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-rw-r--r--Objects/floatobject.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/Objects/floatobject.c b/Objects/floatobject.c
index a42be71..b571ca8 100644
--- a/Objects/floatobject.c
+++ b/Objects/floatobject.c
@@ -289,7 +289,7 @@ float_repr(PyFloatObject *v)
* may lose info from fractional bits. Converting the integer to a double
* also has two failure modes: (1) a long int may trigger overflow (too
* large to fit in the dynamic range of a C double); (2) even a C long may have
- * more bits than fit in a C double (e.g., on a a 64-bit box long may have
+ * more bits than fit in a C double (e.g., on a 64-bit box long may have
* 63 bits of precision, but a C double probably has only 53), and then
* we can falsely claim equality when low-order integer bits are lost by
* coercion to double. So this part is painful too.