644
index 0000000..3389877
--- /dev/null
+++ b/Doc/faq/extending.rst
@@ -0,0 +1,481 @@
+=======================
+Extending/Embedding FAQ
+=======================
+
+.. contents::
+
+.. highlight:: c
+
+
+Can I create my own functions in C?
+-----------------------------------
+
+Yes, you can create built-in modules containing functions, variables, exceptions
+and even new types in C. This is explained in the document
+:ref:`extending-index`.
+
+Most intermediate or advanced Python books will also cover this topic.
+
+
+Can I create my own functions in C++?
+-------------------------------------
+
+Yes, using the C compatibility features found in C++. Place ``extern "C" {
+... }`` around the Python include files and put ``extern "C"`` before each
+function that is going to be called by the Python interpreter. Global or static
+C++ objects with constructors are probably not a good idea.
+
+
+Writing C is hard; are there any alternatives?
+----------------------------------------------
+
+There are a number of alternatives to writing your own C extensions, depending
+on what you're trying to do.
+
+.. XXX make sure these all work; mention Cython
+
+If you need more speed, `Psyco <http://psyco.sourceforge.net/>`_ generates x86
+assembly code from Python bytecode. You can use Psyco to compile the most
+time-critical functions in your code, and gain a significant improvement with
+very little effort, as long as you're running on a machine with an
+x86-compatible processor.
+
+`Pyrex <http://www.cosc.canterbury.ac.nz/~greg/python/Pyrex/>`_ is a compiler
+that accepts a slightly modified form of Python and generates the corresponding
+C code. Pyrex makes it possible to write an extension without having to learn
+Python's C API.
+
+If you need to interface to some C or C++ library for which no Python extension
+currently exists, you can try wrapping the library's data types and functions
+with a tool such as `SWIG <http://www.swig.org>`_. `SIP
+<http://www.riverbankcomputing.co.uk/sip/>`_, `CXX
+<http://cxx.sourceforge.net/>`_ `Boost
+<http://www.boost.org/libs/python/doc/index.html>`_, or `Weave
+<http://www.scipy.org/site_content/weave>`_ are also alternatives for wrapping
+C++ libraries.
+
+
+How can I execute arbitrary Python statements from C?
+-----------------------------------------------------
+
+The highest-level function to do this is :cfunc:`PyRun_SimpleString` which takes
+a single string argument to be executed in the context of the module
+``__main__`` and returns 0 for success and -1 when an exception occurred
+(including ``SyntaxError``). If you want more control, use
+:cfunc:`PyRun_String`; see the source for :cfunc:`PyRun_SimpleString` in
+``Python/pythonrun.c``.
+
+
+How can I evaluate an arbitrary Python expression from C?
+---------------------------------------------------------
+
+Call the function :cfunc:`PyRun_String` from the previous question with the
+start symbol :cdata:`Py_eval_input`; it parses an expression, evaluates it and
+returns its value.
+
+
+How do I extract C values from a Python object?
+-----------------------------------------------
+
+That depends on the object's type. If it's a tuple, :cfunc:`PyTuple_Size`
+returns its length and :cfunc:`PyTuple_GetItem` returns the item at a specified
+index. Lists have similar functions, :cfunc:`PyListSize` and
+:cfunc:`PyList_GetItem`.
+
+For strings, :cfunc:`PyString_Size` returns its length and
+:cfunc:`PyString_AsString` a pointer to its value. Note that Python strings may
+contain null bytes so C's :cfunc:`strlen` should not be used.
+
+To test the type of an object, first make sure it isn't *NULL*, and then use
+:cfunc:`PyString_Check`, :cfunc:`PyTuple_Check`, :cfunc:`PyList_Check`, etc.
+
+There is also a high-level API to Python objects which is provided by the
+so-called 'abstract' interface -- read ``Include/abstract.h`` for further
+details. It allows interfacing with any kind of Python sequence using calls
+like :cfunc:`PySequence_Length`, :cfunc:`PySequence_GetItem`, etc.) as well as
+many other useful protocols.
+
+
+How do I use Py_BuildValue() to create a tuple of arbitrary length?
+-------------------------------------------------------------------
+
+You can't. Use ``t = PyTuple_New(n)`` instead, and fill it with objects using
+``PyTuple_SetItem(t, i, o)`` -- note that this "eats" a reference count of
+``o``, so you have to :cfunc:`Py_INCREF` it. Lists have similar functions
+``PyList_New(n)`` and ``PyList_SetItem(l, i, o)``. Note that you *must* set all
+the tuple items to some value before you pass the tuple to Python code --
+``PyTuple_New(n)`` initializes them to NULL, which isn't a valid Python value.
+
+
+How do I call an object's method from C?
+----------------------------------------
+
+The :cfunc:`PyObject_CallMethod` function can be used to call an arbitrary
+method of an object. The parameters are the object, the name of the method to
+call, a format string like that used with :cfunc:`Py_BuildValue`, and the
+argument values::
+
+ PyObject *
+ PyObject_CallMethod(PyObject *object, char *method_name,
+ char *arg_format, ...);
+
+This works for any object that has methods -- whether built-in or user-defined.
+You are responsible for eventually :cfunc:`Py_DECREF`\ 'ing the return value.
+
+To call, e.g., a file object's "seek" method with arguments 10, 0 (assuming the
+file object pointer is "f")::
+
+ res = PyObject_CallMethod(f, "seek", "(ii)", 10, 0);
+ if (res == NULL) {
+ ... an exception occurred ...
+ }
+ else {
+ Py_DECREF(res);
+ }
+
+Note that since :cfunc:`PyObject_CallObject` *always* wants a tuple for the
+argument list, to call a function without arguments, pass "()" for the format,
+and to call a function with one argument, surround the argument in parentheses,
+e.g. "(i)".
+
+
+How do I catch the output from PyErr_Print() (or anything that prints to stdout/stderr)?
+----------------------------------------------------------------------------------------
+
+In Python code, define an object that supports the ``write()`` method. Assign
+this object to :data:`sys.stdout` and :data:`sys.stderr`. Call print_error, or
+just allow the standard traceback mechanism to work. Then, the output will go
+wherever your ``write()`` method sends it.
+
+The easiest way to do this is to use the StringIO class in the standard library.
+
+Sample code and use for catching stdout:
+
+ >>> class StdoutCatcher:
+ ... def __init__(self):
+ ... self.data = ''
+ ... def write(self, stuff):
+ ... self.data = self.data + stuff
+ ...
+ >>> import sys
+ >>> sys.stdout = StdoutCatcher()
+ >>> print 'foo'
+ >>> print 'hello world!'
+ >>> sys.stderr.write(sys.stdout.data)
+ foo
+ hello world!
+
+
+How do I access a module written in Python from C?
+--------------------------------------------------
+
+You can get a pointer to the module object as follows::
+
+ module = PyImport_ImportModule("<modulename>");
+
+If the module hasn't been imported yet (i.e. it is not yet present in
+:data:`sys.modules`), this initializes the module; otherwise it simply returns
+the value of ``sys.modules["<modulename>"]``. Note that it doesn't enter the
+module into any namespace -- it only ensures it has been initialized and is
+stored in :data:`sys.modules`.
+
+You can then access the module's attributes (i.e. any name defined in the
+module) as follows::
+
+ attr = PyObject_GetAttrString(module, "<attrname>");
+
+Calling :cfunc:`PyObject_SetAttrString` to assign to variables in the module
+also works.
+
+
+How do I interface to C++ objects from Python?
+----------------------------------------------
+
+Depending on your requirements, there are many approaches. To do this manually,
+begin by reading :ref:`the "Extending and Embedding" document
+<extending-index>`. Realize that for the Python run-time system, there isn't a
+whole lot of difference between C and C++ -- so the strategy of building a new
+Python type around a C structure (pointer) type will also work for C++ objects.
+
+For C++ libraries, you can look at `SIP
+<http://www.riverbankcomputing.co.uk/sip/>`_, `CXX
+<http://cxx.sourceforge.net/>`_, `Boost
+<http://www.boost.org/libs/python/doc/index.html>`_, `Weave
+<http://www.scipy.org/site_content/weave>`_ or `SWIG <http://www.swig.org>`_
+
+
+I added a module using the Setup file and the make fails; why?
+--------------------------------------------------------------
+
+Setup must end in a newline, if there is no newline there, the build process
+fails. (Fixing this requires some ugly shell script hackery, and this bug is so
+minor that it doesn't seem worth the effort.)
+
+
+How do I debug an extension?
+----------------------------
+
+When using GDB with dynamically loaded extensions, you can't set a breakpoint in
+your extension until your extension is loaded.
+
+In your ``.gdbinit`` file (or interactively), add the command::
+
+ br _PyImport_LoadDynamicModule
+
+Then, when you run GDB::
+
+ $ gdb /local/bin/python
+ gdb) run myscript.py
+ gdb) continue # repeat until your extension is loaded
+ gdb) finish # so that your extension is loaded
+ gdb) br myfunction.c:50
+ gdb) continue
+
+I want to compile a Python module on my Linux system, but some files are missing. Why?
+--------------------------------------------------------------------------------------
+
+Most packaged versions of Python don't include the
+:file:`/usr/lib/python2.{x}/config/` directory, which contains various files
+required for compiling Python extensions.
+
+For Red Hat, install the python-devel RPM to get the necessary files.
+
+For Debian, run ``apt-get install python-dev``.
+
+
+What does "SystemError: _PyImport_FixupExtension: module yourmodule not loaded" mean?
+-------------------------------------------------------------------------------------
+
+This means that you have created an extension module named "yourmodule", but
+your module init function does not initialize with that name.
+
+Every module init function will have a line similar to::
+
+ module = Py_InitModule("yourmodule", yourmodule_functions);
+
+If the string passed to this function is not the same name as your extension
+module, the :exc:`SystemError` exception will be raised.
+
+
+How do I tell "incomplete input" from "invalid input"?
+------------------------------------------------------
+
+Sometimes you want to emulate the Python interactive interpreter's behavior,
+where it gives you a continuation prompt when the input is incomplete (e.g. you
+typed the start of an "if" statement or you didn't close your parentheses or
+triple string quotes), but it gives you a syntax error message immediately when
+the input is invalid.
+
+In Python you can use the :mod:`codeop` module, which approximates the parser's
+behavior sufficiently. IDLE uses this, for example.
+
+The easiest way to do it in C is to call :cfunc:`PyRun_InteractiveLoop` (perhaps
+in a separate thread) and let the Python interpreter handle the input for
+you. You can also set the :cfunc:`PyOS_ReadlineFunctionPointer` to point at your
+custom input function. See ``Modules/readline.c`` and ``Parser/myreadline.c``
+for more hints.
+
+However sometimes you have to run the embedded Python interpreter in the same
+thread as your rest application and you can't allow the
+:cfunc:`PyRun_InteractiveLoop` to stop while waiting for user input. The one
+solution then is to call :cfunc:`PyParser_ParseString` and test for ``e.error``
+equal to ``E_EOF``, which means the input is incomplete). Here's a sample code
+fragment, untested, inspired by code from Alex Farber::
+
+ #include <Python.h>
+ #include <node.h>
+ #include <errcode.h>
+ #include <grammar.h>
+ #include <parsetok.h>
+ #include <compile.h>
+
+ int testcomplete(char *code)
+ /* code should end in \n */
+ /* return -1 for error, 0 for incomplete, 1 for complete */
+ {
+ node *n;
+ perrdetail e;
+
+ n = PyParser_ParseString(code, &_PyParser_Grammar,
+ Py_file_input, &e);
+ if (n == NULL) {
+ if (e.error == E_EOF)
+ return 0;
+ return -1;
+ }
+
+ PyNode_Free(n);
+ return 1;
+ }
+
+Another solution is trying to compile the received string with
+:cfunc:`Py_CompileString`. If it compiles without errors, try to execute the
+returned code object by calling :cfunc:`PyEval_EvalCode`. Otherwise save the
+input for later. If the compilation fails, find out if it's an error or just
+more input is required - by extracting the message string from the exception
+tuple and comparing it to the string "unexpected EOF while parsing". Here is a
+complete example using the GNU readline library (you may want to ignore
+**SIGINT** while calling readline())::
+
+ #include <stdio.h>
+ #include <readline.h>
+
+ #include <Python.h>
+ #include <object.h>
+ #include <compile.h>
+ #include <eval.h>
+
+ int main (int argc, char* argv[])
+ {
+ int i, j, done = 0; /* lengths of line, code */
+ char ps1[] = ">>> ";
+ char ps2[] = "... ";
+ char *prompt = ps1;
+ char *msg, *line, *code = NULL;
+ PyObject *src, *glb, *loc;
+ PyObject *exc, *val, *trb, *obj, *dum;
+
+ Py_Initialize ();
+ loc = PyDict_New ();
+ glb = PyDict_New ();
+ PyDict_SetItemString (glb, "__builtins__", PyEval_GetBuiltins ());
+
+ while (!done)
+ {
+ line = readline (prompt);
+
+ if (NULL == line) /* CTRL-D pressed */
+ {
+ done = 1;
+ }
+ else
+ {
+ i = strlen (line);
+
+ if (i > 0)
+ add_history (line); /* save non-empty lines */
+
+ if (NULL == code) /* nothing in code yet */
+ j = 0;
+ else
+ j = strlen (code);
+
+ code = realloc (code, i + j + 2);
+ if (NULL == code) /* out of memory */
+ exit (1);
+
+ if (0 == j) /* code was empty, so */
+ code[0] = '\0'; /* keep strncat happy */
+
+ strncat (code, line, i); /* append line to code */
+ code[i + j] = '\n'; /* append '\n' to code */
+ code[i + j + 1] = '\0';
+
+ src = Py_CompileString (code, "<stdin>", Py_single_input);
+
+ if (NULL != src) /* compiled just fine - */
+ {
+ if (ps1 == prompt || /* ">>> " or */
+ '\n' == code[i + j - 1]) /* "... " and double '\n' */
+ { /* so execute it */
+ dum = PyEval_EvalCode ((PyCodeObject *)src, glb, loc);
+ Py_XDECREF (dum);
+ Py_XDECREF (src);
+ free (code);
+ code = NULL;
+ if (PyErr_Occurred ())
+ PyErr_Print ();
+ prompt = ps1;
+ }
+ } /* syntax error or E_EOF? */
+ else if (PyErr_ExceptionMatches (PyExc_SyntaxError))
+ {
+ PyErr_Fetch (&exc, &val, &trb); /* clears exception! */
+
+ if (PyArg_ParseTuple (val, "sO", &msg, &obj) &&
+ !strcmp (msg, "unexpected EOF while parsing")) /* E_EOF */
+ {
+ Py_XDECREF (exc);
+ Py_XDECREF (val);
+ Py_XDECREF (trb);
+ prompt = ps2;
+ }
+ else /* some other syntax error */
+ {
+ PyErr_Restore (exc, val, trb);
+ PyErr_Print ();
+ free (code);
+ code = NULL;
+ prompt = ps1;
+ }
+ }
+ else /* some non-syntax error */
+ {
+ PyErr_Print ();
+ free (code);
+ code = NULL;
+ prompt = ps1;
+ }
+
+ free (line);
+ }
+ }
+
+ Py_XDECREF(glb);
+ Py_XDECREF(loc);
+ Py_Finalize();
+ exit(0);
+ }
+
+
+How do I find undefined g++ symbols __builtin_new or __pure_virtual?
+--------------------------------------------------------------------
+
+To dynamically load g++ extension modules, you must recompile Python, relink it
+using g++ (change LINKCC in the python Modules Makefile), and link your
+extension module using g++ (e.g., ``g++ -shared -o mymodule.so mymodule.o``).
+
+
+Can I create an object class with some methods implemented in C and others in Python (e.g. through inheritance)?
+----------------------------------------------------------------------------------------------------------------
+
+In Python 2.2, you can inherit from builtin classes such as :class:`int`,
+:class:`list`, :class:`dict`, etc.
+
+The Boost Python Library (BPL, http://www.boost.org/libs/python/doc/index.html)
+provides a way of doing this from C++ (i.e. you can inherit from an extension
+class written in C++ using the BPL).
+
+
+When importing module X, why do I get "undefined symbol: PyUnicodeUCS2*"?
+-------------------------------------------------------------------------
+
+You are using a version of Python that uses a 4-byte representation for Unicode
+characters, but some C extension module you are importing was compiled using a
+Python that uses a 2-byte representation for Unicode characters (the default).
+
+If instead the name of the undefined symbol starts with ``PyUnicodeUCS4``, the
+problem is the reverse: Python was built using 2-byte Unicode characters, and
+the extension module was compiled using a Python with 4-byte Unicode characters.
+
+This can easily occur when using pre-built extension packages. RedHat Linux
+7.x, in particular, provided a "python2" binary that is compiled with 4-byte
+Unicode. This only causes the link failure if the extension uses any of the
+``PyUnicode_*()`` functions. It is also a problem if an extension uses any of
+the Unicode-related format specifiers for :cfunc:`Py_BuildValue` (or similar) or
+parameter specifications for :cfunc:`PyArg_ParseTuple`.
+
+You can check the size of the Unicode character a Python interpreter is using by
+checking the value of sys.maxunicode:
+
+ >>> import sys
+ >>> if sys.maxunicode > 65535:
+ ... print 'UCS4 build'
+ ... else:
+ ... print 'UCS2 build'
+
+The only way to solve this problem is to use extension modules compiled with a
+Python binary built using the same size for Unicode characters.
+
+
+
diff --git a/Doc/faq/general.rst b/Doc/faq/general.rst
new file mode 100644
index 0000000..758c26e
--- /dev/null
+++ b/Doc/faq/general.rst
@@ -0,0 +1,510 @@
+:tocdepth: 2
+
+==================
+General Python FAQ
+==================
+
+.. contents::
+
+General Information
+===================
+
+What is Python?
+---------------
+
+Python is an interpreted, interactive, object-oriented programming language. It
+incorporates modules, exceptions, dynamic typing, very high level dynamic data
+types, and classes. Python combines remarkable power with very clear syntax.
+It has interfaces to many system calls and libraries, as well as to various
+window systems, and is extensible in C or C++. It is also usable as an
+extension language for applications that need a programmable interface.
+Finally, Python is portable: it runs on many Unix variants, on the Mac, and on
+PCs under MS-DOS, Windows, Windows NT, and OS/2.
+
+To find out more, start with :ref:`tutorial-index`. The `Beginner's Guide to
+Python <http://wiki.python.org/moin/BeginnersGuide>`_ links to other
+introductory tutorials and resources for learning Python.
+
+
+What is the Python Software Foundation?
+---------------------------------------
+
+The Python Software Foundation is an independent non-profit organization that
+holds the copyright on Python versions 2.1 and newer. The PSF's mission is to
+advance open source technology related to the Python programming language and to
+publicize the use of Python. The PSF's home page is at
+http://www.python.org/psf/.
+
+Donations to the PSF are tax-exempt in the US. If you use Python and find it
+helpful, please contribute via `the PSF donation page
+<http://www.python.org/psf/donations/>`_.
+
+
+Are there copyright restrictions on the use of Python?
+------------------------------------------------------
+
+You can do anything you want with the source, as long as you leave the
+copyrights in and display those copyrights in any documentation about Python
+that you produce. If you honor the copyright rules, it's OK to use Python for
+commercial use, to sell copies of Python in source or binary form (modified or
+unmodified), or to sell products that incorporate Python in some form. We would
+still like to know about all commercial use of Python, of course.
+
+See `the PSF license page <http://python.org/psf/license/>`_ to find further
+explanations and a link to the full text of the license.
+
+The Python logo is trademarked, and in certain cases permission is required to
+use it. Consult `the Trademark Usage Policy
+<http://www.python.org/psf/trademarks/>`__ for more information.
+
+
+Why was Python created in the first place?
+------------------------------------------
+
+Here's a *very* brief summary of what started it all, written by Guido van
+Rossum:
+
+ I had extensive experience with implementing an interpreted language in the
+ ABC group at CWI, and from working with this group I had learned a lot about
+ language design. This is the origin of many Python features, including the
+ use of indentation for statement grouping and the inclusion of
+ very-high-level data types (although the details are all different in
+ Python).
