1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
|
.. currentmodule:: asyncio
.. _asyncio-sync:
==========================
Synchronization Primitives
==========================
**Source code:** :source:`Lib/asyncio/locks.py`
-----------------------------------------------
asyncio synchronization primitives are designed to be similar to
those of the :mod:`threading` module with two important caveats:
* asyncio primitives are not thread-safe, therefore they should not
be used for OS thread synchronization (use :mod:`threading` for
that);
* methods of these synchronization primitives do not accept the *timeout*
argument; use the :func:`asyncio.wait_for` function to perform
operations with timeouts.
asyncio has the following basic synchronization primitives:
* :class:`Lock`
* :class:`Event`
* :class:`Condition`
* :class:`Semaphore`
* :class:`BoundedSemaphore`
* :class:`Barrier`
---------
Lock
====
.. class:: Lock()
Implements a mutex lock for asyncio tasks. Not thread-safe.
An asyncio lock can be used to guarantee exclusive access to a
shared resource.
The preferred way to use a Lock is an :keyword:`async with`
statement::
lock = asyncio.Lock()
# ... later
async with lock:
# access shared state
which is equivalent to::
lock = asyncio.Lock()
# ... later
await lock.acquire()
try:
# access shared state
finally:
lock.release()
.. versionchanged:: 3.10
Removed the *loop* parameter.
.. coroutinemethod:: acquire()
Acquire the lock.
This method waits until the lock is *unlocked*, sets it to
*locked* and returns ``True``.
When more than one coroutine is blocked in :meth:`acquire`
waiting for the lock to be unlocked, only one coroutine
eventually proceeds.
Acquiring a lock is *fair*: the coroutine that proceeds will be
the first coroutine that started waiting on the lock.
.. method:: release()
Release the lock.
When the lock is *locked*, reset it to *unlocked* and return.
If the lock is *unlocked*, a :exc:`RuntimeError` is raised.
.. method:: locked()
Return ``True`` if the lock is *locked*.
Event
=====
.. class:: Event()
An event object. Not thread-safe.
An asyncio event can be used to notify multiple asyncio tasks
that some event has happened.
An Event object manages an internal flag that can be set to *true*
with the :meth:`~Event.set` method and reset to *false* with the
:meth:`clear` method. The :meth:`~Event.wait` method blocks until the
flag is set to *true*. The flag is set to *false* initially.
.. versionchanged:: 3.10
Removed the *loop* parameter.
.. _asyncio_example_sync_event:
Example::
async def waiter(event):
print('waiting for it ...')
await event.wait()
print('... got it!')
async def main():
# Create an Event object.
event = asyncio.Event()
# Spawn a Task to wait until 'event' is set.
waiter_task = asyncio.create_task(waiter(event))
# Sleep for 1 second and set the event.
await asyncio.sleep(1)
event.set()
# Wait until the waiter task is finished.
await waiter_task
asyncio.run(main())
.. coroutinemethod:: wait()
Wait until the event is set.
If the event is set, return ``True`` immediately.
Otherwise block until another task calls :meth:`~Event.set`.
.. method:: set()
Set the event.
All tasks waiting for event to be set will be immediately
awakened.
.. method:: clear()
Clear (unset) the event.
Tasks awaiting on :meth:`~Event.wait` will now block until the
:meth:`~Event.set` method is called again.
.. method:: is_set()
Return ``True`` if the event is set.
Condition
=========
.. class:: Condition(lock=None)
A Condition object. Not thread-safe.
An asyncio condition primitive can be used by a task to wait for
some event to happen and then get exclusive access to a shared
resource.
In essence, a Condition object combines the functionality
of an :class:`Event` and a :class:`Lock`. It is possible to have
multiple Condition objects share one Lock, which allows coordinating
exclusive access to a shared resource between different tasks
interested in particular states of that shared resource.
The optional *lock* argument must be a :class:`Lock` object or
``None``. In the latter case a new Lock object is created
automatically.
.. versionchanged:: 3.10
Removed the *loop* parameter.
The preferred way to use a Condition is an :keyword:`async with`
statement::
cond = asyncio.Condition()
# ... later
async with cond:
await cond.wait()
which is equivalent to::
cond = asyncio.Condition()
# ... later
await cond.acquire()
try:
await cond.wait()
finally:
cond.release()
.. coroutinemethod:: acquire()
Acquire the underlying lock.
This method waits until the underlying lock is *unlocked*,
sets it to *locked* and returns ``True``.
.. method:: notify(n=1)
Wake up *n* tasks (1 by default) waiting on this
condition. If fewer than *n* tasks are waiting they are all awakened.
The lock must be acquired before this method is called and
released shortly after. If called with an *unlocked* lock
a :exc:`RuntimeError` error is raised.
.. method:: locked()
Return ``True`` if the underlying lock is acquired.
.. method:: notify_all()
Wake up all tasks waiting on this condition.
This method acts like :meth:`notify`, but wakes up all waiting
tasks.
The lock must be acquired before this method is called and
released shortly after. If called with an *unlocked* lock
a :exc:`RuntimeError` error is raised.
.. method:: release()
Release the underlying lock.
When invoked on an unlocked lock, a :exc:`RuntimeError` is
raised.
.. coroutinemethod:: wait()
Wait until notified.
If the calling task has not acquired the lock when this method is
called, a :exc:`RuntimeError` is raised.
This method releases the underlying lock, and then blocks until
it is awakened by a :meth:`notify` or :meth:`notify_all` call.
