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-rw-r--r--PCbuild/build_ssl.bat4
-rw-r--r--PCbuild/kill_python.c2
-rw-r--r--PCbuild/pyproject.vsprops2
-rw-r--r--PCbuild/readme.txt2
4 files changed, 5 insertions, 5 deletions
diff --git a/PCbuild/build_ssl.bat b/PCbuild/build_ssl.bat
index cee64a8..357b08b 100644
--- a/PCbuild/build_ssl.bat
+++ b/PCbuild/build_ssl.bat
@@ -2,10 +2,10 @@
if not defined HOST_PYTHON (
if %1 EQU Debug (
set HOST_PYTHON=python_d.exe
- if not exist python31_d.dll exit 1
+ if not exist python33_d.dll exit 1
) ELSE (
set HOST_PYTHON=python.exe
- if not exist python31.dll exit 1
+ if not exist python33.dll exit 1
)
)
%HOST_PYTHON% build_ssl.py %1 %2 %3
diff --git a/PCbuild/kill_python.c b/PCbuild/kill_python.c
index 6b91678..bb323d3 100644
--- a/PCbuild/kill_python.c
+++ b/PCbuild/kill_python.c
@@ -106,7 +106,7 @@ main(int argc, char **argv)
/*
* XXX TODO: if we really wanted to be fancy, we could check the
* modules for all processes (not just the python[_d].exe ones)
- * and see if any of our DLLs are loaded (i.e. python32[_d].dll),
+ * and see if any of our DLLs are loaded (i.e. python33[_d].dll),
* as that would also inhibit our ability to rebuild the solution.
* Not worth loosing sleep over though; for now, a simple check
* for just the python executable should be sufficient.
diff --git a/PCbuild/pyproject.vsprops b/PCbuild/pyproject.vsprops
index 2ec9fdd..e8a915f 100644
--- a/PCbuild/pyproject.vsprops
+++ b/PCbuild/pyproject.vsprops
@@ -38,7 +38,7 @@
/>
<UserMacro
Name="PyDllName"
- Value="python32"
+ Value="python33"
/>
<UserMacro
Name="PythonExe"
diff --git a/PCbuild/readme.txt b/PCbuild/readme.txt
index dbe031f..af432c4 100644
--- a/PCbuild/readme.txt
+++ b/PCbuild/readme.txt
@@ -37,7 +37,7 @@ NOTE:
running a Python core buildbot test slave; see SUBPROJECTS below)
When using the Debug setting, the output files have a _d added to
-their name: python32_d.dll, python_d.exe, parser_d.pyd, and so on. Both
+their name: python33_d.dll, python_d.exe, parser_d.pyd, and so on. Both
the build and rt batch files accept a -d option for debug builds.
The 32bit builds end up in the solution folder PCbuild while the x64 builds