+
+ I had a number of gripes about the ABC language, but also liked many of its
+ features. It was impossible to extend the ABC language (or its
+ implementation) to remedy my complaints -- in fact its lack of extensibility
+ was one of its biggest problems. I had some experience with using Modula-2+
+ and talked with the designers of Modula-3 and read the Modula-3 report.
+ Modula-3 is the origin of the syntax and semantics used for exceptions, and
+ some other Python features.
+
+ I was working in the Amoeba distributed operating system group at CWI. We
+ needed a better way to do system administration than by writing either C
+ programs or Bourne shell scripts, since Amoeba had its own system call
+ interface which wasn't easily accessible from the Bourne shell. My
+ experience with error handling in Amoeba made me acutely aware of the
+ importance of exceptions as a programming language feature.
+
+ It occurred to me that a scripting language with a syntax like ABC but with
+ access to the Amoeba system calls would fill the need. I realized that it
+ would be foolish to write an Amoeba-specific language, so I decided that I
+ needed a language that was generally extensible.
+
+ During the 1989 Christmas holidays, I had a lot of time on my hand, so I
+ decided to give it a try. During the next year, while still mostly working
+ on it in my own time, Python was used in the Amoeba project with increasing
+ success, and the feedback from colleagues made me add many early
+ improvements.
+
+ In February 1991, after just over a year of development, I decided to post to
+ USENET. The rest is in the ``Misc/HISTORY`` file.
+
+
+What is Python good for?
+------------------------
+
+Python is a high-level general-purpose programming language that can be applied
+to many different classes of problems.
+
+The language comes with a large standard library that covers areas such as
+string processing (regular expressions, Unicode, calculating differences between
+files), Internet protocols (HTTP, FTP, SMTP, XML-RPC, POP, IMAP, CGI
+programming), software engineering (unit testing, logging, profiling, parsing
+Python code), and operating system interfaces (system calls, filesystems, TCP/IP
+sockets). Look at the table of contents for :ref:`library-index` to get an idea
+of what's available. A wide variety of third-party extensions are also
+available. Consult `the Python Package Index <http://pypi.python.org/pypi>`_ to
+find packages of interest to you.
+
+
+How does the Python version numbering scheme work?
+--------------------------------------------------
+
+Python versions are numbered A.B.C or A.B. A is the major version number -- it
+is only incremented for really major changes in the language. B is the minor
+version number, incremented for less earth-shattering changes. C is the
+micro-level -- it is incremented for each bugfix release. See :pep:`6` for more
+information about bugfix releases.
+
+Not all releases are bugfix releases. In the run-up to a new major release, a
+series of development releases are made, denoted as alpha, beta, or release
+candidate. Alphas are early releases in which interfaces aren't yet finalized;
+it's not unexpected to see an interface change between two alpha releases.
+Betas are more stable, preserving existing interfaces but possibly adding new
+modules, and release candidates are frozen, making no changes except as needed
+to fix critical bugs.
+
+Alpha, beta and release candidate versions have an additional suffix. The
+suffix for an alpha version is "aN" for some small number N, the suffix for a
+beta version is "bN" for some small number N, and the suffix for a release
+candidate version is "cN" for some small number N. In other words, all versions
+labeled 2.0aN precede the versions labeled 2.0bN, which precede versions labeled
+2.0cN, and *those* precede 2.0.
+
+You may also find version numbers with a "+" suffix, e.g. "2.2+". These are
+unreleased versions, built directly from the Subversion trunk. In practice,
+after a final minor release is made, the Subversion trunk is incremented to the
+next minor version, which becomes the "a0" version,
+e.g. "2.4a0".
+
+See also the documentation for ``sys.version``, ``sys.hexversion``, and
+``sys.version_info``.
+
+
+How do I obtain a copy of the Python source?
+--------------------------------------------
+
+The latest Python source distribution is always available from python.org, at
+http://www.python.org/download/. The latest development sources can be obtained
+via anonymous Subversion at http://svn.python.org/projects/python/trunk.
+
+The source distribution is a gzipped tar file containing the complete C source,
+Sphinx-formatted documentation, Python library modules, example programs, and
+several useful pieces of freely distributable software. The source will compile
+and run out of the box on most UNIX platforms.
+
+Consult the `Developer FAQ
+<http://www.python.org/dev/devfaq.html#subversion-svn>`__ for more information
+on getting the source code and compiling it.
+
+
+How do I get documentation on Python?
+-------------------------------------
+
+.. XXX mention py3k
+
+The standard documentation for the current stable version of Python is available
+at http://docs.python.org/. PDF, plain text, and downloadable HTML versions are
+also available at http://docs.python.org/download/.
+
+The documentation is written in reStructuredText and processed by `the Sphinx
+documentation tool <http://sphinx.pocoo.org/>`__. The reStructuredText source
+for the documentation is part of the Python source distribution.
+
+
+I've never programmed before. Is there a Python tutorial?
+---------------------------------------------------------
+
+There are numerous tutorials and books available. The standard documentation
+includes :ref:`tutorial-index`.
+
+Consult `the Beginner's Guide <http://wiki.python.org/moin/BeginnersGuide>`_ to
+find information for beginning Python programmers, including lists of tutorials.
+
+
+Is there a newsgroup or mailing list devoted to Python?
+-------------------------------------------------------
+
+There is a newsgroup, :newsgroup:`comp.lang.python`, and a mailing list,
+`python-list <http://mail.python.org/mailman/listinfo/python-list>`_. The
+newsgroup and mailing list are gatewayed into each other -- if you can read news
+it's unnecessary to subscribe to the mailing list.
+:newsgroup:`comp.lang.python` is high-traffic, receiving hundreds of postings
+every day, and Usenet readers are often more able to cope with this volume.
+
+Announcements of new software releases and events can be found in
+comp.lang.python.announce, a low-traffic moderated list that receives about five
+postings per day. It's available as `the python-announce mailing list
+<http://mail.python.org/mailman/listinfo/python-announce-list>`_.
+
+More info about other mailing lists and newsgroups
+can be found at http://www.python.org/community/lists/.
+
+
+How do I get a beta test version of Python?
+-------------------------------------------
+
+Alpha and beta releases are available from http://www.python.org/download/. All
+releases are announced on the comp.lang.python and comp.lang.python.announce
+newsgroups and on the Python home page at http://www.python.org/; an RSS feed of
+news is available.
+
+You can also access the development version of Python through Subversion. See
+http://www.python.org/dev/devfaq.html#subversion-svn for details.
+
+
+How do I submit bug reports and patches for Python?
+---------------------------------------------------
+
+To report a bug or submit a patch, please use the Roundup installation at
+http://bugs.python.org/.
+
+You must have a Roundup account to report bugs; this makes it possible for us to
+contact you if we have follow-up questions. It will also enable Roundup to send
+you updates as we act on your bug. If you had previously used SourceForge to
+report bugs to Python, you can obtain your Roundup password through Roundup's
+`password reset procedure <http://bugs.python.org/user?@template=forgotten>`_.
+
+.. XXX adapt link to dev guide
+
+For more information on how Python is developed, consult `the Python Developer's
+Guide <http://python.org/dev/>`_.
+
+
+Are there any published articles about Python that I can reference?
+-------------------------------------------------------------------
+
+It's probably best to cite your favorite book about Python.
+
+The very first article about Python was written in 1991 and is now quite
+outdated.
+
+ Guido van Rossum and Jelke de Boer, "Interactively Testing Remote Servers
+ Using the Python Programming Language", CWI Quarterly, Volume 4, Issue 4
+ (December 1991), Amsterdam, pp 283-303.
+
+
+Are there any books on Python?
+------------------------------
+
+Yes, there are many, and more are being published. See the python.org wiki at
+http://wiki.python.org/moin/PythonBooks for a list.
+
+You can also search online bookstores for "Python" and filter out the Monty
+Python references; or perhaps search for "Python" and "language".
+
+
+Where in the world is www.python.org located?
+---------------------------------------------
+
+It's currently in Amsterdam, graciously hosted by `XS4ALL
+<http://www.xs4all.nl>`_. Thanks to Thomas Wouters for his work in arranging
+python.org's hosting.
+
+
+Why is it called Python?
+------------------------
+
+When he began implementing Python, Guido van Rossum was also reading the
+published scripts from `"Monty Python's Flying Circus"
+<http://pythonline.com/>`__, a BBC comedy series from the 1970s. Van Rossum
+thought he needed a name that was short, unique, and slightly mysterious, so he
+decided to call the language Python.
+
+
+Do I have to like "Monty Python's Flying Circus"?
+-------------------------------------------------
+
+No, but it helps. :)
+
+
+Python in the real world
+========================
+
+How stable is Python?
+---------------------
+
+Very stable. New, stable releases have been coming out roughly every 6 to 18
+months since 1991, and this seems likely to continue. Currently there are
+usually around 18 months between major releases.
+
+The developers issue "bugfix" releases of older versions, so the stability of
+existing releases gradually improves. Bugfix releases, indicated by a third
+component of the version number (e.g. 2.5.3, 2.6.2), are managed for stability;
+only fixes for known problems are included in a bugfix release, and it's
+guaranteed that interfaces will remain the same throughout a series of bugfix
+releases.
+
+.. XXX this gets out of date pretty often
+
+The `2.6.4 release <http://python.org/download/>`_ is recommended
+production-ready version at this point in time. Python 3.1 is also considered
+production-ready, but may be less useful, since currently there is more third
+party software available for Python 2 than for Python 3. Python 2 code will
+generally not run unchanged in Python 3.
+
+
+How many people are using Python?
+---------------------------------
+
+There are probably tens of thousands of users, though it's difficult to obtain
+an exact count.
+
+Python is available for free download, so there are no sales figures, and it's
+available from many different sites and packaged with many Linux distributions,
+so download statistics don't tell the whole story either.
+
+The comp.lang.python newsgroup is very active, but not all Python users post to
+the group or even read it.
+
+
+Have any significant projects been done in Python?
+--------------------------------------------------
+
+See http://python.org/about/success for a list of projects that use Python.
+Consulting the proceedings for `past Python conferences
+<http://python.org/community/workshops/>`_ will reveal contributions from many
+different companies and organizations.
+
+High-profile Python projects include `the Mailman mailing list manager
+<http://www.list.org>`_ and `the Zope application server
+<http://www.zope.org>`_. Several Linux distributions, most notably `Red Hat
+<http://www.redhat.com>`_, have written part or all of their installer and
+system administration software in Python. Companies that use Python internally
+include Google, Yahoo, and Lucasfilm Ltd.
+
+
+What new developments are expected for Python in the future?
+------------------------------------------------------------
+
+See http://www.python.org/dev/peps/ for the Python Enhancement Proposals
+(PEPs). PEPs are design documents describing a suggested new feature for Python,
+providing a concise technical specification and a rationale. Look for a PEP
+titled "Python X.Y Release Schedule", where X.Y is a version that hasn't been
+publicly released yet.
+
+New development is discussed on `the python-dev mailing list
+<http://mail.python.org/mailman/listinfo/python-dev/>`_.
+
+
+Is it reasonable to propose incompatible changes to Python?
+-----------------------------------------------------------
+
+In general, no. There are already millions of lines of Python code around the
+world, so any change in the language that invalidates more than a very small
+fraction of existing programs has to be frowned upon. Even if you can provide a
+conversion program, there's still the problem of updating all documentation;
+many books have been written about Python, and we don't want to invalidate them
+all at a single stroke.
+
+Providing a gradual upgrade path is necessary if a feature has to be changed.
+:pep:`5` describes the procedure followed for introducing backward-incompatible
+changes while minimizing disruption for users.
+
+
+Is Python Y2K (Year 2000) Compliant?
+------------------------------------
+
+.. remove this question?
+
+As of August, 2003 no major problems have been reported and Y2K compliance seems
+to be a non-issue.
+
+Python does very few date calculations and for those it does perform relies on
+the C library functions. Python generally represents times either as seconds
+since 1970 or as a ``(year, month, day, ...)`` tuple where the year is expressed
+with four digits, which makes Y2K bugs unlikely. So as long as your C library
+is okay, Python should be okay. Of course, it's possible that a particular
+application written in Python makes assumptions about 2-digit years.
+
+Because Python is available free of charge, there are no absolute guarantees.
+If there *are* unforeseen problems, liability is the user's problem rather than
+the developers', and there is nobody you can sue for damages. The Python
+copyright notice contains the following disclaimer:
+
+ 4. PSF is making Python 2.3 available to Licensee on an "AS IS"
+ basis. PSF MAKES NO REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED. BY
+ WAY OF EXAMPLE, BUT NOT LIMITATION, PSF MAKES NO AND DISCLAIMS ANY
+ REPRESENTATION OR WARRANTY OF MERCHANTABILITY OR FITNESS FOR ANY PARTICULAR
+ PURPOSE OR THAT THE USE OF PYTHON 2.3 WILL NOT INFRINGE ANY THIRD PARTY
+ RIGHTS.
+
+ 5. PSF SHALL NOT BE LIABLE TO LICENSEE OR ANY OTHER USERS OF PYTHON
+ 2.3 FOR ANY INCIDENTAL, SPECIAL, OR CONSEQUENTIAL DAMAGES OR LOSS AS
+ A RESULT OF MODIFYING, DISTRIBUTING, OR OTHERWISE USING PYTHON 2.3,
+ OR ANY DERIVATIVE THEREOF, EVEN IF ADVISED OF THE POSSIBILITY THEREOF.
+
+The good news is that *if* you encounter a problem, you have full source
+available to track it down and fix it. This is one advantage of an open source
+programming environment.
+
+
+Is Python a good language for beginning programmers?
+----------------------------------------------------
+
+Yes.
+
+It is still common to start students with a procedural and statically typed
+language such as Pascal, C, or a subset of C++ or Java. Students may be better
+served by learning Python as their first language. Python has a very simple and
+consistent syntax and a large standard library and, most importantly, using
+Python in a beginning programming course lets students concentrate on important
+programming skills such as problem decomposition and data type design. With
+Python, students can be quickly introduced to basic concepts such as loops and
+procedures. They can probably even work with user-defined objects in their very
+first course.
+
+For a student who has never programmed before, using a statically typed language
+seems unnatural. It presents additional complexity that the student must master
+and slows the pace of the course. The students are trying to learn to think
+like a computer, decompose problems, design consistent interfaces, and
+encapsulate data. While learning to use a statically typed language is
+important in the long term, it is not necessarily the best topic to address in
+the students' first programming course.
+
+Many other aspects of Python make it a good first language. Like Java, Python
+has a large standard library so that students can be assigned programming
+projects very early in the course that *do* something. Assignments aren't
+restricted to the standard four-function calculator and check balancing
+programs. By using the standard library, students can gain the satisfaction of
+working on realistic applications as they learn the fundamentals of programming.
+Using the standard library also teaches students about code reuse. Third-party
+modules such as PyGame are also helpful in extending the students' reach.
+
+Python's interactive interpreter enables students to test language features
+while they're programming. They can keep a window with the interpreter running
+while they enter their program's source in another window. If they can't
+remember the methods for a list, they can do something like this::
+
+ >>> L = []
+ >>> dir(L)
+ ['append', 'count', 'extend', 'index', 'insert', 'pop', 'remove',
+ 'reverse', 'sort']
+ >>> help(L.append)
+ Help on built-in function append:
+
+ append(...)
+ L.append(object) -- append object to end
+ >>> L.append(1)
+ >>> L
+ [1]
+
+With the interpreter, documentation is never far from the student as he's
+programming.
+
+There are also good IDEs for Python. IDLE is a cross-platform IDE for Python
+that is written in Python using Tkinter. PythonWin is a Windows-specific IDE.
+Emacs users will be happy to know that there is a very good Python mode for
+Emacs. All of these programming environments provide syntax highlighting,
+auto-indenting, and access to the interactive interpreter while coding. Consult
+http://www.python.org/editors/ for a full list of Python editing environments.
+
+If you want to discuss Python's use in education, you may be interested in
+joining `the edu-sig mailing list
+<http://python.org/community/sigs/current/edu-sig>`_.
+
+
+Upgrading Python
+================
+
+What is this bsddb185 module my application keeps complaining about?
+--------------------------------------------------------------------
+
+.. XXX remove this question?
+
+Starting with Python2.3, the distribution includes the `PyBSDDB package
+<http://pybsddb.sf.net/>` as a replacement for the old bsddb module. It
+includes functions which provide backward compatibility at the API level, but
+requires a newer version of the underlying `Berkeley DB
+<http://www.sleepycat.com>`_ library. Files created with the older bsddb module
+can't be opened directly using the new module.
+
+Using your old version of Python and a pair of scripts which are part of Python
+2.3 (db2pickle.py and pickle2db.py, in the Tools/scripts directory) you can
+convert your old database files to the new format. Using your old Python
+version, run the db2pickle.py script to convert it to a pickle, e.g.::
+
+ python2.2 <pathto>/db2pickley.py database.db database.pck
+
+Rename your database file::
+
+ mv database.db olddatabase.db
+
+Now convert the pickle file to a new format database::
+
+ python <pathto>/pickle2db.py database.db database.pck
+
+The precise commands you use will vary depending on the particulars of your
+installation. For full details about operation of these two scripts check the
+doc string at the start of each one.
diff --git a/Doc/faq/gui.rst b/Doc/faq/gui.rst
new file mode 100644
index 0000000..d3cf779
--- /dev/null
+++ b/Doc/faq/gui.rst
@@ -0,0 +1,160 @@
+:tocdepth: 2
+
+==========================
+Graphic User Interface FAQ
+==========================
+
+.. contents::
+
+General GUI Questions
+=====================
+
+What platform-independent GUI toolkits exist for Python?
+--------------------------------------------------------
+
+Depending on what platform(s) you are aiming at, there are several.
+
+.. XXX check links
+
+Tkinter
+'''''''
+
+Standard builds of Python include an object-oriented interface to the Tcl/Tk
+widget set, called Tkinter. This is probably the easiest to install and use.
+For more info about Tk, including pointers to the source, see the Tcl/Tk home
+page at http://www.tcl.tk. Tcl/Tk is fully portable to the MacOS, Windows, and
+Unix platforms.
+
+wxWindows
+'''''''''
+
+wxWindows is a portable GUI class library written in C++ that's a portable
+interface to various platform-specific libraries; wxWidgets is a Python
+interface to wxWindows. wxWindows supports Windows and MacOS; on Unix variants,
+it supports both GTk+ and Motif toolkits. wxWindows preserves the look and feel
+of the underlying graphics toolkit, and there is quite a rich widget set and
+collection of GDI classes. See `the wxWindows page <http://www.wxwindows.org>`_
+for more details.
+
+`wxWidgets <http://wxwidgets.org>`_ is an extension module that wraps many of
+the wxWindows C++ classes, and is quickly gaining popularity amongst Python
+developers. You can get wxWidgets as part of the source or CVS distribution of
+wxWindows, or directly from its home page.
+
+Qt
+'''
+
+There are bindings available for the Qt toolkit (`PyQt
+<http://www.riverbankcomputing.co.uk/pyqt/>`_) and for KDE (PyKDE). If you're
+writing open source software, you don't need to pay for PyQt, but if you want to
+write proprietary applications, you must buy a PyQt license from `Riverbank
+Computing <http://www.riverbankcomputing.co.uk>`_ and a Qt license from
+`Trolltech <http://www.trolltech.com>`_.
+
+Gtk+
+''''
+
+PyGtk bindings for the `Gtk+ toolkit <http://www.gtk.org>`_ have been
+implemented by by James Henstridge; see ftp://ftp.gtk.org/pub/gtk/python/.
+
+FLTK
+''''
+
+Python bindings for `the FLTK toolkit <http://www.fltk.org>`_, a simple yet
+powerful and mature cross-platform windowing system, are available from `the
+PyFLTK project <http://pyfltk.sourceforge.net>`_.
+
+
+FOX
+'''
+
+A wrapper for `the FOX toolkit <http://www.fox-toolkit.org/>`_ called `FXpy
+<http://fxpy.sourceforge.net/>`_ is available. FOX supports both Unix variants
+and Windows.