Once awakened, the Condition re-acquires its lock and this method
returns ``True``.
Note that a task *may* return from this call spuriously,
which is why the caller should always re-check the state
and be prepared to :meth:`wait` again. For this reason, you may
prefer to use :meth:`wait_for` instead.
.. coroutinemethod:: wait_for(predicate)
Wait until a predicate becomes *true*.
The predicate must be a callable which result will be
interpreted as a boolean value. The method will repeatedly
:meth:`wait` until the predicate evaluates to *true*. The final value is the
return value.
Semaphore
=========
.. class:: Semaphore(value=1)
A Semaphore object. Not thread-safe.
A semaphore manages an internal counter which is decremented by each
:meth:`acquire` call and incremented by each :meth:`release` call.
The counter can never go below zero; when :meth:`acquire` finds
that it is zero, it blocks, waiting until some task calls
:meth:`release`.
The optional *value* argument gives the initial value for the
internal counter (``1`` by default). If the given value is
less than ``0`` a :exc:`ValueError` is raised.
.. versionchanged:: 3.10
Removed the *loop* parameter.
The preferred way to use a Semaphore is an :keyword:`async with`
statement::
sem = asyncio.Semaphore(10)
# ... later
async with sem:
# work with shared resource
which is equivalent to::
sem = asyncio.Semaphore(10)
# ... later
await sem.acquire()
try:
# work with shared resource
finally:
sem.release()
.. coroutinemethod:: acquire()
Acquire a semaphore.
If the internal counter is greater than zero, decrement
it by one and return ``True`` immediately. If it is zero, wait
until a :meth:`release` is called and return ``True``.
.. method:: locked()
Returns ``True`` if semaphore can not be acquired immediately.
.. method:: release()
Release a semaphore, incrementing the internal counter by one.
Can wake up a task waiting to acquire the semaphore.
Unlike :class:`BoundedSemaphore`, :class:`Semaphore` allows
making more ``release()`` calls than ``acquire()`` calls.
BoundedSemaphore
================
.. class:: BoundedSemaphore(value=1)
A bounded semaphore object. Not thread-safe.
Bounded Semaphore is a version of :class:`Semaphore` that raises
a :exc:`ValueError` in :meth:`~Semaphore.release` if it
increases the internal counter above the initial *value*.
.. versionchanged:: 3.10
Removed the *loop* parameter.
Barrier
=======
.. class:: Barrier(parties)
A barrier object. Not thread-safe.
A barrier is a simple synchronization primitive that allows to block until
*parties* number of tasks are waiting on it.
Tasks can wait on the :meth:`~Barrier.wait` method and would be blocked until
the specified number of tasks end up waiting on :meth:`~Barrier.wait`.
At that point all of the waiting tasks would unblock simultaneously.
:keyword:`async with` can be used as an alternative to awaiting on
:meth:`~Barrier.wait`.
The barrier can be reused any number of times.
.. _asyncio_example_barrier:
Example::
async def example_barrier():
# barrier with 3 parties
b = asyncio.Barrier(3)
# create 2 new waiting tasks
asyncio.create_task(b.wait())
asyncio.create_task(b.wait())
await asyncio.sleep(0)
print(b)
# The third .wait() call passes the barrier
await b.wait()
print(b)
print("barrier passed")
await asyncio.sleep(0)
print(b)
asyncio.run(example_barrier())
Result of this example is::
<asyncio.locks.Barrier object at 0x... [filling, waiters:2/3]>
<asyncio.locks.Barrier object at 0x... [draining, waiters:0/3]>
barrier passed
<asyncio.locks.Barrier object at 0x... [filling, waiters:0/3]>
.. versionadded:: 3.11
.. coroutinemethod:: wait()
Pass the barrier. When all the tasks party to the barrier have called
this function, they are all unblocked simultaneously.
When a waiting or blocked task in the barrier is cancelled,
this task exits the barrier which stays in the same state.
If the state of the barrier is "filling", the number of waiting task
decreases by 1.
The return value is an integer in the range of 0 to ``parties-1``, different
for each task. This can be used to select a task to do some special
housekeeping, e.g.::
...
async with barrier as position:
if position == 0:
# Only one task prints this
print('End of *draining phase*')
This method may raise a :class:`BrokenBarrierError` exception if the
barrier is broken or reset while a task is waiting.
It could raise a :exc:`CancelledError` if a task is cancelled.
.. coroutinemethod:: reset()
Return the barrier to the default, empty state. Any tasks waiting on it
will receive the :class:`BrokenBarrierError` exception.
If a barrier is broken it may be better to just leave it and create a new one.
.. coroutinemethod:: abort()
Put the barrier into a broken state. This causes any active or future
calls to :meth:`wait` to fail with the :class:`BrokenBarrierError`.
Use this for example if one of the tasks needs to abort, to avoid infinite
waiting tasks.
.. attribute:: parties
The number of tasks required to pass the barrier.
.. attribute:: n_waiting
The number of tasks currently waiting in the barrier while filling.
.. attribute:: broken
A boolean that is ``True`` if the barrier is in the broken state.
.. exception:: BrokenBarrierError
This exception, a subclass of :exc:`RuntimeError`, is raised when the
:class:`Barrier` object is reset or broken.
---------
.. versionchanged:: 3.9
Acquiring a lock using ``await lock`` or ``yield from lock`` and/or
:keyword:`with` statement (``with await lock``, ``with (yield from
lock)``) was removed. Use ``async with lock`` instead.
|