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Diffstat (limited to 'Lib/turtledemo/about_turtle.txt')
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diff --git a/Lib/turtledemo/about_turtle.txt b/Lib/turtledemo/about_turtle.txt deleted file mode 100644 index d02c7b3..0000000 --- a/Lib/turtledemo/about_turtle.txt +++ /dev/null @@ -1,76 +0,0 @@ - -======================================================== - A new turtle module for Python -======================================================== - -Turtle graphics is a popular way for introducing programming to -kids. It was part of the original Logo programming language developed -by Wally Feurzig and Seymour Papert in 1966. - -Imagine a robotic turtle starting at (0, 0) in the x-y plane. After an ``import turtle``, give it -the command turtle.forward(15), and it moves (on-screen!) 15 pixels in -the direction it is facing, drawing a line as it moves. Give it the -command turtle.right(25), and it rotates in-place 25 degrees clockwise. - -By combining together these and similar commands, intricate shapes and -pictures can easily be drawn. - ------ turtle.py - -This module is an extended reimplementation of turtle.py from the -Python standard distribution up to Python 2.5. (See: http:\\www.python.org) - -It tries to keep the merits of turtle.py and to be (nearly) 100% -compatible with it. This means in the first place to enable the -learning programmer to use all the commands, classes and methods -interactively when using the module from within IDLE run with -the -n switch. - -Roughly it has the following features added: - -- Better animation of the turtle movements, especially of turning the - turtle. So the turtles can more easily be used as a visual feedback - instrument by the (beginning) programmer. - -- Different turtle shapes, gif-images as turtle shapes, user defined - and user controllable turtle shapes, among them compound - (multicolored) shapes. Turtle shapes can be stgretched and tilted, which - makes turtles zu very versatile geometrical objects. - -- Fine control over turtle movement and screen updates via delay(), - and enhanced tracer() and speed() methods. - -- Aliases for the most commonly used commands, like fd for forward etc., - following the early Logo traditions. This reduces the boring work of - typing long sequences of commands, which often occur in a natural way - when kids try to program fancy pictures on their first encounter with - turtle graphcis. - -- Turtles now have an undo()-method with configurable undo-buffer. - -- Some simple commands/methods for creating event driven programs - (mouse-, key-, timer-events). Especially useful for programming games. - -- A scrollable Canvas class. The default scrollable Canvas can be - extended interactively as needed while playing around with the turtle(s). - -- A TurtleScreen class with methods controlling background color or - background image, window and canvas size and other properties of the - TurtleScreen. - -- There is a method, setworldcoordinates(), to install a user defined - coordinate-system for the TurtleScreen. - -- The implementation uses a 2-vector class named Vec2D, derived from tuple. - This class is public, so it can be imported by the application programmer, - which makes certain types of computations very natural and compact. - -- Appearance of the TurtleScreen and the Turtles at startup/import can be - configured by means of a turtle.cfg configuration file. - The default configuration mimics the appearance of the old turtle module. - -- If configured appropriately the module reads in docstrings from a docstring - dictionary in some different language, supplied separately and replaces - the english ones by those read in. There is a utility function - write_docstringdict() to write a dictionary with the original (english) - docstrings to disc, so it can serve as a template for translations. |