+
+
+OpenGL
+''''''
+
+For OpenGL bindings, see `PyOpenGL <http://pyopengl.sourceforge.net>`_.
+
+
+What platform-specific GUI toolkits exist for Python?
+-----------------------------------------------------
+
+`The Mac port <http://python.org/download/mac>`_ by Jack Jansen has a rich and
+ever-growing set of modules that support the native Mac toolbox calls. The port
+includes support for MacOS9 and MacOS X's Carbon libraries. By installing the
+`PyObjc Objective-C bridge <http://pyobjc.sourceforge.net>`_, Python programs
+can use MacOS X's Cocoa libraries. See the documentation that comes with the Mac
+port.
+
+:ref:`Pythonwin <windows-faq>` by Mark Hammond includes an interface to the
+Microsoft Foundation Classes and a Python programming environment using it
+that's written mostly in Python.
+
+
+Tkinter questions
+=================
+
+How do I freeze Tkinter applications?
+-------------------------------------
+
+Freeze is a tool to create stand-alone applications. When freezing Tkinter
+applications, the applications will not be truly stand-alone, as the application
+will still need the Tcl and Tk libraries.
+
+One solution is to ship the application with the tcl and tk libraries, and point
+to them at run-time using the :envvar:`TCL_LIBRARY` and :envvar:`TK_LIBRARY`
+environment variables.
+
+To get truly stand-alone applications, the Tcl scripts that form the library
+have to be integrated into the application as well. One tool supporting that is
+SAM (stand-alone modules), which is part of the Tix distribution
+(http://tix.mne.com). Build Tix with SAM enabled, perform the appropriate call
+to Tclsam_init etc inside Python's Modules/tkappinit.c, and link with libtclsam
+and libtksam (you might include the Tix libraries as well).
+
+
+Can I have Tk events handled while waiting for I/O?
+---------------------------------------------------
+
+Yes, and you don't even need threads! But you'll have to restructure your I/O
+code a bit. Tk has the equivalent of Xt's XtAddInput() call, which allows you
+to register a callback function which will be called from the Tk mainloop when
+I/O is possible on a file descriptor. Here's what you need::
+
+ from Tkinter import tkinter
+ tkinter.createfilehandler(file, mask, callback)
+
+The file may be a Python file or socket object (actually, anything with a
+fileno() method), or an integer file descriptor. The mask is one of the
+constants tkinter.READABLE or tkinter.WRITABLE. The callback is called as
+follows::
+
+ callback(file, mask)
+
+You must unregister the callback when you're done, using ::
+
+ tkinter.deletefilehandler(file)
+
+Note: since you don't know *how many bytes* are available for reading, you can't
+use the Python file object's read or readline methods, since these will insist
+on reading a predefined number of bytes. For sockets, the :meth:`recv` or
+:meth:`recvfrom` methods will work fine; for other files, use
+``os.read(file.fileno(), maxbytecount)``.
+
+
+I can't get key bindings to work in Tkinter: why?
+-------------------------------------------------
+
+An often-heard complaint is that event handlers bound to events with the
+:meth:`bind` method don't get handled even when the appropriate key is pressed.
+
+The most common cause is that the widget to which the binding applies doesn't
+have "keyboard focus". Check out the Tk documentation for the focus command.
+Usually a widget is given the keyboard focus by clicking in it (but not for
+labels; see the takefocus option).
+
+
+
diff --git a/Doc/faq/index.rst b/Doc/faq/index.rst
new file mode 100644
index 0000000..caba425
--- /dev/null
+++ b/Doc/faq/index.rst
@@ -0,0 +1,18 @@
+###################################
+ Python Frequently Asked Questions
+###################################
+
+:Release: |version|
+:Date: |today|
+
+.. toctree::
+ :maxdepth: 1
+
+ general.rst
+ programming.rst
+ design.rst
+ library.rst
+ extending.rst
+ windows.rst
+ gui.rst
+ installed.rst
diff --git a/Doc/faq/installed.rst b/Doc/faq/installed.rst
new file mode 100644
index 0000000..390c85a
--- /dev/null
+++ b/Doc/faq/installed.rst
@@ -0,0 +1,53 @@
+=============================================
+"Why is Python Installed on my Computer?" FAQ
+=============================================
+
+What is Python?
+---------------
+
+Python is a programming language. It's used for many different applications.
+It's used in some high schools and colleges as an introductory programming
+language because Python is easy to learn, but it's also used by professional
+software developers at places such as Google, NASA, and Lucasfilm Ltd.
+
+If you wish to learn more about Python, start with the `Beginner's Guide to
+Python <http://wiki.python.org/moin/BeginnersGuide>`_.
+
+
+Why is Python installed on my machine?
+--------------------------------------
+
+If you find Python installed on your system but don't remember installing it,
+there are several possible ways it could have gotten there.
+
+* Perhaps another user on the computer wanted to learn programming and installed
+ it; you'll have to figure out who's been using the machine and might have
+ installed it.
+* A third-party application installed on the machine might have been written in
+ Python and included a Python installation. For a home computer, the most
+ common such application is `PySol <http://pysolfc.sourceforge.net/>`_, a
+ solitaire game that includes over 1000 different games and variations.
+* Some Windows machines also have Python installed. At this writing we're aware
+ of computers from Hewlett-Packard and Compaq that include Python. Apparently
+ some of HP/Compaq's administrative tools are written in Python.
+* All Apple computers running Mac OS X have Python installed; it's included in
+ the base installation.
+
+
+Can I delete Python?
+--------------------
+
+That depends on where Python came from.
+
+If someone installed it deliberately, you can remove it without hurting
+anything. On Windows, use the Add/Remove Programs icon in the Control Panel.
+
+If Python was installed by a third-party application, you can also remove it,
+but that application will no longer work. You should use that application's
+uninstaller rather than removing Python directly.
+
+If Python came with your operating system, removing it is not recommended. If
+you remove it, whatever tools were written in Python will no longer run, and
+some of them might be important to you. Reinstalling the whole system would
+then be required to fix things again.
+
diff --git a/Doc/faq/library.rst b/Doc/faq/library.rst
new file mode 100644
index 0000000..d977c77
--- /dev/null
+++ b/Doc/faq/library.rst
@@ -0,0 +1,880 @@
+:tocdepth: 2
+
+=========================
+Library and Extension FAQ
+=========================
+
+.. contents::
+
+General Library Questions
+=========================
+
+How do I find a module or application to perform task X?
+--------------------------------------------------------
+
+Check :ref:`the Library Reference <library-index>` to see if there's a relevant
+standard library module. (Eventually you'll learn what's in the standard
+library and will able to skip this step.)
+
+Search the `Python Package Index <http://pypi.python.org/pypi>`_.
+
+Next, check the `Vaults of Parnassus <http://www.vex.net/parnassus/>`_, an older
+index of packages.
+
+Finally, try `Google <http://www.google.com>`_ or other Web search engine.
+Searching for "Python" plus a keyword or two for your topic of interest will
+usually find something helpful.
+
+
+Where is the math.py (socket.py, regex.py, etc.) source file?
+-------------------------------------------------------------
+
+If you can't find a source file for a module it may be a builtin or dynamically
+loaded module implemented in C, C++ or other compiled language. In this case
+you may not have the source file or it may be something like mathmodule.c,
+somewhere in a C source directory (not on the Python Path).
+
+There are (at least) three kinds of modules in Python:
+
+1) modules written in Python (.py);
+2) modules written in C and dynamically loaded (.dll, .pyd, .so, .sl, etc);
+3) modules written in C and linked with the interpreter; to get a list of these,
+ type::
+
+ import sys
+ print sys.builtin_module_names
+
+
+How do I make a Python script executable on Unix?
+-------------------------------------------------
+
+You need to do two things: the script file's mode must be executable and the
+first line must begin with ``#!`` followed by the path of the Python
+interpreter.
+
+The first is done by executing ``chmod +x scriptfile`` or perhaps ``chmod 755
+scriptfile``.
+
+The second can be done in a number of ways. The most straightforward way is to
+write ::
+
+ #!/usr/local/bin/python
+
+as the very first line of your file, using the pathname for where the Python
+interpreter is installed on your platform.
+
+If you would like the script to be independent of where the Python interpreter
+lives, you can use the "env" program. Almost all Unix variants support the
+following, assuming the python interpreter is in a directory on the user's
+$PATH::
+
+ #!/usr/bin/env python
+
+*Don't* do this for CGI scripts. The $PATH variable for CGI scripts is often
+very minimal, so you need to use the actual absolute pathname of the
+interpreter.
+
+Occasionally, a user's environment is so full that the /usr/bin/env program
+fails; or there's no env program at all. In that case, you can try the
+following hack (due to Alex Rezinsky)::
+
+ #! /bin/sh
+ """:"
+ exec python $0 ${1+"$@"}
+ """
+
+The minor disadvantage is that this defines the script's __doc__ string.
+However, you can fix that by adding ::
+
+ __doc__ = """...Whatever..."""
+
+
+
+Is there a curses/termcap package for Python?
+---------------------------------------------
+
+.. XXX curses *is* built by default, isn't it?
+
+For Unix variants: The standard Python source distribution comes with a curses
+module in the ``Modules/`` subdirectory, though it's not compiled by default
+(note that this is not available in the Windows distribution -- there is no
+curses module for Windows).
+
+The curses module supports basic curses features as well as many additional
+functions from ncurses and SYSV curses such as colour, alternative character set
+support, pads, and mouse support. This means the module isn't compatible with
+operating systems that only have BSD curses, but there don't seem to be any
+currently maintained OSes that fall into this category.
+
+For Windows: use `the consolelib module
+<http://effbot.org/zone/console-index.htm>`_.
+
+
+Is there an equivalent to C's onexit() in Python?
+-------------------------------------------------
+
+The :mod:`atexit` module provides a register function that is similar to C's
+onexit.
+
+
+Why don't my signal handlers work?
+----------------------------------
+
+The most common problem is that the signal handler is declared with the wrong
+argument list. It is called as ::
+
+ handler(signum, frame)
+
+so it should be declared with two arguments::
+
+ def handler(signum, frame):
+ ...
+
+
+Common tasks
+============
+
+How do I test a Python program or component?
+--------------------------------------------
+
+Python comes with two testing frameworks. The :mod:`doctest` module finds
+examples in the docstrings for a module and runs them, comparing the output with
+the expected output given in the docstring.
+
+The :mod:`unittest` module is a fancier testing framework modelled on Java and
+Smalltalk testing frameworks.
+
+For testing, it helps to write the program so that it may be easily tested by
+using good modular design. Your program should have almost all functionality
+encapsulated in either functions or class methods -- and this sometimes has the
+surprising and delightful effect of making the program run faster (because local
+variable accesses are faster than global accesses). Furthermore the program
+should avoid depending on mutating global variables, since this makes testing
+much more difficult to do.
+
+The "global main logic" of your program may be as simple as ::
+
+ if __name__ == "__main__":
+ main_logic()
+
+at the bottom of the main module of your program.
+
+Once your program is organized as a tractable collection of functions and class
+behaviours you should write test functions that exercise the behaviours. A test
+suite can be associated with each module which automates a sequence of tests.
+This sounds like a lot of work, but since Python is so terse and flexible it's
+surprisingly easy. You can make coding much more pleasant and fun by writing
+your test functions in parallel with the "production code", since this makes it
+easy to find bugs and even design flaws earlier.
+
+"Support modules" that are not intended to be the main module of a program may
+include a self-test of the module. ::
+
+ if __name__ == "__main__":
+ self_test()
+
+Even programs that interact with complex external interfaces may be tested when
+the external interfaces are unavailable by using "fake" interfaces implemented
+in Python.
+
+
+How do I create documentation from doc strings?
+-----------------------------------------------
+
+.. XXX mention Sphinx/epydoc
+
+The :mod:`pydoc` module can create HTML from the doc strings in your Python
+source code. An alternative is `pythondoc
+<http://starship.python.net/crew/danilo/pythondoc/>`_.
+
+
+How do I get a single keypress at a time?
+-----------------------------------------
+
+For Unix variants: There are several solutions. It's straightforward to do this
+using curses, but curses is a fairly large module to learn. Here's a solution
+without curses::
+
+ import termios, fcntl, sys, os
+ fd = sys.stdin.fileno()
+
+ oldterm = termios.tcgetattr(fd)
+ newattr = termios.tcgetattr(fd)
+ newattr[3] = newattr[3] & ~termios.ICANON & ~termios.ECHO
+ termios.tcsetattr(fd, termios.TCSANOW, newattr)
+
+ oldflags = fcntl.fcntl(fd, fcntl.F_GETFL)
+ fcntl.fcntl(fd, fcntl.F_SETFL, oldflags | os.O_NONBLOCK)
+
+ try:
+ while 1:
+ try:
+ c = sys.stdin.read(1)
+ print "Got character", `c`
+ except IOError: pass
+ finally:
+ termios.tcsetattr(fd, termios.TCSAFLUSH, oldterm)
+ fcntl.fcntl(fd, fcntl.F_SETFL, oldflags)
+
+You need the :mod:`termios` and the :mod:`fcntl` module for any of this to work,
+and I've only tried it on Linux, though it should work elsewhere. In this code,
+characters are read and printed one at a time.
+
+:func:`termios.tcsetattr` turns off stdin's echoing and disables canonical mode.
+:func:`fcntl.fnctl` is used to obtain stdin's file descriptor flags and modify
+them for non-blocking mode. Since reading stdin when it is empty results in an
+:exc:`IOError`, this error is caught and ignored.
+
+
+Threads
+=======
+
+How do I program using threads?
+-------------------------------
+
+.. XXX it's _thread in py3k
+
+Be sure to use the :mod:`threading` module and not the :mod:`thread` module.
+The :mod:`threading` module builds convenient abstractions on top of the
+low-level primitives provided by the :mod:`thread` module.
+
+Aahz has a set of slides from his threading tutorial that are helpful; see
+http://starship.python.net/crew/aahz/OSCON2001/.
+
+
+None of my threads seem to run: why?
+------------------------------------
+
+As soon as the main thread exits, all threads are killed. Your main thread is
+running too quickly, giving the threads no time to do any work.
+
+A simple fix is to add a sleep to the end of the program that's long enough for
+all the threads to finish::
+
+ import threading, time
+
+ def thread_task(name, n):
+ for i in range(n): print name, i
+
+ for i in range(10):
+ T = threading.Thread(target=thread_task, args=(str(i), i))
+ T.start()
+
+ time.sleep(10) # <----------------------------!
+
+But now (on many platforms) the threads don't run in parallel, but appear to run
+sequentially, one at a time! The reason is that the OS thread scheduler doesn't
+start a new thread until the previous thread is blocked.
+
+A simple fix is to add a tiny sleep to the start of the run function::
+
+ def thread_task(name, n):
+ time.sleep(0.001) # <---------------------!
+ for i in range(n): print name, i
+
+ for i in range(10):
+ T = threading.Thread(target=thread_task, args=(str(i), i))
+ T.start()
+
+ time.sleep(10)
+
+Instead of trying to guess how long a :func:`time.sleep` delay will be enough,
+it's better to use some kind of semaphore mechanism. One idea is to use the
+:mod:`Queue` module to create a queue object, let each thread append a token to
+the queue when it finishes, and let the main thread read as many tokens from the
+queue as there are threads.
+
+
+How do I parcel out work among a bunch of worker threads?
+---------------------------------------------------------
+
+Use the :mod:`Queue` module to create a queue containing a list of jobs. The
+:class:`~Queue.Queue` class maintains a list of objects with ``.put(obj)`` to
+add an item to the queue and ``.get()`` to return an item. The class will take
+care of the locking necessary to ensure that each job is handed out exactly
+once.
+
+Here's a trivial example::
+
+ import threading, Queue, time
+
+ # The worker thread gets jobs off the queue. When the queue is empty, it
+ # assumes there will be no more work and exits.
+ # (Realistically workers will run until terminated.)
+ def worker ():
+ print 'Running worker'
+ time.sleep(0.1)
+ while True:
+ try:
+ arg = q.get(block=False)
+ except Queue.Empty:
+ print 'Worker', threading.currentThread(),
+ print 'queue empty'
+ break
+ else:
+ print 'Worker', threading.currentThread(),
+ print 'running with argument', arg
+ time.sleep(0.5)
+
+ # Create queue
+ q = Queue.Queue()
+
+ # Start a pool of 5 workers
+ for i in range(5):
+ t = threading.Thread(target=worker, name='worker %i' % (i+1))
+ t.start()
+
+ # Begin adding work to the queue
+ for i in range(50):
+ q.put(i)
+
+ # Give threads time to run
+ print 'Main thread sleeping'
+ time.sleep(5)
+
+When run, this will produce the following output:
+
+ Running worker
+ Running worker
+ Running worker
+ Running worker
+ Running worker
+ Main thread sleeping
+ Worker <Thread(worker 1, started)> running with argument 0
+ Worker <Thread(worker 2, started)> running with argument 1
+ Worker <Thread(worker 3, started)> running with argument 2
+ Worker <Thread(worker 4, started)> running with argument 3
+ Worker <Thread(worker 5, started)> running with argument 4
+ Worker <Thread(worker 1, started)> running with argument 5
+ ...
+
+Consult the module's documentation for more details; the ``Queue`` class
+provides a featureful interface.
+
+
+What kinds of global value mutation are thread-safe?
+----------------------------------------------------
+
+A global interpreter lock (GIL) is used internally to ensure that only one
+thread runs in the Python VM at a time. In general, Python offers to switch
+among threads only between bytecode instructions; how frequently it switches can
+be set via :func:`sys.setcheckinterval`. Each bytecode instruction and
+therefore all the C implementation code reached from each instruction is
+therefore atomic from the point of view of a Python program.
+
+In theory, this means an exact accounting requires an exact understanding of the
+PVM bytecode implementation. In practice, it means that operations on shared
+variables of builtin data types (ints, lists, dicts, etc) that "look atomic"
+really are.
+
+For example, the following operations are all atomic (L, L1, L2 are lists, D,
+D1, D2 are dicts, x, y are objects, i, j are ints)::
+
+ L.append(x)
+ L1.extend(L2)
+ x = L[i]
+ x = L.pop()
+ L1[i:j] = L2
+ L.sort()
+ x = y
+ x.field = y
+ D[x] = y
+ D1.update(D2)
+ D.keys()
+
+These aren't::
+
+ i = i+1
+ L.append(L[-1])
+ L[i] = L[j]
+ D[x] = D[x] + 1
+
+Operations that replace other objects may invoke those other objects'
+:meth:`__del__` method when their reference count reaches zero, and that can
+affect things. This is especially true for the mass updates to dictionaries and
+lists. When in doubt, use a mutex!
+
+
+Can't we get rid of the Global Interpreter Lock?
+------------------------------------------------
+
+.. XXX mention multiprocessing
+
+The Global Interpreter Lock (GIL) is often seen as a hindrance to Python's
+deployment on high-end multiprocessor server machines, because a multi-threaded
+Python program effectively only uses one CPU, due to the insistence that
+(almost) all Python code can only run while the GIL is held.
+
+Back in the days of Python 1.5, Greg Stein actually implemented a comprehensive
+patch set (the "free threading" patches) that removed the GIL and replaced it
+with fine-grained locking. Unfortunately, even on Windows (where locks are very
+efficient) this ran ordinary Python code about twice as slow as the interpreter
+using the GIL. On Linux the performance loss was even worse because pthread
+locks aren't as efficient.
+
+Since then, the idea of getting rid of the GIL has occasionally come up but
+nobody has found a way to deal with the expected slowdown, and users who don't
+use threads would not be happy if their code ran at half at the speed. Greg's
+free threading patch set has not been kept up-to-date for later Python versions.
+
+This doesn't mean that you can't make good use of Python on multi-CPU machines!
+You just have to be creative with dividing the work up between multiple
+*processes* rather than multiple *threads*. Judicious use of C extensions will
+also help; if you use a C extension to perform a time-consuming task, the
+extension can release the GIL while the thread of execution is in the C code and
+allow other threads to get some work done.
+
+It has been suggested that the GIL should be a per-interpreter-state lock rather
+than truly global; interpreters then wouldn't be able to share objects.
+Unfortunately, this isn't likely to happen either. It would be a tremendous
+amount of work, because many object implementations currently have global state.
+For example, small integers and short strings are cached; these caches would
+have to be moved to the interpreter state. Other object types have their own
+free list; these free lists would have to be moved to the interpreter state.
+And so on.
+
+And I doubt that it can even be done in finite time, because the same problem
+exists for 3rd party extensions. It is likely that 3rd party extensions are
+being written at a faster rate than you can convert them to store all their
+global state in the interpreter state.
+
+And finally, once you have multiple interpreters not sharing any state, what
+have you gained over running each interpreter in a separate process?
+
+
+Input and Output
+================
+
+How do I delete a file? (And other file questions...)
+-----------------------------------------------------
+
+Use ``os.remove(filename)`` or ``os.unlink(filename)``; for documentation, see
+the :mod:`os` module. The two functions are identical; :func:`unlink` is simply
+the name of the Unix system call for this function.
+
+To remove a directory, use :func:`os.rmdir`; use :func:`os.mkdir` to create one.
+``os.makedirs(path)`` will create any intermediate directories in ``path`` that
+don't exist. ``os.removedirs(path)`` will remove intermediate directories as
+long as they're empty; if you want to delete an entire directory tree and its
+contents, use :func:`shutil.rmtree`.
+
+To rename a file, use ``os.rename(old_path, new_path)``.
+
+To truncate a file, open it using ``f = open(filename, "r+")``, and use
+``f.truncate(offset)``; offset defaults to the current seek position. There's
+also ```os.ftruncate(fd, offset)`` for files opened with :func:`os.open`, where
+``fd`` is the file descriptor (a small integer).
+
+The :mod:`shutil` module also contains a number of functions to work on files
+including :func:`~shutil.copyfile`, :func:`~shutil.copytree`, and
+:func:`~shutil.rmtree`.
+
+
+How do I copy a file?
+---------------------
+
+The :mod:`shutil` module contains a :func:`~shutil.copyfile` function. Note
+that on MacOS 9 it doesn't copy the resource fork and Finder info.
+
+
+How do I read (or write) binary data?
+-------------------------------------
+
+To read or write complex binary data formats, it's best to use the :mod:`struct`
+module. It allows you to take a string containing binary data (usually numbers)
+and convert it to Python objects; and vice versa.
+
+For example, the following code reads two 2-byte integers and one 4-byte integer
+in big-endian format from a file::
+
+ import struct
+
+ f = open(filename, "rb") # Open in binary mode for portability
+ s = f.read(8)
+ x, y, z = struct.unpack(">hhl", s)
+
+The '>' in the format string forces big-endian data; the letter 'h' reads one
+"short integer" (2 bytes), and 'l' reads one "long integer" (4 bytes) from the
+string.
+
+For data that is more regular (e.g. a homogeneous list of ints or thefloats),
+you can also use the :mod:`array` module.
+
+
+I can't seem to use os.read() on a pipe created with os.popen(); why?
+---------------------------------------------------------------------
+
+:func:`os.read` is a low-level function which takes a file descriptor, a small
+integer representing the opened file. :func:`os.popen` creates a high-level
+file object, the same type returned by the builtin :func:`open` function. Thus,
+to read n bytes from a pipe p created with :func:`os.popen`, you need to use
+``p.read(n)``.
+
+
+How do I run a subprocess with pipes connected to both input and output?
+------------------------------------------------------------------------
+
+.. XXX update to use subprocess
+
+Use the :mod:`popen2` module. For example::
+
+ import popen2
+ fromchild, tochild = popen2.popen2("command")
+ tochild.write("input\n")
+ tochild.flush()
+ output = fromchild.readline()
+
+Warning: in general it is unwise to do this because you can easily cause a
+deadlock where your process is blocked waiting for output from the child while
+the child is blocked waiting for input from you. This can be caused because the
+parent expects the child to output more text than it does, or it can be caused
+by data being stuck in stdio buffers due to lack of flushing. The Python parent
+can of course explicitly flush the data it sends to the child before it reads
+any output, but if the child is a naive C program it may have been written to
+never explicitly flush its output, even if it is interactive, since flushing is
+normally automatic.
+
+Note that a deadlock is also possible if you use :func:`popen3` to read stdout
+and stderr. If one of the two is too large for the internal buffer (increasing
+the buffer size does not help) and you ``read()`` the other one first, there is
+a deadlock, too.
+
+Note on a bug in popen2: unless your program calls ``wait()`` or ``waitpid()``,
+finished child processes are never removed, and eventually calls to popen2 will
+fail because of a limit on the number of child processes. Calling
+:func:`os.waitpid` with the :data:`os.WNOHANG` option can prevent this; a good
+place to insert such a call would be before calling ``popen2`` again.
+
+In many cases, all you really need is to run some data through a command and get
+the result back. Unless the amount of data is very large, the easiest way to do
+this is to write it to a temporary file and run the command with that temporary
+file as input. The standard module :mod:`tempfile` exports a ``mktemp()``
+function to generate unique temporary file names. ::
+
+ import tempfile
+ import os
+
+ class Popen3:
+ """
+ This is a deadlock-safe version of popen that returns
+ an object with errorlevel, out (a string) and err (a string).
+ (capturestderr may not work under windows.)
+ Example: print Popen3('grep spam','\n\nhere spam\n\n').out
+ """
+ def __init__(self,command,input=None,capturestderr=None):
+ outfile=tempfile.mktemp()
+ command="( %s ) > %s" % (command,outfile)
+ if input:
+ infile=tempfile.mktemp()
+ open(infile,"w").write(input)
+ command=command+" <"+infile
+ if capturestderr:
+ errfile=tempfile.mktemp()
+ command=command+" 2>"+errfile
+ self.errorlevel=os.system(command) >> 8
+ self.out=open(outfile,"r").read()
+ os.remove(outfile)
+ if input:
+ os.remove(infile)
+ if capturestderr:
+ self.err=open(errfile,"r").read()
+ os.remove(errfile)
+
+Note that many interactive programs (e.g. vi) don't work well with pipes
+substituted for standard input and output. You will have to use pseudo ttys
+("ptys") instead of pipes. Or you can use a Python interface to Don Libes'
+"expect" library. A Python extension that interfaces to expect is called "expy"
+and available from http://expectpy.sourceforge.net. A pure Python solution that
+works like expect is ` pexpect <http://pexpect.sourceforge.net>`_.
+
+
+How do I access the serial (RS232) port?
+----------------------------------------
+
+For Win32, POSIX (Linux, BSD, etc.), Jython:
+
+ http://pyserial.sourceforge.net
+
+For Unix, see a Usenet post by Mitch Chapman:
+
+ http://groups.google.com/groups?selm=34A04430.CF9@ohioee.com
+
+
+Why doesn't closing sys.stdout (stdin, stderr) really close it?
+---------------------------------------------------------------
+
+Python file objects are a high-level layer of abstraction on top of C streams,
+which in turn are a medium-level layer of abstraction on top of (among other
+things) low-level C file descriptors.
+
+For most file objects you create in Python via the builtin ``file`` constructor,
+``f.close()`` marks the Python file object as being closed from Python's point
+of view, and also arranges to close the underlying C stream. This also happens
+automatically in f's destructor, when f becomes garbage.
+
+But stdin, stdout and stderr are treated specially by Python, because of the
+special status also given to them by C. Running ``sys.stdout.close()`` marks
+the Python-level file object as being closed, but does *not* close the
+associated C stream.
+
+To close the underlying C stream for one of these three, you should first be
+sure that's what you really want to do (e.g., you may confuse extension modules
+trying to do I/O). If it is, use os.close::
+
+ os.close(0) # close C's stdin stream
+ os.close(1) # close C's stdout stream
+ os.close(2) # close C's stderr stream
+
+
+Network/Internet Programming
+============================
+
+What WWW tools are there for Python?
+------------------------------------
+
+See the chapters titled :ref:`internet` and :ref:`netdata` in the Library
+Reference Manual. Python has many modules that will help you build server-side
+and client-side web systems.
+
+.. XXX check if wiki page is still up to date
+
+A summary of available frameworks is maintained by Paul Boddie at
+http://wiki.python.org/moin/WebProgramming .
+
+Cameron Laird maintains a useful set of pages about Python web technologies at
+http://phaseit.net/claird/comp.lang.python/web_python.
+
+
+How can I mimic CGI form submission (METHOD=POST)?
+--------------------------------------------------
+
+I would like to retrieve web pages that are the result of POSTing a form. Is
+there existing code that would let me do this easily?
+
+Yes. Here's a simple example that uses httplib::
+
+ #!/usr/local/bin/python
+
+ import httplib, sys, time
+
+ ### build the query string
+ qs = "First=Josephine&MI=Q&Last=Public"
+
+ ### connect and send the server a path
+ httpobj = httplib.HTTP('www.some-server.out-there', 80)
+ httpobj.putrequest('POST', '/cgi-bin/some-cgi-script')
+ ### now generate the rest of the HTTP headers...
+ httpobj.putheader('Accept', '*/*')
+ httpobj.putheader('Connection', 'Keep-Alive')
+ httpobj.putheader('Content-type', 'application/x-www-form-urlencoded')
+ httpobj.putheader('Content-length', '%d' % len(qs))
+ httpobj.endheaders()
+ httpobj.send(qs)
+ ### find out what the server said in response...
+ reply, msg, hdrs = httpobj.getreply()
+ if reply != 200:
+ sys.stdout.write(httpobj.getfile().read())
+
+Note that in general for URL-encoded POST operations, query strings must be
+quoted by using :func:`urllib.quote`. For example to send name="Guy Steele,
+Jr."::
+
+ >>> from urllib import quote
+ >>> x = quote("Guy Steele, Jr.")
+ >>> x
+ 'Guy%20Steele,%20Jr.'
+ >>> query_string = "name="+x
+ >>> query_string
+ 'name=Guy%20Steele,%20Jr.'
+
+
+What module should I use to help with generating HTML?
+------------------------------------------------------
+
+.. XXX add modern template languages
+
+There are many different modules available:
+
+* HTMLgen is a class library of objects corresponding to all the HTML 3.2 markup
+ tags. It's used when you are writing in Python and wish to synthesize HTML
+ pages for generating a web or for CGI forms, etc.
+
+* DocumentTemplate and Zope Page Templates are two different systems that are
+ part of Zope.
+
+* Quixote's PTL uses Python syntax to assemble strings of text.
+
+Consult the `Web Programming wiki pages
+<http://wiki.python.org/moin/WebProgramming>`_ for more links.
+
+
+How do I send mail from a Python script?
+----------------------------------------
+
+Use the standard library module :mod:`smtplib`.
+
+Here's a very simple interactive mail sender that uses it. This method will
+work on any host that supports an SMTP listener. ::
+
+ import sys, smtplib
+
+ fromaddr = raw_input("From: ")
+ toaddrs = raw_input("To: ").split(',')
+ print "Enter message, end with ^D:"
+ msg = ''
+ while True:
+ line = sys.stdin.readline()
+ if not line:
+ break
+ msg += line
+
+ # The actual mail send
+ server = smtplib.SMTP('localhost')
+ server.sendmail(fromaddr, toaddrs, msg)
+ server.quit()
+
+A Unix-only alternative uses sendmail. The location of the sendmail program
+varies between systems; sometimes it is ``/usr/lib/sendmail``, sometime
+``/usr/sbin/sendmail``. The sendmail manual page will help you out. Here's
+some sample code::
+
+ SENDMAIL = "/usr/sbin/sendmail" # sendmail location
+ import os
+ p = os.popen("%s -t -i" % SENDMAIL, "w")
+ p.write("To: receiver@example.com\n")
+ p.write("Subject: test\n")
+ p.write("\n") # blank line separating headers from body
+ p.write("Some text\n")
+ p.write("some more text\n")
+ sts = p.close()
+ if sts != 0:
+ print "Sendmail exit status", sts
+
+
+How do I avoid blocking in the connect() method of a socket?
+------------------------------------------------------------
+
+The select module is commonly used to help with asynchronous I/O on sockets.
+
+To prevent the TCP connect from blocking, you can set the socket to non-blocking
+mode. Then when you do the ``connect()``, you will either connect immediately
+(unlikely) or get an exception that contains the error number as ``.errno``.
+``errno.EINPROGRESS`` indicates that the connection is in progress, but hasn't
+finished yet. Different OSes will return different values, so you're going to
+have to check what's returned on your system.
+
+You can use the ``connect_ex()`` method to avoid creating an exception. It will
+just return the errno value. To poll, you can call ``connect_ex()`` again later
+-- 0 or ``errno.EISCONN`` indicate that you're connected -- or you can pass this
+socket to select to check if it's writable.
+
+
+Databases
+=========
+
+Are there any interfaces to database packages in Python?
+--------------------------------------------------------
+
+Yes.
+
+.. XXX remove bsddb in py3k, fix other module names
+
+Python 2.3 includes the :mod:`bsddb` package which provides an interface to the
+BerkeleyDB library. Interfaces to disk-based hashes such as :mod:`DBM <dbm>`
+and :mod:`GDBM <gdbm>` are also included with standard Python.
+
+Support for most relational databases is available. See the
+`DatabaseProgramming wiki page
+<http://wiki.python.org/moin/DatabaseProgramming>`_ for details.
+
+
+How do you implement persistent objects in Python?
+--------------------------------------------------
+
+The :mod:`pickle` library module solves this in a very general way (though you
+still can't store things like open files, sockets or windows), and the
+:mod:`shelve` library module uses pickle and (g)dbm to create persistent
+mappings containing arbitrary Python objects. For better performance, you can
+use the :mod:`cPickle` module.
+
+A more awkward way of doing things is to use pickle's little sister, marshal.
+The :mod:`marshal` module provides very fast ways to store noncircular basic
+Python types to files and strings, and back again. Although marshal does not do
+fancy things like store instances or handle shared references properly, it does
+run extremely fast. For example loading a half megabyte of data may take less
+than a third of a second. This often beats doing something more complex and
+general such as using gdbm with pickle/shelve.
+
+
+Why is cPickle so slow?
+-----------------------
+
+.. XXX update this, default protocol is 2/3
+
+The default format used by the pickle module is a slow one that results in
+readable pickles. Making it the default, but it would break backward
+compatibility::
+
+ largeString = 'z' * (100 * 1024)
+ myPickle = cPickle.dumps(largeString, protocol=1)
+
+
+If my program crashes with a bsddb (or anydbm) database open, it gets corrupted. How come?
+------------------------------------------------------------------------------------------
+
+Databases opened for write access with the bsddb module (and often by the anydbm
+module, since it will preferentially use bsddb) must explicitly be closed using
+the ``.close()`` method of the database. The underlying library caches database
+contents which need to be converted to on-disk form and written.
+
+If you have initialized a new bsddb database but not written anything to it
+before the program crashes, you will often wind up with a zero-length file and
+encounter an exception the next time the file is opened.
+
+
+I tried to open Berkeley DB file, but bsddb produces bsddb.error: (22, 'Invalid argument'). Help! How can I restore my data?
+----------------------------------------------------------------------------------------------------------------------------
+
+Don't panic! Your data is probably intact. The most frequent cause for the error
+is that you tried to open an earlier Berkeley DB file with a later version of
+the Berkeley DB library.
+
+Many Linux systems now have all three versions of Berkeley DB available. If you
+are migrating from version 1 to a newer version use db_dump185 to dump a plain
+text version of the database. If you are migrating from version 2 to version 3
+use db2_dump to create a plain text version of the database. In either case,
+use db_load to create a new native database for the latest version installed on
+your computer. If you have version 3 of Berkeley DB installed, you should be
+able to use db2_load to create a native version 2 database.
+
+You should move away from Berkeley DB version 1 files because the hash file code
+contains known bugs that can corrupt your data.
+
+
+Mathematics and Numerics
+========================
+
+How do I generate random numbers in Python?
+-------------------------------------------
+
+The standard module :mod:`random` implements a random number generator. Usage
+is simple::
+
+ import random
+ random.random()
+
+This returns a random floating point number in the range [0, 1).
+
+There are also many other specialized generators in this module, such as:
+
+* ``randrange(a, b)`` chooses an integer in the range [a, b).
+* ``uniform(a, b)`` chooses a floating point number in the range [a, b).
+* ``normalvariate(mean, sdev)`` samples the normal (Gaussian) distribution.
+
+Some higher-level functions operate on sequences directly, such as:
+
+* ``choice(S)`` chooses random element from a given sequence
+* ``shuffle(L)`` shuffles a list in-place, i.e. permutes it randomly
+
+There's also a ``Random`` class you can instantiate to create independent
+multiple random number generators.
diff --git a/Doc/faq/programming.rst b/Doc/faq/programming.rst
new file mode 100644
index 0000000..f1dfccd
--- /dev/null
+++ b/Doc/faq/programming.rst
@@ -0,0 +1,1752 @@
+:tocdepth: 2
+
+===============
+Programming FAQ
+===============
+
+.. contents::
+
+General Questions
+=================
+
+Is there a source code level debugger with breakpoints, single-stepping, etc.?
+------------------------------------------------------------------------------
+
+Yes.
+
+The pdb module is a simple but adequate console-mode debugger for Python. It is
+part of the standard Python library, and is :mod:`documented in the Library
+Reference Manual <pdb>`. You can also write your own debugger by using the code
+for pdb as an example.
+
+The IDLE interactive development environment, which is part of the standard
+Python distribution (normally available as Tools/scripts/idle), includes a
+graphical debugger. There is documentation for the IDLE debugger at
+http://www.python.org/idle/doc/idle2.html#Debugger.
+
+PythonWin is a Python IDE that includes a GUI debugger based on pdb. The
+Pythonwin debugger colors breakpoints and has quite a few cool features such as
+debugging non-Pythonwin programs. Pythonwin is available as part of the `Python
+for Windows Extensions <http://sourceforge.net/projects/pywin32/>`__ project and
+as a part of the ActivePython distribution (see
+http://www.activestate.com/Products/ActivePython/index.html).
+
+`Boa Constructor <http://boa-constructor.sourceforge.net/>`_ is an IDE and GUI
+builder that uses wxWidgets. It offers visual frame creation and manipulation,
+an object inspector, many views on the source like object browsers, inheritance
+hierarchies, doc string generated html documentation, an advanced debugger,
+integrated help, and Zope support.
+
+`Eric <http://www.die-offenbachs.de/eric/index.html>`_ is an IDE built on PyQt
+and the Scintilla editing component.
+
+Pydb is a version of the standard Python debugger pdb, modified for use with DDD
+(Data Display Debugger), a popular graphical debugger front end. Pydb can be
+found at http://bashdb.sourceforge.net/pydb/ and DDD can be found at
+http://www.gnu.org/software/ddd.
+
+There are a number of commercial Python IDEs that include graphical debuggers.
+They include:
+
+* Wing IDE (http://wingware.com/)
+* Komodo IDE (http://www.activestate.com/Products/Komodo)
+
+
+Is there a tool to help find bugs or perform static analysis?
+-------------------------------------------------------------
+
+Yes.
+
+PyChecker is a static analysis tool that finds bugs in Python source code and
+warns about code complexity and style. You can get PyChecker from
+http://pychecker.sf.net.
+
+`Pylint <http://www.logilab.org/projects/pylint>`_ is another tool that checks
+if a module satisfies a coding standard, and also makes it possible to write
+plug-ins to add a custom feature. In addition to the bug checking that
+PyChecker performs, Pylint offers some additional features such as checking line
+length, whether variable names are well-formed according to your coding
+standard, whether declared interfaces are fully implemented, and more.
+http://www.logilab.org/projects/pylint/documentation provides a full list of
+Pylint's features.
+
+
+How can I create a stand-alone binary from a Python script?
+-----------------------------------------------------------
+
+You don't need the ability to compile Python to C code if all you want is a
+stand-alone program that users can download and run without having to install
+the Python distribution first. There are a number of tools that determine the
+set of modules required by a program and bind these modules together with a
+Python binary to produce a single executable.
+
+One is to use the freeze tool, which is included in the Python source tree as
+``Tools/freeze``. It converts Python byte code to C arrays; a C compiler you can
+embed all your modules into a new program, which is then linked with the
+standard Python modules.
+
+It works by scanning your source recursively for import statements (in both
+forms) and looking for the modules in the standard Python path as well as in the
+source directory (for built-in modules). It then turns the bytecode for modules
+written in Python into C code (array initializers that can be turned into code
+objects using the marshal module) and creates a custom-made config file that
+only contains those built-in modules which are actually used in the program. It
+then compiles the generated C code and links it with the rest of the Python
+interpreter to form a self-contained binary which acts exactly like your script.
+
+Obviously, freeze requires a C compiler. There are several other utilities
+which don't. One is Thomas Heller's py2exe (Windows only) at
+
+ http://www.py2exe.org/
+
+Another is Christian Tismer's `SQFREEZE <http://starship.python.net/crew/pirx>`_
+which appends the byte code to a specially-prepared Python interpreter that can
+find the byte code in the executable.
+
+Other tools include Fredrik Lundh's `Squeeze
+<http://www.pythonware.com/products/python/squeeze>`_ and Anthony Tuininga's
+`cx_Freeze <http://starship.python.net/crew/atuining/cx_Freeze/index.html>`_.
+
+
+Are there coding standards or a style guide for Python programs?
+----------------------------------------------------------------
+
+Yes. The coding style required for standard library modules is documented as
+:pep:`8`.
+
+
+My program is too slow. How do I speed it up?
+---------------------------------------------
+
+That's a tough one, in general. There are many tricks to speed up Python code;
+consider rewriting parts in C as a last resort.
+
+In some cases it's possible to automatically translate Python to C or x86
+assembly language, meaning that you don't have to modify your code to gain
+increased speed.
+
+.. XXX seems to have overlap with other questions!
+
+`Pyrex <http://www.cosc.canterbury.ac.nz/~greg/python/Pyrex/>`_ can compile a
+slightly modified version of Python code into a C extension, and can be used on
+many different platforms.
+
+`Psyco <http://psyco.sourceforge.net>`_ is a just-in-time compiler that
+translates Python code into x86 assembly language. If you can use it, Psyco can
+provide dramatic speedups for critical functions.
+
+The rest of this answer will discuss various tricks for squeezing a bit more
+speed out of Python code. *Never* apply any optimization tricks unless you know
+you need them, after profiling has indicated that a particular function is the
+heavily executed hot spot in the code. Optimizations almost always make the
+code less clear, and you shouldn't pay the costs of reduced clarity (increased
+development time, greater likelihood of bugs) unless the resulting performance
+benefit is worth it.
+
+There is a page on the wiki devoted to `performance tips
+<http://wiki.python.org/moin/PythonSpeed/PerformanceTips>`_.
+
+Guido van Rossum has written up an anecdote related to optimization at
+http://www.python.org/doc/essays/list2str.html.
+
+One thing to notice is that function and (especially) method calls are rather
+expensive; if you have designed a purely OO interface with lots of tiny
+functions that don't do much more than get or set an instance variable or call
+another method, you might consider using a more direct way such as directly
+accessing instance variables. Also see the standard module :mod:`profile` which
+makes it possible to find out where your program is spending most of its time
+(if you have some patience -- the profiling itself can slow your program down by
+an order of magnitude).
+
+Remember that many standard optimization heuristics you may know from other
+programming experience may well apply to Python. For example it may be faster
+to send output to output devices using larger writes rather than smaller ones in
+order to reduce the overhead of kernel system calls. Thus CGI scripts that
+write all output in "one shot" may be faster than those that write lots of small
+pieces of output.
+
+Also, be sure to use Python's core features where appropriate. For example,
+slicing allows programs to chop up lists and other sequence objects in a single
+tick of the interpreter's mainloop using highly optimized C implementations.
+Thus to get the same effect as::
+
+ L2 = []
+ for i in range[3]:
+ L2.append(L1[i])
+
+it is much shorter and far faster to use ::
+
+ L2 = list(L1[:3]) # "list" is redundant if L1 is a list.
+
+Note that the functionally-oriented builtins such as :func:`map`, :func:`zip`,
+and friends can be a convenient accelerator for loops that perform a single
+task. For example to pair the elements of two lists together::
+
+ >>> zip([1,2,3], [4,5,6])
+ [(1, 4), (2, 5), (3, 6)]
+
+or to compute a number of sines::
+
+ >>> map( math.sin, (1,2,3,4))
+ [0.841470984808, 0.909297426826, 0.14112000806, -0.756802495308]
+
+The operation completes very quickly in such cases.
+
+Other examples include the ``join()`` and ``split()`` methods of string objects.
+For example if s1..s7 are large (10K+) strings then
+``"".join([s1,s2,s3,s4,s5,s6,s7])`` may be far faster than the more obvious
+``s1+s2+s3+s4+s5+s6+s7``, since the "summation" will compute many
+subexpressions, whereas ``join()`` does all the copying in one pass. For
+manipulating strings, use the ``replace()`` method on string objects. Use
+regular expressions only when you're not dealing with constant string patterns.
+Consider using the string formatting operations ``string % tuple`` and ``string
+% dictionary``.
+
+Be sure to use the :meth:`list.sort` builtin method to do sorting, and see the
+`sorting mini-HOWTO <http://wiki.python.org/moin/HowTo/Sorting>`_ for examples
+of moderately advanced usage. :meth:`list.sort` beats other techniques for
+sorting in all but the most extreme circumstances.
+
+Another common trick is to "push loops into functions or methods." For example
+suppose you have a program that runs slowly and you use the profiler to
+determine that a Python function ``ff()`` is being called lots of times. If you
+notice that ``ff ()``::
+
+ def ff(x):
+ ... # do something with x computing result...
+ return result
+
+tends to be called in loops like::
+
+ list = map(ff, oldlist)
+
+or::
+
+ for x in sequence:
+ value = ff(x)
+ ... # do something with value...
+
+then you can often eliminate function call overhead by rewriting ``ff()`` to::
+
+ def ffseq(seq):
+ resultseq = []
+ for x in seq:
+ ... # do something with x computing result...
+ resultseq.append(result)
+ return resultseq
+
+and rewrite the two examples to ``list = ffseq(oldlist)`` and to::
+
+ for value in ffseq(sequence):
+ ... # do something with value...
+
+Single calls to ``ff(x)`` translate to ``ffseq([x])[0]`` with little penalty.
+Of course this technique is not always appropriate and there are other variants
+which you can figure out.
+
+You can gain some performance by explicitly storing the results of a function or
+method lookup into a local variable. A loop like::
+
+ for key in token:
+ dict[key] = dict.get(key, 0) + 1
+
+resolves ``dict.get`` every iteration. If the method isn't going to change, a
+slightly faster implementation is::
+
+ dict_get = dict.get # look up the method once
+ for key in token:
+ dict[key] = dict_get(key, 0) + 1
+
+Default arguments can be used to determine values once, at compile time instead
+of at run time. This can only be done for functions or objects which will not
+be changed during program execution, such as replacing ::
+
+ def degree_sin(deg):
+ return math.sin(deg * math.pi / 180.0)
+
+with ::
+
+ def degree_sin(deg, factor=math.pi/180.0, sin=math.sin):
+ return sin(deg * factor)
+
+Because this trick uses default arguments for terms which should not be changed,
+it should only be used when you are not concerned with presenting a possibly
+confusing API to your users.
+
+
+Core Language
+=============
+
+How do you set a global variable in a function?
+-----------------------------------------------
+
+Did you do something like this? ::
+
+ x = 1 # make a global
+
+ def f():
+ print x # try to print the global
+ ...
+ for j in range(100):
+ if q > 3:
+ x = 4
+
+Any variable assigned in a function is local to that function. unless it is
+specifically declared global. Since a value is bound to ``x`` as the last
+statement of the function body, the compiler assumes that ``x`` is
+local. Consequently the ``print x`` attempts to print an uninitialized local
+variable and will trigger a ``NameError``.
+
+The solution is to insert an explicit global declaration at the start of the
+function::
+
+ def f():
+ global x
+ print x # try to print the global
+ ...
+ for j in range(100):
+ if q > 3:
+ x = 4
+
+In this case, all references to ``x`` are interpreted as references to the ``x``
+from the module namespace.
+
+
+What are the rules for local and global variables in Python?
+------------------------------------------------------------
+
+In Python, variables that are only referenced inside a function are implicitly
+global. If a variable is assigned a new value anywhere within the function's
+body, it's assumed to be a local. If a variable is ever assigned a new value
+inside the function, the variable is implicitly local, and you need to
+explicitly declare it as 'global'.
+
+Though a bit surprising at first, a moment's consideration explains this. On
+one hand, requiring :keyword:`global` for assigned variables provides a bar
+against unintended side-effects. On the other hand, if ``global`` was required
+for all global references, you'd be using ``global`` all the time. You'd have
+to declare as global every reference to a builtin function or to a component of
+an imported module. This clutter would defeat the usefulness of the ``global``
+declaration for identifying side-effects.
+
+
+How do I share global variables across modules?
+------------------------------------------------
+
+The canonical way to share information across modules within a single program is
+to create a special module (often called config or cfg). Just import the config
+module in all modules of your application; the module then becomes available as
+a global name. Because there is only one instance of each module, any changes
+made to the module object get reflected everywhere. For example:
+
+config.py::
+
+ x = 0 # Default value of the 'x' configuration setting
+
+mod.py::
+
+ import config
+ config.x = 1
+
+main.py::
+
+ import config
+ import mod
+ print config.x
+
+Note that using a module is also the basis for implementing the Singleton design
+pattern, for the same reason.
+
+
+What are the "best practices" for using import in a module?
+-----------------------------------------------------------
+
+In general, don't use ``from modulename import *``. Doing so clutters the
+importer's namespace. Some people avoid this idiom even with the few modules
+that were designed to be imported in this manner. Modules designed in this
+manner include :mod:`Tkinter`, and :mod:`threading`.
+
+Import modules at the top of a file. Doing so makes it clear what other modules
+your code requires and avoids questions of whether the module name is in scope.
+Using one import per line makes it easy to add and delete module imports, but
+using multiple imports per line uses less screen space.
+
+It's good practice if you import modules in the following order:
+
+1. standard library modules -- e.g. ``sys``, ``os``, ``getopt``, ``re``)
+2. third-party library modules (anything installed in Python's site-packages
+ directory) -- e.g. mx.DateTime, ZODB, PIL.Image, etc.
+3. locally-developed modules
+
+Never use relative package imports. If you're writing code that's in the
+``package.sub.m1`` module and want to import ``package.sub.m2``, do not just
+write ``import m2``, even though it's legal. Write ``from package.sub import
+m2`` instead. Relative imports can lead to a module being initialized twice,
+leading to confusing bugs.
+
+It is sometimes necessary to move imports to a function or class to avoid
+problems with circular imports. Gordon McMillan says:
+
+ Circular imports are fine where both modules use the "import <module>" form
+ of import. They fail when the 2nd module wants to grab a name out of the
+ first ("from module import name") and the import is at the top level. That's
+ because names in the 1st are not yet available, because the first module is
+ busy importing the 2nd.
+
+In this case, if the second module is only used in one function, then the import
+can easily be moved into that function. By the time the import is called, the
+first module will have finished initializing, and the second module can do its
+import.
+
+It may also be necessary to move imports out of the top level of code if some of
+the modules are platform-specific. In that case, it may not even be possible to
+import all of the modules at the top of the file. In this case, importing the
+correct modules in the corresponding platform-specific code is a good option.
+
+Only move imports into a local scope, such as inside a function definition, if
+it's necessary to solve a problem such as avoiding a circular import or are
+trying to reduce the initialization time of a module. This technique is
+especially helpful if many of the imports are unnecessary depending on how the
+program executes. You may also want to move imports into a function if the
+modules are only ever used in that function. Note that loading a module the
+first time may be expensive because of the one time initialization of the
+module, but loading a module multiple times is virtually free, costing only a
+couple of dictionary lookups. Even if the module name has gone out of scope,
+the module is probably available in :data:`sys.modules`.
+
+If only instances of a specific class use a module, then it is reasonable to
+import the module in the class's ``__init__`` method and then assign the module
+to an instance variable so that the module is always available (via that
+instance variable) during the life of the object. Note that to delay an import
+until the class is instantiated, the import must be inside a method. Putting
+the import inside the class but outside of any method still causes the import to
+occur when the module is initialized.
+
+
+How can I pass optional or keyword parameters from one function to another?
+---------------------------------------------------------------------------
+
+Collect the arguments using the ``*`` and ``**`` specifiers in the function's
+parameter list; this gives you the positional arguments as a tuple and the
+keyword arguments as a dictionary. You can then pass these arguments when
+calling another function by using ``*`` and ``**``::
+
+ def f(x, *args, **kwargs):
+ ...
+ kwargs['width'] = '14.3c'
+ ...
+ g(x, *args, **kwargs)
+
+In the unlikely case that you care about Python versions older than 2.0, use
+:func:`apply`::
+
+ def f(x, *args, **kwargs):
+ ...
+ kwargs['width'] = '14.3c'
+ ...
+ apply(g, (x,)+args, kwargs)
+
+
+How do I write a function with output parameters (call by reference)?
+---------------------------------------------------------------------
+
+Remember that arguments are passed by assignment in Python. Since assignment
+just creates references to objects, there's no alias between an argument name in
+the caller and callee, and so no call-by-reference per se. You can achieve the
+desired effect in a number of ways.
+
+1) By returning a tuple of the results::
+
+ def func2(a, b):
+ a = 'new-value' # a and b are local names
+ b = b + 1 # assigned to new objects
+ return a, b # return new values
+
+ x, y = 'old-value', 99
+ x, y = func2(x, y)
+ print x, y # output: new-value 100
+
+ This is almost always the clearest solution.
+
+2) By using global variables. This isn't thread-safe, and is not recommended.
+
+3) By passing a mutable (changeable in-place) object::
+
+ def func1(a):
+ a[0] = 'new-value' # 'a' references a mutable list
+ a[1] = a[1] + 1 # changes a shared object
+
+ args = ['old-value', 99]
+ func1(args)
+ print args[0], args[1] # output: new-value 100
+
+4) By passing in a dictionary that gets mutated::
+
+ def func3(args):
+ args['a'] = 'new-value' # args is a mutable dictionary
+ args['b'] = args['b'] + 1 # change it in-place
+
+ args = {'a':' old-value', 'b': 99}
+ func3(args)
+ print args['a'], args['b']
+
+5) Or bundle up values in a class instance::
+
+ class callByRef:
+ def __init__(self, **args):
+ for (key, value) in args.items():
+ setattr(self, key, value)
+
+ def func4(args):
+ args.a = 'new-value' # args is a mutable callByRef
+ args.b = args.b + 1 # change object in-place
+
+ args = callByRef(a='old-value', b=99)
+ func4(args)
+ print args.a, args.b
+
+
+ There's almost never a good reason to get this complicated.
+
+Your best choice is to return a tuple containing the multiple results.
+
+
+How do you make a higher order function in Python?
+--------------------------------------------------
+
+You have two choices: you can use nested scopes or you can use callable objects.
+For example, suppose you wanted to define ``linear(a,b)`` which returns a
+function ``f(x)`` that computes the value ``a*x+b``. Using nested scopes::
+
+ def linear(a, b):
+ def result(x):
+ return a * x + b
+ return result
+
+Or using a callable object::
+
+ class linear:
+
+ def __init__(self, a, b):
+ self.a, self.b = a, b
+
+ def __call__(self, x):
+ return self.a * x + self.b
+
+In both cases, ::
+
+ taxes = linear(0.3, 2)
+
+gives a callable object where ``taxes(10e6) == 0.3 * 10e6 + 2``.
+
+The callable object approach has the disadvantage that it is a bit slower and
+results in slightly longer code. However, note that a collection of callables
+can share their signature via inheritance::
+
+ class exponential(linear):
+ # __init__ inherited
+ def __call__(self, x):
+ return self.a * (x ** self.b)
+
+Object can encapsulate state for several methods::
+
+ class counter:
+
+ value = 0
+
+ def set(self, x):
+ self.value = x
+
+ def up(self):
+ self.value = self.value + 1
+
+ def down(self):
+ self.value = self.value - 1
+
+ count = counter()
+ inc, dec, reset = count.up, count.down, count.set
+
+Here ``inc()``, ``dec()`` and ``reset()`` act like functions which share the
+same counting variable.
+
+
+How do I copy an object in Python?
+----------------------------------
+
+In general, try :func:`copy.copy` or :func:`copy.deepcopy` for the general case.
+Not all objects can be copied, but most can.
+
+Some objects can be copied more easily. Dictionaries have a :meth:`~dict.copy`
+method::
+
+ newdict = olddict.copy()
+
+Sequences can be copied by slicing::
+
+ new_l = l[:]
+
+
+How can I find the methods or attributes of an object?
+------------------------------------------------------
+
+For an instance x of a user-defined class, ``dir(x)`` returns an alphabetized
+list of the names containing the instance attributes and methods and attributes
+defined by its class.
+
+
+How can my code discover the name of an object?
+-----------------------------------------------
+
+Generally speaking, it can't, because objects don't really have names.
+Essentially, assignment always binds a name to a value; The same is true of
+``def`` and ``class`` statements, but in that case the value is a
+callable. Consider the following code::
+
+ class A:
+ pass
+
+ B = A
+
+ a = B()
+ b = a
+ print b
+ <__main__.A instance at 016D07CC>
+ print a
+ <__main__.A instance at 016D07CC>
+
+Arguably the class has a name: even though it is bound to two names and invoked
+through the name B the created instance is still reported as an instance of
+class A. However, it is impossible to say whether the instance's name is a or
+b, since both names are bound to the same value.
+
+Generally speaking it should not be necessary for your code to "know the names"
+of particular values. Unless you are deliberately writing introspective
+programs, this is usually an indication that a change of approach might be
+beneficial.
+
+In comp.lang.python, Fredrik Lundh once gave an excellent analogy in answer to
+this question:
+
+ The same way as you get the name of that cat you found on your porch: the cat
+ (object) itself cannot tell you its name, and it doesn't really care -- so
+ the only way to find out what it's called is to ask all your neighbours
+ (namespaces) if it's their cat (object)...
+
+ ....and don't be surprised if you'll find that it's known by many names, or
+ no name at all!
+
+
+What's up with the comma operator's precedence?
+-----------------------------------------------
+
+Comma is not an operator in Python. Consider this session::
+
+ >>> "a" in "b", "a"
+ (False, '1')
+
+Since the comma is not an operator, but a separator between expressions the
+above is evaluated as if you had entered::
+
+ >>> ("a" in "b"), "a"
+
+not::
+
+ >>> "a" in ("5", "a")
+
+The same is true of the various assignment operators (``=``, ``+=`` etc). They
+are not truly operators but syntactic delimiters in assignment statements.
+
+
+Is there an equivalent of C's "?:" ternary operator?
+----------------------------------------------------
+
+Yes, this feature was added in Python 2.5. The syntax would be as follows::
+
+ [on_true] if [expression] else [on_false]
+
+ x, y = 50, 25
+
+ small = x if x < y else y
+
+For versions previous to 2.5 the answer would be 'No'.
+
+.. XXX remove rest?
+
+In many cases you can mimic ``a ? b : c`` with ``a and b or c``, but there's a
+flaw: if *b* is zero (or empty, or ``None`` -- anything that tests false) then
+*c* will be selected instead. In many cases you can prove by looking at the
+code that this can't happen (e.g. because *b* is a constant or has a type that
+can never be false), but in general this can be a problem.
+
+Tim Peters (who wishes it was Steve Majewski) suggested the following solution:
+``(a and [b] or [c])[0]``. Because ``[b]`` is a singleton list it is never
+false, so the wrong path is never taken; then applying ``[0]`` to the whole
+thing gets the *b* or *c* that you really wanted. Ugly, but it gets you there
+in the rare cases where it is really inconvenient to rewrite your code using
+'if'.
+
+The best course is usually to write a simple ``if...else`` statement. Another
+solution is to implement the ``?:`` operator as a function::
+
+ def q(cond, on_true, on_false):
+ if cond:
+ if not isfunction(on_true):
+ return on_true
+ else:
+ return apply(on_true)
+ else:
+ if not isfunction(on_false):
+ return on_false
+ else:
+ return apply(on_false)
+
+In most cases you'll pass b and c directly: ``q(a, b, c)``. To avoid evaluating
+b or c when they shouldn't be, encapsulate them within a lambda function, e.g.:
+``q(a, lambda: b, lambda: c)``.
+
+It has been asked *why* Python has no if-then-else expression. There are
+several answers: many languages do just fine without one; it can easily lead to
+less readable code; no sufficiently "Pythonic" syntax has been discovered; a
+search of the standard library found remarkably few places where using an
+if-then-else expression would make the code more understandable.
+
+In 2002, :pep:`308` was written proposing several possible syntaxes and the
+community was asked to vote on the issue. The vote was inconclusive. Most
+people liked one of the syntaxes, but also hated other syntaxes; many votes
+implied that people preferred no ternary operator rather than having a syntax
+they hated.
+
+
+Is it possible to write obfuscated one-liners in Python?
+--------------------------------------------------------
+
+Yes. Usually this is done by nesting :keyword:`lambda` within
+:keyword:`lambda`. See the following three examples, due to Ulf Bartelt::
+
+ # Primes < 1000
+ print filter(None,map(lambda y:y*reduce(lambda x,y:x*y!=0,
+ map(lambda x,y=y:y%x,range(2,int(pow(y,0.5)+1))),1),range(2,1000)))
+
+ # First 10 Fibonacci numbers
+ print map(lambda x,f=lambda x,f:(x<=1) or (f(x-1,f)+f(x-2,f)): f(x,f),
+ range(10))
+
+ # Mandelbrot set
+ print (lambda Ru,Ro,Iu,Io,IM,Sx,Sy:reduce(lambda x,y:x+y,map(lambda y,
+ Iu=Iu,Io=Io,Ru=Ru,Ro=Ro,Sy=Sy,L=lambda yc,Iu=Iu,Io=Io,Ru=Ru,Ro=Ro,i=IM,
+ Sx=Sx,Sy=Sy:reduce(lambda x,y:x+y,map(lambda x,xc=Ru,yc=yc,Ru=Ru,Ro=Ro,
+ i=i,Sx=Sx,F=lambda xc,yc,x,y,k,f=lambda xc,yc,x,y,k,f:(k<=0)or (x*x+y*y
+ >=4.0) or 1+f(xc,yc,x*x-y*y+xc,2.0*x*y+yc,k-1,f):f(xc,yc,x,y,k,f):chr(
+ 64+F(Ru+x*(Ro-Ru)/Sx,yc,0,0,i)),range(Sx))):L(Iu+y*(Io-Iu)/Sy),range(Sy
+ ))))(-2.1, 0.7, -1.2, 1.2, 30, 80, 24)
+ # \___ ___/ \___ ___/ | | |__ lines on screen
+ # V V | |______ columns on screen
+ # | | |__________ maximum of "iterations"
+ # | |_________________ range on y axis
+ # |____________________________ range on x axis
+
+Don't try this at home, kids!
+
+
+Numbers and strings
+===================
+
+How do I specify hexadecimal and octal integers?
+------------------------------------------------
+
+To specify an octal digit, precede the octal value with a zero. For example, to
+set the variable "a" to the octal value "10" (8 in decimal), type::
+
+ >>> a = 010
+ >>> a
+ 8
+
+Hexadecimal is just as easy. Simply precede the hexadecimal number with a zero,
+and then a lower or uppercase "x". Hexadecimal digits can be specified in lower
+or uppercase. For example, in the Python interpreter::
+
+ >>> a = 0xa5
+ >>> a
+ 165
+ >>> b = 0XB2
+ >>> b
+ 178
+
+
+Why does -22 / 10 return -3?
+----------------------------
+
+It's primarily driven by the desire that ``i % j`` have the same sign as ``j``.
+If you want that, and also want::
+
+ i == (i / j) * j + (i % j)
+
+then integer division has to return the floor. C also requires that identity to
+hold, and then compilers that truncate ``i / j`` need to make ``i % j`` have the
+same sign as ``i``.
+
+There are few real use cases for ``i % j`` when ``j`` is negative. When ``j``
+is positive, there are many, and in virtually all of them it's more useful for
+``i % j`` to be ``>= 0``. If the clock says 10 now, what did it say 200 hours
+ago? ``-190 % 12 == 2`` is useful; ``-190 % 12 == -10`` is a bug waiting to
+bite.
+
+
+How do I convert a string to a number?
+--------------------------------------
+
+For integers, use the built-in :func:`int` type constructor, e.g. ``int('144')
+== 144``. Similarly, :func:`float` converts to floating-point,
+e.g. ``float('144') == 144.0``.
+
+By default, these interpret the number as decimal, so that ``int('0144') ==
+144`` and ``int('0x144')`` raises :exc:`ValueError`. ``int(string, base)`` takes
+the base to convert from as a second optional argument, so ``int('0x144', 16) ==
+324``. If the base is specified as 0, the number is interpreted using Python's
+rules: a leading '0' indicates octal, and '0x' indicates a hex number.
+
+Do not use the built-in function :func:`eval` if all you need is to convert
+strings to numbers. :func:`eval` will be significantly slower and it presents a
+security risk: someone could pass you a Python expression that might have
+unwanted side effects. For example, someone could pass
+``__import__('os').system("rm -rf $HOME")`` which would erase your home
+directory.
+
+:func:`eval` also has the effect of interpreting numbers as Python expressions,
+so that e.g. ``eval('09')`` gives a syntax error because Python regards numbers
+starting with '0' as octal (base 8).
+
+
+How do I convert a number to a string?
+--------------------------------------
+
+To convert, e.g., the number 144 to the string '144', use the built-in type
+constructor :func:`str`. If you want a hexadecimal or octal representation, use
+the built-in functions ``hex()`` or ``oct()``. For fancy formatting, use
+:ref:`the % operator <string-formatting>` on strings, e.g. ``"%04d" % 144``
+yields ``'0144'`` and ``"%.3f" % (1/3.0)`` yields ``'0.333'``. See the library
+reference manual for details.
+
+
+How do I modify a string in place?
+----------------------------------
+
+You can't, because strings are immutable. If you need an object with this
+ability, try converting the string to a list or use the array module::
+
+ >>> s = "Hello, world"
+ >>> a = list(s)
+ >>> print a
+ ['H', 'e', 'l', 'l', 'o', ',', ' ', 'w', 'o', 'r', 'l', 'd']
+ >>> a[7:] = list("there!")
+ >>> ''.join(a)
+ 'Hello, there!'
+
+ >>> import array
+ >>> a = array.array('c', s)
+ >>> print a
+ array('c', 'Hello, world')
+ >>> a[0] = 'y' ; print a
+ array('c', 'yello world')
+ >>> a.tostring()
+ 'yello, world'
+
+
+How do I use strings to call functions/methods?
+-----------------------------------------------
+
+There are various techniques.
+
+* The best is to use a dictionary that maps strings to functions. The primary
+ advantage of this technique is that the strings do not need to match the names
+ of the functions. This is also the primary technique used to emulate a case
+ construct::
+
+ def a():
+ pass
+
+ def b():
+ pass
+
+ dispatch = {'go': a, 'stop': b} # Note lack of parens for funcs
+
+ dispatch[get_input()]() # Note trailing parens to call function
+
+* Use the built-in function :func:`getattr`::
+
+ import foo
+ getattr(foo, 'bar')()
+
+ Note that :func:`getattr` works on any object, including classes, class
+ instances, modules, and so on.
+
+ This is used in several places in the standard library, like this::
+
+ class Foo:
+ def do_foo(self):
+ ...
+
+ def do_bar(self):
+ ...
+
+ f = getattr(foo_instance, 'do_' + opname)
+ f()
+
+
+* Use :func:`locals` or :func:`eval` to resolve the function name::
+
+ def myFunc():
+ print "hello"
+
+ fname = "myFunc"
+
+ f = locals()[fname]
+ f()
+
+ f = eval(fname)
+ f()
+
+ Note: Using :func:`eval` is slow and dangerous. If you don't have absolute
+ control over the contents of the string, someone could pass a string that
+ resulted in an arbitrary function being executed.
+
+Is there an equivalent to Perl's chomp() for removing trailing newlines from strings?
+-------------------------------------------------------------------------------------
+
+Starting with Python 2.2, you can use ``S.rstrip("\r\n")`` to remove all
+occurences of any line terminator from the end of the string ``S`` without
+removing other trailing whitespace. If the string ``S`` represents more than
+one line, with several empty lines at the end, the line terminators for all the
+blank lines will be removed::
+
+ >>> lines = ("line 1 \r\n"
+ ... "\r\n"
+ ... "\r\n")
+ >>> lines.rstrip("\n\r")
+ "line 1 "
+
+Since this is typically only desired when reading text one line at a time, using
+``S.rstrip()`` this way works well.
+
+For older versions of Python, There are two partial substitutes:
+
+- If you want to remove all trailing whitespace, use the ``rstrip()`` method of
+ string objects. This removes all trailing whitespace, not just a single
+ newline.
+
+- Otherwise, if there is only one line in the string ``S``, use
+ ``S.splitlines()[0]``.
+
+
+Is there a scanf() or sscanf() equivalent?
+------------------------------------------
+
+Not as such.
+
+For simple input parsing, the easiest approach is usually to split the line into
+whitespace-delimited words using the :meth:`~str.split` method of string objects
+and then convert decimal strings to numeric values using :func:`int` or
+:func:`float`. ``split()`` supports an optional "sep" parameter which is useful
+if the line uses something other than whitespace as a separator.
+
+For more complicated input parsing, regular expressions more powerful than C's
+:cfunc:`sscanf` and better suited for the task.
+
+
+What does 'UnicodeError: ASCII [decoding,encoding] error: ordinal not in range(128)' mean?
+------------------------------------------------------------------------------------------
+
+This error indicates that your Python installation can handle only 7-bit ASCII
+strings. There are a couple ways to fix or work around the problem.
+
+If your programs must handle data in arbitrary character set encodings, the
+environment the application runs in will generally identify the encoding of the
+data it is handing you. You need to convert the input to Unicode data using
+that encoding. For example, a program that handles email or web input will
+typically find character set encoding information in Content-Type headers. This
+can then be used to properly convert input data to Unicode. Assuming the string
+referred to by ``value`` is encoded as UTF-8::
+
+ value = unicode(value, "utf-8")
+
+will return a Unicode object. If the data is not correctly encoded as UTF-8,
+the above call will raise a :exc:`UnicodeError` exception.
+
+If you only want strings converted to Unicode which have non-ASCII data, you can
+try converting them first assuming an ASCII encoding, and then generate Unicode
+objects if that fails::
+
+ try:
+ x = unicode(value, "ascii")
+ except UnicodeError:
+ value = unicode(value, "utf-8")
+ else:
+ # value was valid ASCII data
+ pass
+
+It's possible to set a default encoding in a file called ``sitecustomize.py``
+that's part of the Python library. However, this isn't recommended because
+changing the Python-wide default encoding may cause third-party extension
+modules to fail.
+
+Note that on Windows, there is an encoding known as "mbcs", which uses an
+encoding specific to your current locale. In many cases, and particularly when
+working with COM, this may be an appropriate default encoding to use.
+
+
+Sequences (Tuples/Lists)
+========================
+
+How do I convert between tuples and lists?
+------------------------------------------
+
+The type constructor ``tuple(seq)`` converts any sequence (actually, any
+iterable) into a tuple with the same items in the same order.
+
+For example, ``tuple([1, 2, 3])`` yields ``(1, 2, 3)`` and ``tuple('abc')``
+yields ``('a', 'b', 'c')``. If the argument is a tuple, it does not make a copy
+but returns the same object, so it is cheap to call :func:`tuple` when you
+aren't sure that an object is already a tuple.
+
+The type constructor ``list(seq)`` converts any sequence or iterable into a list
+with the same items in the same order. For example, ``list((1, 2, 3))`` yields
+``[1, 2, 3]`` and ``list('abc')`` yields ``['a', 'b', 'c']``. If the argument
+is a list, it makes a copy just like ``seq[:]`` would.
+
+
+What's a negative index?
+------------------------
+
+Python sequences are indexed with positive numbers and negative numbers. For
+positive numbers 0 is the first index 1 is the second index and so forth. For
+negative indices -1 is the last index and -2 is the penultimate (next to last)
+index and so forth. Think of ``seq[-n]`` as the same as ``seq[len(seq)-n]``.
+
+Using negative indices can be very convenient. For example ``S[:-1]`` is all of
+the string except for its last character, which is useful for removing the
+trailing newline from a string.
+
+
+How do I iterate over a sequence in reverse order?
+--------------------------------------------------
+
+Use the :func:`reversed` builtin function, which is new in Python 2.4::
+
+ for x in reversed(sequence):
+ ... # do something with x...
+
+This won't touch your original sequence, but build a new copy with reversed
+order to iterate over.
+
+With Python 2.3, you can use an extended slice syntax::
+
+ for x in sequence[::-1]:
+ ... # do something with x...
+
+
+How do you remove duplicates from a list?
+-----------------------------------------
+
+See the Python Cookbook for a long discussion of many ways to do this:
+
+ http://aspn.activestate.com/ASPN/Cookbook/Python/Recipe/52560
+
+If you don't mind reordering the list, sort it and then scan from the end of the
+list, deleting duplicates as you go::
+
+ if List:
+ List.sort()
+ last = List[-1]
+ for i in range(len(List)-2, -1, -1):
+ if last == List[i]:
+ del List[i]
+ else:
+ last = List[i]
+
+If all elements of the list may be used as dictionary keys (i.e. they are all
+hashable) this is often faster ::
+
+ d = {}
+ for x in List:
+ d[x] = x
+ List = d.values()
+
+In Python 2.5 and later, the following is possible instead::
+
+ List = list(set(List))
+
+This converts the list into a set, thereby removing duplicates, and then back
+into a list.
+
+
+How do you make an array in Python?
+-----------------------------------
+
+Use a list::
+
+ ["this", 1, "is", "an", "array"]
+
+Lists are equivalent to C or Pascal arrays in their time complexity; the primary
+difference is that a Python list can contain objects of many different types.
+
+The ``array`` module also provides methods for creating arrays of fixed types
+with compact representations, but they are slower to index than lists. Also
+note that the Numeric extensions and others define array-like structures with
+various characteristics as well.
+
+To get Lisp-style linked lists, you can emulate cons cells using tuples::
+
+ lisp_list = ("like", ("this", ("example", None) ) )
+
+If mutability is desired, you could use lists instead of tuples. Here the
+analogue of lisp car is ``lisp_list[0]`` and the analogue of cdr is
+``lisp_list[1]``. Only do this if you're sure you really need to, because it's
+usually a lot slower than using Python lists.
+
+
+How do I create a multidimensional list?
+----------------------------------------
+
+You probably tried to make a multidimensional array like this::
+
+ A = [[None] * 2] * 3
+
+This looks correct if you print it::
+
+ >>> A
+ [[None, None], [None, None], [None, None]]
+
+But when you assign a value, it shows up in multiple places:
+
+ >>> A[0][0] = 5
+ >>> A
+ [[5, None], [5, None], [5, None]]
+
+The reason is that replicating a list with ``*`` doesn't create copies, it only
+creates references to the existing objects. The ``*3`` creates a list
+containing 3 references to the same list of length two. Changes to one row will
+show in all rows, which is almost certainly not what you want.
+
+The suggested approach is to create a list of the desired length first and then
+fill in each element with a newly created list::
+
+ A = [None] * 3
+ for i in range(3):
+ A[i] = [None] * 2
+
+This generates a list containing 3 different lists of length two. You can also
+use a list comprehension::
+
+ w, h = 2, 3
+ A = [[None] * w for i in range(h)]
+
+Or, you can use an extension that provides a matrix datatype; `Numeric Python
+<http://www.pfdubois.com/numpy/>`_ is the best known.
+
+
+How do I apply a method to a sequence of objects?
+-------------------------------------------------
+
+Use a list comprehension::
+
+ result = [obj.method() for obj in List]
+
+More generically, you can try the following function::
+
+ def method_map(objects, method, arguments):
+ """method_map([a,b], "meth", (1,2)) gives [a.meth(1,2), b.meth(1,2)]"""
+ nobjects = len(objects)
+ methods = map(getattr, objects, [method]*nobjects)
+ return map(apply, methods, [arguments]*nobjects)
+
+
+Dictionaries
+============
+
+How can I get a dictionary to display its keys in a consistent order?
+---------------------------------------------------------------------
+
+You can't. Dictionaries store their keys in an unpredictable order, so the
+display order of a dictionary's elements will be similarly unpredictable.
+
+This can be frustrating if you want to save a printable version to a file, make
+some changes and then compare it with some other printed dictionary. In this
+case, use the ``pprint`` module to pretty-print the dictionary; the items will
+be presented in order sorted by the key.
+
+A more complicated solution is to subclass ``UserDict.UserDict`` to create a
+``SortedDict`` class that prints itself in a predictable order. Here's one
+simpleminded implementation of such a class::
+
+ import UserDict, string
+
+ class SortedDict(UserDict.UserDict):
+ def __repr__(self):
+ result = []
+ append = result.append
+ keys = self.data.keys()
+ keys.sort()
+ for k in keys:
+ append("%s: %s" % (`k`, `self.data[k]`))
+ return "{%s}" % string.join(result, ", ")
+
+ __str__ = __repr__
+
+This will work for many common situations you might encounter, though it's far
+from a perfect solution. The largest flaw is that if some values in the
+dictionary are also dictionaries, their values won't be presented in any
+particular order.
+
+
+I want to do a complicated sort: can you do a Schwartzian Transform in Python?
+------------------------------------------------------------------------------
+
+The technique, attributed to Randal Schwartz of the Perl community, sorts the
+elements of a list by a metric which maps each element to its "sort value". In
+Python, just use the ``key`` argument for the ``sort()`` method::
+
+ Isorted = L[:]
+ Isorted.sort(key=lambda s: int(s[10:15]))
+
+The ``key`` argument is new in Python 2.4, for older versions this kind of
+sorting is quite simple to do with list comprehensions. To sort a list of
+strings by their uppercase values::
+
+ tmp1 = [(x.upper(), x) for x in L] # Schwartzian transform
+ tmp1.sort()
+ Usorted = [x[1] for x in tmp1]
+
+To sort by the integer value of a subfield extending from positions 10-15 in
+each string::
+
+ tmp2 = [(int(s[10:15]), s) for s in L] # Schwartzian transform
+ tmp2.sort()
+ Isorted = [x[1] for x in tmp2]
+
+Note that Isorted may also be computed by ::
+
+ def intfield(s):
+ return int(s[10:15])
+
+ def Icmp(s1, s2):
+ return cmp(intfield(s1), intfield(s2))
+
+ Isorted = L[:]
+ Isorted.sort(Icmp)
+
+but since this method calls ``intfield()`` many times for each element of L, it
+is slower than the Schwartzian Transform.
+
+
+How can I sort one list by values from another list?
+----------------------------------------------------
+
+Merge them into a single list of tuples, sort the resulting list, and then pick
+out the element you want. ::
+
+ >>> list1 = ["what", "I'm", "sorting", "by"]
+ >>> list2 = ["something", "else", "to", "sort"]
+ >>> pairs = zip(list1, list2)
+ >>> pairs
+ [('what', 'something'), ("I'm", 'else'), ('sorting', 'to'), ('by', 'sort')]
+ >>> pairs.sort()
+ >>> result = [ x[1] for x in pairs ]
+ >>> result
+ ['else', 'sort', 'to', 'something']
+
+An alternative for the last step is::
+
+ result = []
+ for p in pairs: result.append(p[1])
+
+If you find this more legible, you might prefer to use this instead of the final
+list comprehension. However, it is almost twice as slow for long lists. Why?
+First, the ``append()`` operation has to reallocate memory, and while it uses
+some tricks to avoid doing that each time, it still has to do it occasionally,
+and that costs quite a bit. Second, the expression "result.append" requires an
+extra attribute lookup, and third, there's a speed reduction from having to make
+all those function calls.
+
+
+Objects
+=======
+
+What is a class?
+----------------
+
+A class is the particular object type created by executing a class statement.
+Class objects are used as templates to create instance objects, which embody
+both the data (attributes) and code (methods) specific to a datatype.
+
+A class can be based on one or more other classes, called its base class(es). It
+then inherits the attributes and methods of its base classes. This allows an
+object model to be successively refined by inheritance. You might have a
+generic ``Mailbox`` class that provides basic accessor methods for a mailbox,
+and subclasses such as ``MboxMailbox``, ``MaildirMailbox``, ``OutlookMailbox``
+that handle various specific mailbox formats.
+
+
+What is a method?
+-----------------
+
+A method is a function on some object ``x`` that you normally call as
+``x.name(arguments...)``. Methods are defined as functions inside the class
+definition::
+
+ class C:
+ def meth (self, arg):
+ return arg * 2 + self.attribute
+
+
+What is self?
+-------------
+
+Self is merely a conventional name for the first argument of a method. A method
+defined as ``meth(self, a, b, c)`` should be called as ``x.meth(a, b, c)`` for
+some instance ``x`` of the class in which the definition occurs; the called
+method will think it is called as ``meth(x, a, b, c)``.
+
+See also :ref:`why-self`.
+
+
+How do I check if an object is an instance of a given class or of a subclass of it?
+-----------------------------------------------------------------------------------
+
+Use the built-in function ``isinstance(obj, cls)``. You can check if an object
+is an instance of any of a number of classes by providing a tuple instead of a
+single class, e.g. ``isinstance(obj, (class1, class2, ...))``, and can also
+check whether an object is one of Python's built-in types, e.g.
+``isinstance(obj, str)`` or ``isinstance(obj, (int, long, float, complex))``.
+
+Note that most programs do not use :func:`isinstance` on user-defined classes
+very often. If you are developing the classes yourself, a more proper
+object-oriented style is to define methods on the classes that encapsulate a
+particular behaviour, instead of checking the object's class and doing a
+different thing based on what class it is. For example, if you have a function
+that does something::
+
+ def search (obj):
+ if isinstance(obj, Mailbox):
+ # ... code to search a mailbox
+ elif isinstance(obj, Document):
+ # ... code to search a document
+ elif ...
+
+A better approach is to define a ``search()`` method on all the classes and just
+call it::
+
+ class Mailbox:
+ def search(self):
+ # ... code to search a mailbox
+
+ class Document:
+ def search(self):
+ # ... code to search a document
+
+ obj.search()
+
+
+What is delegation?
+-------------------
+
+Delegation is an object oriented technique (also called a design pattern).
+Let's say you have an object ``x`` and want to change the behaviour of just one
+of its methods. You can create a new class that provides a new implementation
+of the method you're interested in changing and delegates all other methods to
+the corresponding method of ``x``.
+
+Python programmers can easily implement delegation. For example, the following
+class implements a class that behaves like a file but converts all written data
+to uppercase::
+
+ class UpperOut:
+
+ def __init__(self, outfile):
+ self._outfile = outfile
+
+ def write(self, s):
+ self._outfile.write(s.upper())
+
+ def __getattr__(self, name):
+ return getattr(self._outfile, name)
+
+Here the ``UpperOut`` class redefines the ``write()`` method to convert the
+argument string to uppercase before calling the underlying
+``self.__outfile.write()`` method. All other methods are delegated to the
+underlying ``self.__outfile`` object. The delegation is accomplished via the
+``__getattr__`` method; consult :ref:`the language reference <attribute-access>`
+for more information about controlling attribute access.
+
+Note that for more general cases delegation can get trickier. When attributes
+must be set as well as retrieved, the class must define a :meth:`__setattr__`
+method too, and it must do so carefully. The basic implementation of
+:meth:`__setattr__` is roughly equivalent to the following::
+
+ class X:
+ ...
+ def __setattr__(self, name, value):
+ self.__dict__[name] = value
+ ...
+
+Most :meth:`__setattr__` implementations must modify ``self.__dict__`` to store
+local state for self without causing an infinite recursion.
+
+
+How do I call a method defined in a base class from a derived class that overrides it?
+--------------------------------------------------------------------------------------
+
+If you're using new-style classes, use the built-in :func:`super` function::
+
+ class Derived(Base):
+ def meth (self):
+ super(Derived, self).meth()
+
+If you're using classic classes: For a class definition such as ``class
+Derived(Base): ...`` you can call method ``meth()`` defined in ``Base`` (or one
+of ``Base``'s base classes) as ``Base.meth(self, arguments...)``. Here,
+``Base.meth`` is an unbound method, so you need to provide the ``self``
+argument.
+
+
+How can I organize my code to make it easier to change the base class?
+----------------------------------------------------------------------
+
+You could define an alias for the base class, assign the real base class to it
+before your class definition, and use the alias throughout your class. Then all
+you have to change is the value assigned to the alias. Incidentally, this trick
+is also handy if you want to decide dynamically (e.g. depending on availability
+of resources) which base class to use. Example::
+
+ BaseAlias = <real base class>
+
+ class Derived(BaseAlias):
+ def meth(self):
+ BaseAlias.meth(self)
+ ...
+
+
+How do I create static class data and static class methods?
+-----------------------------------------------------------
+
+Static data (in the sense of C++ or Java) is easy; static methods (again in the
+sense of C++ or Java) are not supported directly.
+
+For static data, simply define a class attribute. To assign a new value to the
+attribute, you have to explicitly use the class name in the assignment::
+
+ class C:
+ count = 0 # number of times C.__init__ called
+
+ def __init__(self):
+ C.count = C.count + 1
+
+ def getcount(self):
+ return C.count # or return self.count
+
+``c.count`` also refers to ``C.count`` for any ``c`` such that ``isinstance(c,
+C)`` holds, unless overridden by ``c`` itself or by some class on the base-class
+search path from ``c.__class__`` back to ``C``.
+
+Caution: within a method of C, an assignment like ``self.count = 42`` creates a
+new and unrelated instance vrbl named "count" in ``self``'s own dict. Rebinding
+of a class-static data name must always specify the class whether inside a
+method or not::
+
+ C.count = 314
+
+Static methods are possible since Python 2.2::
+
+ class C:
+ def static(arg1, arg2, arg3):
+ # No 'self' parameter!
+ ...
+ static = staticmethod(static)
+
+With Python 2.4's decorators, this can also be written as ::
+
+ class C:
+ @staticmethod
+ def static(arg1, arg2, arg3):
+ # No 'self' parameter!
+ ...
+
+However, a far more straightforward way to get the effect of a static method is
+via a simple module-level function::
+
+ def getcount():
+ return C.count
+
+If your code is structured so as to define one class (or tightly related class
+hierarchy) per module, this supplies the desired encapsulation.
+
+
+How can I overload constructors (or methods) in Python?
+-------------------------------------------------------
+
+This answer actually applies to all methods, but the question usually comes up
+first in the context of constructors.
+
+In C++ you'd write
+
+.. code-block:: c
+
+ class C {
+ C() { cout << "No arguments\n"; }
+ C(int i) { cout << "Argument is " << i << "\n"; }
+ }
+
+In Python you have to write a single constructor that catches all cases using
+default arguments. For example::
+
+ class C:
+ def __init__(self, i=None):
+ if i is None:
+ print "No arguments"
+ else:
+ print "Argument is", i
+
+This is not entirely equivalent, but close enough in practice.
+
+You could also try a variable-length argument list, e.g. ::
+
+ def __init__(self, *args):
+ ...
+
+The same approach works for all method definitions.
+
+
+I try to use __spam and I get an error about _SomeClassName__spam.
+------------------------------------------------------------------
+
+Variable names with double leading underscores are "mangled" to provide a simple
+but effective way to define class private variables. Any identifier of the form
+``__spam`` (at least two leading underscores, at most one trailing underscore)
+is textually replaced with ``_classname__spam``, where ``classname`` is the
+current class name with any leading underscores stripped.
+
+This doesn't guarantee privacy: an outside user can still deliberately access
+the "_classname__spam" attribute, and private values are visible in the object's
+``__dict__``. Many Python programmers never bother to use private variable
+names at all.
+
+
+My class defines __del__ but it is not called when I delete the object.
+-----------------------------------------------------------------------
+
+There are several possible reasons for this.
+
+The del statement does not necessarily call :meth:`__del__` -- it simply
+decrements the object's reference count, and if this reaches zero
+:meth:`__del__` is called.
+
+If your data structures contain circular links (e.g. a tree where each child has
+a parent reference and each parent has a list of children) the reference counts
+will never go back to zero. Once in a while Python runs an algorithm to detect
+such cycles, but the garbage collector might run some time after the last
+reference to your data structure vanishes, so your :meth:`__del__` method may be
+called at an inconvenient and random time. This is inconvenient if you're trying
+to reproduce a problem. Worse, the order in which object's :meth:`__del__`
+methods are executed is arbitrary. You can run :func:`gc.collect` to force a
+collection, but there *are* pathological cases where objects will never be
+collected.
+
+Despite the cycle collector, it's still a good idea to define an explicit
+``close()`` method on objects to be called whenever you're done with them. The
+``close()`` method can then remove attributes that refer to subobjecs. Don't
+call :meth:`__del__` directly -- :meth:`__del__` should call ``close()`` and
+``close()`` should make sure that it can be called more than once for the same
+object.
+
+Another way to avoid cyclical references is to use the :mod:`weakref` module,
+which allows you to point to objects without incrementing their reference count.
+Tree data structures, for instance, should use weak references for their parent
+and sibling references (if they need them!).
+
+If the object has ever been a local variable in a function that caught an
+expression in an except clause, chances are that a reference to the object still
+exists in that function's stack frame as contained in the stack trace.
+Normally, calling :func:`sys.exc_clear` will take care of this by clearing the
+last recorded exception.
+
+Finally, if your :meth:`__del__` method raises an exception, a warning message
+is printed to :data:`sys.stderr`.
+
+
+How do I get a list of all instances of a given class?
+------------------------------------------------------
+
+Python does not keep track of all instances of a class (or of a built-in type).
+You can program the class's constructor to keep track of all instances by
+keeping a list of weak references to each instance.
+
+
+Modules
+=======
+
+How do I create a .pyc file?
+----------------------------
+
+When a module is imported for the first time (or when the source is more recent
+than the current compiled file) a ``.pyc`` file containing the compiled code
+should be created in the same directory as the ``.py`` file.
+
+One reason that a ``.pyc`` file may not be created is permissions problems with
+the directory. This can happen, for example, if you develop as one user but run
+as another, such as if you are testing with a web server. Creation of a .pyc
+file is automatic if you're importing a module and Python has the ability
+(permissions, free space, etc...) to write the compiled module back to the
+directory.
+
+Running Python on a top level script is not considered an import and no ``.pyc``
+will be created. For example, if you have a top-level module ``abc.py`` that
+imports another module ``xyz.py``, when you run abc, ``xyz.pyc`` will be created
+since xyz is imported, but no ``abc.pyc`` file will be created since ``abc.py``
+isn't being imported.
+
+If you need to create abc.pyc -- that is, to create a .pyc file for a module
+that is not imported -- you can, using the :mod:`py_compile` and
+:mod:`compileall` modules.
+
+The :mod:`py_compile` module can manually compile any module. One way is to use
+the ``compile()`` function in that module interactively::
+
+ >>> import py_compile
+ >>> py_compile.compile('abc.py')
+
+This will write the ``.pyc`` to the same location as ``abc.py`` (or you can
+override that with the optional parameter ``cfile``).
+
+You can also automatically compile all files in a directory or directories using
+the :mod:`compileall` module. You can do it from the shell prompt by running
+``compileall.py`` and providing the path of a directory containing Python files
+to compile::
+
+ python -m compileall .
+
+
+How do I find the current module name?
+--------------------------------------
+
+A module can find out its own module name by looking at the predefined global
+variable ``__name__``. If this has the value ``'__main__'``, the program is
+running as a script. Many modules that are usually used by importing them also
+provide a command-line interface or a self-test, and only execute this code
+after checking ``__name__``::
+
+ def main():
+ print 'Running test...'
+ ...
+
+ if __name__ == '__main__':
+ main()
+
+
+How can I have modules that mutually import each other?
+-------------------------------------------------------
+
+Suppose you have the following modules:
+
+foo.py::
+
+ from bar import bar_var
+ foo_var = 1
+
+bar.py::
+
+ from foo import foo_var
+ bar_var = 2
+
+The problem is that the interpreter will perform the following steps:
+
+* main imports foo
+* Empty globals for foo are created
+* foo is compiled and starts executing
+* foo imports bar
+* Empty globals for bar are created
+* bar is compiled and starts executing
+* bar imports foo (which is a no-op since there already is a module named foo)
+* bar.foo_var = foo.foo_var
+
+The last step fails, because Python isn't done with interpreting ``foo`` yet and
+the global symbol dictionary for ``foo`` is still empty.
+
+The same thing happens when you use ``import foo``, and then try to access
+``foo.foo_var`` in global code.
+
+There are (at least) three possible workarounds for this problem.
+
+Guido van Rossum recommends avoiding all uses of ``from <module> import ...``,
+and placing all code inside functions. Initializations of global variables and
+class variables should use constants or built-in functions only. This means
+everything from an imported module is referenced as ``<module>.<name>``.
+
+Jim Roskind suggests performing steps in the following order in each module:
+
+* exports (globals, functions, and classes that don't need imported base
+ classes)
+* ``import`` statements
+* active code (including globals that are initialized from imported values).
+
+van Rossum doesn't like this approach much because the imports appear in a
+strange place, but it does work.
+
+Matthias Urlichs recommends restructuring your code so that the recursive import
+is not necessary in the first place.
+
+These solutions are not mutually exclusive.
+
+
+__import__('x.y.z') returns <module 'x'>; how do I get z?
+---------------------------------------------------------
+
+Try::
+
+ __import__('x.y.z').y.z
+
+For more realistic situations, you may have to do something like ::
+
+ m = __import__(s)
+ for i in s.split(".")[1:]:
+ m = getattr(m, i)
+
+See :mod:`importlib` for a convenience function called
+:func:`~importlib.import_module`.
+
+
+
+When I edit an imported module and reimport it, the changes don't show up. Why does this happen?
+-------------------------------------------------------------------------------------------------
+
+For reasons of efficiency as well as consistency, Python only reads the module
+file on the first time a module is imported. If it didn't, in a program
+consisting of many modules where each one imports the same basic module, the
+basic module would be parsed and re-parsed many times. To force rereading of a
+changed module, do this::
+
+ import modname
+ reload(modname)
+
+Warning: this technique is not 100% fool-proof. In particular, modules
+containing statements like ::
+
+ from modname import some_objects
+
+will continue to work with the old version of the imported objects. If the
+module contains class definitions, existing class instances will *not* be
+updated to use the new class definition. This can result in the following
+paradoxical behaviour:
+
+ >>> import cls
+ >>> c = cls.C() # Create an instance of C
+ >>> reload(cls)
+ <module 'cls' from 'cls.pyc'>
+ >>> isinstance(c, cls.C) # isinstance is false?!?
+ False
+
+The nature of the problem is made clear if you print out the class objects:
+
+ >>> c.__class__
+ <class cls.C at 0x7352a0>
+ >>> cls.C
+ <class cls.C at 0x4198d0>
+
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@@ -0,0 +1,607 @@
+:tocdepth: 2
+
+.. _windows-faq:
+
+=====================
+Python on Windows FAQ
+=====================
+
+.. contents::
+
+How do I run a Python program under Windows?
+--------------------------------------------
+
+This is not necessarily a straightforward question. If you are already familiar
+with running programs from the Windows command line then everything will seem
+obvious; otherwise, you might need a little more guidance. There are also
+differences between Windows 95, 98, NT, ME, 2000 and XP which can add to the
+confusion.
+
+.. sidebar:: |Python Development on XP|_
+ :subtitle: `Python Development on XP`_
+
+ This series of screencasts aims to get you up and running with Python on
+ Windows XP. The knowledge is distilled into 1.5 hours and will get you up
+ and running with the right Python distribution, coding in your choice of IDE,
+ and debugging and writing solid code with unit-tests.
+
+.. |Python Development on XP| image:: python-video-icon.png
+.. _`Python Development on XP`:
+ http://www.showmedo.com/videos/series?name=pythonOzsvaldPyNewbieSeries
+
+Unless you use some sort of integrated development environment, you will end up
+*typing* Windows commands into what is variously referred to as a "DOS window"
+or "Command prompt window". Usually you can create such a window from your
+Start menu; under Windows 2000 the menu selection is :menuselection:`Start -->
+Programs --> Accessories --> Command Prompt`. You should be able to recognize
+when you have started such a window because you will see a Windows "command
+prompt", which usually looks like this::
+
+ C:\>
+
+The letter may be different, and there might be other things after it, so you
+might just as easily see something like::
+
+ D:\Steve\Projects\Python>
+
+depending on how your computer has been set up and what else you have recently
+done with it. Once you have started such a window, you are well on the way to
+running Python programs.
+
+You need to realize that your Python scripts have to be processed by another
+program called the Python interpreter. The interpreter reads your script,
+compiles it into bytecodes, and then executes the bytecodes to run your
+program. So, how do you arrange for the interpreter to handle your Python?
+
+First, you need to make sure that your command window recognises the word
+"python" as an instruction to start the interpreter. If you have opened a
+command window, you should try entering the command ``python`` and hitting
+return. You should then see something like::
+
+ Python 2.2 (#28, Dec 21 2001, 12:21:22) [MSC 32 bit (Intel)] on win32
+ Type "help", "copyright", "credits" or "license" for more information.
+ >>>
+
+You have started the interpreter in "interactive mode". That means you can enter
+Python statements or expressions interactively and have them executed or
+evaluated while you wait. This is one of Python's strongest features. Check it
+by entering a few expressions of your choice and seeing the results::
+
+ >>> print "Hello"
+ Hello
+ >>> "Hello" * 3
+ HelloHelloHello
+
+Many people use the interactive mode as a convenient yet highly programmable
+calculator. When you want to end your interactive Python session, hold the Ctrl
+key down while you enter a Z, then hit the "Enter" key to get back to your
+Windows command prompt.
+
+You may also find that you have a Start-menu entry such as :menuselection:`Start
+--> Programs --> Python 2.2 --> Python (command line)` that results in you
+seeing the ``>>>`` prompt in a new window. If so, the window will disappear
+after you enter the Ctrl-Z character; Windows is running a single "python"
+command in the window, and closes it when you terminate the interpreter.
+
+If the ``python`` command, instead of displaying the interpreter prompt ``>>>``,
+gives you a message like::
+
+ 'python' is not recognized as an internal or external command,
+ operable program or batch file.
+
+.. sidebar:: |Adding Python to DOS Path|_
+ :subtitle: `Adding Python to DOS Path`_
+
+ Python is not added to the DOS path by default. This screencast will walk
+ you through the steps to add the correct entry to the `System Path`, allowing
+ Python to be executed from the command-line by all users.
+
+.. |Adding Python to DOS Path| image:: python-video-icon.png
+.. _`Adding Python to DOS Path`:
+ http://showmedo.com/videos/video?name=960000&fromSeriesID=96
+
+
+or::
+
+ Bad command or filename
+
+then you need to make sure that your computer knows where to find the Python
+interpreter. To do this you will have to modify a setting called PATH, which is
+a list of directories where Windows will look for programs.
+
+You should arrange for Python's installation directory to be added to the PATH
+of every command window as it starts. If you installed Python fairly recently
+then the command ::
+
+ dir C:\py*
+
+will probably tell you where it is installed; the usual location is something
+like ``C:\Python23``. Otherwise you will be reduced to a search of your whole
+disk ... use :menuselection:`Tools --> Find` or hit the :guilabel:`Search`
+button and look for "python.exe". Supposing you discover that Python is
+installed in the ``C:\Python23`` directory (the default at the time of writing),
+you should make sure that entering the command ::
+
+ c:\Python23\python
+
+starts up the interpreter as above (and don't forget you'll need a "CTRL-Z" and
+an "Enter" to get out of it). Once you have verified the directory, you need to
+add it to the start-up routines your computer goes through. For older versions
+of Windows the easiest way to do this is to edit the ``C:\AUTOEXEC.BAT``
+file. You would want to add a line like the following to ``AUTOEXEC.BAT``::
+
+ PATH C:\Python23;%PATH%
+
+For Windows NT, 2000 and (I assume) XP, you will need to add a string such as ::
+
+ ;C:\Python23
+
+to the current setting for the PATH environment variable, which you will find in
+the properties window of "My Computer" under the "Advanced" tab. Note that if
+you have sufficient privilege you might get a choice of installing the settings
+either for the Current User or for System. The latter is preferred if you want
+everybody to be able to run Python on the machine.
+
+If you aren't confident doing any of these manipulations yourself, ask for help!
+At this stage you may want to reboot your system to make absolutely sure the new
+setting has taken effect. You probably won't need to reboot for Windows NT, XP
+or 2000. You can also avoid it in earlier versions by editing the file
+``C:\WINDOWS\COMMAND\CMDINIT.BAT`` instead of ``AUTOEXEC.BAT``.
+
+You should now be able to start a new command window, enter ``python`` at the
+``C:\>`` (or whatever) prompt, and see the ``>>>`` prompt that indicates the
+Python interpreter is reading interactive commands.
+
+Let's suppose you have a program called ``pytest.py`` in directory
+``C:\Steve\Projects\Python``. A session to run that program might look like
+this::
+
+ C:\> cd \Steve\Projects\Python
+ C:\Steve\Projects\Python> python pytest.py
+
+Because you added a file name to the command to start the interpreter, when it
+starts up it reads the Python script in the named file, compiles it, executes
+it, and terminates, so you see another ``C:\>`` prompt. You might also have
+entered ::
+
+ C:\> python \Steve\Projects\Python\pytest.py
+
+if you hadn't wanted to change your current directory.
+
+Under NT, 2000 and XP you may well find that the installation process has also
+arranged that the command ``pytest.py`` (or, if the file isn't in the current
+directory, ``C:\Steve\Projects\Python\pytest.py``) will automatically recognize
+the ".py" extension and run the Python interpreter on the named file. Using this
+feature is fine, but *some* versions of Windows have bugs which mean that this
+form isn't exactly equivalent to using the interpreter explicitly, so be
+careful.
+
+The important things to remember are:
+
+1. Start Python from the Start Menu, or make sure the PATH is set correctly so
+ Windows can find the Python interpreter. ::
+
+ python
+
+ should give you a '>>>' prompt from the Python interpreter. Don't forget the
+ CTRL-Z and ENTER to terminate the interpreter (and, if you started the window
+ from the Start Menu, make the window disappear).
+
+2. Once this works, you run programs with commands::
+
+ python {program-file}
+
+3. When you know the commands to use you can build Windows shortcuts to run the
+ Python interpreter on any of your scripts, naming particular working
+ directories, and adding them to your menus. Take a look at ::
+
+ python --help
+
+ if your needs are complex.
+
+4. Interactive mode (where you see the ``>>>`` prompt) is best used for checking
+ that individual statements and expressions do what you think they will, and
+ for developing code by experiment.
+
+
+How do I make python scripts executable?
+----------------------------------------
+
+On Windows 2000, the standard Python installer already associates the .py
+extension with a file type (Python.File) and gives that file type an open
+command that runs the interpreter (``D:\Program Files\Python\python.exe "%1"
+%*``). This is enough to make scripts executable from the command prompt as
+'foo.py'. If you'd rather be able to execute the script by simple typing 'foo'
+with no extension you need to add .py to the PATHEXT environment variable.
+
+On Windows NT, the steps taken by the installer as described above allow you to
+run a script with 'foo.py', but a longtime bug in the NT command processor
+prevents you from redirecting the input or output of any script executed in this
+way. This is often important.
+
+The incantation for making a Python script executable under WinNT is to give the
+file an extension of .cmd and add the following as the first line::
+
+ @setlocal enableextensions & python -x %~f0 %* & goto :EOF
+
+
+Why does Python sometimes take so long to start?
+------------------------------------------------
+
+Usually Python starts very quickly on Windows, but occasionally there are bug
+reports that Python suddenly begins to take a long time to start up. This is
+made even more puzzling because Python will work fine on other Windows systems
+which appear to be configured identically.
+
+The problem may be caused by a misconfiguration of virus checking software on
+the problem machine. Some virus scanners have been known to introduce startup
+overhead of two orders of magnitude when the scanner is configured to monitor
+all reads from the filesystem. Try checking the configuration of virus scanning
+software on your systems to ensure that they are indeed configured identically.
+McAfee, when configured to scan all file system read activity, is a particular
+offender.
+
+
+Where is Freeze for Windows?
+----------------------------
+
+"Freeze" is a program that allows you to ship a Python program as a single
+stand-alone executable file. It is *not* a compiler; your programs don't run
+any faster, but they are more easily distributable, at least to platforms with
+the same OS and CPU. Read the README file of the freeze program for more
+disclaimers.
+
+You can use freeze on Windows, but you must download the source tree (see
+http://www.python.org/download/source). The freeze program is in the
+``Tools\freeze`` subdirectory of the source tree.
+
+You need the Microsoft VC++ compiler, and you probably need to build Python.
+The required project files are in the PCbuild directory.
+
+
+Is a ``*.pyd`` file the same as a DLL?
+--------------------------------------
+
+.. XXX update for py3k (PyInit_foo)
+
+Yes, .pyd files are dll's, but there are a few differences. If you have a DLL
+named ``foo.pyd``, then it must have a function ``initfoo()``. You can then
+write Python "import foo", and Python will search for foo.pyd (as well as
+foo.py, foo.pyc) and if it finds it, will attempt to call ``initfoo()`` to
+initialize it. You do not link your .exe with foo.lib, as that would cause
+Windows to require the DLL to be present.
+
+Note that the search path for foo.pyd is PYTHONPATH, not the same as the path
+that Windows uses to search for foo.dll. Also, foo.pyd need not be present to
+run your program, whereas if you linked your program with a dll, the dll is
+required. Of course, foo.pyd is required if you want to say ``import foo``. In
+a DLL, linkage is declared in the source code with ``__declspec(dllexport)``.
+In a .pyd, linkage is defined in a list of available functions.
+
+
+How can I embed Python into a Windows application?
+--------------------------------------------------
+
+Embedding the Python interpreter in a Windows app can be summarized as follows:
+
+1. Do _not_ build Python into your .exe file directly. On Windows, Python must
+ be a DLL to handle importing modules that are themselves DLL's. (This is the
+ first key undocumented fact.) Instead, link to :file:`python{NN}.dll`; it is
+ typically installed in ``C:\Windows\System``. NN is the Python version, a
+ number such as "23" for Python 2.3.
+
+ You can link to Python statically or dynamically. Linking statically means
+ linking against :file:`python{NN}.lib`, while dynamically linking means
+ linking against :file:`python{NN}.dll`. The drawback to dynamic linking is
+ that your app won't run if :file:`python{NN}.dll` does not exist on your
+ system. (General note: :file:`python{NN}.lib` is the so-called "import lib"
+ corresponding to :file:`python.dll`. It merely defines symbols for the
+ linker.)
+
+ Linking dynamically greatly simplifies link options; everything happens at
+ run time. Your code must load :file:`python{NN}.dll` using the Windows
+ ``LoadLibraryEx()`` routine. The code must also use access routines and data
+ in :file:`python{NN}.dll` (that is, Python's C API's) using pointers obtained
+ by the Windows ``GetProcAddress()`` routine. Macros can make using these
+ pointers transparent to any C code that calls routines in Python's C API.
+
+ Borland note: convert :file:`python{NN}.lib` to OMF format using Coff2Omf.exe
+ first.
+
+2. If you use SWIG, it is easy to create a Python "extension module" that will
+ make the app's data and methods available to Python. SWIG will handle just
+ about all the grungy details for you. The result is C code that you link
+ *into* your .exe file (!) You do _not_ have to create a DLL file, and this
+ also simplifies linking.
+
+3. SWIG will create an init function (a C function) whose name depends on the
+ name of the extension module. For example, if the name of the module is leo,
+ the init function will be called initleo(). If you use SWIG shadow classes,
+ as you should, the init function will be called initleoc(). This initializes
+ a mostly hidden helper class used by the shadow class.
+
+ The reason you can link the C code in step 2 into your .exe file is that
+ calling the initialization function is equivalent to importing the module
+ into Python! (This is the second key undocumented fact.)
+
+4. In short, you can use the following code to initialize the Python interpreter
+ with your extension module.
+
+ .. code-block:: c
+
+ #include "python.h"
+ ...
+ Py_Initialize(); // Initialize Python.
+ initmyAppc(); // Initialize (import) the helper class.
+ PyRun_SimpleString("import myApp") ; // Import the shadow class.
+
+5. There are two problems with Python's C API which will become apparent if you
+ use a compiler other than MSVC, the compiler used to build pythonNN.dll.
+
+ Problem 1: The so-called "Very High Level" functions that take FILE *
+ arguments will not work in a multi-compiler environment because each
+ compiler's notion of a struct FILE will be different. From an implementation
+ standpoint these are very _low_ level functions.
+
+ Problem 2: SWIG generates the following code when generating wrappers to void
+ functions:
+
+ .. code-block:: c
+
+ Py_INCREF(Py_None);
+ _resultobj = Py_None;
+ return _resultobj;
+
+ Alas, Py_None is a macro that expands to a reference to a complex data
+ structure called _Py_NoneStruct inside pythonNN.dll. Again, this code will
+ fail in a mult-compiler environment. Replace such code by:
+
+ .. code-block:: c
+
+ return Py_BuildValue("");
+
+ It may be possible to use SWIG's ``%typemap`` command to make the change
+ automatically, though I have not been able to get this to work (I'm a
+ complete SWIG newbie).
+
+6. Using a Python shell script to put up a Python interpreter window from inside
+ your Windows app is not a good idea; the resulting window will be independent
+ of your app's windowing system. Rather, you (or the wxPythonWindow class)
+ should create a "native" interpreter window. It is easy to connect that
+ window to the Python interpreter. You can redirect Python's i/o to _any_
+ object that supports read and write, so all you need is a Python object
+ (defined in your extension module) that contains read() and write() methods.
+
+
+How do I use Python for CGI?
+----------------------------
+
+On the Microsoft IIS server or on the Win95 MS Personal Web Server you set up
+Python in the same way that you would set up any other scripting engine.
+
+Run regedt32 and go to::
+
+ HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\W3SVC\Parameters\ScriptMap
+
+and enter the following line (making any specific changes that your system may
+need)::
+
+ .py :REG_SZ: c:\<path to python>\python.exe -u %s %s
+
+This line will allow you to call your script with a simple reference like:
+http://yourserver/scripts/yourscript.py provided "scripts" is an "executable"
+directory for your server (which it usually is by default). The "-u" flag
+specifies unbuffered and binary mode for stdin - needed when working with binary
+data.
+
+In addition, it is recommended that using ".py" may not be a good idea for the
+file extensions when used in this context (you might want to reserve ``*.py``
+for support modules and use ``*.cgi`` or ``*.cgp`` for "main program" scripts).
+
+In order to set up Internet Information Services 5 to use Python for CGI
+processing, please see the following links:
+
+ http://www.e-coli.net/pyiis_server.html (for Win2k Server)
+ http://www.e-coli.net/pyiis.html (for Win2k pro)
+
+Configuring Apache is much simpler. In the Apache configuration file
+``httpd.conf``, add the following line at the end of the file::
+
+ ScriptInterpreterSource Registry
+
+Then, give your Python CGI-scripts the extension .py and put them in the cgi-bin
+directory.
+
+
+How do I keep editors from inserting tabs into my Python source?
+----------------------------------------------------------------
+
+The FAQ does not recommend using tabs, and the Python style guide, :pep:`8`,
+recommends 4 spaces for distributed Python code; this is also the Emacs
+python-mode default.
+
+Under any editor, mixing tabs and spaces is a bad idea. MSVC is no different in
+this respect, and is easily configured to use spaces: Take :menuselection:`Tools
+--> Options --> Tabs`, and for file type "Default" set "Tab size" and "Indent
+size" to 4, and select the "Insert spaces" radio button.
+
+If you suspect mixed tabs and spaces are causing problems in leading whitespace,
+run Python with the :option:`-t` switch or run ``Tools/Scripts/tabnanny.py`` to
+check a directory tree in batch mode.
+
+
+How do I check for a keypress without blocking?
+-----------------------------------------------
+
+Use the msvcrt module. This is a standard Windows-specific extension module.
+It defines a function ``kbhit()`` which checks whether a keyboard hit is
+present, and ``getch()`` which gets one character without echoing it.
+
+
+How do I emulate os.kill() in Windows?
+--------------------------------------
+
+Use win32api::
+
+ def kill(pid):
+ """kill function for Win32"""
+ import win32api
+ handle = win32api.OpenProcess(1, 0, pid)
+ return (0 != win32api.TerminateProcess(handle, 0))
+
+
+Why does os.path.isdir() fail on NT shared directories?
+-------------------------------------------------------
+
+The solution appears to be always append the "\\" on the end of shared
+drives.
+
+ >>> import os
+ >>> os.path.isdir( '\\\\rorschach\\public')
+ 0
+ >>> os.path.isdir( '\\\\rorschach\\public\\')
+ 1
+
+It helps to think of share points as being like drive letters. Example::
+
+ k: is not a directory
+ k:\ is a directory
+ k:\media is a directory
+ k:\media\ is not a directory
+
+The same rules apply if you substitute "k:" with "\\conky\foo"::
+
+ \\conky\foo is not a directory
+ \\conky\foo\ is a directory
+ \\conky\foo\media is a directory
+ \\conky\foo\media\ is not a directory
+
+
+cgi.py (or other CGI programming) doesn't work sometimes on NT or win95!
+------------------------------------------------------------------------
+
+Be sure you have the latest python.exe, that you are using python.exe rather
+than a GUI version of Python and that you have configured the server to execute
+::
+
+ "...\python.exe -u ..."
+
+for the CGI execution. The :option:`-u` (unbuffered) option on NT and Win95
+prevents the interpreter from altering newlines in the standard input and
+output. Without it post/multipart requests will seem to have the wrong length
+and binary (e.g. GIF) responses may get garbled (resulting in broken images, PDF
+files, and other binary downloads failing).
+
+
+Why doesn't os.popen() work in PythonWin on NT?
+-----------------------------------------------
+
+The reason that os.popen() doesn't work from within PythonWin is due to a bug in
+Microsoft's C Runtime Library (CRT). The CRT assumes you have a Win32 console
+attached to the process.
+
+You should use the win32pipe module's popen() instead which doesn't depend on
+having an attached Win32 console.
+
+Example::
+
+ import win32pipe
+ f = win32pipe.popen('dir /c c:\\')
+ print f.readlines()
+ f.close()
+
+
+Why doesn't os.popen()/win32pipe.popen() work on Win9x?
+-------------------------------------------------------
+
+There is a bug in Win9x that prevents os.popen/win32pipe.popen* from
+working. The good news is there is a way to work around this problem. The
+Microsoft Knowledge Base article that you need to lookup is: Q150956. You will
+find links to the knowledge base at: http://www.microsoft.com/kb.
+
+
+PyRun_SimpleFile() crashes on Windows but not on Unix; why?
+-----------------------------------------------------------
+
+This is very sensitive to the compiler vendor, version and (perhaps) even
+options. If the FILE* structure in your embedding program isn't the same as is
+assumed by the Python interpreter it won't work.
+
+The Python 1.5.* DLLs (``python15.dll``) are all compiled with MS VC++ 5.0 and
+with multithreading-DLL options (``/MD``).
+
+If you can't change compilers or flags, try using :cfunc:`Py_RunSimpleString`.
+A trick to get it to run an arbitrary file is to construct a call to
+:func:`execfile` with the name of your file as argument.
+
+Also note that you can not mix-and-match Debug and Release versions. If you
+wish to use the Debug Multithreaded DLL, then your module *must* have an "_d"
+appended to the base name.
+
+
+Importing _tkinter fails on Windows 95/98: why?
+------------------------------------------------
+
+Sometimes, the import of _tkinter fails on Windows 95 or 98, complaining with a
+message like the following::
+
+ ImportError: DLL load failed: One of the library files needed
+ to run this application cannot be found.
+
+It could be that you haven't installed Tcl/Tk, but if you did install Tcl/Tk,
+and the Wish application works correctly, the problem may be that its installer
+didn't manage to edit the autoexec.bat file correctly. It tries to add a
+statement that changes the PATH environment variable to include the Tcl/Tk 'bin'
+subdirectory, but sometimes this edit doesn't quite work. Opening it with
+notepad usually reveals what the problem is.
+
+(One additional hint, noted by David Szafranski: you can't use long filenames
+here; e.g. use ``C:\PROGRA~1\Tcl\bin`` instead of ``C:\Program Files\Tcl\bin``.)
+
+
+How do I extract the downloaded documentation on Windows?
+---------------------------------------------------------
+
+Sometimes, when you download the documentation package to a Windows machine
+using a web browser, the file extension of the saved file ends up being .EXE.
+This is a mistake; the extension should be .TGZ.
+
+Simply rename the downloaded file to have the .TGZ extension, and WinZip will be
+able to handle it. (If your copy of WinZip doesn't, get a newer one from
+http://www.winzip.com.)
+
+
+Missing cw3215mt.dll (or missing cw3215.dll)
+--------------------------------------------
+
+Sometimes, when using Tkinter on Windows, you get an error that cw3215mt.dll or
+cw3215.dll is missing.
+
+Cause: you have an old Tcl/Tk DLL built with cygwin in your path (probably
+``C:\Windows``). You must use the Tcl/Tk DLLs from the standard Tcl/Tk
+installation (Python 1.5.2 comes with one).
+
+
+Warning about CTL3D32 version from installer
+--------------------------------------------
+
+The Python installer issues a warning like this::
+
+ This version uses ``CTL3D32.DLL`` which is not the correct version.
+ This version is used for windows NT applications only.
+
+Tim Peters:
+
+ This is a Microsoft DLL, and a notorious source of problems. The message
+ means what it says: you have the wrong version of this DLL for your operating
+ system. The Python installation did not cause this -- something else you
+ installed previous to this overwrote the DLL that came with your OS (probably
+ older shareware of some sort, but there's no way to tell now). If you search
+ for "CTL3D32" using any search engine (AltaVista, for example), you'll find
+ hundreds and hundreds of web pages complaining about the same problem with
+ all sorts of installation programs. They'll point you to ways to get the
+ correct version reinstalled on your system (since Python doesn't cause this,
+ we can't fix it).
+
+David A Burton has written a little program to fix this. Go to
+http://www.burtonsys.com/download.html and click on "ctl3dfix.zip".
diff --git a/Doc/tools/sphinxext/indexcontent.html b/Doc/tools/sphinxext/indexcontent.html
index c9b331d..ef61e80 100644
--- a/Doc/tools/sphinxext/indexcontent.html
+++ b/Doc/tools/sphinxext/indexcontent.html
@@ -26,6 +26,8 @@
<span class="linkdescr">sharing modules with others</span></p>
<p class="biglink"><a class="biglink" href="{{ pathto("documenting/index") }}">Documenting Python</a><br/>
<span class="linkdescr">guide for documentation authors</span></p>
+ <p class="biglink"><a class="biglink" href="{{ pathto("faq/index") }}">FAQs</a><br/>
+ <span class="linkdescr">frequently asked questions (with answers!)</span></p>
</td></tr>
</table>